Update wrangling docs to link to SwiftShader roller.

Bug: angleproject:1944
Change-Id: I8eabf5e8ec5cd7bfeab4db9b7bd5422f5168744e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1880159
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill 2019-10-25 11:27:00 -04:00 коммит произвёл Commit Bot
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@ -77,11 +77,12 @@ Chrome with the latest ANGLE changes.
We also use additional auto-rollers to roll third party libraries into ANGLE once per day:
* [SPIRV-Headers into ANGLE](https://autoroll.skia.org/r/spirv-headers-angle-autoroll),
* [SPIRV-Tools into ANGLE](https://autoroll.skia.org/r/spirv-tools-angle-autoroll) and
* [glslang into ANGLE](https://autoroll.skia.org/r/glslang-angle-autoroll)
* [SPIRV-Tools into ANGLE](https://autoroll.skia.org/r/spirv-tools-angle-autoroll),
* [glslang into ANGLE](https://autoroll.skia.org/r/glslang-angle-autoroll) and
* [SwiftShader into ANGLE](https://autoroll.skia.org/r/swiftshader-angle-autoroll)
Please ensure these rollers are also healthy and unblocked.
Please ensure these rollers are also healthy and unblocked. You can trigger manual rolls using the dashboards
to land high-priority changes.
## Task 4: ANGLE Standalone Testing