D3D9.dll is being loaded by ANGLE when using D3D11. This change
removes the D3D9 dependency.
- Delayload D3D9.dll using ldflags in BUILD.gn
- Replace Renderer11 usage of DebugAnnotator9 with DebugAnnotator11.
Using debug annotations with Visual Studio PIX tools now requires Windows 10.
- Refactor DebugAnnotator11 to QI ID3DUserDefinedAnnotation from the
renderer's ID3D11DeviceContext instead of making a 'null' device.
Bug: angleproject:3234
Change-Id: I10a2b537e07cda2094b08abf02b7876bbe5009f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1508643
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
This reverts commit f094bac949.
Reason for revert: Causes timeouts on Debug bots in the BufferDataTest.NULLData
Original change's description:
> Allow enabling trace annotations
>
> Tracing was never allowed to happen because getStatus always returned
> false. Also want to allow tracing for release builds for perf analysis.
>
> Bug: angleproject:3176
> Change-Id: I7aa94ed9fe3d7f67fe6dd10123c9badc7fb49d82
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1475248
> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
> Reviewed-by: Jamie Madill <jmadill@google.com>
TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@google.com,courtneygo@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3176
Change-Id: I91d28d15a092519551811a9a07c01987c9e028e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1505799
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
glmark2 is a an OpenGL ES 2.0 benchmark licensed under GPL v3.
See https://github.com/glmark2/glmark2
ANGLE can use glmark2 as a metric and guide for optimization. It will
add a number of useful performance tests. This CL adds the initial
build integration.
A follow-up CL will integrate glmark2 into our performance tests. Note
that glmark2 will not be shipped with Chrome or Android. It will only
be used on our test infrastructure.
Note that the data path solution is temporary. When integrated into
ANGLE we will make sure we CWD into the glmark2 directory before
running the benchmark.
Bug: angleproject:3139
Change-Id: I5c4f605221c255ab19abd10b321b5867ab459105
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1449984
Commit-Queue: Jamie Madill <jmadill@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tracing was never allowed to happen because getStatus always returned
false. Also want to allow tracing for release builds for perf analysis.
Bug: angleproject:3176
Change-Id: I7aa94ed9fe3d7f67fe6dd10123c9badc7fb49d82
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1475248
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@google.com>
Migrated pool allocator used by compiler to common.
Planning to use this for ANGLE custom command buffers so this some
refactoring in preparation for that work.
Added a unit test to check PoolAllocator functionality.
Bug: angleproject:2951
Reviewed-on: https://chromium-review.googlesource.com/c/1476953
Reviewed-by: Jamie Madill <jmadill@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
Change-Id: I0b4f3d55ea1799e35c9799c221f7129233f30b24
Reviewed-on: https://chromium-review.googlesource.com/c/1492972
This reverts commit 9417174961.
Reason for revert: crashes on Debug bots
Original change's description:
> Vulkan:Adding custom pool allocator
>
> Migrated pool allocator used by compiler to common.
>
> Planning to use this for ANGLE custom command buffers so this some
> refactoring in preparation for that work.
>
> Added a unit test to check PoolAllocator functionality.
>
> Bug: angleproject:2951
> Change-Id: I29618cfdb065b8a5fefd40719a35d27b1f6e99ef
> Reviewed-on: https://chromium-review.googlesource.com/c/1476953
> Reviewed-by: Jamie Madill <jmadill@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Tobin Ehlis <tobine@google.com>
TBR=ynovikov@chromium.org,jmadill@google.com,tobine@google.com,syoussefi@chromium.org
Change-Id: Id8c522bd1d94154e871211d975e801a55cc9c257
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2951, angleproject:3169
Reviewed-on: https://chromium-review.googlesource.com/c/1487977
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Migrated pool allocator used by compiler to common.
Planning to use this for ANGLE custom command buffers so this some
refactoring in preparation for that work.
Added a unit test to check PoolAllocator functionality.
Bug: angleproject:2951
Change-Id: I29618cfdb065b8a5fefd40719a35d27b1f6e99ef
Reviewed-on: https://chromium-review.googlesource.com/c/1476953
Reviewed-by: Jamie Madill <jmadill@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
This is a workaround for Windows 7 users sometimes not having the UCRT
required for the new versions of the MS HLSL compiler. It requires a
specific version of the Windows SDK with the old compiler DLL.
Bug: chromium:920704
Change-Id: Id9adb3b9d569272cbd69a8b4fc99dc160d837dbc
Reviewed-on: https://chromium-review.googlesource.com/c/1403254
Reviewed-by: Jamie Madill <jmadill@google.com>
Reviewed-by: Bruce Dawson <brucedawson@chromium.org>
Commit-Queue: Jamie Madill <jmadill@google.com>
This reverts commit 902ceed399.
Reason for revert:
Re-landing this since the Chromium build fix has landed:
https://bugs.chromium.org/p/chromium/issues/detail?id=933783#c29
Comment 29 by gbeaty@chromium.org, Today (13 minutes ago)
Tim, you should be able to re-land your change now.
Original change's description:
> Revert "Create Container ANGLE APK"
>
> This reverts commit e82c857d38.
>
> Reason for revert:
> This is breaking the ANGLE build in the Chromium build process:
>
> https://bugs.chromium.org/p/chromium/issues/detail?id=933783#c6
>
> Original change's description:
> > Create Container ANGLE APK
> >
> > The ANGLE APK needs to be reverted back to just being a container
> > for the ANGLE shared object libraries, since the rest of the APK
> > contents are in the Android source tree.
> >
> > Bug: angleproject:3154
> > Test: 'adb sync' the APK on to a device
> > Change-Id: Id245f1e3d269c71054d9759e8ba8be0532afe659
> > Reviewed-on: https://chromium-review.googlesource.com/c/1474341
> > Commit-Queue: Tim Van Patten <timvp@google.com>
> > Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
>
> TBR=ynovikov@chromium.org,jmadill@google.com,cnorthrop@google.com,courtneygo@google.com,timvp@google.com
>
> Change-Id: I71a739faa2052a707a06bce616ab43a621d5a4ff
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: angleproject:3154
> Reviewed-on: https://chromium-review.googlesource.com/c/1478333
> Reviewed-by: Tim Van Patten <timvp@google.com>
> Commit-Queue: Tim Van Patten <timvp@google.com>
TBR=ynovikov@chromium.org,jmadill@google.com,cnorthrop@google.com,courtneygo@google.com,timvp@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3154
Change-Id: If3a9abfb1c00aab3278437a233bef29d5febe5a5
Reviewed-on: https://chromium-review.googlesource.com/c/1480865
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
This reverts commit e82c857d38.
Reason for revert:
This is breaking the ANGLE build in the Chromium build process:
https://bugs.chromium.org/p/chromium/issues/detail?id=933783#c6
Original change's description:
> Create Container ANGLE APK
>
> The ANGLE APK needs to be reverted back to just being a container
> for the ANGLE shared object libraries, since the rest of the APK
> contents are in the Android source tree.
>
> Bug: angleproject:3154
> Test: 'adb sync' the APK on to a device
> Change-Id: Id245f1e3d269c71054d9759e8ba8be0532afe659
> Reviewed-on: https://chromium-review.googlesource.com/c/1474341
> Commit-Queue: Tim Van Patten <timvp@google.com>
> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
TBR=ynovikov@chromium.org,jmadill@google.com,cnorthrop@google.com,courtneygo@google.com,timvp@google.com
Change-Id: I71a739faa2052a707a06bce616ab43a621d5a4ff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3154
Reviewed-on: https://chromium-review.googlesource.com/c/1478333
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
The ANGLE APK needs to be reverted back to just being a container
for the ANGLE shared object libraries, since the rest of the APK
contents are in the Android source tree.
Bug: angleproject:3154
Test: 'adb sync' the APK on to a device
Change-Id: Id245f1e3d269c71054d9759e8ba8be0532afe659
Reviewed-on: https://chromium-review.googlesource.com/c/1474341
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan
renderer, as well as an implementation of OSWindow that renders
fullscreen for the test suite.
Disallow use of the vulkan loader from third_party as Fuchsia uses a fork
of the loader and has not sent those changes upstream yet.
Add a small wayland-inspired library libfuchsia-egl to provide a type
"struct fuchsia_egl_window" to use as EGLNativeWindowType. This type
combines a zx_handle_t to an image pipe channel and a surface size.
Image pipes can only be used once to create a VkSurfaceKHR. This means we
have to recreate the pipe in tests that call eglCreateWindowSurface more
than once with a single OSWindow, or the second call will fail. Add a
resetNativeWindow() method to accomplish this.
Reland disabling -Wextra-semi.
BUG=angleproject:2475
TEST=angle_end2end_tests on Fuchsia
Change-Id: Ie91715bcd760c6c04d4b8a02a91daa71e32ee30c
Reviewed-on: https://chromium-review.googlesource.com/c/1467603
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
This reverts commit 991d1cfb5e.
Reason for revert: Failing compile on the fuchsia bots on the ANGLE
auto-roller.
https://ci.chromium.org/p/chromium/builders/luci.chromium.try/fuchsia_x64/209198
In file included from ../../third_party/angle/util/fuchsia/ScenicWindow.cpp:10:
In file included from ../../third_party/angle/util/fuchsia/ScenicWindow.h:13:
In file included from gen/third_party/fuchsia-sdk/sdk/fidl/fuchsia/ui/policy/cpp/fidl.h:5:
In file included from ../../third_party/fuchsia-sdk/sdk/pkg/fidl_cpp/include/lib/fidl/cpp/internal/header.h:12:
../../third_party/fuchsia-sdk/sdk/pkg/fit/include/lib/fit/function.h:135:6: error: extra ';' after member function definition [-Werror,-Wextra-semi]
};
^
1 error generated.
Original change's description:
> Vulkan: Port renderer to Fuchsia
>
> Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan
> renderer, as well as an implementation of OSWindow that renders
> fullscreen for the test suite.
