зеркало из https://github.com/AvaloniaUI/angle.git
Revert "Added IInspectable EGLNativeWindowType and ICoreWindow support" due to build failures on Chromium FYI bots.
This reverts commit 406a3be91c
.
Change-Id: Ica2abd2e557a4fd9852d85b7fc018e3d272b6edf
Reviewed-on: https://chromium-review.googlesource.com/224051
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
This commit is contained in:
Родитель
406a3be91c
Коммит
8858cf0a92
|
@ -1,11 +1,9 @@
|
|||
Debug/
|
||||
Debug_Win32/
|
||||
Debug_x64/
|
||||
Debug_ARM/
|
||||
Release/
|
||||
Release_Win32/
|
||||
Release_x64/
|
||||
Release_ARM/
|
||||
Debug
|
||||
Debug_Win32
|
||||
Debug_x64
|
||||
Release
|
||||
Release_Win32
|
||||
Release_x64
|
||||
*.sdf
|
||||
*.ncb
|
||||
*.suo
|
||||
|
|
|
@ -8,8 +8,6 @@
|
|||
{
|
||||
'angle_build_tests%': '1',
|
||||
'angle_build_samples%': '1',
|
||||
'angle_build_winrt%': '0',
|
||||
'angle_build_winphone%': '0',
|
||||
# angle_code is set to 1 for the core ANGLE targets defined in src/build_angle.gyp.
|
||||
# angle_code is set to 0 for test code, sample code, and third party code.
|
||||
# When angle_code is 1, we build with additional warning flags on Mac and Linux.
|
||||
|
@ -98,10 +96,6 @@
|
|||
'Debug_Base':
|
||||
{
|
||||
'abstract': 1,
|
||||
'defines':
|
||||
[
|
||||
'_DEBUG'
|
||||
],
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCCLCompilerTool':
|
||||
|
@ -109,15 +103,6 @@
|
|||
'Optimization': '0', # /Od
|
||||
'BasicRuntimeChecks': '3',
|
||||
'RuntimeLibrary': '1', # /MTd (debug static)
|
||||
'conditions':
|
||||
[
|
||||
# winrt compilation requires that this library is
|
||||
# uses dynamic linked runtime
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'RuntimeLibrary': '3', # /MDd (debug dynamic)
|
||||
}],
|
||||
],
|
||||
},
|
||||
'VCLinkerTool':
|
||||
{
|
||||
|
@ -135,25 +120,12 @@
|
|||
'Release_Base':
|
||||
{
|
||||
'abstract': 1,
|
||||
'defines':
|
||||
[
|
||||
'NDEBUG'
|
||||
],
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCCLCompilerTool':
|
||||
{
|
||||
'Optimization': '2', # /Os
|
||||
'RuntimeLibrary': '0', # /MT (static)
|
||||
'conditions':
|
||||
[
|
||||
# winrt compilation requires that this library is
|
||||
# uses dynamic linked runtime
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'RuntimeLibrary': '2', # /MDd (debug dynamic)
|
||||
}],
|
||||
],
|
||||
},
|
||||
'VCLinkerTool':
|
||||
{
|
||||
|
@ -212,30 +184,6 @@
|
|||
},
|
||||
}, # x64_Base
|
||||
|
||||
'arm_Base':
|
||||
{
|
||||
'abstract': 1,
|
||||
'msvs_configuration_platform': 'ARM',
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'TargetMachine': '3', # ARM
|
||||
'AdditionalLibraryDirectories':
|
||||
[
|
||||
'<(windows_sdk_path)/Lib/win8/um/arm',
|
||||
],
|
||||
},
|
||||
'VCLibrarianTool':
|
||||
{
|
||||
'AdditionalLibraryDirectories':
|
||||
[
|
||||
'<(windows_sdk_path)/Lib/win8/um/arm',
|
||||
],
|
||||
},
|
||||
},
|
||||
}, # arm_Base
|
||||
|
||||
# Concrete configurations
|
||||
'Debug':
|
||||
{
|
||||
|
@ -247,7 +195,7 @@
|
|||
},
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==0 and OS == "win" and MSVS_VERSION != "2010e"',
|
||||
[ 'OS == "win" and MSVS_VERSION != "2010e"',
|
||||
{
|
||||
'Debug_x64':
|
||||
{
|
||||
|
@ -258,36 +206,6 @@
|
|||
'inherit_from': ['Common_Base', 'x64_Base', 'Release_Base'],
|
||||
},
|
||||
}],
|
||||
['angle_build_winrt==1 and angle_build_winphone==0',
|
||||
{
|
||||
'Debug_x64':
|
||||
{
|
||||
'inherit_from': ['Common_Base', 'x64_Base', 'Debug_Base'],
|
||||
},
|
||||
'Release_x64':
|
||||
{
|
||||
'inherit_from': ['Common_Base', 'x64_Base', 'Release_Base'],
|
||||
},
|
||||
'Debug_ARM':
|
||||
{
|
||||
'inherit_from': ['Common_Base', 'arm_Base', 'Debug_Base'],
|
||||
},
|
||||
'Release_ARM':
|
||||
{
|
||||
'inherit_from': ['Common_Base', 'arm_Base', 'Release_Base'],
|
||||
},
|
||||
}],
|
||||
['angle_build_winrt==1 and angle_build_winphone==1',
|
||||
{
|
||||
'Debug_ARM':
|
||||
{
|
||||
'inherit_from': ['Common_Base', 'arm_Base', 'Debug_Base'],
|
||||
},
|
||||
'Release_ARM':
|
||||
{
|
||||
'inherit_from': ['Common_Base', 'arm_Base', 'Release_Base'],
|
||||
},
|
||||
}],
|
||||
],
|
||||
}, # configurations
|
||||
}, # target_defaults
|
||||
|
|
|
@ -7,16 +7,13 @@
|
|||
{
|
||||
'component%': 'static_library',
|
||||
'angle_path%': '..',
|
||||
'windows_sdk_path%': 'C:/Program Files (x86)/Windows Kits/8.1',
|
||||
'windows8_sdk_path%': 'C:/Program Files (x86)/Windows Kits/8.0',
|
||||
'windows_sdk_path%': 'C:/Program Files (x86)/Windows Kits/8.0',
|
||||
},
|
||||
'msvs_disabled_warnings': [ 4100, 4127, 4239, 4244, 4245, 4251, 4512, 4702, 4530, 4718, 4267, 4264, 4447, 4075 ],
|
||||
'msvs_disabled_warnings': [ 4100, 4127, 4239, 4244, 4245, 4251, 4512, 4702, 4530, 4718, 4267 ],
|
||||
'msvs_system_include_dirs':
|
||||
[
|
||||
'<(windows_sdk_path)/Include/shared',
|
||||
'<(windows_sdk_path)/Include/um',
|
||||
'<(windows8_sdk_path)/Include/shared',
|
||||
'<(windows8_sdk_path)/Include/um',
|
||||
],
|
||||
'msvs_settings':
|
||||
{
|
||||
|
@ -31,38 +28,21 @@
|
|||
},
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'conditions':
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
['angle_build_winrt==0',
|
||||
{
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
'kernel32.lib',
|
||||
'gdi32.lib',
|
||||
'winspool.lib',
|
||||
'comdlg32.lib',
|
||||
'advapi32.lib',
|
||||
'shell32.lib',
|
||||
'ole32.lib',
|
||||
'oleaut32.lib',
|
||||
'user32.lib',
|
||||
'uuid.lib',
|
||||
'odbc32.lib',
|
||||
'odbccp32.lib',
|
||||
'delayimp.lib',
|
||||
],
|
||||
}],
|
||||
# winrt compilation is dynamic depending on the project
|
||||
# type. AdditionalDependencies is automatically configured
|
||||
# with the required .libs
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
'%(AdditionalDependencies)',
|
||||
'uuid.lib',
|
||||
],
|
||||
}],
|
||||
'kernel32.lib',
|
||||
'gdi32.lib',
|
||||
'winspool.lib',
|
||||
'comdlg32.lib',
|
||||
'advapi32.lib',
|
||||
'shell32.lib',
|
||||
'ole32.lib',
|
||||
'oleaut32.lib',
|
||||
'user32.lib',
|
||||
'uuid.lib',
|
||||
'odbc32.lib',
|
||||
'odbccp32.lib',
|
||||
'delayimp.lib',
|
||||
],
|
||||
},
|
||||
},
|
||||
|
@ -87,6 +67,10 @@
|
|||
],
|
||||
},
|
||||
},
|
||||
'defines':
|
||||
[
|
||||
'_DEBUG'
|
||||
],
|
||||
},
|
||||
'Release':
|
||||
{
|
||||
|
@ -96,19 +80,21 @@
|
|||
{
|
||||
'AdditionalLibraryDirectories':
|
||||
[
|
||||
'<(windows_sdk_path)/Lib/winv6.3/um/x86',
|
||||
'<(windows8_sdk_path)/Lib/win8/um/x86',
|
||||
'<(windows_sdk_path)/Lib/win8/um/x86',
|
||||
],
|
||||
},
|
||||
'VCLibrarianTool':
|
||||
{
|
||||
'AdditionalLibraryDirectories':
|
||||
[
|
||||
'<(windows_sdk_path)/Lib/winv6.3/um/x86',
|
||||
'<(windows8_sdk_path)/Lib/win8/um/x86',
|
||||
'<(windows_sdk_path)/Lib/win8/um/x86',
|
||||
],
|
||||
},
|
||||
},
|
||||
'defines':
|
||||
[
|
||||
'NDEBUG'
|
||||
],
|
||||
},
|
||||
},
|
||||
'conditions':
|
||||
|
|
|
@ -19,14 +19,11 @@ gyp_dir = os.path.join(angle_dir, 'third_party', 'gyp')
|
|||
generation_dir = "projects"
|
||||
gyp_generators = "msvs"
|
||||
msvs_version = "2013e"
|
||||
build_samples = True
|
||||
build_tests = False
|
||||
release_symbols = False
|
||||
|
||||
def generateProjects( generation_dir,
|
||||
build_samples,
|
||||
build_winrt,
|
||||
build_winphone,
|
||||
enable_d3d9 ) :
|
||||
if __name__ == '__main__':
|
||||
gyp_cmd = os.path.join(gyp_dir, 'gyp')
|
||||
gyp_cmd += ' --ignore-environment'
|
||||
gyp_cmd += ' --depth=.'
|
||||
|
@ -38,9 +35,6 @@ def generateProjects( generation_dir,
|
|||
gyp_cmd += ' -D angle_build_samples=' + ('1' if build_samples else '0')
|
||||
gyp_cmd += ' -D release_symbols=' + ('true' if release_symbols else 'false')
|
||||
gyp_cmd += ' -D angle_use_commit_id=0'
|
||||
gyp_cmd += ' -D angle_build_winrt=' + ('1' if build_winrt else '0')
|
||||
gyp_cmd += ' -D angle_build_winphone=' + ('1' if build_winphone else '0')
|
||||
gyp_cmd += ' -D angle_enable_d3d9=' + ('1' if enable_d3d9 else '0')
|
||||
gyp_cmd += ' ' + os.path.join(script_dir, 'all.gyp')
|
||||
|
||||
print 'Generating projects to ' + generation_dir + ' from gyp files...'
|
||||
|
@ -53,12 +47,3 @@ def generateProjects( generation_dir,
|
|||
print git_add_cmd
|
||||
sys.stdout.flush()
|
||||
os.system(git_add_cmd)
|
||||
return;
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
||||
# Generate Windows Desktop projects
|
||||
generateProjects("projects", True, False, False, True);
|
||||
|
||||
# Generate Windows 8.1 projects
|
||||
generateProjects("projects/winrt/windows", False, True, False, False);
|
||||
|
|
|
@ -75,13 +75,7 @@
|
|||
|
||||
typedef HDC EGLNativeDisplayType;
|
||||
typedef HBITMAP EGLNativePixmapType;
|
||||
|
||||
#if defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PC_APP /* Windows Store */
|
||||
#include <inspectable.h>
|
||||
typedef IInspectable* EGLNativeWindowType;
|
||||
#else
|
||||
typedef HWND EGLNativeWindowType;
|
||||
#endif
|
||||
|
||||
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
|
||||
|
||||
|
|
|
@ -1,37 +0,0 @@
|
|||
//
|
||||
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
// angle_windowsstore.h:
|
||||
|
||||
#ifndef ANGLE_WINDOWSSTORE_H_
|
||||
#define ANGLE_WINDOWSSTORE_H_
|
||||
|
||||
// The following properties can be set on the CoreApplication to support additional
|
||||
// ANGLE configuration options.
|
||||
//
|
||||
// The Visual Studio sample templates provided with this version of ANGLE have examples
|
||||
// of how to set these property values.
|
||||
|
||||
//
|
||||
// Property: EGLNativeWindowTypeProperty
|
||||
// Type: IInspectable
|
||||
// Description: Set this property to specify the window type to use for creating a surface.
|
||||
// If this property is missing, surface creation will fail.
