angle/scripts/entry_point_packed_gl_enums...

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{
"glBindBuffer": {
"target": "BufferBinding"
},
"glBindBufferBase": {
"target": "BufferBinding"
},
"glBindBufferRange": {
"target": "BufferBinding"
},
"glBindTexture": {
"target": "TextureType"
},
"glBufferData": {
"target": "BufferBinding",
"usage": "BufferUsage"
},
"glBufferSubData": {
"target": "BufferBinding"
},
"glCompressedTexImage2D": {
"target": "TextureTarget"
},
"glCompressedTexImage2DRobustANGLE": {
"target": "TextureTarget"
},
"glCompressedTexImage3D": {
"target": "TextureType"
},
"glCompressedTexImage3DRobustANGLE": {
"target": "TextureType"
},
"glCompressedTexSubImage2D": {
"target": "TextureTarget"
},
"glCompressedTexSubImage2DRobustANGLE": {
"target": "TextureTarget"
},
"glCompressedTexSubImage3D": {
"target": "TextureType"
},
"glCompressedTexSubImage3DRobustANGLE": {
"target": "TextureType"
},
"glCopyTexImage2D": {
"target": "TextureTarget"
},
"glCopyTextureCHROMIUM": {
"destTarget": "TextureTarget"
},
"glCopyTexSubImage2D": {
"target": "TextureTarget"
},
"glCopyTexSubImage3D": {
"target": "TextureType"
},
"glCopySubTextureCHROMIUM": {
"destTarget": "TextureTarget"
},
"glCopyBufferSubData": {
"readTarget": "BufferBinding",
"writeTarget": "BufferBinding"
},
"glCullFace": {
"mode": "CullFaceMode"
},
"glEGLImageTargetTexture2DOES": {
"target": "TextureType"
},
"glFlushMappedBufferRange": {
"target": "BufferBinding"
},
"glFlushMappedBufferRangeEXT": {
"target": "BufferBinding"
},
"glFramebufferTexture2D": {
"textarget": "TextureTarget"
},
"glFramebufferTexture2DOES": {
"textarget": "TextureTarget"
},
"glGenerateMipmap": {
"target": "TextureType"
},
"glGenerateMipmapOES": {
"target": "TextureType"
},
"glGetBufferParameteriv": {
"target": "BufferBinding"
},
"glGetBufferParameterivRobustANGLE": {
"target": "BufferBinding"
},
"glGetBufferParameteri64v": {
"target": "BufferBinding"
},
"glGetBufferParameteri64vRobustANGLE": {
"target": "BufferBinding"
},
"glGetBufferPointerv": {
"target": "BufferBinding"
},
"glGetBufferPointervOES": {
"target": "BufferBinding"
},
"glGetBufferPointervRobustANGLE": {
"target": "BufferBinding"
},
"glGetTexLevelParameterfv": {
"target": "TextureTarget"
},
"glGetTexLevelParameterfvRobustANGLE": {
"target": "TextureTarget"
},
"glGetTexLevelParameteriv": {
"target": "TextureTarget"
},
"glGetTexLevelParameterivRobustANGLE": {
"target": "TextureTarget"
},
"glGetTexParameterfv": {
"target": "TextureType"
},
"glGetTexParameterfvRobustANGLE": {
"target": "TextureType"
},
"glGetTexParameteriv": {
"target": "TextureType"
},
"glGetTexParameterivRobustANGLE": {
"target": "TextureType"
},
"glGetTexParameterIivRobustANGLE": {
"target": "TextureType"
},
"glGetTexParameterIuivRobustANGLE": {
"target": "TextureType"
},
"glGetTexParameterxv": {
"target": "TextureType"
},
"glMapBuffer": {
"target": "BufferBinding"
},
"glMapBufferOES": {
"target": "BufferBinding"
},
"glMapBufferRange": {
"target": "BufferBinding"
},
"glMapBufferRangeEXT": {
"target": "BufferBinding"
},
"glTexImage2D": {
"target": "TextureTarget"
},
"glTexImage2DRobustANGLE": {
"target": "TextureTarget"
},
"glTexImage3D": {
"target": "TextureType"
},
"glTexImage3DRobustANGLE": {
"target": "TextureType"
},
"glTexParameterf": {
"target": "TextureType"
},
"glTexParameterfv": {
"target": "TextureType"
},
"glTexParameterfvRobustANGLE": {
"target": "TextureType"
},
"glTexParameteri": {
"target": "TextureType"
},
"glTexParameteriv": {
"target": "TextureType"
},
"glTexParameterivRobustANGLE": {
"target": "TextureType"
},
"glTexParameterIivRobustANGLE": {
"target": "TextureType"
},
"glTexParameterIuivRobustANGLE": {
"target": "TextureType"
},
"glTexParameterx": {
"target": "TextureType"
},
"glTexParameterxv": {
"target": "TextureType"
},
"glTexStorage2D": {
"target": "TextureType"
},
"glTexStorage2DEXT": {
"target": "TextureType"
},
"glTexStorage2DMultisample": {
"target": "TextureType"
},
"glTexStorage3D": {
"target": "TextureType"
},
"glTexStorage3DEXT": {
"target": "TextureType"
},
"glTexSubImage2D": {
"target": "TextureTarget"
},
"glTexSubImage2DRobustANGLE": {
"target": "TextureTarget"
},
"glTexSubImage3D": {
"target": "TextureType"
},
"glTexSubImage3DRobustANGLE": {
"target": "TextureType"
},
"glUnmapBuffer": {
"target": "BufferBinding"
},
"glUnmapBufferOES": {
"target": "BufferBinding"
}
}