>
> Disallow use of the vulkan loader from third_party as Fuchsia uses a fork
> of the loader and has not sent those changes upstream yet.
>
> Add a small wayland-inspired library libfuchsia-egl to provide a type
> "struct fuchsia_egl_window" to use as EGLNativeWindowType. This type
> combines a zx_handle_t to an image pipe channel and a surface size.
>
> Image pipes can only be used once to create a VkSurfaceKHR. This means we
> have to recreate the pipe in tests that call eglCreateWindowSurface more
> than once with a single OSWindow, or the second call will fail. Add a
> resetNativeWindow() method to accomplish this.
>
> BUG=angleproject:2475
> TEST=angle_end2end_tests on Fuchsia
>
> Change-Id: I71a613a362dd1c8aada49a3c02ae461e064457bf
> Reviewed-on: https://chromium-review.googlesource.com/c/1446496
> Commit-Queue: Michael Spang <spang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=spang@chromium.org,geofflang@chromium.org,jmadill@chromium.org,syoussefi@chromium.org
Change-Id: I2d9abefa9db5363ba63a17c1773d0e147040d055
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2475
Reviewed-on: https://chromium-review.googlesource.com/c/1465761
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan
renderer, as well as an implementation of OSWindow that renders
fullscreen for the test suite.
Disallow use of the vulkan loader from third_party as Fuchsia uses a fork
of the loader and has not sent those changes upstream yet.
Add a small wayland-inspired library libfuchsia-egl to provide a type
"struct fuchsia_egl_window" to use as EGLNativeWindowType. This type
combines a zx_handle_t to an image pipe channel and a surface size.
Image pipes can only be used once to create a VkSurfaceKHR. This means we
have to recreate the pipe in tests that call eglCreateWindowSurface more
than once with a single OSWindow, or the second call will fail. Add a
resetNativeWindow() method to accomplish this.
BUG=angleproject:2475
TEST=angle_end2end_tests on Fuchsia
Change-Id: I71a613a362dd1c8aada49a3c02ae461e064457bf
Reviewed-on: https://chromium-review.googlesource.com/c/1446496
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Local testing did not turn up any crashes.
Bug: angleproject:2983
Change-Id: I5e87ed0768e5bc4454c1a896f96d09ddd92baf44
Reviewed-on: https://chromium-review.googlesource.com/c/1458656
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
We would accidentally propagate include directories to the test
main target. This would show up as compile errors of the form:
In file included from ../../third_party/angle/testing/gtest/include/gtest/gtest.h:10:
../../third_party/angle/third_party/googletest/src/googletest/include/gtest/gtest.h:303:22: error: no member named 'ImplicitlyConvertible' in namespace 'testing::internal'
!internal::ImplicitlyConvertible<T, AssertionResult>::value>::type*
~~~~~~~~~~^
This fixes the GN properties such that we no longer get the wrong
/testing/ and /third_party/googletest/ directories included. This
regressed when glslang was rolled.
Bug: angleproject:3088
Change-Id: I710f767cfe476454c10dacf2103b9203f1b5ee19
Reviewed-on: https://chromium-review.googlesource.com/c/1459596
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This will allow us to avoid loading the build file for
//third_party/vulkan-validation-layers on Fuchsia, since we don't want to
build the validation layers on that platform.
BUG=angleproject:2475
TEST=angle_end2end_tests on Fuchsia (with full series)
Change-Id: Ifeb67125f5fcebf2b30ae18b760667ba7c56e4d5
Reviewed-on: https://chromium-review.googlesource.com/c/1456479
Commit-Queue: Michael Spang <spang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
This will prevent users from accidentally making semicolon errors in
the future.
Bug: chromium:926235
Change-Id: I79a6fa376fb1ad8f0fcf1b65b1f572a035d1f4e9
Reviewed-on: https://chromium-review.googlesource.com/c/1446493
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
This retires the ANGLE BUILD.gn file for glslang. Also makes a few more
repos sync from Chromium's copy using build overrides. This should
speed up Chrome checkouts slightly.
Bug: angleproject:3088
Change-Id: I530f28d9b13469bbe6471a4c61e7353d599d81ec
Reviewed-on: https://chromium-review.googlesource.com/c/1422545
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This reverts commit 05459e06fd.
Reason for revert: Clusterfuzz bugs flagged this commit
Original change's description:
> Vulkan: Adding custom pool allocator
>
> Copied pool allocator used by compiler to common and hooking it up as
> custom allocator for CommandPools. Modified it to support reallocation.
>
> RendererVk now has a private poolAllocator and VkAllocationCallbacks
> struct. The allocation callbacks are initialized to static functions
> in RendererVk::initializeDevice() and then passed to CommandPool init()
> and destroy() functions.
>
> Using the pool allocator saves Command Pool/Buffer clean-up time which
> was showing us as a bottleneck is some cases.
>
> Bug: angleproject:2951
> Change-Id: I81aa8a7ec60397676fa722d6435029db27947ef4
> Reviewed-on: https://chromium-review.googlesource.com/c/1409867
> Commit-Queue: Tobin Ehlis <tobine@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=jmadill@chromium.org,tobine@google.com,ianelliott@google.com,syoussefi@chromium.org
Change-Id: I363a351667c4dddef79833061790da90de477e70
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2951
Reviewed-on: https://chromium-review.googlesource.com/c/1430679
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
Copied pool allocator used by compiler to common and hooking it up as
custom allocator for CommandPools. Modified it to support reallocation.
RendererVk now has a private poolAllocator and VkAllocationCallbacks
struct. The allocation callbacks are initialized to static functions
in RendererVk::initializeDevice() and then passed to CommandPool init()
and destroy() functions.
Using the pool allocator saves Command Pool/Buffer clean-up time which
was showing us as a bottleneck is some cases.
Bug: angleproject:2951
Change-Id: I81aa8a7ec60397676fa722d6435029db27947ef4
Reviewed-on: https://chromium-review.googlesource.com/c/1409867
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
This fixes a few style warnings:
* auto should not deduce to raw pointer type
* inlined virtual methods are not allowed
* non-trivial constructors and destructors should be explicit
* inlined non-trivial constructors should not be in-class
* missing override keywords
Bug: angleproject:3069
Change-Id: I3b3e55683691da3ebf6da06a5d3c729c71b6ee53
Reviewed-on: https://chromium-review.googlesource.com/c/1407640
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
This allows us to "globally" add and remove certain configs as long as
we use the new templates. This simplifies the logic of adding configs
for stuff like extra warnings and default include dirs. As well it
simplifies removing certain common unwanted configs.
Generally simplifies the logic in BUILD.gn. Will allow for easily
suppressing the clang-plugins config instead of using a global setting
in .gn. Then we can enable the additional warnings config-by-config.
Also fixes some warnings that turned up after we enabled the extra
warnings config in our tests. Also moves the dEQP tests main to be
consistent with the other test main files.
Bug: angleproject:3069
Change-Id: I5a8166cd0f5a7926822c171fcaf473fc86b3ffc1
Reviewed-on: https://chromium-review.googlesource.com/c/1409871
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
The compressed symbol support requires explicitly listing the
libraries, so add validation libraries.
Use list of ANGLE libraries to reduce duplication
Bug: angleproject:2981
Change-Id: Ia8feb58d2a2ee66299b00bbb1fd3a4d9094c0b68
Reviewed-on: https://chromium-review.googlesource.com/c/1394569
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Updates angle_util to see the loader includes even if the loader is not
enabled. This makes the GN check happy.
Bug: angleproject:3052
Change-Id: Ifd23070385beefede4358c7b4c1823dc87b5ded8
Reviewed-on: https://chromium-review.googlesource.com/c/1395809
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
From `gn help sources`:
As a special case, a file ending in ".def" will be treated as a Windows
module definition file. It will be appended to the link line with a
preceding "/DEF:" string.
This makes the code slightly shorter, and also gives ninja a chance of
re-running the link when the .def file changes since it now knows about
this file.
No intended behavior change.
Change-Id: I5fecb22752508880b726482f7c3da5a75180e446
Reviewed-on: https://chromium-review.googlesource.com/c/1396499
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Nico Weber <thakis@chromium.org>
WGLWindow lets us use a Windows driver's bindings instead of ANGLE.
This only works if the underlying driver supports OpenGL ES
compatibility.
Also adds the WGL headers, WGL XML, and a specialized WGL loader.
Because of a small driver issue with NVIDIA I added a retry for the WGL
Window initialization.
Bug: angleproject:2995
Change-Id: Ie5148ece470dd03df33015f4919ad1fa79a859ec
Reviewed-on: https://chromium-review.googlesource.com/c/1366021
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Fixes the Android/ChromeOS/Fuchsia builds by using consistent EGL
headers.
This CL adds a dynamic loader generator based on XML files. It also
refactors the entry point generation script to move the XML parsing
into a helper class.
Additionally this includes a new GLES 1.0 base header. The new
header allows for function pointer types and hiding prototypes.
All tests and samples now load ANGLE dynamically. In the future this
will be extended to load entry points from the driver directly when
possible. This will allow us to perform more accurate A/B testing.
The new build configuration leads to some tests having more warnings
applied. The CL includes fixes for the new warnings.
Bug: angleproject:2995
Change-Id: I5a8772f41a0f89570b3736b785f44b7de1539b57
Reviewed-on: https://chromium-review.googlesource.com/c/1392382
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This reverts commit 03923558a7.
Reason for revert: fails compilation on Android, ChromeOS and Fuchsia during roll https://chromium-review.googlesource.com/c/chromium/src/+/1392624
Original change's description:
> Load entry points dynamically in tests and samples.
>
> This CL adds a dynamic loader generator based on XML files. It also
> refactors the entry point generation script to move the XML parsing
> into a helper class.
