зеркало из https://github.com/AvaloniaUI/angle.git
PRESUBMIT: Remove unnecessary escape of forward slash
Bug: angleproject:7279 Change-Id: Icf9482fb83c60640d5af6380674b9d857aa9ff0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3828443 Reviewed-by: Roman Lavrov <romanl@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
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@ -395,7 +395,7 @@ def _CheckCommentBeforeTestInTestFiles(input_api, output_api):
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def test_files(f):
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return input_api.FilterSourceFile(
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f, files_to_check=(r'^src\/tests\/.+\.cpp$', r'^src\/.+_unittest\.cpp$'))
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f, files_to_check=(r'^src/tests/.+\.cpp$', r'^src/.+_unittest\.cpp$'))
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tests_with_no_comment = []
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for f in input_api.AffectedSourceFiles(test_files):
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@ -432,8 +432,7 @@ def _CheckShaderVersionInShaderLangHeader(input_api, output_api):
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def headers(f):
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return input_api.FilterSourceFile(
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f,
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files_to_check=(r'^include\/GLSLANG\/ShaderLang.h$',
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r'^include\/GLSLANG\/ShaderVars.h$'))
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files_to_check=(r'^include/GLSLANG/ShaderLang.h$', r'^include/GLSLANG/ShaderVars.h$'))
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headers_changed = input_api.AffectedSourceFiles(headers)
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if len(headers_changed) == 0:
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