|
||||
//
|
||||
const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty";
|
||||
|
||||
//
|
||||
// Property: EGLRenderSurfaceSizeProperty
|
||||
// Type: Size
|
||||
// Description: Set this property to specify a preferred size in pixels of the render surface.
|
||||
// The render surface size width and height must be greater than 0.
|
||||
// If this property is set, then the render surface size is fixed.
|
||||
// If this property is missing, a default behavior will be provided.
|
||||
// The default behavior uses the window size if a CoreWindow is specified or
|
||||
// the size of the SwapChainPanel control if one is specified.
|
||||
//
|
||||
const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty";
|
||||
|
||||
#endif // ANGLE_WINDOWSSTORE_H_
|
|
@ -62,19 +62,19 @@
|
|||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
</ClCompile>
|
||||
<Lib>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.1/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Lib>
|
||||
<Link>
|
||||
<AdditionalDependencies></AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.1/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<FixedBaseAddress>false</FixedBaseAddress>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
|
||||
|
@ -85,7 +85,7 @@
|
|||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\src;..\..\include;..\..\src\libGLESv2;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Culture>0x0409</Culture>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };_DEBUG;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
|
@ -102,18 +102,18 @@
|
|||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
</ClCompile>
|
||||
<Lib>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.1/Lib/win8/um/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Lib>
|
||||
<Link>
|
||||
<AdditionalDependencies></AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.1/Lib/win8/um/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<FixedBaseAddress>false</FixedBaseAddress>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
|
||||
|
@ -124,7 +124,7 @@
|
|||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\src;..\..\include;..\..\src\libGLESv2;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Culture>0x0409</Culture>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };_DEBUG;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
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|
@ -85,40 +85,40 @@
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@ -213,12 +213,12 @@
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@ -51,13 +51,13 @@
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@ -189,7 +182,6 @@
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|
@ -50,13 +50,13 @@
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|
@ -69,12 +69,12 @@
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|
@ -83,40 +83,40 @@
|
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|
@ -125,22 +125,21 @@
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@ -167,39 +166,39 @@
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@ -208,12 +207,11 @@
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|
@ -60,19 +60,18 @@
|
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|
@ -82,7 +81,6 @@
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@ -97,18 +95,17 @@
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|
@ -118,7 +115,6 @@
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|
@ -158,12 +158,12 @@
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@ -174,39 +174,39 @@
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|
@ -217,12 +217,12 @@
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|
@ -51,13 +51,13 @@
|
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|
@ -70,13 +70,13 @@
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@ -171,40 +171,40 @@
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|
@ -213,12 +213,12 @@
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|
@ -51,13 +51,13 @@
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@ -85,41 +85,41 @@
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@ -128,22 +128,21 @@
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|
@ -213,12 +212,11 @@
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@ -85,41 +85,41 @@
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|
@ -213,12 +213,12 @@
|
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|
|
@ -51,13 +51,13 @@
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|
@ -70,14 +70,14 @@
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|
@ -86,42 +86,42 @@
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|
@ -130,22 +130,22 @@
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|
@ -158,14 +158,14 @@
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|
@ -174,41 +174,41 @@
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|
@ -217,12 +217,12 @@
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<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
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||||
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||||
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||||
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||||
<CompileAsWinRT>false</CompileAsWinRT>
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||||
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||||
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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||||
</Lib>
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<Link>
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<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.1/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
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<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
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<Culture>0x0409</Culture>
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<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };NDEBUG;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>MaxSpeed</Optimization>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<Link>
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<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.1/Lib/win8/um/arm;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<FixedBaseAddress>false</FixedBaseAddress>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
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<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
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<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };NDEBUG;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<Project>{9E0D3FA0-A133-FC53-D992-096A6F7903DE}</Project>
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<ProjectReference Include="..\src\copy_compiler_dll.vcxproj">
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<Project>{349845E5-5C17-E9F5-2ECA-4BD81A1DDC26}</Project>
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<Project>{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}</Project>
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|
@ -1,218 +0,0 @@
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|||
Microsoft Visual Studio Solution File, Format Version 13.00
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# Visual Studio 2013
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "All", "All.vcxproj", "{F5DC05F7-7299-1CDF-0BF0-C4794B899255}"
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ProjectSection(ProjectDependencies) = postProject
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{148CE534-318E-DEE4-F525-035ACB97C81E} = {148CE534-318E-DEE4-F525-035ACB97C81E}
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{82C3EC0F-4407-6B6F-9A97-BA9A225EC094} = {82C3EC0F-4407-6B6F-9A97-BA9A225EC094}
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{9E0D3FA0-A133-FC53-D992-096A6F7903DE} = {9E0D3FA0-A133-FC53-D992-096A6F7903DE}
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{E3541041-4306-ECA5-B262-9C2EF3DBFC3E} = {E3541041-4306-ECA5-B262-9C2EF3DBFC3E}
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{ABC138A2-380D-7385-6291-9BC2D1B540A7} = {ABC138A2-380D-7385-6291-9BC2D1B540A7}
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{85F3A15C-B3C6-98E9-2A46-3B9059AEB1EB} = {85F3A15C-B3C6-98E9-2A46-3B9059AEB1EB}
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||||
{B33C470E-7CAF-64BC-DAE9-AD9C14A2C6F3} = {B33C470E-7CAF-64BC-DAE9-AD9C14A2C6F3}
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||||
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{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66} = {3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}
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||||
ProjectSection(ProjectDependencies) = postProject
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||||
{0416946B-BF08-FAD7-3C56-5290013F87E8} = {0416946B-BF08-FAD7-3C56-5290013F87E8}
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EndProjectSection
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEGL", "..\src\libEGL.vcxproj", "{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}"
|
||||
ProjectSection(ProjectDependencies) = postProject
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{85F3A15C-B3C6-98E9-2A46-3B9059AEB1EB} = {85F3A15C-B3C6-98E9-2A46-3B9059AEB1EB}
|
||||
{0416946B-BF08-FAD7-3C56-5290013F87E8} = {0416946B-BF08-FAD7-3C56-5290013F87E8}
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EndProjectSection
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ProjectSection(ProjectDependencies) = postProject
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{ABC138A2-380D-7385-6291-9BC2D1B540A7} = {ABC138A2-380D-7385-6291-9BC2D1B540A7}
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||||
{E3541041-4306-ECA5-B262-9C2EF3DBFC3E} = {E3541041-4306-ECA5-B262-9C2EF3DBFC3E}
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||||
{9E0D3FA0-A133-FC53-D992-096A6F7903DE} = {9E0D3FA0-A133-FC53-D992-096A6F7903DE}
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||||
{82C3EC0F-4407-6B6F-9A97-BA9A225EC094} = {82C3EC0F-4407-6B6F-9A97-BA9A225EC094}
|
||||
{0416946B-BF08-FAD7-3C56-5290013F87E8} = {0416946B-BF08-FAD7-3C56-5290013F87E8}
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||||
EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGLESv2_static", "..\src\libGLESv2_static.vcxproj", "{B33C470E-7CAF-64BC-DAE9-AD9C14A2C6F3}"
|
||||
ProjectSection(ProjectDependencies) = postProject
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||||
{0416946B-BF08-FAD7-3C56-5290013F87E8} = {0416946B-BF08-FAD7-3C56-5290013F87E8}
|
||||
EndProjectSection
|
||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "preprocessor", "..\src\preprocessor.vcxproj", "{82C3EC0F-4407-6B6F-9A97-BA9A225EC094}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "translator", "..\src\translator.vcxproj", "{E3541041-4306-ECA5-B262-9C2EF3DBFC3E}"
|
||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "translator_lib", "..\src\translator_lib.vcxproj", "{9E0D3FA0-A133-FC53-D992-096A6F7903DE}"
|
||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "translator_static", "..\src\translator_static.vcxproj", "{60C4DBC4-945F-E059-D216-5D17E4E81C65}"
|
||||
EndProject
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||||
Global
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||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
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|
||||
Debug|ARM = Debug|ARM
|
||||
Release|ARM = Release|ARM
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||||
Release|x64 = Release|x64
|
||||
Release|Win32 = Release|Win32
|
||||
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|
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|
||||
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|
||||
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||||
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||||
{0416946B-BF08-FAD7-3C56-5290013F87E8}.Release|ARM.Build.0 = Release|ARM
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{0416946B-BF08-FAD7-3C56-5290013F87E8}.Release|x64.ActiveCfg = Release|x64
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{0416946B-BF08-FAD7-3C56-5290013F87E8}.Release|x64.Build.0 = Release|x64
|
||||
{0416946B-BF08-FAD7-3C56-5290013F87E8}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{0416946B-BF08-FAD7-3C56-5290013F87E8}.Release|Win32.Build.0 = Release|Win32
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||||
{148CE534-318E-DEE4-F525-035ACB97C81E}.Debug|Win32.ActiveCfg = Debug|Win32
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||||
{148CE534-318E-DEE4-F525-035ACB97C81E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
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||||
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||||
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||||
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{148CE534-318E-DEE4-F525-035ACB97C81E}.Release|x64.Build.0 = Release|x64
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{148CE534-318E-DEE4-F525-035ACB97C81E}.Release|Win32.ActiveCfg = Release|Win32
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||||
{148CE534-318E-DEE4-F525-035ACB97C81E}.Release|Win32.Build.0 = Release|Win32
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||||
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|
||||
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||||
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|
||||
{349845E5-5C17-E9F5-2ECA-4BD81A1DDC26}.Release|x64.Build.0 = Release|x64
|
||||
{349845E5-5C17-E9F5-2ECA-4BD81A1DDC26}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{349845E5-5C17-E9F5-2ECA-4BD81A1DDC26}.Release|Win32.Build.0 = Release|Win32
|
||||
{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}.Debug|x64.Build.0 = Debug|x64
|
||||
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||||
{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}.Debug|ARM.Build.0 = Debug|ARM
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||||
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||||
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|
||||
{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}.Release|x64.Build.0 = Release|x64
