GLES: Expose OES_mapbuffer in GLES2 on GLES3.

This extension is mandatory for EXT_map_buffer_range support. We can
emulate it using GLES 3.0 core map functionality.

BUG=angleproject:1751

Change-Id: Idba09ce7276603d5556039f4a49aa0b87cae22aa
Reviewed-on: https://chromium-review.googlesource.com/431826
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
This commit is contained in:
Jamie Madill 2017-01-25 12:57:21 -08:00 коммит произвёл Commit Bot
Родитель d73f852f8d
Коммит cc6ac25e95
6 изменённых файлов: 112 добавлений и 20 удалений

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@ -115,11 +115,18 @@ gl::Error BufferGL::map(GLenum access, GLvoid **mapPtr)
{ {
*mapPtr = mShadowCopy.data(); *mapPtr = mShadowCopy.data();
} }
else else if (mFunctions->mapBuffer)
{ {
mStateManager->bindBuffer(DestBufferOperationTarget, mBufferID); mStateManager->bindBuffer(DestBufferOperationTarget, mBufferID);
*mapPtr = mFunctions->mapBuffer(DestBufferOperationTarget, access); *mapPtr = mFunctions->mapBuffer(DestBufferOperationTarget, access);
} }
else
{
ASSERT(mFunctions->mapBufferRange && access == GL_WRITE_ONLY_OES);
mStateManager->bindBuffer(DestBufferOperationTarget, mBufferID);
*mapPtr =
mFunctions->mapBufferRange(DestBufferOperationTarget, 0, mBufferSize, GL_MAP_WRITE_BIT);
}
mIsMapped = true; mIsMapped = true;
mMapOffset = 0; mMapOffset = 0;

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@ -788,6 +788,7 @@ void GenerateCaps(const FunctionsGL *functions, gl::Caps *caps, gl::TextureCapsM
extensions->readFormatBGRA = functions->isAtLeastGL(gl::Version(1, 2)) || functions->hasGLExtension("GL_EXT_bgra") || extensions->readFormatBGRA = functions->isAtLeastGL(gl::Version(1, 2)) || functions->hasGLExtension("GL_EXT_bgra") ||
functions->hasGLESExtension("GL_EXT_read_format_bgra"); functions->hasGLESExtension("GL_EXT_read_format_bgra");
extensions->mapBuffer = functions->isAtLeastGL(gl::Version(1, 5)) || extensions->mapBuffer = functions->isAtLeastGL(gl::Version(1, 5)) ||
functions->isAtLeastGLES(gl::Version(3, 0)) ||
functions->hasGLESExtension("GL_OES_mapbuffer"); functions->hasGLESExtension("GL_OES_mapbuffer");
extensions->mapBufferRange = functions->isAtLeastGL(gl::Version(3, 0)) || functions->hasGLExtension("GL_ARB_map_buffer_range") || extensions->mapBufferRange = functions->isAtLeastGL(gl::Version(3, 0)) || functions->hasGLExtension("GL_ARB_map_buffer_range") ||
functions->isAtLeastGLES(gl::Version(3, 0)) || functions->hasGLESExtension("GL_EXT_map_buffer_range"); functions->isAtLeastGLES(gl::Version(3, 0)) || functions->hasGLESExtension("GL_EXT_map_buffer_range");

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@ -1230,7 +1230,7 @@ bool ValidateGetBufferParameterBase(ValidationContext *context,
if (!extensions.mapBuffer) if (!extensions.mapBuffer)
{ {
context->handleError( context->handleError(
Error(GL_INVALID_ENUM, "pname requires OpenGL ES 3.0 or GL_OES_map_buffer.")); Error(GL_INVALID_ENUM, "pname requires OpenGL ES 3.0 or GL_OES_mapbuffer."));
return false; return false;
} }
break; break;
@ -1242,7 +1242,7 @@ bool ValidateGetBufferParameterBase(ValidationContext *context,
{ {
context->handleError(Error( context->handleError(Error(
GL_INVALID_ENUM, GL_INVALID_ENUM,
"pname requires OpenGL ES 3.0, GL_OES_map_buffer or GL_EXT_map_buffer_range.")); "pname requires OpenGL ES 3.0, GL_OES_mapbuffer or GL_EXT_map_buffer_range."));
return false; return false;
} }
break; break;
@ -4366,7 +4366,7 @@ bool ValidateGetBufferPointervBase(Context *context,
{ {
context->handleError( context->handleError(
Error(GL_INVALID_OPERATION, Error(GL_INVALID_OPERATION,
"Context does not support OpenGL ES 3.0 or GL_OES_map_buffer is not enabled.")); "Context does not support OpenGL ES 3.0 or GL_OES_mapbuffer is not enabled."));
return false; return false;
} }