>
> Additionally this includes a new GLES 1.0 base header. The new
> header allows for function pointer types and hiding prototypes.
>
> All tests and samples now load ANGLE dynamically. In the future this
> will be extended to load entry points from the driver directly when
> possible. This will allow us to perform more accurate A/B testing.
>
> The new build configuration leads to some tests having more warnings
> applied. The CL includes fixes for the new warnings.
>
> Bug: angleproject:2995
> Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05
> Reviewed-on: https://chromium-review.googlesource.com/c/1359516
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org
Change-Id: I902bec2d733c2b879be29c02ab52a0b7d4eaa077
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2995
Reviewed-on: https://chromium-review.googlesource.com/c/1392381
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
This CL adds a dynamic loader generator based on XML files. It also
refactors the entry point generation script to move the XML parsing
into a helper class.
Additionally this includes a new GLES 1.0 base header. The new
header allows for function pointer types and hiding prototypes.
All tests and samples now load ANGLE dynamically. In the future this
will be extended to load entry points from the driver directly when
possible. This will allow us to perform more accurate A/B testing.
The new build configuration leads to some tests having more warnings
applied. The CL includes fixes for the new warnings.
Bug: angleproject:2995
Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05
Reviewed-on: https://chromium-review.googlesource.com/c/1359516
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reintroduce commit ffda3e2985.
Android requires system libraries to include symbols to aid
debugging. This CL will compress and attach the symbols from the
unstripped .so and add it to the stripped .so that goes in the apk
when building a release build.
Fix https://crbug.com/916751 introduced by Compress symbol
support CL ffda3e2985.
Bug: angleproject:2981
Change-Id: I8d3ef8e9f0ed44bdd24290f6cd56ba674b79f98c
Reviewed-on: https://chromium-review.googlesource.com/c/1387344
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
This reverts commit ffda3e2985.
Reason for revert: https://crbug.com/916751
Original change's description:
> Compress symbols for libraries
>
> Android requires system libraries to include symbols to aid
> debugging. This CL will compress and attach the symbols from the
> unstripped .so and add it to the stripped .so that goes in the apk
> when building a release build.
>
> Bug: angleproject:2981
> Change-Id: I51c315627b9183e49b509c27df506bf99bf45f30
> Reviewed-on: https://chromium-review.googlesource.com/c/1376270
> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
TBR=ynovikov@chromium.org,jmadill@chromium.org,courtneygo@google.com
Change-Id: Ifda891fc5257aa9c9b522bf5a20fda10142e82ad
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2981
Reviewed-on: https://chromium-review.googlesource.com/c/1385347
Reviewed-by: CJ DiMeglio <lethalantidote@chromium.org>
Commit-Queue: CJ DiMeglio <lethalantidote@chromium.org>
Android requires system libraries to include symbols to aid
debugging. This CL will compress and attach the symbols from the
unstripped .so and add it to the stripped .so that goes in the apk
when building a release build.
Bug: angleproject:2981
Change-Id: I51c315627b9183e49b509c27df506bf99bf45f30
Reviewed-on: https://chromium-review.googlesource.com/c/1376270
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Re-land fixes build to ensure commit_id is built before libEGL.
libEGL was implicitly loading libGLESv2 on startup. This is bad
because on platforms like Linux and Mac we could sometimes use the
incorrect rpath. This in turn meant we needed workarounds like using
"_angle" extensions to our shared objects to get the correct loading
behaviour.
Fix this by loading libGLESv2 dynamically in libEGL. We build the
loader automatically from egl.xml. The loader itself is lazily
initialized on every EGL entry point call. This is necessary because
on Linux, etc, there is no equivalent to Windows' DLLMain.
We also use an EGL.h with different generation options so we have the
proper function pointer types. A README is included for instructions
on how to regenerate EGL.h.
The entry point generation script is refactored into a helper class
that is used in the loader generator. Also adds the libGLESv2 versions
of the EGL entry points in the DEF file on Windows. This allows them to
be imported properly in 32-bit configurations.
Also fixes up some errors in ANGLE's entry point definitions. Also
includes a clang-format disable rule for the Khronos headers.
This CL will help us to run ANGLE tests against native drivers.
Bug: angleproject:2871
Bug: chromium:915731
Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab
Reviewed-on: https://chromium-review.googlesource.com/c/1380511
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This fixes a few things:
* removes includes that weren't supposed to be present
* scopes some compiler code into white_box_perftests
* makes version.h/commit and angle_common id more visible
* roll zlib to a version that passes check
This should help prevent build problems from popping up in the
downstream Chromium build. We could also potentially look at
including gn check in our CQ recipe.
Bug: chromium:915429
Change-Id: I350f543e16de13c84eb2c43260f4966d47185114
Reviewed-on: https://chromium-review.googlesource.com/c/1380771
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This reverts commit dd815b623e.
Reason for revert: Broke https://luci-milo.appspot.com/p/chromium/builders/luci.chromium.ci/win-rel/8006
Original change's description:
> Load correct libGLESv2 on Linux and Mac.
>
> libEGL was implicitly loading libGLESv2 on startup. This is bad
> because on platforms like Linux and Mac we could sometimes use the
> incorrect rpath. This in turn meant we needed workarounds like using
> "_angle" extensions to our shared objects to get the correct loading
> behaviour.
>
> Fix this by loading libGLESv2 dynamically in libEGL. We build the
> loader automatically from egl.xml. The loader itself is lazily
> initialized on every EGL entry point call. This is necessary because
> on Linux, etc, there is no equivalent to Windows' DLLMain.
>
> We also use an EGL.h with different generation options so we have the
> proper function pointer types. A README is included for instructions
> on how to regenerate EGL.h.
>
> The entry point generation script is refactored into a helper class
> that is used in the loader generator. Also adds the libGLESv2 versions
> of the EGL entry points in the DEF file on Windows. This allows them to
> be imported properly in 32-bit configurations.
>
> Also fixes up some errors in ANGLE's entry point definitions. Also
> includes a clang-format disable rule for the Khronos headers.
>
> This CL will help us to run ANGLE tests against native drivers.
>
> Bug: angleproject:2871
> Change-Id: Id6ecf969308f17b1be4083538428c9c1a1836572
> Reviewed-on: https://chromium-review.googlesource.com/c/1370725
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@chromium.org
Change-Id: I921b3c45435ab4f05cbc2d1c1172b4185d6257b0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2871
Reviewed-on: https://chromium-review.googlesource.com/c/1378887
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
libEGL was implicitly loading libGLESv2 on startup. This is bad
because on platforms like Linux and Mac we could sometimes use the
incorrect rpath. This in turn meant we needed workarounds like using
"_angle" extensions to our shared objects to get the correct loading
behaviour.
Fix this by loading libGLESv2 dynamically in libEGL. We build the
loader automatically from egl.xml. The loader itself is lazily
initialized on every EGL entry point call. This is necessary because
on Linux, etc, there is no equivalent to Windows' DLLMain.
We also use an EGL.h with different generation options so we have the
proper function pointer types. A README is included for instructions
on how to regenerate EGL.h.
The entry point generation script is refactored into a helper class
that is used in the loader generator. Also adds the libGLESv2 versions
of the EGL entry points in the DEF file on Windows. This allows them to
be imported properly in 32-bit configurations.
Also fixes up some errors in ANGLE's entry point definitions. Also
includes a clang-format disable rule for the Khronos headers.
This CL will help us to run ANGLE tests against native drivers.
Bug: angleproject:2871
Change-Id: Id6ecf969308f17b1be4083538428c9c1a1836572
Reviewed-on: https://chromium-review.googlesource.com/c/1370725
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Update ANGLE Developer Options
Update ANGLE developer options to allow selecting the OpenGL driver
(default, ANGLE, native) for each app as well as forcing ANGLE for all
apps.
Bug: angleproject:2962
Test: Verify the default/ANGLE/native values are saved and applied and
used by the loader.
Change-Id: I6737b11bc061318cf8438c8161593ca70239590f
Reviewed-on: https://chromium-review.googlesource.com/c/1354101
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
This change moves the generation of Android APKs into a template
function so it can be called multiple times with different parameters.
The two packages generated only differ by package name and APK name,
but this lays the framework for easy future changes.
Bug: angleproject:3004
Change-Id: I6c27d379bfa5f5c2912bf04cb748983787e385ac
Reviewed-on: https://chromium-review.googlesource.com/c/1361381
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
This enables the linux path for GetSystemInfo on fuchsia. Tested
locally and fixes the build.
Bug: angleproject:2996
Change-Id: Icc8f282a66ff43ae9c74545a9dcee2d4af8a21e0
Reviewed-on: https://chromium-review.googlesource.com/c/1358632
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Windows ARM64 was first released at 10.0.16299 which contains d3dcompiler_47.dll under %systemroot%\system32, so no need to copy it from Windows SDK. For the same reason, it is also not included as part of redistribute package for Windows ARM64.
Bug: chromium:893460
Change-Id: I175ce831d800ec1f19c767fc172219f6b693fec3
Reviewed-on: https://chromium-review.googlesource.com/c/1357155
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
This version-2 API splits up and renames parts of the version-1 API.
Some initial unit tests were added.
The code is now built and tested on Linux, Windows, and Mac (in
addition to Android, which is where it's being used).
Memory leaks were fixed and some memory/list-management TODOs were
also dealt with (associated with an Android bug).
Some review items deferred. See: angleproject:2993
Bug: angleproject:2794
Bug: b/113346561
Change-Id: Iff307f9347fb05a733fe96b6774fb32d36e25590
Reviewed-on: https://chromium-review.googlesource.com/c/1291837
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
Even though we don't plan to be launchable, we need to include an
icon for plumbing reasons. For now I'm using a temporary
icon pulled from our Cubey sample. When we get something official
we can easily swap it in, and enhance it support multiple dpis.