|
||||
{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}.Release|Win32.Build.0 = Release|Win32
|
||||
{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Debug|x64.Build.0 = Debug|x64
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||||
{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Debug|ARM.ActiveCfg = Debug|ARM
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||||
{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Debug|ARM.Build.0 = Debug|ARM
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{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Release|ARM.ActiveCfg = Release|ARM
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||||
{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Release|ARM.Build.0 = Release|ARM
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{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Release|x64.ActiveCfg = Release|x64
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||||
{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Release|x64.Build.0 = Release|x64
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{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Release|Win32.ActiveCfg = Release|Win32
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{60C4DBC4-945F-E059-D216-5D17E4E81C65}.Release|Win32.Build.0 = Release|Win32
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{82C3EC0F-4407-6B6F-9A97-BA9A225EC094}.Debug|Win32.ActiveCfg = Debug|Win32
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{82C3EC0F-4407-6B6F-9A97-BA9A225EC094}.Release|Win32.ActiveCfg = Release|Win32
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{82C3EC0F-4407-6B6F-9A97-BA9A225EC094}.Release|Win32.Build.0 = Release|Win32
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|
||||
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|
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
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||||
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|
||||
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|
||||
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|
||||
{ABC138A2-380D-7385-6291-9BC2D1B540A7}.Debug|x64.Build.0 = Debug|x64
|
||||
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||||
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||||
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||||
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{ABC138A2-380D-7385-6291-9BC2D1B540A7}.Release|x64.ActiveCfg = Release|x64
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{ABC138A2-380D-7385-6291-9BC2D1B540A7}.Release|x64.Build.0 = Release|x64
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{ABC138A2-380D-7385-6291-9BC2D1B540A7}.Release|Win32.ActiveCfg = Release|Win32
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||||
{ABC138A2-380D-7385-6291-9BC2D1B540A7}.Release|Win32.Build.0 = Release|Win32
|
||||
{B33C470E-7CAF-64BC-DAE9-AD9C14A2C6F3}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B33C470E-7CAF-64BC-DAE9-AD9C14A2C6F3}.Debug|Win32.Build.0 = Debug|Win32
|
||||
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|
||||
{B33C470E-7CAF-64BC-DAE9-AD9C14A2C6F3}.Debug|x64.Build.0 = Debug|x64
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{B33C470E-7CAF-64BC-DAE9-AD9C14A2C6F3}.Debug|ARM.ActiveCfg = Debug|ARM
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||||
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{E3541041-4306-ECA5-B262-9C2EF3DBFC3E}.Debug|x64.Build.0 = Debug|x64
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||||
{E3541041-4306-ECA5-B262-9C2EF3DBFC3E}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{E3541041-4306-ECA5-B262-9C2EF3DBFC3E}.Debug|ARM.Build.0 = Debug|ARM
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{E3541041-4306-ECA5-B262-9C2EF3DBFC3E}.Release|ARM.ActiveCfg = Release|ARM
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{E3541041-4306-ECA5-B262-9C2EF3DBFC3E}.Release|ARM.Build.0 = Release|ARM
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{E3541041-4306-ECA5-B262-9C2EF3DBFC3E}.Release|Win32.Build.0 = Release|Win32
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||||
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|
||||
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|
||||
{F5DC05F7-7299-1CDF-0BF0-C4794B899255}.Debug|x64.Build.0 = Debug|x64
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||||
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||||
{F5DC05F7-7299-1CDF-0BF0-C4794B899255}.Debug|ARM.Build.0 = Debug|ARM
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||||
{F5DC05F7-7299-1CDF-0BF0-C4794B899255}.Release|ARM.ActiveCfg = Release|ARM
|
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{F5DC05F7-7299-1CDF-0BF0-C4794B899255}.Release|ARM.Build.0 = Release|ARM
|
||||
{F5DC05F7-7299-1CDF-0BF0-C4794B899255}.Release|x64.ActiveCfg = Release|x64
|
||||
{F5DC05F7-7299-1CDF-0BF0-C4794B899255}.Release|x64.Build.0 = Release|x64
|
||||
{F5DC05F7-7299-1CDF-0BF0-C4794B899255}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F5DC05F7-7299-1CDF-0BF0-C4794B899255}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -1,191 +0,0 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 13.00
|
||||
# Visual Studio 2013
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "commit_id", "commit_id.vcxproj", "{0416946B-BF08-FAD7-3C56-5290013F87E8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "copy_compiler_dll", "copy_compiler_dll.vcxproj", "{349845E5-5C17-E9F5-2ECA-4BD81A1DDC26}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{148CE534-318E-DEE4-F525-035ACB97C81E} = {148CE534-318E-DEE4-F525-035ACB97C81E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "copy_scripts", "copy_scripts.vcxproj", "{148CE534-318E-DEE4-F525-035ACB97C81E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libANGLE", "libANGLE.vcxproj", "{ABC138A2-380D-7385-6291-9BC2D1B540A7}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{0416946B-BF08-FAD7-3C56-5290013F87E8} = {0416946B-BF08-FAD7-3C56-5290013F87E8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEGL", "libEGL.vcxproj", "{3989DAB8-4A64-1E8C-FF89-AEEAC1BF0D66}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{85F3A15C-B3C6-98E9-2A46-3B9059AEB1EB} = {85F3A15C-B3C6-98E9-2A46-3B9059AEB1EB}
|
||||
{0416946B-BF08-FAD7-3C56-5290013F87E8} = {0416946B-BF08-FAD7-3C56-5290013F87E8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGLESv2", "libGLESv2.vcxproj", "{85F3A15C-B3C6-98E9-2A46-3B9059AEB1EB}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{ABC138A2-380D-7385-6291-9BC2D1B540A7} = {ABC138A2-380D-7385-6291-9BC2D1B540A7}
|
||||
{E3541041-4306-ECA5-B262-9C2EF3DBFC3E} = {E3541041-4306-ECA5-B262-9C2EF3DBFC3E}
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|
||||
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</Midl>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\..\src;..\..\..\..\include;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Culture>0x0409</Culture>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\..\src;..\..\..\..\include;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;ANGLE_TRANSLATOR_STATIC;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
</ClCompile>
|
||||
<Lib>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.1/Lib/win8/um/arm;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile>
|
||||
</Lib>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies);uuid.lib</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.1/Lib/win8/um/arm;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<FixedBaseAddress>false</FixedBaseAddress>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
|
||||
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<TargetMachine>MachineARM</TargetMachine>
|
||||
</Link>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</Midl>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\..\src;..\..\..\..\include;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Culture>0x0409</Culture>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\..\src;..\..\..\..\include;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;ANGLE_TRANSLATOR_STATIC;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
</ClCompile>
|
||||
<Lib>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.1/Lib/win8/um/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile>
|
||||
</Lib>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies);uuid.lib</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.1/Lib/win8/um/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<FixedBaseAddress>false</FixedBaseAddress>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
|
||||
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
</Link>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</Midl>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\..\src;..\..\..\..\include;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Culture>0x0409</Culture>
|
||||
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\..\..\src\angle.gyp"/>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\..\src\compiler\translator\ShaderLang.cpp"/>
|
||||
<ClCompile Include="..\..\..\..\src\compiler\translator\ShaderVars.cpp"/>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>
|
||||
<ImportGroup Label="ExtensionTargets"/>
|
||||
</Project>
|
|
@ -1,26 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="compiler">
|
||||
<UniqueIdentifier>{041FFD28-E4BD-ABC0-5AF7-A6D1560FAC0E}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="compiler\translator">
|
||||
<UniqueIdentifier>{502101C2-1680-5126-1D2E-39419A1AE009}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="compiler">
|
||||
<UniqueIdentifier>{041FFD28-E4BD-ABC0-5AF7-A6D1560FAC0E}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="compiler\translator">
|
||||
<UniqueIdentifier>{502101C2-1680-5126-1D2E-39419A1AE009}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\..\src\compiler\translator\ShaderLang.cpp">
|
||||
<Filter>compiler\translator</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\compiler\translator\ShaderVars.cpp">
|
||||
<Filter>compiler\translator</Filter>
|
||||
</ClCompile>
|
||||
<None Include="..\..\..\..\src\angle.gyp"/>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -44,18 +44,6 @@
|
|||
'files': [ 'copy_compiler_dll.bat', '<(angle_id_script_base)' ],
|
||||
},
|
||||
],
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'msvs_enable_winrt' : '1',
|
||||
'type' : 'shared_library',
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
},
|
||||
],
|
||||
'conditions':
|
||||
|
@ -92,18 +80,6 @@
|
|||
'<(angle_gen_path)',
|
||||
],
|
||||
},
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'msvs_enable_winrt' : '1',
|
||||
'type' : 'shared_library',
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -128,18 +104,6 @@
|
|||
'<(angle_gen_path)',
|
||||
],
|
||||
},
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'msvs_enable_winrt' : '1',
|
||||
'type' : 'shared_library',
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
}
|
||||
]
|
||||
}],
|
||||
|
@ -152,38 +116,23 @@
|
|||
'type': 'none',
|
||||
'dependencies': [ 'copy_scripts', ],
|
||||
'includes': [ '../build/common_defines.gypi', ],
|
||||
'conditions':
|
||||
'actions':
|
||||
[
|
||||
['angle_build_winrt==0',
|
||||
{
|
||||
'actions':
|
||||
'action_name': 'copy_dll',
|
||||
'message': 'Copying D3D Compiler DLL...',
|
||||
'msvs_cygwin_shell': 0,
|
||||
'inputs': [ 'copy_compiler_dll.bat' ],
|
||||
'outputs': [ '<(PRODUCT_DIR)/d3dcompiler_46.dll' ],
|
||||
'action':
|
||||
[
|
||||
{
|
||||
'action_name': 'copy_dll',
|
||||
'message': 'Copying D3D Compiler DLL...',
|
||||
'msvs_cygwin_shell': 0,
|
||||
'inputs': [ 'copy_compiler_dll.bat' ],
|
||||
'outputs': [ '<(PRODUCT_DIR)/d3dcompiler_46.dll' ],
|
||||
'action':
|
||||
[
|
||||
"<(angle_gen_path)/copy_compiler_dll.bat",
|
||||
"$(PlatformName)",
|
||||
"<(windows8_sdk_path)",
|
||||
"<(PRODUCT_DIR)"
|
||||
],
|
||||
},
|
||||
], #actions
|
||||
}],
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'msvs_enable_winrt' : '1',
|
||||
'type' : 'shared_library',
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
]
|
||||
"<(angle_gen_path)/copy_compiler_dll.bat",
|
||||
"$(PlatformName)",
|
||||
"<(windows_sdk_path)",
|
||||
"<(PRODUCT_DIR)"
|
||||
],
|
||||
},
|
||||
], #actions
|
||||
},
|
||||
], # targets
|
||||
}],
|
||||
|
|
|
@ -20,35 +20,22 @@
|
|||
// types. The HWND NativeWindow implementation requires IDXGISwapChain
|
||||
// and IDXGIFactory and the Windows Store NativeWindow
|
||||
// implementation requires IDXGISwapChain1 and IDXGIFactory2.
|
||||
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
typedef IDXGISwapChain1 DXGISwapChain;
|
||||
typedef IDXGIFactory2 DXGIFactory;
|
||||
|
||||
#include <wrl.h>
|
||||
#include <wrl/wrappers/corewrappers.h>
|
||||
#include <windows.applicationmodel.core.h>
|
||||
#include <memory>
|
||||
|
||||
class IInspectableNativeWindow;
|
||||
|
||||
using namespace Microsoft::WRL;
|
||||
using namespace Microsoft::WRL::Wrappers;
|
||||
|
||||
#else
|
||||
typedef IDXGISwapChain DXGISwapChain;
|
||||
typedef IDXGIFactory DXGIFactory;
|
||||
#endif
|
||||
|
||||
namespace rx
|
||||
{
|
||||
class NativeWindow
|
||||
{
|
||||
public:
|
||||
public:
|
||||
explicit NativeWindow(EGLNativeWindowType window);
|
||||
|
||||
bool initialize();
|
||||
bool getClientRect(LPRECT rect);
|
||||
bool isIconic();
|
||||
// The HWND NativeWindow implementation can benefit
|
||||
// by having inline versions of these methods to
|
||||
// reduce the calling overhead.
|
||||
inline bool initialize() { return true; }
|
||||
inline bool getClientRect(LPRECT rect) { return GetClientRect(mWindow, rect) == TRUE; }
|
||||
inline bool isIconic() { return IsIconic(mWindow) == TRUE; }
|
||||
|
||||
HRESULT createSwapChain(ID3D11Device* device, DXGIFactory* factory,
|
||||
DXGI_FORMAT format, UINT width, UINT height,
|
||||
|
@ -56,13 +43,8 @@ public:
|
|||
|
||||
inline EGLNativeWindowType getNativeWindow() const { return mWindow; }
|
||||
|
||||
private:
|
||||
private:
|
||||
EGLNativeWindowType mWindow;
|
||||
|
||||
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
std::shared_ptr<IInspectableNativeWindow> mImpl;
|
||||
#endif
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -109,7 +109,7 @@ inline unsigned int unorm(float x)
|
|||
|
||||
inline bool supportsSSE2()
|
