зеркало из https://github.com/AvaloniaUI/angle.git
72 строки
1.6 KiB
Plaintext
72 строки
1.6 KiB
Plaintext
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Name
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ANGLE_get_serialized_context_string
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Name Strings
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GL_ANGLE_get_serialized_context_string
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Contributors
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Jamie Madill, Google
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Contact
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Jamie Madill, Google (jmadill 'at' google.com)
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Status
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Implemented in ANGLE.
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Version
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Last Modified Date: April 2, 2021
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Revision: #1
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Number
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TBD
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Dependencies
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OpenGL ES 2.0 is required.
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Overview
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Adds a query for a serialized string representation of a context.
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Useful for testing to easily compare two states.
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New Tokens
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Accepted by the <name> parameter of glGetString:
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SERIALIZED_CONTEXT_STRING_ANGLE 0x96B0
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Additions to Chapter 6 of the OpenGL ES 2.0 Specification (Querying GL State)
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Update Section 6.1.5 "String Queries" to accept the new enum specified
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above. The SERIALIZED_CONTEXT_STRING_ANGLE string is an implementation-
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dependent representation of the current context state. Two contexts
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with the same internal state are guaranteed to have the same value. Note
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that the reverse is not true - two contexts with different states are
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may also have the same serialized string.
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New State
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None.
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Issues
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1) Should two contexts with different states return different strings?
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RESOLVED: We don't provide a guarantee that every state is serialized
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into the string. This loose wording lets the extension provide
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some additional extra validation without being overly strict and
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making the implementation difficult. It also allow a no-op
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implementation to satisfy the extension requirements.
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Revision History
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2021/04/02 jmadill Initial revision.
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