Roll Vulkan ANGLE dependencies forward as of 8/31/2018. This grabs some
new validation checks including point-related checks that may be
interesting for bug 2727.
One of these checks, related to PointSize, is firing so I've added some
code in the VK debug callback to suppress those error messages for now
and filed a separate bug (2796) to fix that issue in the renderer.
Had to overhaul the json gen script as validation changed how these are
generated. They now use a base template with some strings replaced to
account for platform and Vulkan header version. Offloaded all of that
work to our existing json generate script which was previously more of
an intelligent copy but now had some further intelligence for
transforming from input template into final json files.
Had to also roll glslang forward to meet shader validation dependency.
Bug: angleproject:2727
Change-Id: I929619cd258cddd6bc9c6743600e072c46736f5c
Reviewed-on: https://chromium-review.googlesource.com/1194617
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
After [1], a manual dependency on exe_and_shlib_deps is no longer necessary
since it's automatically added. This CL removes all remaining manual references
to exe_and_shlib_deps.
[1] d7ed1f0a9c
BUG=chromium:845700
Change-Id: I66bcead6586050bf952c4aa1f4d3f726c88d2277
Reviewed-on: https://chromium-review.googlesource.com/1091231
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
This binary will be used to generate internal shaders for
clearing/blit/etc.
Re-land fixes missing GN dependencies.
Bug: angleproject:2339
Change-Id: I99a966906f6cd31049807b7b7adf39484c951622
Reviewed-on: https://chromium-review.googlesource.com/924177
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Luc Ferron <lucferron@chromium.org>
That way, we don't have to explicitly disable Wimplicit-fallthrough
for these targets, and when we add new warnings to chromium_code in
the future, these targets won't need any special attention.
Like https://chromium-review.googlesource.com/c/chromium/src/+/905222
Bug: 807632
Change-Id: I3a605dd3ef9ed7d8cfe9e36964c3433040bfc330
Reviewed-on: https://chromium-review.googlesource.com/922503
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Nico Weber <thakis@chromium.org>
This binary will be used to generate internal shaders for
clearing/blit/etc.
Bug: angleproject:2339
Change-Id: I13db7d7a4f5a0155798c9b9a6d2972dd69a680ef
Reviewed-on: https://chromium-review.googlesource.com/904683
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
This makes the BUILD.gn source lists a lot simpler, since they no
longer need to use a special path variable, but instead can use the
correct relative paths.
This will lead to further simplifications so we can hopefully upstream
the Vulkan tools BUILD.gn files.
Second part updates the build files and removes the old repositories.
Bug: angleproject:2339
Change-Id: I37f5b42a0854ca49448ecbbb32c19c24df57f452
Reviewed-on: https://chromium-review.googlesource.com/905894
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>