||||
{
|
||||
#if ANGLE_PLATFORM_WINDOWS && !defined(_M_ARM)
|
||||
#ifdef ANGLE_PLATFORM_WINDOWS
|
||||
static bool checked = false;
|
||||
static bool supports = false;
|
||||
|
||||
|
|
|
@ -34,9 +34,6 @@
|
|||
#endif
|
||||
|
||||
#ifdef ANGLE_PLATFORM_WINDOWS
|
||||
# if defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PC_APP
|
||||
# define ANGLE_ENABLE_WINDOWS_STORE 1
|
||||
# endif
|
||||
# ifndef STRICT
|
||||
# define STRICT 1
|
||||
# endif
|
||||
|
@ -63,11 +60,6 @@
|
|||
# include <d3dcompiler.h>
|
||||
# endif
|
||||
|
||||
# if defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
# undef ANGLE_ENABLE_PERF
|
||||
# include <dxgi1_3.h>
|
||||
# endif
|
||||
|
||||
# undef near
|
||||
# undef far
|
||||
#endif
|
||||
|
|
|
@ -10,50 +10,12 @@
|
|||
|
||||
#include <assert.h>
|
||||
|
||||
#ifdef ANGLE_ENABLE_WINDOWS_STORE
|
||||
#include <vector>
|
||||
#include <set>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
|
||||
#include <wrl/client.h>
|
||||
#include <wrl/async.h>
|
||||
#include <Windows.System.Threading.h>
|
||||
|
||||
using namespace std;
|
||||
using namespace Windows::Foundation;
|
||||
using namespace ABI::Windows::System::Threading;
|
||||
|
||||
// Thread local storage for Windows Store support
|
||||
typedef vector<void*> ThreadLocalData;
|
||||
|
||||
static __declspec(thread) ThreadLocalData* currentThreadData = nullptr;
|
||||
static set<ThreadLocalData*> allThreadData;
|
||||
static DWORD nextTlsIndex = 0;
|
||||
static vector<DWORD> freeTlsIndices;
|
||||
|
||||
#endif
|
||||
|
||||
TLSIndex CreateTLSIndex()
|
||||
{
|
||||
TLSIndex index;
|
||||
|
||||
#ifdef ANGLE_PLATFORM_WINDOWS
|
||||
#ifdef ANGLE_ENABLE_WINDOWS_STORE
|
||||
if (!freeTlsIndices.empty())
|
||||
{
|
||||
DWORD result = freeTlsIndices.back();
|
||||
freeTlsIndices.pop_back();
|
||||
index = result;
|
||||
}
|
||||
else
|
||||
{
|
||||
index = nextTlsIndex++;
|
||||
}
|
||||
#else
|
||||
index = TlsAlloc();
|
||||
#endif
|
||||
|
||||
#elif defined(ANGLE_PLATFORM_POSIX)
|
||||
// Create global pool key
|
||||
if ((pthread_key_create(&index, NULL)) != 0)
|
||||
|
@ -75,22 +37,7 @@ bool DestroyTLSIndex(TLSIndex index)
|
|||
}
|
||||
|
||||
#ifdef ANGLE_PLATFORM_WINDOWS
|
||||
#ifdef ANGLE_ENABLE_WINDOWS_STORE
|
||||
assert(index < nextTlsIndex);
|
||||
assert(find(freeTlsIndices.begin(), freeTlsIndices.end(), index) == freeTlsIndices.end());
|
||||
|
||||
freeTlsIndices.push_back(index);
|
||||
for (auto threadData : allThreadData)
|
||||
{
|
||||
if (threadData->size() > index)
|
||||
{
|
||||
threadData->at(index) = nullptr;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
#else
|
||||
return (TlsFree(index) == TRUE);
|
||||
#endif
|
||||
#elif defined(ANGLE_PLATFORM_POSIX)
|
||||
return (pthread_key_delete(index) == 0);
|
||||
#endif
|
||||
|
@ -105,24 +52,7 @@ bool SetTLSValue(TLSIndex index, void *value)
|
|||
}
|
||||
|
||||
#ifdef ANGLE_PLATFORM_WINDOWS
|
||||
#ifdef ANGLE_ENABLE_WINDOWS_STORE
|
||||
ThreadLocalData* threadData = currentThreadData;
|
||||
if (!threadData)
|
||||
{
|
||||
threadData = new ThreadLocalData(index + 1, nullptr);
|
||||
allThreadData.insert(threadData);
|
||||
currentThreadData = threadData;
|
||||
}
|
||||
else if (threadData->size() <= index)
|
||||
{
|
||||
threadData->resize(index + 1, nullptr);
|
||||
}
|
||||
|
||||
threadData->at(index) = value;
|
||||
return true;
|
||||
#else
|
||||
return (TlsSetValue(index, value) == TRUE);
|
||||
#endif
|
||||
#elif defined(ANGLE_PLATFORM_POSIX)
|
||||
return (pthread_setspecific(index, value) == 0);
|
||||
#endif
|
||||
|
@ -137,19 +67,7 @@ void *GetTLSValue(TLSIndex index)
|
|||
}
|
||||
|
||||
#ifdef ANGLE_PLATFORM_WINDOWS
|
||||
#ifdef ANGLE_ENABLE_WINDOWS_STORE
|
||||
ThreadLocalData* threadData = currentThreadData;
|
||||
if (threadData && threadData->size() > index)
|
||||
{
|
||||
return threadData->at(index);
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
#else
|
||||
return TlsGetValue(index);
|
||||
#endif
|
||||
#elif defined(ANGLE_PLATFORM_POSIX)
|
||||
return pthread_getspecific(index);
|
||||
#endif
|
||||
|
|
|
@ -12,14 +12,6 @@
|
|||
#include "common/platform.h"
|
||||
|
||||
#ifdef ANGLE_PLATFORM_WINDOWS
|
||||
|
||||
// TLS does not exist for Windows Store and needs to be emulated
|
||||
# ifdef ANGLE_ENABLE_WINDOWS_STORE
|
||||
# define TLS_OUT_OF_INDEXES -1
|
||||
# ifndef CREATE_SUSPENDED
|
||||
# define CREATE_SUSPENDED 0x00000004
|
||||
# endif
|
||||
# endif
|
||||
typedef DWORD TLSIndex;
|
||||
# define TLS_INVALID_INDEX (TLS_OUT_OF_INDEXES)
|
||||
#elif defined(ANGLE_PLATFORM_POSIX)
|
||||
|
|
|
@ -12,13 +12,6 @@
|
|||
|
||||
#include <set>
|
||||
|
||||
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
# include <wrl.h>
|
||||
# include <wrl/wrappers/corewrappers.h>
|
||||
# include <windows.applicationmodel.core.h>
|
||||
# include <windows.graphics.display.h>
|
||||
#endif
|
||||
|
||||
namespace gl
|
||||
{
|
||||
|
||||
|
@ -449,79 +442,22 @@ int VariableSortOrder(GLenum type)
|
|||
std::string getTempPath()
|
||||
{
|
||||
#ifdef ANGLE_PLATFORM_WINDOWS
|
||||
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
|
||||
using namespace Microsoft::WRL;
|
||||
using namespace Microsoft::WRL::Wrappers;
|
||||
using namespace ABI::Windows::ApplicationModel::Core;
|
||||
using namespace ABI::Windows::Foundation;
|
||||
using namespace ABI::Windows::Foundation::Collections;
|
||||
|
||||
ComPtr<IActivationFactory> pActivationFactory;
|
||||
ComPtr<ABI::Windows::ApplicationModel::IPackageStatics> packageStatics;
|
||||
ComPtr<ABI::Windows::ApplicationModel::IPackage> package;
|
||||
ComPtr<ABI::Windows::Storage::IStorageFolder> storageFolder;
|
||||
ComPtr<ABI::Windows::Storage::IStorageItem> storageItem;
|
||||
HString hstrPath;
|
||||
|
||||
HRESULT result = GetActivationFactory(HStringReference(RuntimeClass_Windows_ApplicationModel_Package).Get(), &pActivationFactory);
|
||||
ASSERT(SUCCEEDED(result));
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = pActivationFactory.As(&packageStatics);
|
||||
ASSERT(SUCCEEDED(result));
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = packageStatics->get_Current(&package);
|
||||
ASSERT(SUCCEEDED(result));
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = package->get_InstalledLocation(&storageFolder);
|
||||
ASSERT(SUCCEEDED(result));
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = storageFolder.As(&storageItem);
|
||||
ASSERT(SUCCEEDED(result));
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = storageItem->get_Path(hstrPath.GetAddressOf());
|
||||
ASSERT(SUCCEEDED(result));
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
std::wstring t = std::wstring(hstrPath.GetRawBuffer(nullptr));
|
||||
return std::string(t.begin(), t.end());
|
||||
}
|
||||
|
||||
char path[MAX_PATH];
|
||||
DWORD pathLen = GetTempPathA(sizeof(path) / sizeof(path[0]), path);
|
||||
if (pathLen == 0)
|
||||
{
|
||||
UNREACHABLE();
|
||||
return std::string();
|
||||
#else
|
||||
char path[MAX_PATH];
|
||||
DWORD pathLen = GetTempPathA(sizeof(path) / sizeof(path[0]), path);
|
||||
if (pathLen == 0)
|
||||
{
|
||||
UNREACHABLE();
|
||||
return std::string();
|
||||
}
|
||||
}
|
||||
|
||||
UINT unique = GetTempFileNameA(path, "sh", 0, path);
|
||||
if (unique == 0)
|
||||
{
|
||||
UNREACHABLE();
|
||||
return std::string();
|
||||
}
|
||||
UINT unique = GetTempFileNameA(path, "sh", 0, path);
|
||||
if (unique == 0)
|
||||
{
|
||||
UNREACHABLE();
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return path;
|
||||
#endif
|
||||
return path;
|
||||
#else
|
||||
UNIMPLEMENTED();
|
||||
return "";
|
||||
|
@ -540,32 +476,3 @@ void writeFile(const char* path, const void* content, size_t size)
|
|||
fwrite(content, sizeof(char), size, file);
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
|
||||
void Sleep(unsigned long dwMilliseconds)
|
||||
{
|
||||
static HANDLE singletonEvent = nullptr;
|
||||
HANDLE sleepEvent = singletonEvent;
|
||||
if (!sleepEvent)
|
||||
{
|
||||
sleepEvent = CreateEventEx(nullptr, nullptr, CREATE_EVENT_MANUAL_RESET, EVENT_ALL_ACCESS);
|
||||
|
||||
if (!sleepEvent)
|
||||
return;
|
||||
|
||||
HANDLE previousEvent = InterlockedCompareExchangePointerRelease(&singletonEvent, sleepEvent, nullptr);
|
||||
|
||||
if (previousEvent)
|
||||
{
|
||||
// Back out if multiple threads try to demand create at the same time.
|
||||
CloseHandle(sleepEvent);
|
||||
sleepEvent = previousEvent;
|
||||
}
|
||||
}
|
||||
|
||||
// Emulate sleep by waiting with timeout on an event that is never signalled.
|
||||
WaitForSingleObjectEx(sleepEvent, dwMilliseconds, false);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -49,8 +49,4 @@ template <typename outT> outT uiround(GLfloat value) { return static_cast<outT>(
|
|||
std::string getTempPath();
|
||||
void writeFile(const char* path, const void* data, size_t size);
|
||||
|
||||
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
void Sleep(_In_ unsigned long dwMilliseconds);
|
||||
#endif
|
||||
|
||||
#endif // LIBGLESV2_UTILITIES_H
|
||||
|
|
|
@ -20,21 +20,6 @@ NativeWindow::NativeWindow(EGLNativeWindowType window) : mWindow(window)
|
|||
{
|
||||
}
|
||||
|
||||
bool NativeWindow::initialize()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NativeWindow::getClientRect(LPRECT rect)
|
||||
{
|
||||
return GetClientRect(mWindow, rect) == TRUE;
|
||||
}
|
||||
|
||||
bool NativeWindow::isIconic()
|
||||
{
|
||||
return IsIconic(mWindow) == TRUE;
|
||||
}
|
||||
|
||||
HRESULT NativeWindow::createSwapChain(ID3D11Device* device, DXGIFactory* factory,
|
||||
DXGI_FORMAT format, unsigned int width, unsigned int height,
|
||||
DXGISwapChain** swapChain)
|
||||
|
|
|
@ -1,184 +0,0 @@
|
|||
//
|
||||
// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
// CoreWindowNativeWindow.cpp: NativeWindow for managing ICoreWindow native window types.
|
||||
|
||||
#include <windows.graphics.display.h>
|
||||
#include "common/winrt/CoreWindowNativeWindow.h"
|
||||
using namespace ABI::Windows::Foundation::Collections;
|
||||
|
||||
CoreWindowNativeWindow::~CoreWindowNativeWindow()
|
||||
{
|
||||
unregisterForSizeChangeEvents();
|
||||
}
|
||||
|
||||
bool CoreWindowNativeWindow::initialize(EGLNativeWindowType window, IPropertySet *propertySet)
|
||||
{
|
||||
ComPtr<IPropertySet> props = propertySet;
|
||||
ComPtr<IInspectable> win = window;
|
||||
SIZE swapChainSize = {};
|
||||
bool swapChainSizeSpecified = false;
|
||||
HRESULT result = S_OK;
|
||||
|
||||
// IPropertySet is an optional parameter and can null.
|
||||
// If one is specified, cache as an IMap and read the properties
|
||||
// used for initial host initialization.
|
||||
if (propertySet)
|
||||
{
|
||||
result = props.As(&mPropertyMap);
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
// The EGLRenderSurfaceSizeProperty is optional and may be missing. The IPropertySet
|
||||
// was prevalidated to contain the EGLNativeWindowType before being passed to
|
||||
// this host.
|
||||
result = getOptionalSizePropertyValue(mPropertyMap, EGLRenderSurfaceSizeProperty, &swapChainSize, &swapChainSizeSpecified);
|
||||
}
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = win.As(&mCoreWindow);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
// If a swapchain size is specfied, then the automatic resize
|
||||
// behaviors implemented by the host should be disabled. The swapchain
|
||||
// will be still be scaled when being rendered to fit the bounds
|
||||
// of the host.
|
||||
// Scaling of the swapchain output occurs automatically because if
|
||||
// the scaling mode setting DXGI_SCALING_STRETCH on the swapchain.
|
||||
if (swapChainSizeSpecified)
|
||||
{
|
||||
mClientRect = { 0, 0, swapChainSize.cx, swapChainSize.cy };
|
||||
mSupportsSwapChainResize = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = getCoreWindowSizeInPixels(mCoreWindow, &mClientRect);
|
||||
}
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
mNewClientRect = mClientRect;
|
||||
mClientRectChanged = false;
|
||||
return registerForSizeChangeEvents();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CoreWindowNativeWindow::registerForSizeChangeEvents()
|
||||
{
|
||||
ComPtr<IWindowSizeChangedEventHandler> sizeChangedHandler;
|
||||
HRESULT result = Microsoft::WRL::MakeAndInitialize<CoreWindowSizeChangedHandler>(sizeChangedHandler.ReleaseAndGetAddressOf(), this->shared_from_this());
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = mCoreWindow->add_SizeChanged(sizeChangedHandler.Get(), &mSizeChangedEventToken);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void CoreWindowNativeWindow::unregisterForSizeChangeEvents()
|
||||
{
|
||||
if (mCoreWindow)
|
||||
{
|
||||
(void)mCoreWindow->remove_SizeChanged(mSizeChangedEventToken);
|
||||
}
|
||||
mSizeChangedEventToken.value = 0;
|
||||
}
|
||||
|
||||
HRESULT CoreWindowNativeWindow::createSwapChain(ID3D11Device *device, DXGIFactory *factory, DXGI_FORMAT format, unsigned int width, unsigned int height, DXGISwapChain **swapChain)
|
||||
{
|
||||
if (device == NULL || factory == NULL || swapChain == NULL || width == 0 || height == 0)
|
||||
{
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
DXGI_SWAP_CHAIN_DESC1 swapChainDesc = { 0 };
|
||||
swapChainDesc.Width = width;
|
||||
swapChainDesc.Height = height;
|
||||
swapChainDesc.Format = format;
|
||||
swapChainDesc.Stereo = FALSE;
|
||||
swapChainDesc.SampleDesc.Count = 1;
|
||||
swapChainDesc.SampleDesc.Quality = 0;
|
||||
swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_BACK_BUFFER;
|
||||
swapChainDesc.BufferCount = 2;
|
||||
swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
|
||||
swapChainDesc.Scaling = DXGI_SCALING_STRETCH;
|
||||
|
||||
*swapChain = nullptr;
|
||||
|
||||
ComPtr<IDXGISwapChain1> newSwapChain;
|
||||
HRESULT result = factory->CreateSwapChainForCoreWindow(device, mCoreWindow.Get(), &swapChainDesc, nullptr, newSwapChain.ReleaseAndGetAddressOf());
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
|
||||
#if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
|
||||
// Test if swapchain supports resize. On Windows Phone devices, this will return DXGI_ERROR_UNSUPPORTED. On
|
||||
// other devices DXGI_ERROR_INVALID_CALL should be returned because the combination of flags passed
|
||||
// (DXGI_SWAP_CHAIN_FLAG_NONPREROTATED | DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE) are invalid flag combinations.
