зеркало из https://github.com/AvaloniaUI/angle.git
436 строки
11 KiB
C++
436 строки
11 KiB
C++
//
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// Copyright 2014 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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#include "OSWindow.h"
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#include <iostream>
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#include <sstream>
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#include "common/debug.h"
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#ifndef DEBUG_EVENTS
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# define DEBUG_EVENTS 0
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#endif
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#if DEBUG_EVENTS
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static const char *MouseButtonName(MouseButton button)
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{
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switch (button)
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{
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case MOUSEBUTTON_UNKNOWN:
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return "Unknown";
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case MOUSEBUTTON_LEFT:
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return "Left";
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case MOUSEBUTTON_RIGHT:
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return "Right";
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case MOUSEBUTTON_MIDDLE:
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return "Middle";
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case MOUSEBUTTON_BUTTON4:
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return "Button4";
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case MOUSEBUTTON_BUTTON5:
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return "Button5";
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default:
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UNREACHABLE();
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return nullptr;
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}
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}
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static const char *KeyName(Key key)
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{
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switch (key)
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{
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case KEY_UNKNOWN:
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return "Unknown";
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case KEY_A:
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return "A";
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case KEY_B:
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return "B";
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case KEY_C:
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return "C";
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case KEY_D:
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return "D";
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case KEY_E:
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return "E";
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case KEY_F:
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return "F";
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case KEY_G:
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return "G";
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case KEY_H:
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return "H";
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case KEY_I:
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return "I";
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case KEY_J:
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return "J";
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case KEY_K:
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return "K";
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case KEY_L:
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return "L";
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case KEY_M:
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return "M";
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case KEY_N:
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return "N";
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case KEY_O:
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return "O";
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case KEY_P:
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return "P";
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case KEY_Q:
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return "Q";
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case KEY_R:
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return "R";
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case KEY_S:
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return "S";
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case KEY_T:
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return "T";
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case KEY_U:
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return "U";
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case KEY_V:
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return "V";
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case KEY_W:
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return "W";
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case KEY_X:
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return "X";
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case KEY_Y:
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return "Y";
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case KEY_Z:
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return "Z";
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case KEY_NUM0:
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return "Num0";
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case KEY_NUM1:
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return "Num1";
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case KEY_NUM2:
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return "Num2";
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case KEY_NUM3:
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return "Num3";
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case KEY_NUM4:
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return "Num4";
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case KEY_NUM5:
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return "Num5";
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case KEY_NUM6:
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return "Num6";
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case KEY_NUM7:
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return "Num7";
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case KEY_NUM8:
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return "Num8";
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case KEY_NUM9:
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return "Num9";
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case KEY_ESCAPE:
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return "Escape";
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case KEY_LCONTROL:
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return "Left Control";
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case KEY_LSHIFT:
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return "Left Shift";
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case KEY_LALT:
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return "Left Alt";
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case KEY_LSYSTEM:
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return "Left System";
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case KEY_RCONTROL:
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return "Right Control";
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case KEY_RSHIFT:
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return "Right Shift";
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case KEY_RALT:
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return "Right Alt";
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case KEY_RSYSTEM:
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return "Right System";
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case KEY_MENU:
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return "Menu";
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case KEY_LBRACKET:
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return "Left Bracket";
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case KEY_RBRACKET:
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return "Right Bracket";
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case KEY_SEMICOLON:
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return "Semicolon";
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case KEY_COMMA:
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return "Comma";
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case KEY_PERIOD:
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return "Period";
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case KEY_QUOTE:
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return "Quote";
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case KEY_SLASH:
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return "Slash";
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case KEY_BACKSLASH:
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return "Backslash";
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case KEY_TILDE:
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return "Tilde";
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case KEY_EQUAL:
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return "Equal";
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case KEY_DASH:
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return "Dash";
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case KEY_SPACE:
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return "Space";
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case KEY_RETURN:
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return "Return";
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case KEY_BACK:
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return "Back";
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case KEY_TAB:
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return "Tab";
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case KEY_PAGEUP:
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return "Page Up";
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case KEY_PAGEDOWN:
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return "Page Down";
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case KEY_END:
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return "End";
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case KEY_HOME:
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return "Home";
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case KEY_INSERT:
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return "Insert";
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case KEY_DELETE:
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return "Delete";
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case KEY_ADD:
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return "Add";
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case KEY_SUBTRACT:
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return "Substract";
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case KEY_MULTIPLY:
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return "Multiply";
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case KEY_DIVIDE:
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return "Divide";
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case KEY_LEFT:
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return "Left";
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case KEY_RIGHT:
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return "Right";
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case KEY_UP:
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return "Up";
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case KEY_DOWN:
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return "Down";
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case KEY_NUMPAD0:
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return "Numpad 0";
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case KEY_NUMPAD1:
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return "Numpad 1";
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case KEY_NUMPAD2:
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return "Numpad 2";
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case KEY_NUMPAD3:
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return "Numpad 3";
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case KEY_NUMPAD4:
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return "Numpad 4";
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case KEY_NUMPAD5:
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return "Numpad 5";
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case KEY_NUMPAD6:
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return "Numpad 6";
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case KEY_NUMPAD7:
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return "Numpad 7";
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case KEY_NUMPAD8:
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return "Numpad 8";
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case KEY_NUMPAD9:
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return "Numpad 9";
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case KEY_F1:
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return "F1";
