зеркало из https://github.com/AvaloniaUI/angle.git
Vulkan: need to serialize access to mFenceRecycler
It's possible for multiple threads to touch mFenceRecycler so need to protect it with a mutex to prevent race conditions. Bug: b/168744476 Change-Id: I9898d2e9ebf0974581a1074cbda5be41a09cd790 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2415401 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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Коммит
3c64fe30ca
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@ -512,7 +512,10 @@ void RendererVk::onDestroy()
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mOneOffCommandPool.destroy(mDevice);
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mOneOffCommandPool.destroy(mDevice);
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mFenceRecycler.destroy(mDevice);
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{
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std::lock_guard<std::mutex> lock(mFenceRecyclerMutex);
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mFenceRecycler.destroy(mDevice);
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}
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mPipelineLayoutCache.destroy(mDevice);
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mPipelineLayoutCache.destroy(mDevice);
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mDescriptorSetLayoutCache.destroy(mDevice);
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mDescriptorSetLayoutCache.destroy(mDevice);
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@ -2205,19 +2208,27 @@ VkResult RendererVk::queuePresent(egl::ContextPriority priority,
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angle::Result RendererVk::newSharedFence(vk::Context *context,
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angle::Result RendererVk::newSharedFence(vk::Context *context,
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vk::Shared<vk::Fence> *sharedFenceOut)
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vk::Shared<vk::Fence> *sharedFenceOut)
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{
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{
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bool gotRecycledFence = false;
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vk::Fence fence;
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vk::Fence fence;
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if (mFenceRecycler.empty())
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{
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std::lock_guard<std::mutex> lock(mFenceRecyclerMutex);
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if (!mFenceRecycler.empty())
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{
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mFenceRecycler.fetch(&fence);
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gotRecycledFence = true;
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}
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}
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if (gotRecycledFence)
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{
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ANGLE_VK_TRY(context, fence.reset(mDevice));
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}
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else
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{
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{
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VkFenceCreateInfo fenceCreateInfo = {};
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VkFenceCreateInfo fenceCreateInfo = {};
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fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fenceCreateInfo.flags = 0;
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fenceCreateInfo.flags = 0;
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ANGLE_VK_TRY(context, fence.init(mDevice, fenceCreateInfo));
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ANGLE_VK_TRY(context, fence.init(mDevice, fenceCreateInfo));
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}
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}
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else
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{
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mFenceRecycler.fetch(&fence);
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ANGLE_VK_TRY(context, fence.reset(mDevice));
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}
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sharedFenceOut->assign(mDevice, std::move(fence));
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sharedFenceOut->assign(mDevice, std::move(fence));
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return angle::Result::Continue;
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return angle::Result::Continue;
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}
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}
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@ -200,6 +200,7 @@ class RendererVk : angle::NonCopyable
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angle::Result newSharedFence(vk::Context *context, vk::Shared<vk::Fence> *sharedFenceOut);
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angle::Result newSharedFence(vk::Context *context, vk::Shared<vk::Fence> *sharedFenceOut);
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inline void resetSharedFence(vk::Shared<vk::Fence> *sharedFenceIn)
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inline void resetSharedFence(vk::Shared<vk::Fence> *sharedFenceIn)
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{
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{
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std::lock_guard<std::mutex> lock(mFenceRecyclerMutex);
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sharedFenceIn->resetAndRecycle(&mFenceRecycler);
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sharedFenceIn->resetAndRecycle(&mFenceRecycler);
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}
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}
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@ -336,6 +337,7 @@ class RendererVk : angle::NonCopyable
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bool mDeviceLost;
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bool mDeviceLost;
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std::mutex mFenceRecyclerMutex;
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vk::Recycler<vk::Fence> mFenceRecycler;
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vk::Recycler<vk::Fence> mFenceRecycler;
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std::mutex mGarbageMutex;
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std::mutex mGarbageMutex;
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