|
||||
if (newSwapChain->ResizeBuffers(swapChainDesc.BufferCount, swapChainDesc.Width, swapChainDesc.Height, swapChainDesc.Format, DXGI_SWAP_CHAIN_FLAG_NONPREROTATED | DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE) == DXGI_ERROR_UNSUPPORTED)
|
||||
{
|
||||
mSupportsSwapChainResize = false;
|
||||
}
|
||||
#endif // (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
|
||||
|
||||
result = newSwapChain.CopyTo(swapChain);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
// If automatic swapchain resize behaviors have been disabled, then
|
||||
// unregister for the resize change events.
|
||||
if (mSupportsSwapChainResize == false)
|
||||
{
|
||||
unregisterForSizeChangeEvents();
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
HRESULT getCoreWindowSizeInPixels(const ComPtr<ABI::Windows::UI::Core::ICoreWindow>& coreWindow, RECT *windowSize)
|
||||
{
|
||||
ABI::Windows::Foundation::Rect bounds;
|
||||
HRESULT result = coreWindow->get_Bounds(&bounds);
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
*windowSize = { 0, 0, ConvertDipsToPixels(bounds.Width), ConvertDipsToPixels(bounds.Height) };
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static float GetLogicalDpi()
|
||||
{
|
||||
ComPtr<ABI::Windows::Graphics::Display::IDisplayPropertiesStatics> displayProperties;
|
||||
float dpi = 96.0f;
|
||||
|
||||
if (SUCCEEDED(GetActivationFactory(HStringReference(RuntimeClass_Windows_Graphics_Display_DisplayProperties).Get(), displayProperties.GetAddressOf())))
|
||||
{
|
||||
if (SUCCEEDED(displayProperties->get_LogicalDpi(&dpi)))
|
||||
{
|
||||
return dpi;
|
||||
}
|
||||
}
|
||||
return dpi;
|
||||
}
|
||||
|
||||
long ConvertDipsToPixels(float dips)
|
||||
{
|
||||
static const float dipsPerInch = 96.0f;
|
||||
return lround((dips * GetLogicalDpi() / dipsPerInch));
|
||||
}
|
|
@ -1,71 +0,0 @@
|
|||
//
|
||||
// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
// CoreWindowNativeWindow.h: NativeWindow for managing ICoreWindow native window types.
|
||||
|
||||
#ifndef COMMON_COREWINDOWNATIVEWINDOW_H_
|
||||
#define COMMON_COREWINDOWNATIVEWINDOW_H_
|
||||
|
||||
#include "common/winrt/IInspectableNativeWindow.h"
|
||||
#include <memory>
|
||||
|
||||
typedef ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CWindowSizeChangedEventArgs_t IWindowSizeChangedEventHandler;
|
||||
long ConvertDipsToPixels(float dips);
|
||||
|
||||
class CoreWindowNativeWindow : public IInspectableNativeWindow, public std::enable_shared_from_this<CoreWindowNativeWindow>
|
||||
{
|
||||
public:
|
||||
~CoreWindowNativeWindow();
|
||||
bool initialize(EGLNativeWindowType window, IPropertySet *propertySet);
|
||||
bool registerForSizeChangeEvents();
|
||||
void unregisterForSizeChangeEvents();
|
||||
HRESULT createSwapChain(ID3D11Device *device, DXGIFactory *factory, DXGI_FORMAT format, unsigned int width, unsigned int height, DXGISwapChain **swapChain);
|
||||
private:
|
||||
ComPtr<ABI::Windows::UI::Core::ICoreWindow> mCoreWindow;
|
||||
ComPtr<IMap<HSTRING, IInspectable*>> mPropertyMap;
|
||||
};
|
||||
|
||||
[uuid(7F924F66-EBAE-40E5-A10B-B8F35E245190)]
|
||||
class CoreWindowSizeChangedHandler :
|
||||
public Microsoft::WRL::RuntimeClass<Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>, IWindowSizeChangedEventHandler>
|
||||
{
|
||||
public:
|
||||
CoreWindowSizeChangedHandler() { }
|
||||
HRESULT RuntimeClassInitialize(std::shared_ptr<IInspectableNativeWindow> host)
|
||||
{
|
||||
if (!host)
|
||||
{
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
mHost = host;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
// IWindowSizeChangedEventHandler
|
||||
IFACEMETHOD(Invoke)(ABI::Windows::UI::Core::ICoreWindow *sender, ABI::Windows::UI::Core::IWindowSizeChangedEventArgs *e)
|
||||
{
|
||||
std::shared_ptr<IInspectableNativeWindow> host = mHost.lock();
|
||||
if (host)
|
||||
{
|
||||
ABI::Windows::Foundation::Size windowSize;
|
||||
if (SUCCEEDED(e->get_Size(&windowSize)))
|
||||
{
|
||||
SIZE windowSizeInPixels = { ConvertDipsToPixels(windowSize.Width), ConvertDipsToPixels(windowSize.Height) };
|
||||
host->setNewClientSize(windowSizeInPixels);
|
||||
}
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
private:
|
||||
std::weak_ptr<IInspectableNativeWindow> mHost;
|
||||
};
|
||||
|
||||
HRESULT getCoreWindowSizeInPixels(const ComPtr<ABI::Windows::UI::Core::ICoreWindow>& coreWindow, RECT *windowSize);
|
||||
|
||||
#endif // COMMON_COREWINDOWNATIVEWINDOW_H_
|
|
@ -1,245 +0,0 @@
|
|||
//
|
||||
// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
// iinspectablehost.cpp: NativeWindow base class for managing IInspectable native window types.
|
||||
|
||||
#include "common/winrt/CoreWindowNativeWindow.h"
|
||||
|
||||
namespace rx
|
||||
{
|
||||
NativeWindow::NativeWindow(EGLNativeWindowType window)
|
||||
{
|
||||
mWindow = window;
|
||||
}
|
||||
|
||||
bool NativeWindow::initialize()
|
||||
{
|
||||
// If the native window type is a IPropertySet, extract the
|
||||
// EGLNativeWindowType (IInspectable) and initialize the
|
||||
// proper host with this IPropertySet.
|
||||
ComPtr<ABI::Windows::Foundation::Collections::IPropertySet> propertySet;
|
||||
ComPtr<IInspectable> eglNativeWindow;
|
||||
if (isEGLConfiguredPropertySet(mWindow, &propertySet, &eglNativeWindow))
|
||||
{
|
||||
// A property set was found and the EGLNativeWindowType was
|
||||
// retrieved. The mWindow member of the host to must be updated
|
||||
// to use the EGLNativeWindowType specified in the property set.
|
||||
// mWindow is treated as a raw pointer not an AddRef'd interface, so
|
||||
// the old mWindow does not need a Release() before this assignment.
|
||||
mWindow = eglNativeWindow.Get();
|
||||
}
|
||||
|
||||
// If the native window is a ICoreWindow, initialize a CoreWindowNativeWindow
|
||||
ComPtr<ABI::Windows::UI::Core::ICoreWindow> coreWindow;
|
||||
if (isCoreWindow(mWindow, &coreWindow))
|
||||
{
|
||||
mImpl = std::make_shared<CoreWindowNativeWindow>();
|
||||
if (mImpl)
|
||||
{
|
||||
return mImpl->initialize(mWindow, propertySet.Get());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ERR("Invalid IInspectable EGLNativeWindowType detected. Valid IInspectables include ICoreWindow and IPropertySet");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool NativeWindow::getClientRect(RECT *rect)
|
||||
{
|
||||
if (mImpl)
|
||||
{
|
||||
return mImpl->getClientRect(rect);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool NativeWindow::isIconic()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
HRESULT NativeWindow::createSwapChain(ID3D11Device *device, DXGIFactory *factory, DXGI_FORMAT format, unsigned int width, unsigned int height, DXGISwapChain **swapChain)
|
||||
{
|
||||
if (mImpl)
|
||||
{
|
||||
return mImpl->createSwapChain(device, factory, format, width, height, swapChain);
|
||||
}
|
||||
|
||||
return E_UNEXPECTED;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool isCoreWindow(EGLNativeWindowType window, ComPtr<ABI::Windows::UI::Core::ICoreWindow> *coreWindow)
|
||||
{
|
||||
if (!window)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ComPtr<IInspectable> win = window;
|
||||
ComPtr<ABI::Windows::UI::Core::ICoreWindow> coreWin;
|
||||
if (SUCCEEDED(win.As(&coreWin)))
|
||||
{
|
||||
if (coreWindow != nullptr)
|
||||
{
|
||||
*coreWindow = coreWin.Detach();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool isEGLConfiguredPropertySet(EGLNativeWindowType window, ABI::Windows::Foundation::Collections::IPropertySet **propertySet, IInspectable **eglNativeWindow)
|
||||
{
|
||||
if (!window)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ComPtr<IInspectable> props = window;
|
||||
ComPtr<IPropertySet> propSet;
|
||||
ComPtr<IInspectable> nativeWindow;
|
||||
ComPtr<ABI::Windows::Foundation::Collections::IMap<HSTRING, IInspectable*>> propMap;
|
||||
boolean hasEglNativeWindowPropertyKey = false;
|
||||
|
||||
HRESULT result = props.As(&propSet);
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = propSet.As(&propMap);
|
||||
}
|
||||
|
||||
// Look for the presence of the EGLNativeWindowType in the property set
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = propMap->HasKey(HStringReference(EGLNativeWindowTypeProperty).Get(), &hasEglNativeWindowPropertyKey);
|
||||
}
|
||||
|
||||
// If the IPropertySet does not contain the required EglNativeWindowType key, the property set is
|
||||
// considered invalid.
|
||||
if (SUCCEEDED(result) && !hasEglNativeWindowPropertyKey)
|
||||
{
|
||||
ERR("Could not find EGLNativeWindowTypeProperty in IPropertySet. Valid EGLNativeWindowTypeProperty values include ICoreWindow");
|
||||
return false;
|
||||
}
|
||||
|
||||
// The EglNativeWindowType property exists, so retreive the IInspectable that represents the EGLNativeWindowType
|
||||
if (SUCCEEDED(result) && hasEglNativeWindowPropertyKey)
|
||||
{
|
||||
result = propMap->Lookup(HStringReference(EGLNativeWindowTypeProperty).Get(), &nativeWindow);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
if (propertySet != nullptr)
|
||||
{
|
||||
result = propSet.CopyTo(propertySet);
|
||||
}
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
if (eglNativeWindow != nullptr)
|
||||
{
|
||||
result = nativeWindow.CopyTo(eglNativeWindow);
|
||||
}
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// A Valid EGLNativeWindowType IInspectable can only be:
|
||||
//
|
||||
// ICoreWindow
|
||||
// IPropertySet
|
||||
//
|
||||
// Anything else will be rejected as an invalid IInspectable.
|
||||
bool isValidEGLNativeWindowType(EGLNativeWindowType window)
|
||||
{
|
||||
return isCoreWindow(window) || isEGLConfiguredPropertySet(window);
|
||||
}
|
||||
|
||||
// Attempts to read an optional SIZE property value that is assumed to be in the form of
|
||||
// an ABI::Windows::Foundation::Size. This function validates the Size value before returning
|
||||
// it to the caller.
|
||||
//
|
||||
// Possible return values are:
|
||||
// S_OK, valueExists == true - optional SIZE value was successfully retrieved and validated
|
||||
// S_OK, valueExists == false - optional SIZE value was not found
|
||||
// E_INVALIDARG, valueExists = false - optional SIZE value was malformed in the property set.