Bug: angleproject:2991
Change-Id: I2873d74586543c617cfc13fe6582b0b4967cbb22
Reviewed-on: https://chromium-review.googlesource.com/c/1355505
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
This reverts commit fdbdb2b247.
Reason for revert:
I didn't mean to land this quite yet, since we are still working on the Android side of things. It seems doing CQ+2 merges it while I was trying for just a dry run while replying to Jamie's comments with updates (after checking with Boulder folks, I want CQ+1 next time).
Once the Android changes are ready, I'll work on getting this landed again.
Original change's description:
> Enhance ANGLE for Android Developer Options
>
> Update ANGLE Developer Options
>
> Update ANGLE developer options to allow selecting the OpenGL driver
> (default, ANGLE, native) for each app as well as forcing ANGLE for all
> apps.
>
> Bug: angleproject:2962
> Test: Verify the default/ANGLE/native values are saved and applied and
> used by the loader.
>
> Change-Id: I6041e7e49ca5cc65f90fc8ae6f1b084e4639d769
> Reviewed-on: https://chromium-review.googlesource.com/c/1330315
> Commit-Queue: Tim Van Patten <timvp@google.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@chromium.org,cnorthrop@google.com,tobine@google.com,courtneygo@google.com,ianelliott@google.com,timvp@google.com
Change-Id: If3a4e917973c56b858244a0ca7f1b164143524f5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2962
Reviewed-on: https://chromium-review.googlesource.com/c/1354099
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
Update ANGLE Developer Options
Update ANGLE developer options to allow selecting the OpenGL driver
(default, ANGLE, native) for each app as well as forcing ANGLE for all
apps.
Bug: angleproject:2962
Test: Verify the default/ANGLE/native values are saved and applied and
used by the loader.
Change-Id: I6041e7e49ca5cc65f90fc8ae6f1b084e4639d769
Reviewed-on: https://chromium-review.googlesource.com/c/1330315
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Update ScopedPerfEventHelper class to add systrace markers by default.
This change unifies ANGLE EVENT* macro system so that at the base level
in LoggingAnnotator class, systrace markers will be added by default.
Modify the base DebugLogger to use char* by default and move any
conversions to wchar_t to the Windows specializations where wchar is
used. This limits type conversions to only where they're needed.
This change also includes some new TRACE_EVENT() calls in the VK
backend which will result in systrace markers for those calls on the
Android platform.
The new build flag "angle_enable_trace" is added to enable the tracing
calls.
Bug: angleproject:2528
Change-Id: Icefc197d4407e1cd31338710e37865abae6a0b15
Reviewed-on: https://chromium-review.googlesource.com/c/1042785
Commit-Queue: Tobin Ehlis <tobine@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
The following features where missing in c2b576d9e:
- glGetIntegerv with GL_GPU_DISJOINT_EXT: this is currently impossible
to query in Vulkan, so 0 is always returned.
- glGetIntegerv with GL_TIMESTAMP_EXT: this is a way to query GPU
timestamp without performing flushes or waiting for the GPU to finish.
There is no direct correspondance in Vulkan; it's implemented by
making a small submission, with no dependency to other submissions, in
which there is only a timestamp query.
Bug: angleproject:2885
Change-Id: I2341bd610db9084c26b6421c6f8949950ffa4de8
Reviewed-on: https://chromium-review.googlesource.com/c/1299873
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
RendererVk now tries, as best as it can, to match the CPU and GPU timers
on init as well as every finish(). A clock-sync event is generated for
each such synchronization point.
RendererVk::traceGpuEvent() is a new function that, given a command
buffer, performs timestamp queries corresponding to GPU events. These
queries are read back when done, without incurring GPU bubbles, at which
point an event is generated with that timestamp.
Bug: angleproject:2908
Change-Id: I08d7d11ff9f8ad6c9f9a9899767c9cd746d0623e
Reviewed-on: https://chromium-review.googlesource.com/c/1296954
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
On Android the layers were adding a dependency on libvulkan. This
isn't necessary. We can move this dependency up the change to
libANGLE.
Bug: angleproject:2935
Change-Id: I63460c05ca99c5afb6e863af9d6142576aa910b9
Reviewed-on: https://chromium-review.googlesource.com/c/1301721
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
The original API is designated as version 0. The new API is
designated as version 1. A new function is provided for determing the
version of the API that can be used.
Bug: angleproject:2794
Change-Id: I8205b462522cbc34d31643ea14815e187497abed
Reviewed-on: https://chromium-review.googlesource.com/c/1278836
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
To minimize system impact, have feature configuration utility
live in it's own library.
Bug=angleproject:2418
Change-Id: Ic8e3862965e515ded7e1a6078a7b9f8b92878818
Reviewed-on: https://chromium-review.googlesource.com/c/1269822
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
To match behavior of ALOGV in Android system code, disable output
in release builds.
Bug=angleproject:2418
Change-Id: I657ec366249f9d5defe9b05fe298099c47389580
Reviewed-on: https://chromium-review.googlesource.com/c/1269819
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
The cache is initialized from the application's blob cache and is
occasionally written back to it for disk storage.
Bug: angleproject:2516
Change-Id: I4cba4b00a7b9641c2983ef07159bc62cd10a5519
Reviewed-on: https://chromium-review.googlesource.com/1241373
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Provide rules as an asset to the ANGLE apk.
Rules determine the conditions when ANGLE will be used by
Android applications.
Bug=angleproject:2418
Change-Id: I3b8f0c51dc12e039e8c67acbace249abd15ae961
Reviewed-on: https://chromium-review.googlesource.com/1211764
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
This version of the code #ifdef's out the JSON-parsing code (which
dependency was not yet found). Instead, 2 in-code rules are created
and used (default and run Maps).
Bug: angleproject:2794
Change-Id: I9d8c00459d5e674035f4073ccb839fac8d4d7aa5
Reviewed-on: https://chromium-review.googlesource.com/1200375
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Adjust source paths so we don't need to use rebase_path() on all of them.
BUG=angleproject:1569
Change-Id: I687dbb9378b1f054eb5664320c662fe4c882a82f
Reviewed-on: https://chromium-review.googlesource.com/1194619
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Rename and reformat all gyp files. They were previously converted to
gn but not renamed to preserve continuity in git. This rename completes
the removal of all traces of gyp.
BUG=angleproject:1569
Change-Id: I50123105d8881583184ffc564bed65d9fbe4d41c
Reviewed-on: https://chromium-review.googlesource.com/1187885
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Remove the gyp build. The .gypi files were not renamed so that diff and
rebase would work on this change. They will be renamed in a separate
change.
BUG=angleproject:1569
Change-Id: If8a217027633293664b820104f91a4ca5889b24e
Reviewed-on: https://chromium-review.googlesource.com/1187380
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
This is for reproducible build of angle related libraries.
Bug: 828669
Change-Id: I807c8fb01b976f6e7a71477ee934b9e0b0cdc684
Reviewed-on: https://chromium-review.googlesource.com/1164814
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Android build system wants to see pre-built components
like this with naming that indicates what it is.
Bug: angleproject:2702
Change-Id: I84acee78a6ceef5b04c87436c68d41510f6e66c7
Reviewed-on: https://chromium-review.googlesource.com/1155004
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
libnativewindow doesn't have all the functions angle_util requires,
namely: AConfiguration_*, AInputEvent_*, AInputQueue_*, ALooper_*.
It should be safe to always use libandroid, since angle_util is only
used by tests, thus it won't interfere with AngleLibraries.apk
Bug: angleproject:2418
Change-Id: I8343924629205bfb5d65dafe34db8e2baa987bae
Reviewed-on: https://chromium-review.googlesource.com/1108747
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Separated the Vulkan Validation Layers, Loader, Tools and Headers into
separate dirs to map to the new separate repo structure.
Bug: angleproject:2558
Change-Id: I422038f7dd7efe8c5b7a49dc5074de5caf40edfa
Reviewed-on: https://chromium-review.googlesource.com/1071880
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
After [1], a manual dependency on exe_and_shlib_deps is no longer necessary
since it's automatically added. This CL removes all remaining manual references
to exe_and_shlib_deps.
[1] d7ed1f0a9c
BUG=chromium:845700
Change-Id: I66bcead6586050bf952c4aa1f4d3f726c88d2277
Reviewed-on: https://chromium-review.googlesource.com/1091231
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
To avoid references to libEGL.so do not link with libandroid,
use libnativewindow instead. libnativewindow is available in
android-26 and newer.
The appropriate library will be selected based on the ndk level
configured. If ndk revision is 26 or higher, we'll link to
libnativewindow otherwise use libandroid.
The ANGLE apk needs to use 26 or higher.
Bug: angleproject:2418
Change-Id: I96509e5d645d132a34734558cd0566f1812b615b
Reviewed-on: https://chromium-review.googlesource.com/1066821
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Android Studio debugger needs the build-id to be able to
match up symbols with stripped libraries.
Bug: angleproject:2566
Change-Id: Ied6afd09c9ec0d379a16b4a08b56b827af11ca0d
Reviewed-on: https://chromium-review.googlesource.com/1064554
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
The GN was including both libGLESv2.def and _autogen. This fixes the
GN to only include _autogen, and removes the .def include from the
static build target.
Bug: angleproject:2476
Change-Id: I2e856e3bbe875bdadd1add4517cef60a11227047
Reviewed-on: https://chromium-review.googlesource.com/1057451
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Virtual functions are removed from TSymbol, so the warning for
non-virtual destructor found in a class with virtual functions can be
enabled.
BUG=angleproject:2417
TEST=angle_unittests
Change-Id: Icd0ea2c77ce826739fbe954137f8ee78e6ef5386
Reviewed-on: https://chromium-review.googlesource.com/1051830
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Vulkan intenal shaders are stored in a ShaderLibrary, and this is
owned by the RendererVk. This way the shaders are reused between all
the different Contexts. They are initialized lazily to keep init time
low. They also have an associated Serial (called a ProgramSerial) so
they can be identified in a PipelineDesc (used by the Pipeline cache).
