angle/util
Jamie Madill 3089f92e8a Move EGL Display config into EGLPlatformParameters.
This CL moves all of the EGLDisplay configuration into an EGL platform
struct. Consolidating display configuration in the struct allows us to
move configuration out of the test constructor. Then when we filter
test configs we don't need to wait for the individual test setup.

Bug: angleproject:3393
Change-Id: I5bd06dcdc9f2867ebc43c1d4984077ada35cafc8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574674
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
2019-05-01 21:07:47 +00:00
..
android Vulkan: Port renderer to Fuchsia (reland) 2019-02-13 00:37:39 +00:00
fuchsia [scenic] Remove dangling viewsv1 reference 2019-04-23 19:45:23 +00:00
osx Vulkan: Port renderer to Fuchsia (reland) 2019-02-13 00:37:39 +00:00
ozone Vulkan: Port renderer to Fuchsia (reland) 2019-02-13 00:37:39 +00:00
posix Vulkan: Port renderer to Fuchsia (reland) 2019-02-13 00:37:39 +00:00
windows Move EGL Display config into EGLPlatformParameters. 2019-05-01 21:07:47 +00:00
x11 Vulkan: Port renderer to Fuchsia (reland) 2019-02-13 00:37:39 +00:00
EGLPlatformParameters.h Move EGL Display config into EGLPlatformParameters. 2019-05-01 21:07:47 +00:00
EGLWindow.cpp Move EGL Display config into EGLPlatformParameters. 2019-05-01 21:07:47 +00:00
EGLWindow.h Move EGL Display config into EGLPlatformParameters. 2019-05-01 21:07:47 +00:00
Event.h
Matrix.cpp
Matrix.h Re-land "Load entry points dynamically in tests and samples." 2019-01-01 18:56:45 +00:00
OSPixmap.h Re-land "Load entry points dynamically in tests and samples." 2019-01-01 18:56:45 +00:00
OSWindow.cpp Free OSWindow and EGLWindow through helpers. 2019-01-03 18:42:50 +00:00
OSWindow.h Vulkan: Port renderer to Fuchsia (reland) 2019-02-13 00:37:39 +00:00
Timer.h Re-land "Load entry points dynamically in tests and samples." 2019-01-01 18:56:45 +00:00
com_utils.h
egl_loader_autogen.cpp Implement EGL_KHR_fence_sync and EGL_KHR_wait_sync 2019-01-23 04:12:20 +00:00
egl_loader_autogen.h Implement EGL_KHR_fence_sync and EGL_KHR_wait_sync 2019-01-23 04:12:20 +00:00
geometry_utils.cpp
geometry_utils.h Re-land "Load entry points dynamically in tests and samples." 2019-01-01 18:56:45 +00:00
gles_loader_autogen.cpp Implement GL_CHROMIUM_lose_context. 2019-04-17 15:48:14 +00:00
gles_loader_autogen.h Implement GL_CHROMIUM_lose_context. 2019-04-17 15:48:14 +00:00
keyboard.h
mouse.h
random_utils.cpp
random_utils.h Re-land "Load entry points dynamically in tests and samples." 2019-01-01 18:56:45 +00:00
shader_utils.cpp
shader_utils.h Re-land "Load entry points dynamically in tests and samples." 2019-01-01 18:56:45 +00:00
system_utils.h Re-land "Load entry points dynamically in tests and samples." 2019-01-01 18:56:45 +00:00
util.gni Roll Chromium DEPS (April 30, 2019). 2019-05-01 14:49:50 +00:00
util_export.h Re-land "Load entry points dynamically in tests and samples." 2019-01-01 18:56:45 +00:00
util_gl.h Include common/platform.h where used 2019-01-17 18:56:04 +00:00