|
||||
// * Incorrect property type ( must be PropertyType_Size)
|
||||
// * Invalid property value (width/height must be > 0)
|
||||
// Additional errors may be returned from IMap or IPropertyValue
|
||||
//
|
||||
HRESULT getOptionalSizePropertyValue(const ComPtr<ABI::Windows::Foundation::Collections::IMap<HSTRING, IInspectable*>>& propertyMap, const wchar_t *propertyName, SIZE *value, bool *valueExists)
|
||||
{
|
||||
if (!propertyMap || !propertyName || !value || !valueExists)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Assume that the value does not exist
|
||||
*valueExists = false;
|
||||
*value = { 0, 0 };
|
||||
|
||||
ComPtr<ABI::Windows::Foundation::IPropertyValue> propertyValue;
|
||||
ABI::Windows::Foundation::PropertyType propertyType = ABI::Windows::Foundation::PropertyType::PropertyType_Empty;
|
||||
Size sizeValue = { 0, 0 };
|
||||
boolean hasKey = false;
|
||||
|
||||
HRESULT result = propertyMap->HasKey(HStringReference(propertyName).Get(), &hasKey);
|
||||
if (SUCCEEDED(result) && !hasKey)
|
||||
{
|
||||
// Value does not exist, so return S_OK and set the exists parameter to false to indicate
|
||||
// that a the optional property does not exist.
|
||||
*valueExists = false;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = propertyMap->Lookup(HStringReference(propertyName).Get(), &propertyValue);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
result = propertyValue->get_Type(&propertyType);
|
||||
}
|
||||
|
||||
// Check if the expected Size property is of PropertyType_Size type.
|
||||
if (SUCCEEDED(result) && propertyType == ABI::Windows::Foundation::PropertyType::PropertyType_Size)
|
||||
{
|
||||
if (SUCCEEDED(propertyValue->GetSize(&sizeValue)) && (sizeValue.Width > 0 && sizeValue.Height > 0))
|
||||
{
|
||||
// A valid property value exists
|
||||
*value = { static_cast<long>(sizeValue.Width), static_cast<long>(sizeValue.Height) };
|
||||
*valueExists = true;
|
||||
result = S_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
// An invalid Size property was detected. Width/Height values must > 0
|
||||
result = E_INVALIDARG;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// An invalid property type was detected. Size property must be of PropertyType_Size
|
||||
result = E_INVALIDARG;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
|
@ -1,86 +0,0 @@
|
|||
//
|
||||
// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
// IInspectableNativeWindow.h: Host specific implementation interface for
|
||||
// managing IInspectable native window types.
|
||||
|
||||
#ifndef COMMON_IINSPECTABLENATIVEWINDOW_H_
|
||||
#define COMMON_IINSPECTABLENATIVEWINDOW_H_
|
||||
|
||||
#include "common/platform.h"
|
||||
#include "common/NativeWindow.h"
|
||||
#include "angle_windowsstore.h"
|
||||
|
||||
#include <windows.ui.xaml.h>
|
||||
#include <windows.ui.xaml.media.dxinterop.h>
|
||||
|
||||
using namespace Microsoft::WRL;
|
||||
using namespace Microsoft::WRL::Wrappers;
|
||||
using namespace ABI::Windows::Foundation;
|
||||
using namespace ABI::Windows::Foundation::Collections;
|
||||
|
||||
class IInspectableNativeWindow
|
||||
{
|
||||
public:
|
||||
virtual bool initialize(EGLNativeWindowType window, IPropertySet *propertySet) = 0;
|
||||
virtual HRESULT createSwapChain(ID3D11Device *device, DXGIFactory *factory, DXGI_FORMAT format, unsigned int width, unsigned int height, DXGISwapChain **swapChain) = 0;
|
||||
virtual bool registerForSizeChangeEvents() = 0;
|
||||
virtual void unregisterForSizeChangeEvents() = 0;
|
||||
virtual HRESULT scaleSwapChain(const SIZE& newSize) { return S_OK; }
|
||||
|
||||
IInspectableNativeWindow() :
|
||||
mSupportsSwapChainResize(true),
|
||||
mRequiresSwapChainScaling(false),
|
||||
mClientRectChanged(false),
|
||||
mClientRect({0,0,0,0}),
|
||||
mNewClientRect({0,0,0,0})
|
||||
{
|
||||
mSizeChangedEventToken.value = 0;
|
||||
}
|
||||
|
||||
virtual ~IInspectableNativeWindow(){}
|
||||
|
||||
bool getClientRect(RECT *rect)
|
||||
{
|
||||
if (mClientRectChanged && mSupportsSwapChainResize)
|
||||
{
|
||||
mClientRect = mNewClientRect;
|
||||
}
|
||||
|
||||
*rect = mClientRect;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void setNewClientSize(const SIZE &newSize)
|
||||
{
|
||||
if (mSupportsSwapChainResize && !mRequiresSwapChainScaling)
|
||||
{
|
||||
mNewClientRect = { 0, 0, newSize.cx, newSize.cy };
|
||||
mClientRectChanged = true;
|
||||
}
|
||||
|
||||
if (mRequiresSwapChainScaling)
|
||||
{
|
||||
scaleSwapChain(newSize);
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
bool mSupportsSwapChainResize;
|
||||
bool mRequiresSwapChainScaling;
|
||||
RECT mClientRect;
|
||||
RECT mNewClientRect;
|
||||
bool mClientRectChanged;
|
||||
|
||||
EventRegistrationToken mSizeChangedEventToken;
|
||||
};
|
||||
|
||||
bool isCoreWindow(EGLNativeWindowType window, ComPtr<ABI::Windows::UI::Core::ICoreWindow> *coreWindow = nullptr);
|
||||
bool isEGLConfiguredPropertySet(EGLNativeWindowType window, ABI::Windows::Foundation::Collections::IPropertySet **propertySet = nullptr, IInspectable **inspectable = nullptr);
|
||||
HRESULT getOptionalSizePropertyValue(const ComPtr<ABI::Windows::Foundation::Collections::IMap<HSTRING, IInspectable*>>& propertyMap, const wchar_t *propertyName, SIZE *value, bool *valueExists);
|
||||
|
||||
#endif // COMMON_IINSPECTABLENATIVEWINDOW_H_
|
|
@ -205,17 +205,6 @@
|
|||
'type': 'static_library',
|
||||
'includes': [ '../build/common_defines.gypi', ],
|
||||
'sources': [ '<@(angle_preprocessor_sources)', ],
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'msvs_enable_winrt' : '1',
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
},
|
||||
{
|
||||
'target_name': 'translator_lib',
|
||||
|
@ -244,17 +233,6 @@
|
|||
'AdditionalOptions': ['/ignore:4221']
|
||||
},
|
||||
},
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'msvs_enable_winrt' : '1',
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
},
|
||||
|
||||
{
|
||||
|
@ -276,17 +254,6 @@
|
|||
'compiler/translator/ShaderLang.cpp',
|
||||
'compiler/translator/ShaderVars.cpp'
|
||||
],
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'msvs_enable_winrt' : '1',
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
},
|
||||
|
||||
{
|
||||
|
@ -315,17 +282,6 @@
|
|||
'compiler/translator/ShaderLang.cpp',
|
||||
'compiler/translator/ShaderVars.cpp'
|
||||
],
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'msvs_enable_winrt' : '1',
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
},
|
||||
],
|
||||
}
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
'common/utilities.cpp',
|
||||
'common/utilities.h',
|
||||
'common/version.h',
|
||||
'common/win32/NativeWindow.cpp',
|
||||
'libEGL/Config.cpp',
|
||||
'libEGL/Config.h',
|
||||
'libEGL/Display.cpp',
|
||||
|
@ -51,17 +52,6 @@
|
|||
'libEGL/main.h',
|
||||
'libEGL/resource.h',
|
||||
],
|
||||
'angle_libegl_win32_sources':
|
||||
[
|
||||
'common/win32/NativeWindow.cpp',
|
||||
],
|
||||
'angle_libegl_winrt_sources':
|
||||
[
|
||||
'common/winrt/CoreWindowNativeWindow.cpp',
|
||||
'common/winrt/CoreWindowNativeWindow.h',
|
||||
'common/winrt/IInspectableNativeWindow.cpp',
|
||||
'common/winrt/IInspectableNativeWindow.h',
|
||||
],
|
||||
},
|
||||
# Everything below this is duplicated in the GN build. If you change
|
||||
# anything also change angle/BUILD.gn
|
||||
|
@ -107,54 +97,15 @@
|
|||
'ANGLE_ENABLE_D3D11',
|
||||
],
|
||||
}],
|
||||
['angle_build_winrt==0',
|
||||
{
|
||||
'sources':
|
||||
[
|
||||
'<@(angle_libegl_win32_sources)',
|
||||
],
|
||||
}],
|
||||
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'defines':
|
||||
[
|
||||
'NTDDI_VERSION=NTDDI_WINBLUE',
|
||||
],
|
||||
'sources':
|
||||
[
|
||||
'<@(angle_libegl_winrt_sources)',
|
||||
],
|
||||
'msvs_enable_winrt' : '1',
|
||||
'msvs_requires_importlibrary' : '1',
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'EnableCOMDATFolding': '1',
|
||||
'OptimizeReferences': '1',
|
||||
}
|
||||
},
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
'includes': [ '../build/common_defines.gypi', ],
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'conditions':
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
['angle_build_winrt==0',
|
||||
{
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
'd3d9.lib',
|
||||
],
|
||||
}],
|
||||
'd3d9.lib',
|
||||
],
|
||||
},
|
||||
},
|
||||
|
|
|
@ -239,7 +239,7 @@ EGLNativeWindowType Surface::getWindowHandle()
|
|||
return mNativeWindow.getNativeWindow();
|
||||
}
|
||||
|
||||
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
|
||||
#define kSurfaceProperty _TEXT("Egl::SurfaceOwner")
|
||||
#define kParentWndProc _TEXT("Egl::SurfaceParentWndProc")
|
||||
|
||||
|
@ -256,11 +256,9 @@ static LRESULT CALLBACK SurfaceWindowProc(HWND hwnd, UINT message, WPARAM wparam
|
|||
WNDPROC prevWndFunc = reinterpret_cast<WNDPROC >(GetProp(hwnd, kParentWndProc));
|
||||
return CallWindowProc(prevWndFunc, hwnd, message, wparam, lparam);
|
||||
}
|
||||
#endif
|
||||
|
||||
void Surface::subclassWindow()
|
||||
{
|
||||
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
HWND window = mNativeWindow.getNativeWindow();
|
||||
if (!window)
|
||||
{
|
||||
|
@ -285,7 +283,6 @@ void Surface::subclassWindow()
|
|||
SetProp(window, kSurfaceProperty, reinterpret_cast<HANDLE>(this));
|
||||
SetProp(window, kParentWndProc, reinterpret_cast<HANDLE>(oldWndProc));
|
||||
mWindowSubclassed = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Surface::unsubclassWindow()
|
||||
|
@ -295,7 +292,6 @@ void Surface::unsubclassWindow()
|
|||
return;
|
||||
}
|
||||
|
||||
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
HWND window = mNativeWindow.getNativeWindow();
|
||||
if (!window)
|
||||
{
|
||||
|
@ -319,7 +315,6 @@ void Surface::unsubclassWindow()
|
|||
|
||||
RemoveProp(window, kSurfaceProperty);
|
||||
RemoveProp(window, kParentWndProc);
|
||||
#endif
|
||||
mWindowSubclassed = false;
|
||||
}
|
||||
|
||||
|
|
|
@ -120,13 +120,11 @@ EGLDisplay __stdcall eglGetPlatformDisplayEXT(EGLenum platform, void *native_dis
|
|||
|
||||
EGLNativeDisplayType displayId = static_cast<EGLNativeDisplayType>(native_display);
|
||||
|
||||
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
// Validate the display device context
|
||||
if (WindowFromDC(displayId) == NULL)
|
||||
{
|
||||
return egl::success(EGL_NO_DISPLAY);
|
||||
}
|
||||
#endif
|
||||
|
||||
EGLint requestedDisplayType = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
|
||||
if (attrib_list)
