Vulkan: Implement robustness extensions.

Device recovery is not possible but device loss can be tracked.

BUG=angleproject:2787

Change-Id: Ib94dd557b6b005a560b7a64275b176f7b1777211
Reviewed-on: https://chromium-review.googlesource.com/1194458
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
This commit is contained in:
Geoff Lang 2018-08-28 14:00:24 -04:00 коммит произвёл Commit Bot
Родитель 16c20140e0
Коммит 2fe5e1d3e6
6 изменённых файлов: 42 добавлений и 7 удалений

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@ -563,7 +563,14 @@ gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
GLenum ContextVk::getResetStatus()
{
UNIMPLEMENTED();
if (mRenderer->isDeviceLost())
{
// TODO(geofflang): It may be possible to track which context caused the device lost and
// return either GL_GUILTY_CONTEXT_RESET or GL_INNOCENT_CONTEXT_RESET.
// http://anglebug.com/2787
return GL_UNKNOWN_CONTEXT_RESET;
}
return GL_NO_ERROR;
}
@ -1175,6 +1182,11 @@ void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int l
errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
<< ", line " << line << ".";
if (errorCode == VK_ERROR_DEVICE_LOST)
{
mRenderer->markDeviceLost();
}
mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
}

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@ -52,14 +52,14 @@ egl::Error DisplayVk::makeCurrent(egl::Surface * /*drawSurface*/,
bool DisplayVk::testDeviceLost()
{
// TODO(jmadill): Figure out how to do device lost in Vulkan.
return false;
return mRenderer->isDeviceLost();
}
egl::Error DisplayVk::restoreLostDevice(const egl::Display *display)
{
UNIMPLEMENTED();
return egl::EglBadAccess();
// A vulkan device cannot be restored, the entire renderer would have to be re-created along
// with any other EGL objects that reference it.
return egl::EglBadDisplay();
}
std::string DisplayVk::getVendorString() const
@ -165,6 +165,7 @@ gl::Version DisplayVk::getMaxSupportedESVersion() const
void DisplayVk::generateExtensions(egl::DisplayExtensions *outExtensions) const
{
outExtensions->createContextRobustness = true;
outExtensions->surfaceOrientation = true;
outExtensions->displayTextureShareGroup = true;
@ -193,6 +194,11 @@ void DisplayVk::handleError(VkResult result, const char *file, unsigned int line
errorStream << "Internal Vulkan error: " << VulkanResultString(result) << ", in " << file
<< ", line " << line << ".";
mStoredErrorString = errorStream.str();
if (result == VK_ERROR_DEVICE_LOST)
{
mRenderer->markDeviceLost();
}
}
// TODO(jmadill): Remove this. http://anglebug.com/2491

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@ -299,6 +299,7 @@ RendererVk::RendererVk()
mDevice(VK_NULL_HANDLE),
mLastCompletedQueueSerial(mQueueSerialFactory.generate()),
mCurrentQueueSerial(mQueueSerialFactory.generate()),
mDeviceLost(false),
mPipelineCacheVkUpdateTimeout(kPipelineCacheVkUpdatePeriod)
{
}
@ -355,6 +356,16 @@ void RendererVk::onDestroy(vk::Context *context)
mPhysicalDevice = VK_NULL_HANDLE;
}
void RendererVk::markDeviceLost()
{
mDeviceLost = true;
}
bool RendererVk::isDeviceLost() const
{
return mDeviceLost;
}
angle::Result RendererVk::initialize(DisplayVk *displayVk,
const egl::AttributeMap &attribs,
const char *wsiName)

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@ -48,6 +48,9 @@ class RendererVk : angle::NonCopyable
const char *wsiName);
void onDestroy(vk::Context *context);
void markDeviceLost();
bool isDeviceLost() const;
std::string getVendorString() const;
std::string getRendererDescription() const;
@ -183,6 +186,8 @@ class RendererVk : angle::NonCopyable
Serial mLastCompletedQueueSerial;
Serial mCurrentQueueSerial;
bool mDeviceLost;
struct CommandBatch final : angle::NonCopyable
{
CommandBatch();

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@ -46,6 +46,7 @@ void GenerateCaps(const VkPhysicalDeviceProperties &physicalDeviceProperties,
outExtensions->framebufferBlit = true;
outExtensions->copyTexture = true;
outExtensions->debugMarker = true;
outExtensions->robustness = true;
// TODO(lucferron): Eventually remove everything above this line in this function as the caps
// get implemented.

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@ -228,7 +228,7 @@ TEST_P(EGLRobustnessTest, DISABLED_ResettingDisplayWorks)
// if there was a TDR caused by D3D so we don't run D3D tests at the same time as the OpenGL tests.
#define D3D_HAS_PRIORITY 1
#if D3D_HAS_PRIORITY && (defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11))
ANGLE_INSTANTIATE_TEST(EGLRobustnessTest, ES2_D3D9(), ES2_D3D11());
ANGLE_INSTANTIATE_TEST(EGLRobustnessTest, ES2_VULKAN(), ES2_D3D9(), ES2_D3D11());
#else
ANGLE_INSTANTIATE_TEST(EGLRobustnessTest, ES2_OPENGL());
ANGLE_INSTANTIATE_TEST(EGLRobustnessTest, ES2_VULKAN(), ES2_OPENGL());
#endif