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case KEY_F2:
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return "F2";
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case KEY_F3:
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return "F3";
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case KEY_F4:
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return "F4";
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case KEY_F5:
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return "F5";
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case KEY_F6:
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return "F6";
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case KEY_F7:
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return "F7";
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case KEY_F8:
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return "F8";
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case KEY_F9:
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return "F9";
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case KEY_F10:
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return "F10";
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case KEY_F11:
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return "F11";
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case KEY_F12:
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return "F12";
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case KEY_F13:
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return "F13";
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case KEY_F14:
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return "F14";
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case KEY_F15:
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return "F15";
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case KEY_PAUSE:
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return "Pause";
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default:
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return "Unknown Key";
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}
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}
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static std::string KeyState(const Event::KeyEvent &event)
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{
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if (event.Shift || event.Control || event.Alt || event.System)
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{
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std::ostringstream buffer;
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buffer << " [";
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if (event.Shift)
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{
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buffer << "Shift";
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}
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if (event.Control)
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{
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buffer << "Control";
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}
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if (event.Alt)
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{
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buffer << "Alt";
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}
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if (event.System)
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{
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buffer << "System";
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}
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buffer << "]";
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return buffer.str();
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}
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return "";
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}
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static void PrintEvent(const Event &event)
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{
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switch (event.Type)
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{
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case Event::EVENT_CLOSED:
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std::cout << "Event: Window Closed" << std::endl;
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break;
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case Event::EVENT_MOVED:
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std::cout << "Event: Window Moved (" << event.Move.X << ", " << event.Move.Y << ")"
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<< std::endl;
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break;
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case Event::EVENT_RESIZED:
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std::cout << "Event: Window Resized (" << event.Size.Width << ", " << event.Size.Height
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<< ")" << std::endl;
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break;
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case Event::EVENT_LOST_FOCUS:
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std::cout << "Event: Window Lost Focus" << std::endl;
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break;
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case Event::EVENT_GAINED_FOCUS:
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std::cout << "Event: Window Gained Focus" << std::endl;
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break;
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case Event::EVENT_TEXT_ENTERED:
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// TODO(cwallez) show the character
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std::cout << "Event: Text Entered" << std::endl;
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break;
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case Event::EVENT_KEY_PRESSED:
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std::cout << "Event: Key Pressed (" << KeyName(event.Key.Code) << KeyState(event.Key)
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<< ")" << std::endl;
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break;
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case Event::EVENT_KEY_RELEASED:
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std::cout << "Event: Key Released (" << KeyName(event.Key.Code) << KeyState(event.Key)
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<< ")" << std::endl;
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break;
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case Event::EVENT_MOUSE_WHEEL_MOVED:
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std::cout << "Event: Mouse Wheel (" << event.MouseWheel.Delta << ")" << std::endl;
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break;
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case Event::EVENT_MOUSE_BUTTON_PRESSED:
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std::cout << "Event: Mouse Button Pressed " << MouseButtonName(event.MouseButton.Button)
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<< " at (" << event.MouseButton.X << ", " << event.MouseButton.Y << ")"
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<< std::endl;
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break;
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case Event::EVENT_MOUSE_BUTTON_RELEASED:
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std::cout << "Event: Mouse Button Released "
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<< MouseButtonName(event.MouseButton.Button) << " at (" << event.MouseButton.X
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<< ", " << event.MouseButton.Y << ")" << std::endl;
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break;
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case Event::EVENT_MOUSE_MOVED:
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std::cout << "Event: Mouse Moved (" << event.MouseMove.X << ", " << event.MouseMove.Y
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<< ")" << std::endl;
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break;
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case Event::EVENT_MOUSE_ENTERED:
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std::cout << "Event: Mouse Entered Window" << std::endl;
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break;
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case Event::EVENT_MOUSE_LEFT:
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std::cout << "Event: Mouse Left Window" << std::endl;
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break;
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case Event::EVENT_TEST:
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std::cout << "Event: Test" << std::endl;
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break;
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default:
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UNREACHABLE();
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break;
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}
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}
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#endif
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OSWindow::OSWindow() : mX(0), mY(0), mWidth(0), mHeight(0) {}
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OSWindow::~OSWindow() {}
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int OSWindow::getX() const
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{
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return mX;
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}
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int OSWindow::getY() const
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{
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return mY;
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}
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int OSWindow::getWidth() const
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{
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return mWidth;
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}
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int OSWindow::getHeight() const
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{
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return mHeight;
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}
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bool OSWindow::takeScreenshot(uint8_t *pixelData)
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{
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return false;
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}
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bool OSWindow::popEvent(Event *event)
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{
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if (mEvents.size() > 0 && event)
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{
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*event = mEvents.front();
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mEvents.pop_front();
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return true;
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}
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else
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{
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return false;
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}
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}
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void OSWindow::pushEvent(Event event)
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{
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switch (event.Type)
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{
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case Event::EVENT_MOVED:
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mX = event.Move.X;
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mY = event.Move.Y;
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break;
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case Event::EVENT_RESIZED:
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mWidth = event.Size.Width;
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mHeight = event.Size.Height;
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break;
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default:
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break;
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}
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mEvents.push_back(event);
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#if DEBUG_EVENTS
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PrintEvent(event);
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#endif
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}
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bool OSWindow::didTestEventFire()
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{
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Event topEvent;
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while (popEvent(&topEvent))
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{
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if (topEvent.Type == Event::EVENT_TEST)
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{
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return true;
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}
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}
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return false;
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}
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// static
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void OSWindow::Delete(OSWindow **window)
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{
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delete *window;
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*window = nullptr;
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}
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