|
||||
|
|
|
@ -143,13 +143,6 @@
|
|||
# TODO(kbr): port NativeWindow to other EGL platforms.
|
||||
'common/win32/NativeWindow.cpp',
|
||||
],
|
||||
'angle_libangle_winrt_sources':
|
||||
[
|
||||
'common/winrt/CoreWindowNativeWindow.cpp',
|
||||
'common/winrt/CoreWindowNativeWindow.h',
|
||||
'common/winrt/IInspectableNativeWindow.cpp',
|
||||
'common/winrt/IInspectableNativeWindow.h',
|
||||
],
|
||||
'angle_d3d_shared_sources':
|
||||
[
|
||||
'libGLESv2/renderer/d3d/BufferD3D.cpp',
|
||||
|
@ -406,30 +399,15 @@
|
|||
{
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'conditions':
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
['angle_build_winrt==0',
|
||||
{
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
'dxguid.lib',
|
||||
],
|
||||
}],
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
'dxguid.lib',
|
||||
'd3d11.lib',
|
||||
'd3dcompiler.lib',
|
||||
],
|
||||
}],
|
||||
],
|
||||
'dxguid.lib',
|
||||
]
|
||||
}
|
||||
},
|
||||
},
|
||||
}],
|
||||
['angle_build_winrt==0',
|
||||
['OS=="win"',
|
||||
{
|
||||
'sources':
|
||||
[
|
||||
|
@ -439,119 +417,55 @@
|
|||
[
|
||||
'copy_compiler_dll'
|
||||
],
|
||||
}],
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'sources':
|
||||
[
|
||||
'<@(angle_libangle_winrt_sources)',
|
||||
],
|
||||
'defines':
|
||||
[
|
||||
'NTDDI_VERSION=NTDDI_WINBLUE',
|
||||
],
|
||||
'msvs_enable_winrt' : '1',
|
||||
'msvs_requires_importlibrary' : 'true',
|
||||
'msvs_settings':
|
||||
'configurations':
|
||||
{
|
||||
'VCLinkerTool':
|
||||
'Debug':
|
||||
{
|
||||
'EnableCOMDATFolding': '1',
|
||||
'OptimizeReferences': '1',
|
||||
}
|
||||
'defines':
|
||||
[
|
||||
'ANGLE_ENABLE_PERF',
|
||||
'ANGLE_GENERATE_SHADER_DEBUG_INFO'
|
||||
],
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
'd3d9.lib',
|
||||
]
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
'configurations':
|
||||
{
|
||||
'Debug':
|
||||
{
|
||||
'defines':
|
||||
[
|
||||
'ANGLE_ENABLE_PERF',
|
||||
'ANGLE_GENERATE_SHADER_DEBUG_INFO'
|
||||
],
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
'd3d9.lib',
|
||||
]
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
|
||||
},
|
||||
{
|
||||
'target_name': 'libGLESv2',
|
||||
'type': 'shared_library',
|
||||
'dependencies': [ 'libANGLE' ],
|
||||
'includes': [ '../build/common_defines.gypi', ],
|
||||
'sources':
|
||||
[
|
||||
'libGLESv2/libGLESv2.cpp',
|
||||
'libGLESv2/libGLESv2.def',
|
||||
'libGLESv2/libGLESv2.rc',
|
||||
],
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'msvs_enable_winrt' : '1',
|
||||
'msvs_requires_importlibrary' : 'true',
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'EnableCOMDATFolding': '1',
|
||||
'OptimizeReferences': '1',
|
||||
}
|
||||
},
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
},
|
||||
{
|
||||
'target_name': 'libGLESv2_static',
|
||||
'type': 'static_library',
|
||||
# make sure we depend on commit_id as a hard dependency, otherwise
|
||||
# we will try to build the static_lib in parallel
|
||||
'dependencies': [ 'libANGLE', 'commit_id' ],
|
||||
'includes': [ '../build/common_defines.gypi', ],
|
||||
'sources':
|
||||
[
|
||||
'libGLESv2/libGLESv2.cpp',
|
||||
'libGLESv2/libGLESv2.rc',
|
||||
],
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'msvs_enable_winrt' : '1',
|
||||
'msvs_requires_importlibrary' : 'true',
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'EnableCOMDATFolding': '1',
|
||||
'OptimizeReferences': '1',
|
||||
}
|
||||
{
|
||||
'target_name': 'libGLESv2',
|
||||
'type': 'shared_library',
|
||||
'dependencies': [ 'libANGLE' ],
|
||||
'includes': [ '../build/common_defines.gypi', ],
|
||||
'sources':
|
||||
[
|
||||
'libGLESv2/libGLESv2.cpp',
|
||||
'libGLESv2/libGLESv2.def',
|
||||
'libGLESv2/libGLESv2.rc',
|
||||
],
|
||||
},
|
||||
}],
|
||||
['angle_build_winphone==1',
|
||||
{
|
||||
'msvs_enable_winphone' : '1',
|
||||
}],
|
||||
],
|
||||
},
|
||||
],
|
||||
{
|
||||
'target_name': 'libGLESv2_static',
|
||||
'type': 'static_library',
|
||||
# make sure we depend on commit_id as a hard dependency, otherwise
|
||||
# we will try to build the static_lib in parallel
|
||||
'dependencies': [ 'libANGLE', 'commit_id' ],
|
||||
'includes': [ '../build/common_defines.gypi', ],
|
||||
'sources':
|
||||
[
|
||||
'libGLESv2/libGLESv2.cpp',
|
||||
'libGLESv2/libGLESv2.rc',
|
||||
],
|
||||
},
|
||||
],
|
||||
}
|
||||
|
|
|
@ -11,7 +11,6 @@
|
|||
#include "libGLESv2/renderer/FenceImpl.h"
|
||||
#include "libGLESv2/renderer/Renderer.h"
|
||||
#include "libGLESv2/main.h"
|
||||
#include "common/utilities.h"
|
||||
|
||||
#include "angle_gl.h"
|
||||
|
||||
|
|
|
@ -42,7 +42,6 @@ HLSLCompiler::~HLSLCompiler()
|
|||
bool HLSLCompiler::initialize()
|
||||
{
|
||||
TRACE_EVENT0("gpu", "initializeCompiler");
|
||||
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
#if defined(ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES)
|
||||
// Find a D3DCompiler module that had already been loaded based on a predefined list of versions.
|
||||
static const char *d3dCompilerNames[] = ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES;
|
||||
|
@ -70,12 +69,6 @@ bool HLSLCompiler::initialize()
|
|||
|
||||
mD3DCompileFunc = reinterpret_cast<pD3DCompile>(GetProcAddress(mD3DCompilerModule, "D3DCompile"));
|
||||
ASSERT(mD3DCompileFunc);
|
||||
#else
|
||||
// D3D Shader compiler is linked already into this module, so the export
|
||||
// can be directly assigned.
|
||||
mD3DCompilerModule = NULL;
|
||||
mD3DCompileFunc = reinterpret_cast<pD3DCompile>(D3DCompile);
|
||||
#endif
|
||||
|
||||
mD3DDisassembleFunc = reinterpret_cast<pD3DDisassemble>(GetProcAddress(mD3DCompilerModule, "D3DDisassemble"));
|
||||
ASSERT(mD3DDisassembleFunc);
|
||||
|
@ -98,10 +91,7 @@ gl::Error HLSLCompiler::compileToBinary(gl::InfoLog &infoLog, const std::string
|
|||
const std::vector<CompileConfig> &configs, const D3D_SHADER_MACRO *overrideMacros,
|
||||
ID3DBlob **outCompiledBlob, std::string *outDebugInfo) const
|
||||
{
|
||||
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
ASSERT(mD3DCompilerModule);
|
||||
#endif
|
||||
ASSERT(mD3DCompileFunc);
|
||||
ASSERT(mD3DCompilerModule && mD3DCompileFunc);
|
||||
|
||||
if (gl::perfActive())
|
||||
{
|
||||
|
|
|
@ -10,7 +10,6 @@
|
|||
#include "libGLESv2/renderer/d3d/d3d11/Renderer11.h"
|
||||
#include "libGLESv2/renderer/d3d/d3d11/renderer11_utils.h"
|
||||
#include "libGLESv2/main.h"
|
||||
#include "common/utilities.h"
|
||||
|
||||
#include <GLES2/gl2ext.h>
|
||||
|
||||
|
|
|
@ -40,7 +40,6 @@
|
|||
#include "libEGL/Display.h"
|
||||
|
||||
#include "common/utilities.h"
|
||||
#include "common/tls.h"
|
||||
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
|
@ -168,7 +167,6 @@ EGLint Renderer11::initialize()
|
|||
return EGL_NOT_INITIALIZED;
|
||||
}
|
||||
|
||||
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
mDxgiModule = LoadLibrary(TEXT("dxgi.dll"));
|
||||
mD3d11Module = LoadLibrary(TEXT("d3d11.dll"));
|
||||
|
||||
|
@ -187,7 +185,6 @@ EGLint Renderer11::initialize()
|
|||
ERR("Could not retrieve D3D11CreateDevice address - aborting!\n");
|
||||
return EGL_NOT_INITIALIZED;
|
||||
}
|
||||
#endif
|
||||
|
||||
D3D_FEATURE_LEVEL featureLevels[] =
|
||||
{
|
||||
|
@ -242,7 +239,6 @@ EGLint Renderer11::initialize()
|
|||
}
|
||||
}
|
||||
|
||||
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
#if !ANGLE_SKIP_DXGI_1_2_CHECK
|
||||
// In order to create a swap chain for an HWND owned by another process, DXGI 1.2 is required.
|
||||
// The easiest way to check is to query for a IDXGIDevice2.
|
||||
|
@ -271,7 +267,6 @@ EGLint Renderer11::initialize()
|
|||
}
|
||||
SafeRelease(dxgiDevice2);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
IDXGIDevice *dxgiDevice = NULL;
|
||||
|
|
|
@ -181,7 +181,7 @@ class Renderer11 : public Renderer
|
|||
// D3D11-renderer specific methods
|
||||
ID3D11Device *getDevice() { return mDevice; }
|
||||
ID3D11DeviceContext *getDeviceContext() { return mDeviceContext; };
|
||||
DXGIFactory *getDxgiFactory() { return mDxgiFactory; };
|
||||
IDXGIFactory *getDxgiFactory() { return mDxgiFactory; };
|
||||
|
||||
Blit11 *getBlitter() { return mBlit; }
|
||||
|
||||
|
@ -343,7 +343,7 @@ class Renderer11 : public Renderer
|
|||
IDXGIAdapter *mDxgiAdapter;
|
||||
DXGI_ADAPTER_DESC mAdapterDescription;
|
||||
char mDescription[128];
|
||||
DXGIFactory *mDxgiFactory;
|
||||
IDXGIFactory *mDxgiFactory;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -332,10 +332,8 @@ EGLint SwapChain11::resize(EGLint backbufferWidth, EGLint backbufferHeight)
|
|||
SafeRelease(mBackBufferRTView);
|
||||
|
||||
// Resize swap chain
|
||||
DXGI_SWAP_CHAIN_DESC desc;
|
||||
mSwapChain->GetDesc(&desc);
|
||||
const d3d11::TextureFormat &backbufferFormatInfo = d3d11::GetTextureFormatInfo(mBackBufferFormat);
|
||||
HRESULT result = mSwapChain->ResizeBuffers(desc.BufferCount, backbufferWidth, backbufferHeight, backbufferFormatInfo.texFormat, 0);
|
||||
HRESULT result = mSwapChain->ResizeBuffers(1, backbufferWidth, backbufferHeight, backbufferFormatInfo.texFormat, 0);
|
||||
|
||||
if (FAILED(result))
|
||||
{
|
||||
|
|
|
@ -56,7 +56,7 @@ class SwapChain11 : public SwapChain
|
|||
unsigned int mSwapInterval;
|
||||
bool mPassThroughResourcesInit;
|
||||
|
||||
DXGISwapChain *mSwapChain;
|
||||
IDXGISwapChain *mSwapChain;
|
||||
|
||||
ID3D11Texture2D *mBackBufferTexture;
|
||||
ID3D11RenderTargetView *mBackBufferRTView;
|
||||
|
|
|
@ -17,12 +17,6 @@ void LoadA8ToBGRA8_SSE2(size_t width, size_t height, size_t depth,
|
|||
const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch,
|
||||
uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch)
|
||||
{
|
||||
#if defined(_M_ARM)
|
||||
// Ensure that this function is reported as not implemented for ARM builds because
|
||||
// the instructions below are not present for that architecture.
|
||||
UNIMPLEMENTED();
|
||||
return;
|
||||
#else
|
||||
__m128i zeroWide = _mm_setzero_si128();
|
||||
|
||||
for (size_t z = 0; z < depth; z++)
|
||||
|
@ -60,19 +54,12 @@ void LoadA8ToBGRA8_SSE2(size_t width, size_t height, size_t depth,
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void LoadRGBA8ToBGRA8_SSE2(size_t width, size_t height, size_t depth,
|
||||
const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch,
|
||||
uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch)
|
||||
{
|
||||
#if defined(_M_ARM)
|
||||
// Ensure that this function is reported as not implemented for ARM builds because
|
||||
// the instructions below are not present for that architecture.
|
||||
UNIMPLEMENTED();
|
||||
return;
|
||||
#else
|
||||
__m128i brMask = _mm_set1_epi32(0x00ff00ff);
|
||||
|
||||
for (size_t z = 0; z < depth; z++)
|
||||
|
@ -112,7 +99,6 @@ void LoadRGBA8ToBGRA8_SSE2(size_t width, size_t height, size_t depth,
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -24,7 +24,6 @@
|
|||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "common/platform.h"
|
||||
|
||||
#if _WIN32_WINNT_WINBLUE
|
||||
#include <versionhelpers.h>
|
||||
|
@ -53,11 +52,7 @@ bool isWindowsVistaOrGreater()
|
|||
|
||||
if (!initialized) {
|
||||
initialized = true;
|
||||
#if defined(ANGLE_ENABLE_WINDOWS_STORE)
|
||||
cachedIsWindowsVistaOrGreater = true;
|
||||
#else
|
||||
cachedIsWindowsVistaOrGreater = IsWindowsVistaOrGreater();
|
||||
#endif
|
||||
}
|
||||
return cachedIsWindowsVistaOrGreater;
|
||||
}
|
||||
|
|
|
@ -1,233 +0,0 @@
|
|||
//
|
||||
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
#include "gmock/gmock.h"
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
// WINAPI_FAMILY is required to be defined as WINAPI_FAMILY_PC_APP
|
||||
// to ensure that the proper defines are set when including additional
|
||||
// headers which rely on Windows Store specific configuration.