We use a python script to build and invoke the glslang validator, that
also produces SPIR-V binary code snippets. These snippets are gathered
into an auto-generated file that is exposed via an auto-generated
header file. The InternalShaderID enum class gives access to the
internal shaders that are shared through the Vulkan back-end.
This also adds simple clear shaders to be used in masked color clears.
The patch doesn't add any functionality but it is split off from the
color clear functionality to keep the code size down.
Bug: angleproject:2339
Bug: angleproject:2455
Change-Id: Ie83043eda217c9f013817b198c92a3b7ba0878b4
Reviewed-on: https://chromium-review.googlesource.com/1031372
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Package up libraries into Android APK.
Libraries must be uncompressed for them to be mmapped properly.
Bug: angleproject:2418
Change-Id: I27817d7a6c5dcd93ca7790c55042c6548f84906f
Reviewed-on: https://chromium-review.googlesource.com/1013057
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
We want to be able to build without validation layers to
make it easier to use in other environments (e.g. Android)
When angle_enable_vulkan is true and
angle_enable_vulkan_validation_layers is true, build the
Vulkan validation layers.
Bug: angleproject:2489
Change-Id: I266ad8f757c5992021f249217f2be58f0148fcbf
Reviewed-on: https://chromium-review.googlesource.com/1005558
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
We were missing a "no chromium code" config in the mock ICD.
This was causing a build error, but the build error was mostly
invisible because the mock ICD wasn't being built by default.
Fix this by including it in the angle_vulkan target.
Bug: angleproject:2482
Change-Id: I417d3fbf6a4acd93c06bab61967409730c2ea4ed
Reviewed-on: https://chromium-review.googlesource.com/1012497
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
No longer have issues with unneeded internal declarations
now that Tokenizer.cpp has been updated so re-enable
compiler warning to catch future issues.
BUG:angleproject:2451
Test: build
Change-Id: I30daadc8c7374bcae753a7e69cb9a72855a1f548
Reviewed-on: https://chromium-review.googlesource.com/1007965
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
In order to work with tools which intercept EGL and GLES calls.
BUG=angleproject:2343
Change-Id: I63aec7a56648dc4b3e7f4aff7f7d1608709ba118
Reviewed-on: https://chromium-review.googlesource.com/920652
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Also add a build argument to build it as a shared library.
BUG=angleproject:2343
Change-Id: Ia590632b94d71b10d3ee64974fa4f5b4f00c3a70
Reviewed-on: https://chromium-review.googlesource.com/954403
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
This should also fix the VS project generation. Thanks to Jeff Gilbert
from Mozilla for sharing a list of missing files.
Bug: angleproject:2360
Change-Id: Ideab28a0169cd7aabb6a7bd3aac3a5832443f023
Reviewed-on: https://chromium-review.googlesource.com/922874
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Also teach MSVC that ANGLE_CRASH() can't return.
Also fix instances of the warning in build configurations where
UNREACHABLE() can return (e.g. release without dcheck_always_on
or debug).
If the UNREACHABLE()s are truly unreachable, this change has
no behavior change.
Bug: chromium:810767
Change-Id: I68f3587cf3e268c3ef634dce7ae3d70399859d0f
Reviewed-on: https://chromium-review.googlesource.com/914842
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nico Weber <thakis@chromium.org>
Commit-Queue: Nico Weber <thakis@chromium.org>
This is to fix error messages when running GLES1 samples (and probably
other apps) from different directories than the same one as where
libGLESv1_CM.dylib is located.
BUG=angleproject:2306
Change-Id: I24ab33eb1bc805c1e64efab9a0acbfcf10480d94
Reviewed-on: https://chromium-review.googlesource.com/920926
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Lingfeng Yang <lfy@google.com>
This makes the BUILD.gn source lists a lot simpler, since they no
longer need to use a special path variable, but instead can use the
correct relative paths.
This will lead to further simplifications so we can hopefully upstream
the Vulkan tools BUILD.gn files.
Second part updates the build files and removes the old repositories.
Bug: angleproject:2339
Change-Id: I37f5b42a0854ca49448ecbbb32c19c24df57f452
Reviewed-on: https://chromium-review.googlesource.com/905894
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This moves the SPIRV-Tools and glslang and Validation layers build
files into the root of the dep folder.
Requires an upstream Chrome change to allow for a different path
to execute scrips in GN.
Also removes the vulkan_support subdirectory.
Bug: angleproject:2339
Change-Id: I457b5b05547c092a1e7fef6dd0aaadd8068e2143
Reviewed-on: https://chromium-review.googlesource.com/900096
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
This micro-benchmark can be used to measure the performance impact
of changing the Pipeline cache. For instance, we can check if changing
the size of the hash key affects performance significantly.
Also updates the build files so angle_perftests can see vulkan.h, and
makes the Vulkan headers an explicit source set.
This test currently shows that a lot of time is spent in PMurmurHash,
with some time also spent in memcmp.
Bug: angleproject:2163
Change-Id: Ie8bb3e31d58590f373d28cbbb59f7e372b80cc29
Reviewed-on: https://chromium-review.googlesource.com/884882
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
After https://chromium-review.googlesource.com/887944
"angle_common" depends on "log" on Android.
Failed to link angle_shader_translator during ANGLE roll.
BUG=angleproject:1660
Change-Id: I9b0730901bdcf9cab64311994d65a577a1358eeb
Reviewed-on: https://chromium-review.googlesource.com/890603
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
* Create a new libGLESv1_CM target.
* Merge all autogenerated extension entry points into one file.
* Allow creation of ES1 contexts.
BUG=angleproject:2306
Change-Id: I446258363a96a3c37d657089dd7c1cff0fa3cf78
Reviewed-on: https://chromium-review.googlesource.com/865718
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Port the angle_link_glx setting of the gyp build to the standalone gn build.
When set to true, libGL will be linked into libANGLE, instead of dlopen-ed.
This is useful when using apitrace.
BUG=angleproject:1569
Change-Id: I16a91504960169efdcde3b2c50b944de148d9ba6
Reviewed-on: https://chromium-review.googlesource.com/821691
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
This should fix undefined function call sanitizer warnings.
Re-land fixes the build and uses proper export annotation. Also fixes
the missing source includes in BUILD.gn for libANGLE so future
changes to Platform.h (and other includes) will get picked up by the
dependency analyzer step.
BUG=chromium:778918
Change-Id: I92cc8a43bbbdc70de50a67f73b223d8f903cd6cd
Reviewed-on: https://chromium-review.googlesource.com/767111
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Antoine Labour <piman@chromium.org>
Previously were enabled only on x86_64.
Also change from using target_cpu to current_cpu, as the doc recommends.
BUG=angleproject:1814
Change-Id: Ia7e8e930c76aab5cfb47b75e0ec78902ab313237
Reviewed-on: https://chromium-review.googlesource.com/737438
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
This implements a NULL driver in OpenGL by stubbing out most of the
GL functions in FunctionsGL except a few static "Gets" that are needed
for initialization with Chromium and the tests. It is intended to be
used for performance testing ONLY and will not have correct behaviour.
It also adds a define to enable conditionally excluding the null entry
points for implementations that wish to save on a bit of binary size.
Also fixes some of the typedefs in functionsgl_typesdefs.h that were
turned up after implementing the direct assignment from NULL stub
entry point, generated from gl.xml, to the function pointer with type
defined from functionsgl_typedefs.h.
BUG=angleproject:2188
Change-Id: Ifa1e4739cb471ab6b52a4bf24c16d9eb4b334ac5
Reviewed-on: https://chromium-review.googlesource.com/727530
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
The current build configuration causes AFL based fuzzers to be built
with incorrect options.
Bug: 770970
Change-Id: I712dd72a0f680df538e98622032cb13f39ed8c63
Reviewed-on: https://chromium-review.googlesource.com/707933
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This should do the same things as the stand-alone gyp build, but with gn.
You should switch to gn as gyp support will go away.
You need a recent enough version of gn. If yours is too old try this one:
./buildtools/linux64/gn
If "gclient sync" or anything fails with an ImportError on gyp stuff,
try running it with the following PYTHONPATH in the environment:
PYTHONPATH=tools/gyp/pylib
BUG=angleproject:1569
Change-Id: I56d19bec2d8b649a7bd65062c656cbfc69ea3dd8
Reviewed-on: https://chromium-review.googlesource.com/642588
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
This is useful for building the sample within Chromium rather than
in ANGLE's standalone build, which has other requirements like a
full Visual Studio installation.
BUG=angleproject:2095
Change-Id: I785d87ecb5166d8f640a5c8a5f321c3209017cc5
Reviewed-on: https://chromium-review.googlesource.com/553399
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This merges the mrucache and numerics into one folder, to prevent
having to make two identical versions of logging.
BUG=angleproject:2044
Change-Id: Iba6dab05b21eb9ba0de44f27a90579c590a9a7fd
Reviewed-on: https://chromium-review.googlesource.com/522870
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This library comes from Chromium's base, and is useful for many use
cases in ANGLE. It can replace the custom MRU code we use in the
RenderStateCache. It will also be useful for implementing a program
binary cache.
BUG=angleproject:2044
Change-Id: Iba166fe380d7ed4e3123428b0227b9d299f756d1
Reviewed-on: https://chromium-review.googlesource.com/516384
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Our test sets (e.g. angle_perftests) were not having the config
applied.
BUG=angleproject:747
Change-Id: Idd3a2cba214d38a923c1936787f9dec4bd016326
Reviewed-on: https://chromium-review.googlesource.com/487730
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Refactor display and surface classes into Win32 and Linux parts and
add Linux parts to gn and gyp builds.