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@ -7,6 +7,8 @@
#include "test_utils/ANGLETest.h" #include "test_utils/ANGLETest.h"
#include "test_utils/gl_raii.h" #include "test_utils/gl_raii.h"
#include "random_utils.h"
#include <stdint.h> #include <stdint.h>
using namespace angle; using namespace angle;
@ -433,6 +435,54 @@ TEST_P(BufferDataTestES3, BufferResizing)
EXPECT_GL_NO_ERROR(); EXPECT_GL_NO_ERROR();
} }
// Verify OES_mapbuffer is present if EXT_map_buffer_range is.
TEST_P(BufferDataTest, ExtensionDependency)
{
if (extensionEnabled("GL_EXT_map_buffer_range"))
{
ASSERT_TRUE(extensionEnabled("GL_OES_mapbuffer"));
}
}
// Test mapping with the OES extension.
TEST_P(BufferDataTest, MapBufferOES)
{
if (!extensionEnabled("GL_EXT_map_buffer_range"))
{
// Needed for test validation.
return;
}
std::vector<uint8_t> data(1024);
FillVectorWithRandomUBytes(&data);
GLBuffer buffer;
glBindBuffer(GL_ARRAY_BUFFER, buffer.get());
glBufferData(GL_ARRAY_BUFFER, data.size(), nullptr, GL_STATIC_DRAW);
// Validate that other map flags don't work.
void *badMapPtr = glMapBufferOES(GL_ARRAY_BUFFER, GL_MAP_READ_BIT);
EXPECT_EQ(nullptr, badMapPtr);
EXPECT_GL_ERROR(GL_INVALID_ENUM);
// Map and write.
void *mapPtr = glMapBufferOES(GL_ARRAY_BUFFER, GL_WRITE_ONLY_OES);
ASSERT_NE(nullptr, mapPtr);
ASSERT_GL_NO_ERROR();
memcpy(mapPtr, data.data(), data.size());
glUnmapBufferOES(GL_ARRAY_BUFFER);
// Validate data with EXT_map_buffer_range
void *readMapPtr = glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, data.size(), GL_MAP_READ_BIT_EXT);
ASSERT_NE(nullptr, readMapPtr);
ASSERT_GL_NO_ERROR();
std::vector<uint8_t> actualData(data.size());
memcpy(actualData.data(), readMapPtr, data.size());
glUnmapBufferOES(GL_ARRAY_BUFFER);
EXPECT_EQ(data, actualData);
}
// Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against.
ANGLE_INSTANTIATE_TEST(BufferDataTest, ES2_D3D9(), ES2_D3D11(), ES2_OPENGL(), ES2_OPENGLES()); ANGLE_INSTANTIATE_TEST(BufferDataTest, ES2_D3D9(), ES2_D3D11(), ES2_OPENGL(), ES2_OPENGLES());
ANGLE_INSTANTIATE_TEST(BufferDataTestES3, ES3_D3D11(), ES3_OPENGL(), ES3_OPENGLES()); ANGLE_INSTANTIATE_TEST(BufferDataTestES3, ES3_D3D11(), ES3_OPENGL(), ES3_OPENGLES());

