зеркало из https://github.com/AvaloniaUI/angle.git
Delete Image.h.
Change-Id: I83135eabfe5c71f8b07338e2552d1ddd89f150c2 Reviewed-on: https://chromium-review.googlesource.com/265233 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
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// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// Image.h: Defines the rx::Image class, an abstract base class for the
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// renderer-specific classes which will define the interface to the underlying
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// surfaces or resources.
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#ifndef LIBANGLE_RENDERER_IMAGE_H_
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#define LIBANGLE_RENDERER_IMAGE_H_
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#include "common/debug.h"
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#include "libANGLE/Error.h"
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#include <GLES2/gl2.h>
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namespace gl
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{
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class Framebuffer;
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struct Rectangle;
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struct Extents;
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struct Box;
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struct Offset;
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struct ImageIndex;
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}
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namespace rx
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{
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class RendererD3D;
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class RenderTarget;
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class TextureStorage;
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class Image
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{
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public:
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Image();
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virtual ~Image() {};
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GLsizei getWidth() const { return mWidth; }
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GLsizei getHeight() const { return mHeight; }
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GLsizei getDepth() const { return mDepth; }
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GLenum getInternalFormat() const { return mInternalFormat; }
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GLenum getTarget() const { return mTarget; }
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bool isRenderableFormat() const { return mRenderable; }
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void markDirty() {mDirty = true;}
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void markClean() {mDirty = false;}
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virtual bool isDirty() const = 0;
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virtual bool redefine(GLenum target, GLenum internalformat, const gl::Extents &size, bool forceRelease) = 0;
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virtual gl::Error loadData(const gl::Box &area, GLint unpackAlignment, GLenum type, const void *input) = 0;
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virtual gl::Error loadCompressedData(const gl::Box &area, const void *input) = 0;
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virtual gl::Error copy(const gl::Offset &destOffset, const gl::Rectangle &sourceArea, const gl::Framebuffer *source) = 0;
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virtual gl::Error copy(const gl::Offset &destOffset, const gl::Box &sourceArea,
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const gl::ImageIndex &sourceIndex, TextureStorage *source) = 0;
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protected:
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GLsizei mWidth;
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GLsizei mHeight;
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GLsizei mDepth;
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GLenum mInternalFormat;
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bool mRenderable;
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GLenum mTarget;
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bool mDirty;
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private:
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DISALLOW_COPY_AND_ASSIGN(Image);
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};
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}
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#endif // LIBANGLE_RENDERER_IMAGE_H_
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