|
||||
// This would normally be defined already but this unittest exe is compiled
|
||||
// as a desktop application which results in WINAPI_FAMILY being
|
||||
// set to WINAPI_FAMILY_DESKTOP_APP
|
||||
#undef WINAPI_FAMILY
|
||||
#define WINAPI_FAMILY WINAPI_FAMILY_PC_APP
|
||||
#include "common/nativewindow.h"
|
||||
#include <angle_windowsstore.h>
|
||||
|
||||
using namespace rx;
|
||||
using namespace ABI::Windows::ApplicationModel::Core;
|
||||
using namespace ABI::Windows::Foundation;
|
||||
using namespace ABI::Windows::Foundation::Collections;
|
||||
using namespace ABI::Windows::UI::Core;
|
||||
using namespace ABI::Windows::System;
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
// Mock Generic interfaces which are NOT ICoreWindow or
|
||||
// IPropertySet
|
||||
MIDL_INTERFACE("A4D67D0A-0E7F-4DF7-918B-7A1395413AF2")
|
||||
IAmInspectable : public IInspectable
|
||||
{
|
||||
};
|
||||
|
||||
class GenericIInspectable : public RuntimeClass <
|
||||
RuntimeClassFlags<WinRtClassicComMix>,
|
||||
IAmInspectable >
|
||||
{
|
||||
};
|
||||
|
||||
MIDL_INTERFACE("3CBCFE7A-E000-4094-B2D2-B7C9A4D67A2C")
|
||||
IAmUnknown : public IUnknown
|
||||
{
|
||||
};
|
||||
|
||||
class GenericIUnknown : public RuntimeClass <
|
||||
RuntimeClassFlags<ClassicCom>,
|
||||
IAmUnknown >
|
||||
{
|
||||
};
|
||||
|
||||
// Mock ICoreWindow
|
||||
class MockCoreWindow : public ABI::Windows::UI::Core::ICoreWindow
|
||||
{
|
||||
public:
|
||||
// IUnknown
|
||||
STDMETHOD(QueryInterface)(REFIID riid, void** ppvObject)
|
||||
{
|
||||
*ppvObject = NULL;
|
||||
|
||||
if (IsEqualIID(IID_IUnknown, riid))
|
||||
{
|
||||
*ppvObject = static_cast<IUnknown*>(this);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
if (IsEqualIID(IID_IInspectable, riid))
|
||||
{
|
||||
*ppvObject = static_cast<IInspectable*>(this);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
if (IsEqualIID(IID_ICoreWindow, riid))
|
||||
{
|
||||
*ppvObject = static_cast<ABI::Windows::UI::Core::ICoreWindow*>(this);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
STDMETHOD_(ULONG, AddRef)(){ return 1; }
|
||||
STDMETHOD_(ULONG, Release)(){ return 1; }
|
||||
|
||||
// IInspectable
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, GetIids, HRESULT(ULONG *, IID**));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, GetRuntimeClassName, HRESULT(HSTRING *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, GetTrustLevel, HRESULT(TrustLevel *));
|
||||
|
||||
// ICoreWindow
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, get_AutomationHostProvider, HRESULT(IInspectable **));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, get_Bounds, HRESULT(Rect *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, get_CustomProperties, HRESULT(IPropertySet **));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, get_Dispatcher, HRESULT(ICoreDispatcher **));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, get_FlowDirection, HRESULT(CoreWindowFlowDirection *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, put_FlowDirection, HRESULT(CoreWindowFlowDirection));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, get_IsInputEnabled, HRESULT(boolean *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, put_IsInputEnabled, HRESULT(boolean));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, get_PointerCursor, HRESULT(ICoreCursor**));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, put_PointerCursor, HRESULT(ICoreCursor*));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, get_PointerPosition, HRESULT(Point*));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, get_Visible, HRESULT(boolean *));
|
||||
MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE, Activate, HRESULT());
|
||||
MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE, Close , HRESULT());
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, GetAsyncKeyState, HRESULT(ABI::Windows::System::VirtualKey, ABI::Windows::UI::Core::CoreVirtualKeyStates*));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, GetKeyState, HRESULT(ABI::Windows::System::VirtualKey, ABI::Windows::UI::Core::CoreVirtualKeyStates*));
|
||||
MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE, ReleasePointerCapture, HRESULT());
|
||||
MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE, SetPointerCapture, HRESULT());
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_Activated, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CWindowActivatedEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_Activated, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_AutomationProviderRequested, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CAutomationProviderRequestedEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_AutomationProviderRequested, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_CharacterReceived, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CCharacterReceivedEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_CharacterReceived, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_Closed, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CCoreWindowEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_Closed, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_InputEnabled, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CInputEnabledEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_InputEnabled, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_KeyDown, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CKeyEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_KeyDown, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_KeyUp, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CKeyEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_KeyUp, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_PointerCaptureLost, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CPointerEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_PointerCaptureLost, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_PointerEntered, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CPointerEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_PointerEntered, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_PointerExited, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CPointerEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_PointerExited, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_PointerMoved, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CPointerEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_PointerMoved, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_PointerPressed, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CPointerEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_PointerPressed, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_PointerReleased, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CPointerEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_PointerReleased, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_TouchHitTesting, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CTouchHitTestingEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_TouchHitTesting, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_PointerWheelChanged, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CPointerEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_PointerWheelChanged, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_SizeChanged, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CWindowSizeChangedEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_SizeChanged, HRESULT(EventRegistrationToken));
|
||||
MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, add_VisibilityChanged, HRESULT(__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CVisibilityChangedEventArgs*, EventRegistrationToken *));
|
||||
MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, remove_VisibilityChanged, HRESULT(EventRegistrationToken));
|
||||
};
|
||||
|
||||
HRESULT CreatePropertyMap(IMap<HSTRING, IInspectable*>** propertyMap)
|
||||
{
|
||||
HRESULT result = S_OK;
|
||||
ComPtr<IPropertySet> propertySet;
|
||||
ComPtr<IActivationFactory> propertySetFactory;
|
||||
result = GetActivationFactory(HStringReference(RuntimeClass_Windows_Foundation_Collections_PropertySet).Get(), &propertySetFactory);
|
||||
EXPECT_HRESULT_SUCCEEDED(result);
|
||||
|
||||
result = propertySetFactory->ActivateInstance(&propertySet);
|
||||
EXPECT_HRESULT_SUCCEEDED(result);
|
||||
|
||||
result = propertySet.CopyTo(propertyMap);
|
||||
EXPECT_HRESULT_SUCCEEDED(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
HRESULT SetInspectablePropertyValue(const ComPtr<IMap<HSTRING, IInspectable*>>& propertyMap, const wchar_t* propertyName, IInspectable* inspectable)
|
||||
{
|
||||
boolean propertyReplaced = false;
|
||||
return propertyMap->Insert(HStringReference(propertyName).Get(), inspectable, &propertyReplaced);
|
||||
}
|
||||
|
||||
TEST(NativeWindowTest, NativeWindowNull)
|
||||
{
|
||||
NativeWindow nativeWindow(nullptr);
|
||||
EXPECT_FALSE(nativeWindow.initialize());
|
||||
}
|
||||
|
||||
TEST(NativeWindowTest, NativeWindowBadInspectable)
|
||||
{
|
||||
ComPtr<IAmInspectable> notCoreWindow = Make<GenericIInspectable>();
|
||||
NativeWindow nativeWindow(notCoreWindow.Get());
|
||||
EXPECT_FALSE(nativeWindow.initialize());
|
||||
}
|
||||
|
||||
TEST(NativeWindowTest, NativeWindowNotInspectable)
|
||||
{
|
||||
ComPtr<IAmUnknown> notIInspectable = Make<GenericIUnknown>();
|
||||
NativeWindow nativeWindow((IInspectable*)notIInspectable.Get());
|
||||
EXPECT_FALSE(nativeWindow.initialize());
|
||||
}
|
||||
|
||||
TEST(NativeWindowTest, NativeWindowValidCoreWindow)
|
||||
{
|
||||
MockCoreWindow mockCoreWindow;
|
||||
EXPECT_CALL(mockCoreWindow, get_Bounds(testing::_)).Times(1);
|
||||
EXPECT_CALL(mockCoreWindow, add_SizeChanged(testing::_, testing::_)).Times(1);
|
||||
EXPECT_CALL(mockCoreWindow, remove_SizeChanged(testing::_)).Times(1);
|
||||
NativeWindow nativeWindow(&mockCoreWindow);
|
||||
EXPECT_TRUE(nativeWindow.initialize());
|
||||
}
|
||||
|
||||
TEST(NativeWindowTest, NativeWindowValidCoreWindowInPropertySet)
|
||||
{
|
||||
// COM is required to be initialized for creation of the property set
|
||||
EXPECT_HRESULT_SUCCEEDED(CoInitializeEx(NULL, COINIT_MULTITHREADED));
|
||||
{
|
||||
MockCoreWindow mockCoreWindow;
|
||||
ComPtr<IMap<HSTRING, IInspectable*>> propertySet;
|
||||
EXPECT_CALL(mockCoreWindow, get_Bounds(testing::_)).Times(1);
|
||||
EXPECT_CALL(mockCoreWindow, add_SizeChanged(testing::_, testing::_)).Times(1);
|
||||
EXPECT_CALL(mockCoreWindow, remove_SizeChanged(testing::_)).Times(1);
|
||||
EXPECT_HRESULT_SUCCEEDED(CreatePropertyMap(&propertySet));
|
||||
EXPECT_HRESULT_SUCCEEDED(SetInspectablePropertyValue(propertySet, EGLNativeWindowTypeProperty, &mockCoreWindow));
|
||||
NativeWindow nativeWindow(propertySet.Get());
|
||||
EXPECT_TRUE(nativeWindow.initialize());
|
||||
}
|
||||
CoUninitialize();
|
||||
}
|
||||
|
||||
TEST(NativeWindowTest, NativeWindowMissingCoreWindowInPropertySet)
|
||||
{
|
||||
// COM is required to be initialized for creation of the property set
|
||||
EXPECT_HRESULT_SUCCEEDED(CoInitializeEx(NULL, COINIT_MULTITHREADED));
|
||||
{
|
||||
MockCoreWindow mockCoreWindow;
|
||||
ComPtr<IMap<HSTRING, IInspectable*>> propertySet;
|
||||
EXPECT_HRESULT_SUCCEEDED(CreatePropertyMap(&propertySet));
|
||||
NativeWindow nativeWindow(propertySet.Get());
|
||||
EXPECT_FALSE(nativeWindow.initialize());
|
||||
}
|
||||
CoUninitialize();
|
||||
}
|
||||
|
||||
} // namespace
|
|
@ -5,7 +5,9 @@
|
|||
{
|
||||
'sources':
|
||||
[
|
||||
'ImageIndexIterator_unittest.cpp',
|
||||
'TransformFeedback_unittest.cpp'
|
||||
'<!@(python <(angle_path)/enumerate_files.py \
|
||||
-dirs <(angle_path)/tests/angle_implementation_unit_tests \
|
||||
-types *.cpp *.h \
|
||||
-excludes <(angle_path)/tests/angle_implementation_unit_tests/angle_implementation_unit_tests_main.cpp)'
|
||||
],
|
||||
}
|
||||
|
|
|
@ -88,6 +88,7 @@
|
|||
'preprocessor_tests/preprocessor_test_main.cpp',
|
||||
],
|
||||
},
|
||||
|
||||
{
|
||||
'target_name': 'compiler_tests',
|
||||
'type': 'executable',
|
||||
|
@ -111,22 +112,6 @@
|
|||
[
|
||||
'compiler_tests/compiler_test_main.cpp',
|
||||
],
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
'runtimeobject.lib',
|
||||
],
|
||||
}],
|
||||
],
|
||||
},
|
||||
},
|
||||
},
|
||||
],
|
||||
|
||||
|
@ -235,30 +220,6 @@
|
|||
[
|
||||
'angle_implementation_unit_tests/angle_implementation_unit_tests_main.cpp',
|
||||
],
|
||||
'conditions':
|
||||
[
|
||||
['angle_build_winrt==1',
|
||||
{
|
||||
'sources':
|
||||
[
|
||||
'angle_implementation_unit_tests/CoreWindowNativeWindow_unittest.cpp',
|
||||
],
|
||||
'defines':
|
||||
[
|
||||
'ANGLE_ENABLE_D3D11',
|
||||
],
|
||||
'msvs_settings':
|
||||
{
|
||||
'VCLinkerTool':
|
||||
{
|
||||
'AdditionalDependencies':
|
||||
[
|
||||
'runtimeobject.lib',
|
||||
],
|
||||
},
|
||||
},
|
||||
}],
|
||||
],
|
||||
},
|
||||
],
|
||||
'conditions':
|
||||
|
|
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