BUG=angleproject:1668
Change-Id: I2a7d29c35f4f42fa0035bd97938d3770f3627672
Reviewed-on: https://chromium-review.googlesource.com/412426
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Adds a new custom bitset template to handle packing as many bits as
possible into a single variable. Intelligently select the right class
depending on platform features and bit sizes.
For now, always use a packed 64-bit set on 64-bit, instead of using
a 32-bit set for smaller bitsets.
BUG=angleproject:1814
Change-Id: I3ffef815c15515555833f6fc9302d8a4eee5423b
Reviewed-on: https://chromium-review.googlesource.com/471827
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This is the third stage of 05356e35d3
and is necessary for projects putting use_libpci in the gn args, like
headless Chrome.
BUG=angleproject:1874
Change-Id: I03a010ababf08f992f0fb26ff87ddc48afd5a237
Reviewed-on: https://chromium-review.googlesource.com/457277
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
We want to move the definition of use_libpci from gpu/config to ANGLE.
To avoid breaking compilation we should do it in three steps:
- Make ANGLE not redefine use_libpci
- Remove definition of use_libpci from Chrome
- Make ANGLE define use_libpci unconditionnaly
This commit is the first step.
BUG=angleproject:1874
Change-Id: I08d0996ca536c51e1617f656171d696f05605725
Reviewed-on: https://chromium-review.googlesource.com/450037
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Also adds a test that prints the gathered information for manual
checking and to help know what the system is when looking at the logs.
BUG=angleproject:1874
Change-Id: Icb0cc390c9808fd8db0f966d667b94dde4b94e62
Reviewed-on: https://chromium-review.googlesource.com/443845
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
The Vulkan GLSL translator back-end will handle validating and
translating our WebGL/ESSL shaders into Vulkan-specific GLSL.
glslang (the Vulkan one) accepts both GLSL and GLSL ES shaders
as inputs, and both the desktop and ESSL back-ends give
incompleteness warnings when used. For now, use the desktop GL
450 as a target for Vulkan GLSL.
The Vulkan-specific changes are currently only to add locations
to every vertex input and fragment output.
BUG=angleproject:1575
Change-Id: I7c3f32f522e9d18e5f8618eb7927336bf4fbdcf2
Reviewed-on: https://chromium-review.googlesource.com/412266
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Since common is shared through all ANGLE code (libANGLE/tests/samples)
this is the most general place for these utils, and will give libANGLE
access to them. We'll need them to get the current executable dir for
loading the Vulkan layers.
This also means we'll need to fix the global static variable use when
we have the ability.
BUG=angleproject:1319
BUG=chromium:677841
Change-Id: I7af61920635135b28a2f02f4a8d019ee88c9dd28
Reviewed-on: https://chromium-review.googlesource.com/425440
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
angle_end2end_tests included tests that used both the entry points
from our shared libraries as well as calling libANGLE classes like
gl::Context directly. Split these into a new test executable.
This also removes the libANGLE code from all the end2end tests.
It's necessary to add static versions of libEGL and libGLESv2 so
that we call safely call methods in libANGLE an the entry points
from the same target.
BUG=angleproject:1660
Change-Id: I6d82021b9300231ddb5fee435e5d77728f8f1292
Reviewed-on: https://chromium-review.googlesource.com/419175
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This CL moves the varying packing from the D3D layer up to Program.
This is necessary for WebGL validation, and gives us consistency
for the various back-ends. There may be some additional cleanup work
on the VaryingPacking class, because it does some work that is D3D-
specific.
WebGL requires strict varying packing. Instead of allowing success
unconditionally, it's an explicit error to succeed to pack a set of
varyings that the sample algorithm would fail to pack.
Introduce a new packing mode option to the varying packing class to
handle this different packing style, while keeping our old more
relaxed packing method for ES code.
BUG=angleproject:1675
Change-Id: I674ae685ba573cc2ad7d9dfb7441efa8cb2d55fc
Reviewed-on: https://chromium-review.googlesource.com/423254
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
libEGL should use libGLESv2 for EGL implementation,
to prevent libANGLE global variables being duplicated.
BUG=angleproject:1660
Change-Id: I84c1e22fcce8f4a21acfb1fcde0c84ebd77204f8
Reviewed-on: https://chromium-review.googlesource.com/422574
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
This integrates the build files for the loader SDK, and tests the
compilation by calling InitInstance. There's no current way to
test the runtime behaviour since there's no way for the tests to
initialize the Vulkan back-end, that will come in the next CL.
BUG=angleproject:1319
Change-Id: Ia8bf96ca068eaf40744c9753b59ffaaa5ada8a73
Reviewed-on: https://chromium-review.googlesource.com/367519
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
This code doesn't actually call any D3D runtime methods, so it can be
included in our cross platform unit tests. Just include the varying
packing code for now.
BUG=angleproject:1296
BUG=angleproject:1638
Change-Id: I5c0ccccb00e1c13ca98448256be048f7cd0968ce
Reviewed-on: https://chromium-review.googlesource.com/417116
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reland with a Windows build fix.
We want to move the Chromium initialization of the ANGLE platform from
being Windows-specific to being EGL-specific. Because the mechanisms by
which the ANGLE library is loaded are OS-specific, it is inconvenient to
use dlsym and friends to get the ANGLEPlatform entry points. Instead
we expose the through eglGetProcAddress which is readily available in the
EGL-specific part of Chromium.
BUG=angleproject:1621
Change-Id: I022a39493756a3b5d1ed626fd05e74af3f043211
Reviewed-on: https://chromium-review.googlesource.com/410066
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
GYP related files went in gypfiles/, and the gni went in gni/ this
changes frees up the build/ directory name for Chromium's build/
directory.
BUG=angleproject:1569
Change-Id: I76fe343d569239c2732ba87986fcf7debc21d417
Reviewed-on: https://chromium-review.googlesource.com/403029
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
- Use full header paths in includes
- Use ASSERT instead of assert
- Use angle::NonCopyable instead of PP_DISALLOW_COPY_AND_ASSIGN
- Use range-for in a couple places
- Remove pp_utils.h
BUG=angleproject:1522
Change-Id: If107fef89e8465bca65cf664926d1051c5d1e232
Reviewed-on: https://chromium-review.googlesource.com/387212
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
It contains defines that need to be consistent between the header and
the implementation.
BUG=angleproject:1522
BUG=chromium:647807
Change-Id: Ica144c455b7366bd9939a07b171edffe5af8bf35
Reviewed-on: https://chromium-review.googlesource.com/386945
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
When we want to use GN standalone, the fuzzer_test template won't exist.
Instead make the fuzzer a source set that is used by a target in Chrome.
BUG=angleproject:1522
Change-Id: I347e633448d508eb124d0861b0fb28315923016c
Reviewed-on: https://chromium-review.googlesource.com/386636
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
So that there will be one instance of static thread synchronization variables
in AndroidWindow.
Previously there was one instance in lib_angle_deqp_gles2_tests__library
and one in libangle_deqp_libgles2, resulting in AndroidWindow::initialize
waiting forever.
Also make the change in GYP build to fix standalone build,
and fix rpath issues on Mac.
BUG=angleproject:1471
TEST=end2end and deqp tests on standalone Win10 and end2end on GN Mac 10.11
Change-Id: I731578459400bb47d269df129aabed9b67b555e6
Reviewed-on: https://chromium-review.googlesource.com/376202
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
So that there will be one instance of static thread synchronization variables
in AndroidWindow.
Previously there was one instance in lib_angle_deqp_gles2_tests__library
and one in libangle_deqp_libgles2, resulting in AndroidWindow::initialize
waiting forever.
BUG=angleproject:1471
Change-Id: Ia529c91e34960eb352730c1bb89a91ce6336c8a0
Reviewed-on: https://chromium-review.googlesource.com/368983
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Some warnings were enabled only in standalone builds. Enabling them in
the GN config will prevent standalone build breakage and also make
some potentially harmful warnings more visible to non-Windows devs.
BUG=angleproject:1449
Change-Id: I11fe9bac957864d37af37b3860a22fcbd91946ac
Reviewed-on: https://chromium-review.googlesource.com/360961
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Since the newer driver versions are required for WebGL 2 conformance,
we need a solution that can detect a driver version to know if we
should apply the workaround.
Use a modified copy of Chrome's Windows GPU driver detection code.
In the future we should extend this to a full module when we port
the command buffer workarounds.
BUG=angleproject:1452
Change-Id: I783d5726454671cc22585a2bf990c071d539aa9f
Reviewed-on: https://chromium-review.googlesource.com/361962
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Using "no_chromium_code" is a bit less strict, but ANGLE should be
able to handle slightly stricter warnings.
Re-land with fix for Clang build.
BUG=angleproject:1449
Change-Id: I8988287d630a6258f2f9ee90e7bfef5f2d5799cd
Reviewed-on: https://chromium-review.googlesource.com/361331
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Using "no_chromium_code" is a bit less strict, but ANGLE should be
able to handle slightly stricter warnings.
BUG=angleproject:1449
Change-Id: Ifaf77201085dd70cf5ff628b1aa02de55c5e96ba
Reviewed-on: https://chromium-review.googlesource.com/360940
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
The :angle-image_util target was a source_set rather than a
static_library(), causing us to link in loadimage.cpp, which
pulled in mathutils.cpp, which contains a static initializer.
Switching :angle_image_util to a static library (which is what GYP
does) solved the problem.
R=rsesek@chromium.org, cwallez@chromium.org
BUG=628052
Change-Id: I63387b3fc9d799c92f7c1b49a1c7c7435e70a951
Reviewed-on: https://chromium-review.googlesource.com/360228
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Robert Sesek <rsesek@chromium.org>
Reviewed-by: Dirk Pranke <dpranke@chromium.org>
Just checking use_ozone fails when building an ozone platform which
doesn't have gbm, e.g. chromecast.
