2014-08-21 18:04:04 +04:00
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//
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// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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#ifndef UTIL_EGLWINDOW_H_
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#define UTIL_EGLWINDOW_H_
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#define GL_GLEXT_PROTOTYPES
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#include <GLES3/gl3.h>
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#include <GLES3/gl3ext.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <string>
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#include <list>
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#include <cstdint>
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#include <memory>
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2015-03-27 16:46:41 +03:00
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#include "common/angleutils.h"
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2014-08-21 18:04:04 +04:00
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class OSWindow;
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2015-03-20 23:14:04 +03:00
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// A hidden define used in some renderers (currently D3D-only)
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// to init a no-op renderer. Useful for performance testing.
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#ifndef EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE
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#define EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE 0x6AC0
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#endif
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2014-10-23 19:08:16 +04:00
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struct EGLPlatformParameters
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{
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EGLint renderer;
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EGLint majorVersion;
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EGLint minorVersion;
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2014-11-27 00:19:41 +03:00
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EGLint deviceType;
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2014-10-23 19:08:16 +04:00
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EGLPlatformParameters();
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explicit EGLPlatformParameters(EGLint renderer);
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2014-11-27 00:19:41 +03:00
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EGLPlatformParameters(EGLint renderer, EGLint majorVersion, EGLint minorVersion, EGLint deviceType);
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};
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2015-03-27 16:46:41 +03:00
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class EGLWindow : angle::NonCopyable
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{
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public:
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EGLWindow(size_t width, size_t height, EGLint glesMajorVersion, const EGLPlatformParameters &platform);
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~EGLWindow();
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2014-08-26 21:16:37 +04:00
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void setClientVersion(EGLint glesMajorVersion) { mClientVersion = glesMajorVersion; }
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void setWidth(size_t width) { mWidth = width; }
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void setHeight(size_t height) { mHeight = height; }
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2014-08-26 21:16:36 +04:00
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void setConfigRedBits(int bits) { mRedBits = bits; }
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void setConfigGreenBits(int bits) { mGreenBits = bits; }
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void setConfigBlueBits(int bits) { mBlueBits = bits; }
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void setConfigAlphaBits(int bits) { mAlphaBits = bits; }
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void setConfigDepthBits(int bits) { mDepthBits = bits; }
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void setConfigStencilBits(int bits) { mStencilBits = bits; }
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void setMultisample(bool multisample) { mMultisample = multisample; }
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void setSwapInterval(EGLint swapInterval) { mSwapInterval = swapInterval; }
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2014-08-21 18:04:04 +04:00
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void swap();
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GLuint getClientVersion() const { return mClientVersion; }
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const EGLPlatformParameters &getPlatform() const { return mPlatform; }
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EGLConfig getConfig() const;
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EGLDisplay getDisplay() const;
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EGLSurface getSurface() const;
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EGLContext getContext() const;
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size_t getWidth() const { return mWidth; }
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size_t getHeight() const { return mHeight; }
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int getConfigRedBits() const { return mRedBits; }
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int getConfigGreenBits() const { return mGreenBits; }
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int getConfigBlueBits() const { return mBlueBits; }
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int getConfigAlphaBits() const { return mAlphaBits; }
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int getConfigDepthBits() const { return mDepthBits; }
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int getConfigStencilBits() const { return mStencilBits; }
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bool isMultisample() const { return mMultisample; }
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EGLint getSwapInterval() const { return mSwapInterval; }
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2014-08-21 18:04:04 +04:00
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2014-09-29 23:58:31 +04:00
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bool initializeGL(OSWindow *osWindow);
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void destroyGL();
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private:
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EGLConfig mConfig;
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EGLDisplay mDisplay;
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EGLSurface mSurface;
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EGLContext mContext;
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GLuint mClientVersion;
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EGLPlatformParameters mPlatform;
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size_t mWidth;
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size_t mHeight;
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2014-08-26 21:16:36 +04:00
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int mRedBits;
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int mGreenBits;
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int mBlueBits;
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int mAlphaBits;
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int mDepthBits;
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int mStencilBits;
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bool mMultisample;
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EGLint mSwapInterval;
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2014-08-21 18:04:04 +04:00
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};
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#endif // UTIL_EGLWINDOW_H_
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