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@ -10,6 +10,9 @@
#include <vector> #include <vector>
#include "random_utils.h"
#include "test_utils/gl_raii.h"
using namespace angle; using namespace angle;
namespace namespace
@ -27,8 +30,28 @@ class SimpleOperationTest : public ANGLETest
setConfigBlueBits(8); setConfigBlueBits(8);
setConfigAlphaBits(8); setConfigAlphaBits(8);
} }
void verifyBuffer(const std::vector<uint8_t> &data, GLenum binding);
}; };
void SimpleOperationTest::verifyBuffer(const std::vector<uint8_t> &data, GLenum binding)
{
if (!extensionEnabled("GL_EXT_map_buffer_range"))
{
return;
}
uint8_t *mapPointer =
static_cast<uint8_t *>(glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 1024, GL_MAP_READ_BIT));
ASSERT_GL_NO_ERROR();
std::vector<uint8_t> readbackData(data.size());
memcpy(readbackData.data(), mapPointer, data.size());
glUnmapBufferOES(GL_ARRAY_BUFFER);
EXPECT_EQ(data, readbackData);
}
TEST_P(SimpleOperationTest, CompileVertexShader) TEST_P(SimpleOperationTest, CompileVertexShader)
{ {
const std::string source = SHADER_SOURCE const std::string source = SHADER_SOURCE
@ -154,46 +177,47 @@ TEST_P(SimpleOperationTest, LinkProgramWithAttributes)
TEST_P(SimpleOperationTest, BufferDataWithData) TEST_P(SimpleOperationTest, BufferDataWithData)
{ {
GLuint buffer; GLBuffer buffer;
glGenBuffers(1, &buffer); glBindBuffer(GL_ARRAY_BUFFER, buffer.get());
glBindBuffer(GL_ARRAY_BUFFER, buffer);
std::vector<uint8_t> data(1024); std::vector<uint8_t> data(1024);
FillVectorWithRandomUBytes(&data);
glBufferData(GL_ARRAY_BUFFER, data.size(), &data[0], GL_STATIC_DRAW); glBufferData(GL_ARRAY_BUFFER, data.size(), &data[0], GL_STATIC_DRAW);
glDeleteBuffers(1, &buffer); verifyBuffer(data, GL_ARRAY_BUFFER);
EXPECT_GL_NO_ERROR(); EXPECT_GL_NO_ERROR();
} }
TEST_P(SimpleOperationTest, BufferDataWithNoData) TEST_P(SimpleOperationTest, BufferDataWithNoData)
{ {
GLuint buffer; GLBuffer buffer;
glGenBuffers(1, &buffer); glBindBuffer(GL_ARRAY_BUFFER, buffer.get());
glBindBuffer(GL_ARRAY_BUFFER, buffer);
glBufferData(GL_ARRAY_BUFFER, 1024, nullptr, GL_STATIC_DRAW); glBufferData(GL_ARRAY_BUFFER, 1024, nullptr, GL_STATIC_DRAW);
glDeleteBuffers(1, &buffer);
EXPECT_GL_NO_ERROR(); EXPECT_GL_NO_ERROR();
} }
TEST_P(SimpleOperationTest, BufferSubData) TEST_P(SimpleOperationTest, BufferSubData)
{ {
GLuint buffer; GLBuffer buffer;
glGenBuffers(1, &buffer); glBindBuffer(GL_ARRAY_BUFFER, buffer.get());
glBindBuffer(GL_ARRAY_BUFFER, buffer);
constexpr size_t bufferSize = 1024;
std::vector<uint8_t> data(bufferSize);
FillVectorWithRandomUBytes(&data);
const size_t bufferSize = 1024;
glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW);
const size_t subDataCount = 16; constexpr size_t subDataCount = 16;
std::vector<uint8_t> data(bufferSize / subDataCount); constexpr size_t sliceSize = bufferSize / subDataCount;
for (size_t i = 0; i < subDataCount; i++) for (size_t i = 0; i < subDataCount; i++)
{ {
glBufferSubData(GL_ARRAY_BUFFER, data.size() * i, data.size(), &data[0]); size_t offset = i * sliceSize;
glBufferSubData(GL_ARRAY_BUFFER, offset, sliceSize, &data[offset]);
} }
glDeleteBuffers(1, &buffer); verifyBuffer(data, GL_ARRAY_BUFFER);
EXPECT_GL_NO_ERROR(); EXPECT_GL_NO_ERROR();
} }

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@ -40,6 +40,16 @@ class ANGLE_EXPORT RNG
std::default_random_engine mGenerator; std::default_random_engine mGenerator;
}; };
// Implemented htis way because of cross-module allocation issues.
inline void FillVectorWithRandomUBytes(std::vector<uint8_t> *data)
{
RNG rng;
for (size_t i = 0; i < data->size(); ++i)
{
(*data)[i] = static_cast<uint8_t>(rng.randomIntBetween(0, 255));
}
}
} // namespace angle } // namespace angle
#endif // UTIL_RANDOM_UTILS_H #endif // UTIL_RANDOM_UTILS_H