зеркало из https://github.com/AvaloniaUI/angle.git
da02c6d9a5
Adjust the code style of the ES1 and ES2 TorusLighting samples to match the one of TorusBufferStorage. Use the step function override to calculate rotation and move state changes that are required only once out of the draw function. Bug: angleproject:5751 Change-Id: Ie663c7ecfd306504b6f9e9390ec24b251194f970 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3178904 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> |
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WindowTest | ||
capture_replay | ||
gles1 | ||
hello_triangle | ||
mip_map_2d | ||
multi_texture | ||
multi_window | ||
multiple_draw_buffers | ||
multiview | ||
particle_system | ||
post_sub_buffer | ||
sample_util | ||
shader_translator | ||
simple_instancing | ||
simple_texture_2d | ||
simple_texture_cubemap | ||
simple_vertex_shader | ||
stencil_operations | ||
tex_redef_microbench | ||
texture_wrap | ||
torus_lighting | ||
tri_fan_microbench | ||
BUILD.gn |