BUG=angleproject:1439
CQ_INCLUDE_TRYBOTS=tryserver.chromium.linux:linux_chromium_gn_chromeos_rel;tryserver.chromium.android:android_compile_dbg
Change-Id: Idec14441ce30dd872b3bfddfe844abfeb910cc02
Reviewed-on: https://chromium-review.googlesource.com/358860
Reviewed-by: Luke Halliwell <halliwell@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Allows for chromium to make use of some of the functionality.
BUG=612205
Change-Id: Ib4435ca44775a3a554b0fb3bd384bd4d31d7952d
Reviewed-on: https://chromium-review.googlesource.com/351753
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
This is more accurate, and doesn't break platforms with no pkgconfig,
e.g. Android.
BUG=angleproject:1297
CQ_INCLUDE_TRYBOTS=tryserver.chromium.linux:linux_chromium_gn_chromeos_rel;tryserver.chromium.android:android_compile_dbg
Change-Id: Iafbd66a5e81467d2a5431c3bb1ddd26a837888e7
Reviewed-on: https://chromium-review.googlesource.com/356481
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Just the bare minimum implementation for end2end tests to run.
BUG=angleproject:1362
TEST=angle_end2end_tests on Nexus 5X
Change-Id: I92293e0f8bdc2ffaa5d4661927750d7cb3d931e6
Reviewed-on: https://chromium-review.googlesource.com/349353
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
This replaces are "IsUnsignedXXXSafe" family of methods.
Also add overflow checks to unpack block sizes.
BUG=angleproject:1397
Change-Id: Ib47be149b0486c70f795b0d0f8899441faac9340
Reviewed-on: https://chromium-review.googlesource.com/348062
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This will mainly affect the Chromium bots.
BUG=angleproject:790
Change-Id: I0c4318e83eedba851f15b3b139551cdb6a2fde12
Reviewed-on: https://chromium-review.googlesource.com/346103
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Currently enabled for Windows by default.
BUG=angleproject:1319
Change-Id: I87921c579bee466465fb1e3f629bb3a40fdff659
Reviewed-on: https://chromium-review.googlesource.com/328730
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This should ensure that d3dcompiler_47.dll is saved into an isolate in
chromium, as it's used at runtime.
BUG=611235
Change-Id: I64801f00bf90f2be68c7a691724609bbf4d28dfa
Reviewed-on: https://chromium-review.googlesource.com/344351
Tryjob-Request: John Bauman <jbauman@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: John Bauman <jbauman@chromium.org>
Reviewed-by: Dirk Pranke <dpranke@chromium.org>
Some GPU driver bug workarounds should be active only for specific
driver version ranges. This adds NVIDIA Linux driver detection using
the XNVCtrl X11 extension.
BUG=590870
Change-Id: I8cbf692a0c8a6da7473169f29d720bdc2d07663d
Reviewed-on: https://chromium-review.googlesource.com/329637
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
They are no longer needed by Chromium.
BUG=522967
Change-Id: I187eed52378a58f3ea24c3e21082c6a93e56da7f
Reviewed-on: https://chromium-review.googlesource.com/325330
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This error was introduced in 82b5ab606f
where the translator's essl and glsl sources are compiled in both
the translator and translator_lib targets. As translator depends on
translator_lib this caused symbols to be defined multiple times.
BUG=angleproject:1250
Change-Id: I50bab7112d1460e14710f50250fa2417b2163236
Reviewed-on: https://chromium-review.googlesource.com/321770
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
Reland with a link fix for Clang on Windows
In order to implement the --use-gl=angle Chrome flag on Linux, we need
to have the ANGLE .so directly in the build directory however GYP
places shared_libraries under lib/ on Linux. On the contrary loadable_modules
cannot be linked against so we need to keep the shared_library targets.
This commit adds _ANGLE versions of the libEGL and libGLESv2 targets as
loadable module that depend on their respective shared library.
BUG=522967
Change-Id: Iad968ab786b94b6041c279921de99633d23b48a7
Reviewed-on: https://chromium-review.googlesource.com/318470
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
This is Windows-only for now, but will be expanded to Linux. Also do
a bit of refactoring in our deqp.gypi file.
BUG=angleproject:1272
Change-Id: I526a99fe3b91a2d9e8901c7e033a4916a06780be
Reviewed-on: https://chromium-review.googlesource.com/320800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
In WinRT we only use the HLSL code, so the GLSL/ESSL output code
is not necessary and is only adding to our binary size.
BUG=angleproject:1250
Change-Id: I9363ca3981bde50a230f8353c1bcc09f6ea209cb
Reviewed-on: https://chromium-review.googlesource.com/317358
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tryjob-Request: Austin Kinross <aukinros@microsoft.com>
Tested-by: Austin Kinross <aukinros@microsoft.com>
The root_build_dir variable yields the root of the build tree.
But when the component is being built under a non-default
toolchain, its output files are delivered to a toolchain
subdirectory instead. The copy_compiler_dll rule should put its
output next to where libANGLE and things built using it will go,
which is root_out_dir. This fixes cases where the angle GN
component is instantiated under more than one toolchain, which
heretofore would produce multiple Ninja rules for the same target
file $root_build_dir/d3dcompiler_47.dll and thus get complaints
from Ninja.
BUG=512869
Change-Id: I9fe83c5c5fa74902ef270654d3707636588af6b7
Reviewed-on: https://chromium-review.googlesource.com/320119
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Roland McGrath <mcgrathr@chromium.org>
This reverts commit 6beb0bfdd0.
It caused compile failures on win_clang_dbg because when building libEGL_ANGLE.dll DllMainCRTStartup wasn't defined.
Change-Id: I8080f8db373f5988d86560da1b8b2a1bae30d3ea
Reviewed-on: https://chromium-review.googlesource.com/318460
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
In order to implement the --use-gl=angle Chrome flag on Linux, we need
to have the ANGLE .so directly in the build directory however GYP
places shared_libraries under lib/ on Linux. On the contrary loadable_modules
cannot be linked against so we need to keep the shared_library targets.
This commit adds _ANGLE versions of the libEGL and libGLESv2 targets as
loadable module that depend on their respective shared library.
BUG=522967
Change-Id: I08f2ce0ee0430eff5bee852f09cd7d30b94d6266
Reviewed-on: https://chromium-review.googlesource.com/316421
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
This makes sure that EGL_EGLEXT_PROTOTYPES is defined in the
same places as GL_GLEXT_PROTOTYPES.
BUG=angleproject:1190
Change-Id: I0e55aad5728df765bff495822570e7590b157d68
Reviewed-on: https://chromium-review.googlesource.com/315208
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Without this fix, angle_end2end_tests links fine on Trusty
but not on Precise or older versions of Linux (util/linux/LinuxTimer.cpp
calls clock_gettime(), which is part of libc on newer versions of the
OS but requires -lrt on older versions. GYP had the dependency specified
but GN didn't).
R=cwallez@chromium.org
BUG=432959, 531296
Change-Id: I70e1f701d099f3ba72c7e5dfd7af6d47658ffad9
Reviewed-on: https://chromium-review.googlesource.com/312298
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
Add GLES 3.1 and 3.2 headers.
Remove GLES 3.0 extension headers and entry point files.
Re-land fixes double define from different style defines in libGLESv2.gypi
and other projects.
Re-land fixes missing defines in angle_util project in gn.
Change-Id: I1952413cd4390e6f5450df809f8f5867bf6f49e2
Reviewed-on: https://chromium-review.googlesource.com/299771
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Issues with GN build.
This reverts commit 8284436798.
Change-Id: I99d186019135bbbe250e95c9567854108d31c556
Reviewed-on: https://chromium-review.googlesource.com/299870
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Add GLES 3.1 and 3.2 headers.
Remove GLES 3.0 extension headers and entry point files.
Re-land fixes double define from different style defines in libGLESv2.gypi and
other projects.
Change-Id: I6204dc767bd83b7aa7e4d6e2fa338b2ce7f304d8
Reviewed-on: https://chromium-review.googlesource.com/299401
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Linux compile failures to do gyp defines.
This reverts commit 8bbeabc179.
Change-Id: Icb31dd817414b3a9ab36e88cedab9c725af26b6b
Reviewed-on: https://chromium-review.googlesource.com/299173
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Broke the Clang compile.
In file included from ../../third_party/angle/include/GLSLANG/ShaderLang.h:28:
../../third_party/angle/include/KHR/khrplatform.h:282:30: error: no newline at end of file [-Werror,-Wnewline-eof]
#endif /* __khrplatform_h_ */
Several other similar errors.
BUG=None
This reverts commit aac2035d85.
Change-Id: I407e7e65bb6a46d1d941c54cdf14a14758e22d96
Reviewed-on: https://chromium-review.googlesource.com/298834
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
This changes angle_unittests.gypi to use a variable per list of files so
that we can grab the list of files in conditions in BUILD.gn
BUG=angleproject:929
Change-Id: I7fc73fd84d8efc1ea545fe672b1dba1c429b317f
Reviewed-on: https://chromium-review.googlesource.com/296443
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
The solution is the same as in GYP version:
1. Check if .git/index is available in angle directory.
2. Use generated commit.h file if git is available or copy the default
file instead.
Change-Id: Ic3cedf6793c368070228a63c0eb270ca6fb47f81
Reviewed-on: https://chromium-review.googlesource.com/289391
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Tomasz Moniuszko <tmoniuszko@opera.com>
The D3D11 renderer must choose the D3D9 debug annotator because the D3D11 interface
method ID3DUserDefinedAnnotation::GetStatus on desktop builds doesn't work with the Graphics
Diagnostics tools in Visual Studio 2013.
The D3D9 annotator works properly for both D3D11 and D3D9.
Incorrect status reporting can cause ANGLE to log unnecessary debug events.
Change-Id: I9a31c63cbc506904eb39577826fc4df8d503f03a
Reviewed-on: https://chromium-review.googlesource.com/278162
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cooper Partin <coopp@microsoft.com>
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
All other targets that remove chromium_code add
no_chromium_code; looks like not doing this here was an
oversight.
