Capture/Replay: Mark test to be flaky on Windows

The test is passing quite often, but not always.

Bug: angleproject:6180
Change-Id: I4bed6cd2907da61023ca91b20e20d8b0722302b7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3257321
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
This commit is contained in:
Gert Wollny 2021-11-02 08:12:49 +01:00 коммит произвёл Angle LUCI CQ
Родитель aaf82f38ff
Коммит 02cc418d4e
1 изменённых файлов: 1 добавлений и 1 удалений

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@ -120,7 +120,7 @@
6425 : ObjectAllocationTestES3.BindFramebufferAfterGen/ES3_Vulkan_SwiftShader = FAIL
6425 : ObjectAllocationTestES3.BindFramebufferBeforeGen/ES3_Vulkan_SwiftShader = FAIL
6512 : RobustResourceInitTestES3.BindTexImage/ES3_Vulkan_SwiftShader = FAIL
6180 WIN : TransformFeedbackTest.DrawWithoutTransformFeedbackThenWith/ES3_Vulkan_SwiftShader = FAIL
6180 WIN : TransformFeedbackTest.DrawWithoutTransformFeedbackThenWith/ES3_Vulkan_SwiftShader = FLAKY
6513 : TransformFeedbackTest.MultiContext/ES3_Vulkan_SwiftShader = FLAKY
6180 : UniformBufferTest.BlockArrayContainingArrayOfStructs/ES3_Vulkan_SwiftShader = FAIL