angle/util/osx/OSXWindow.h

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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// OSXWindow.h: Definition of the implementation of OSWindow for OSX
#ifndef UTIL_OSX_WINDOW_H_
#define UTIL_OSX_WINDOW_H_
#import <Cocoa/Cocoa.h>
#include "util/OSWindow.h"
class OSXWindow;
@interface WindowDelegate : NSObject {
OSXWindow *mWindow;
}
- (id)initWithWindow:(OSXWindow *)window;
@end
@interface ContentView : NSView {
OSXWindow *mWindow;
NSTrackingArea *mTrackingArea;
int mCurrentModifier;
}
- (id)initWithWindow:(OSXWindow *)window;
@end
class OSXWindow : public OSWindow
{
public:
OSXWindow();
~OSXWindow() override;
bool initialize(const std::string &name, int width, int height) override;
void disableErrorMessageDialog() override;
void destroy() override;
void resetNativeWindow() override;
EGLNativeWindowType getNativeWindow() const override;
EGLNativeDisplayType getNativeDisplay() const override;
void messageLoop() override;
void setMousePosition(int x, int y) override;
bool setOrientation(int width, int height) override;
bool setPosition(int x, int y) override;
bool resize(int width, int height) override;
void setVisible(bool isVisible) override;
void signalTestEvent() override;
NSWindow *getNSWindow() const;
private:
NSWindow *mWindow;
WindowDelegate *mDelegate;
ContentView *mView;
};
#endif // UTIL_OSX_WINDOW_H_