BUG=491209
Change-Id: Id5c81d019603b428561a23aaa4dbe4427e43e751
Reviewed-on: https://chromium-review.googlesource.com/275316
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nico Weber <thakis@chromium.org>
Tested-by: Nico Weber <thakis@chromium.org>
The translator_static dependency is missing from libANGLE.
GYP has this dependency.
Change-Id: I30165a041f88f7e3c6f550744d2c7a4103d0f520
Reviewed-on: https://chromium-review.googlesource.com/264425
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
cpu_arch has been replaced by target_cpu and current_cpu in GN.
R=geofflang@chromium.org
BUG=344767
Change-Id: Id1c0e37238db5fac41572244aeac0908ac5a412a
Reviewed-on: https://chromium-review.googlesource.com/260971
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
We're only using the HLSL code in Windows so
it's not necessary to compile and distribute it on other platforms.
This adds a defined ANGLE_ENABLE_HLSL that can be checked in files that
are used by non-HLSL code as well. Mostly the HLSL code is just not
include by the build system.
Details of the space savings (heavily truncated)
Total change: -165717 bytes
===========================
-606 - Source: angle/src/common/utilities.cpp
-627 - Source: angle/src/compiler/translator/FlagStd140Structs.cpp
-695 - Source: /usr/include/c++/4.8/bits/stl_algo.h
-710 - Source: angle/src/compiler/translator/TranslatorHLSL.cpp
-713 - Source: angle/src/compiler/translator/IntermNode.h
-863 - Source: /usr/include/c++/4.8/bits/stl_map.h
-935 - Source: angle/src/compiler/translator/blocklayout.cpp
-1515 - Source: angle/src/compiler/translator/BuiltInFunctionEmulator.cpp
-1655 - Source: angle/src/compiler/translator/UnfoldShortCircuit.cpp
-2375 - Source: /usr/include/c++/4.8/bits/vector.tcc
-3135 - Source: angle/src/compiler/translator/RewriteElseBlocks.cpp
-4656 - Source: angle/src/compiler/translator/UtilsHLSL.cpp
-5265 - Source: angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp
-6505 - Source: /usr/include/c++/4.8/bits/stl_tree.h
-11480 - Source: angle/src/compiler/translator/UniformHLSL.cpp
-13580 - Source: angle/src/compiler/translator/StructureHLSL.cpp
-18964 - Source: ??
(constant strings and a few vtbls)
-89332 - Source: angle/src/compiler/translator/OutputHLSL.cpp
Change-Id: I23ccc98abd0a21f847dd34f9482800b3ba679d56
Reviewed-on: https://chromium-review.googlesource.com/251528
Tested-by: bratell at Opera <bratell@opera.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Re-re-land with fixes for Linux and Android.
We were getting multiply defined symbol errors on Linux for some
stuff in the common sources. Switch to using a static lib target
for the common sources, and also sync BUILD.gn with the latest gyp.
BUG=angle:773
Change-Id: Ia2d52978a167c532e5e76cb711de589855eff44e
Reviewed-on: https://chromium-review.googlesource.com/240553
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Still more build failures, different ones this time.
This reverts commit 9f8a57c641.
Change-Id: I7bea8e24403d92ca4ecb2ee0f24f9e065db5366d
Reviewed-on: https://chromium-review.googlesource.com/240550
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Re-land with fixes for Android.
We were getting multiply defined symbol errors on Linux for some
stuff in the common sources. Switch to using a static lib target
for the common sources, and also sync BUILD.gn with the latest gyp.
BUG=angle:773
Change-Id: Id3edecc633b1c4be205558137c91baf87f256156
Reviewed-on: https://chromium-review.googlesource.com/240145
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
We were getting multiply defined symbol errors on Linux for some
stuff in the common sources. Switch to using a static lib target
for the common sources, and also sync BUILD.gn with the latest gyp.
BUG=angle:773
Change-Id: I212284cfa90cd117a784a5f17057f47dd08900d1
Reviewed-on: https://chromium-review.googlesource.com/239193
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
This allows libANGLE to only be included in libGLESv2 and moves all TLS
data to libGLESv2.dll.
BUG=angle:733
Change-Id: I34f0b47987a5efbe906c290d3ca656142e69ea9a
Reviewed-on: https://chromium-review.googlesource.com/232962
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Chromium directly includes our common/version.h and couldn't build after this change.
This reverts commit f0a2c7727f.
Change-Id: Iafc41b1a3973f609518fe3588fdb64cecc285332
Reviewed-on: https://chromium-review.googlesource.com/231840
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
This reverts commit 3cbdc34d4e.
This reverts back to using 8.1 and d3dcompiler_47, as chrome is now rolled forward.
Change-Id: I7ef4ebdbc32146b9ba6f551e376ac03ac71131ba
Reviewed-on: https://chromium-review.googlesource.com/229990
Reviewed-by: John Abd-El-Malek <jam@chromium.org>
Reviewed-by: Scott Graham <scottmg@chromium.org>
Commit-Queue: Scott Graham <scottmg@chromium.org>
Tested-by: Scott Graham <scottmg@chromium.org>
This reverts commit e1425d95ba.
This is to keep the GPU fyi bots green until the chrome side is landed. Chrome will be rolling to e1425d95...
Change-Id: Iff1c60eeb7143fb72afa8525b31f8f0de9385897
Reviewed-on: https://chromium-review.googlesource.com/229497
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Change-Id: If43c7861ab7f47448fd726fd0b5c35f3a6eeb362
Reviewed-on: https://chromium-review.googlesource.com/229616
Commit-Queue: Scott Graham <scottmg@chromium.org>
Tested-by: Scott Graham <scottmg@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
glGetTranslatedShaderSourceANGLE() returns the glsl code, the initial translated hlsl code,
the final translated hlsl code and the disassembly of the generated binary with the compiler configuration.
This enhancement is only available if the define ANGLE_GENERATE_SHADER_DEBUG_INFO exists.
This define is set in the debug configurations for the Windows platform.
BUG=angle:751
Change-Id: I8b15e8b25fbb0c0575a73cc876bf8f1fa7ed142a
Reviewed-on: https://chromium-review.googlesource.com/221059
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Required pulling angle_enable_d3d{9,11} into angle.gypi and definition
of angle_libangle_win_sources. Pull in those sources in BUILD.gn.
Tested with local GYP build on Windows. Did not test GN build yet.
BUG=angleproject:773
Change-Id: Ia3703fe4fa2bc8a1682c1fa1667ca36268b36cc7
Reviewed-on: https://chromium-review.googlesource.com/221785
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Kenneth Russell <kbr@chromium.org>
libGLESv2_static and libGLESv2 can re-use the same object files.
BUG=angle:733
Change-Id: I894f4b5b6fbc1fc47812609d9e996691daf9f318
Reviewed-on: https://chromium-review.googlesource.com/214188
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
This will allow us to use these methods when compiling the translator
as a DLL.
BUG=angle:466,697
Change-Id: Ic9169fb7c69fe0bf5f98addfc128a30ee6b2159d
Reviewed-on: https://chromium-review.googlesource.com/208752
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Our build in GN differed slightly from our gyp build, causing the
linker to complain about inconsistent linkage. Also remove some
stray definitions of EGLAPI from our headers.
Change-Id: I5d3a09ccb0cec528ead33944ce0996cceed32d86
Reviewed-on: https://chromium-review.googlesource.com/210821
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
In a previous fix to a Clang build error, we had neglected to update
the GN build. Broken in commit 07d49ef535.
BUG=angle:707
Change-Id: Ic11aa907d591540e915bec60f3bafaea471689d5
Reviewed-on: https://chromium-review.googlesource.com/210652
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brett Wilson <brettw@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Translator headers that are included by dependent code
(example: ShaderLang.h) expect to be able to include files from
"includes" (example: "KHR/khrplatform.h"). This automatically
applies this include path to dependent targets.
Change-Id: I6990f66132562f142a6cdf8b8c434d2dbaad1c98
Reviewed-on: https://chromium-review.googlesource.com/209452
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Brett Wilson <brettw@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Removes shelling out to enumerate_files for the main targets (tests
and examples are currently unchanged) in favor of explicitly listing
out the files in the build.
There are a number of reasons. My immediate reason is that doing this
allows the file lists to be shared with the GN build so the GYP and GN
builds of angle should mostly automatically stay in sync now. In
addition, I don't think we should be enumerating files in GYP. No
other Chrome sub-projects do this, and Chrome engineers expect files
to be listed in .gyp* files. It's also slower to shell out a bunch of
times to get the file lists (this matters more in the GN build which
runs very quickly).
Updates the GN build to share these file lists. This unbreaks the
Windows GN Angle build.
BUG=angle:698
Change-Id: Iab8829628aeb7232bb64f4c247c35c6485bba3ee
Reviewed-on: https://chromium-review.googlesource.com/208461
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Brett Wilson <brettw@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
* Move "private" functions into generatemip.inl.
* Use size_t for all dimensions.
* Use uint8_t pointers instead of unsigned char pointers.
BUG=angle:666
Change-Id: I8a1324802e4d670c042e0961c2b6f6fd53f4ebc7
Reviewed-on: https://chromium-review.googlesource.com/202503
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
* Capitalize the function names to fit the style guide.
* Use explicit sizes in the function names to avoid any confusion about
input or output sizes.
* Use explicit sized types in the functions to avoid potential issues on
new platforms since a lot of bit-twiddling is used.
* Use size_t for all sizes.
* Use uint8_t for all binary data for input and output data so that pointer
arithmetic is much easier.
* Move templated function definitions into an .inl file so that
loadimage.h looks as clean as possible.
BUG=angle:665
Change-Id: Id7173ed66d9e1b7ee3261eea11e77d838cbd2951
Reviewed-on: https://chromium-review.googlesource.com/202590
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>