зеркало из https://github.com/AvaloniaUI/angle.git
c4533eae08
Enable gsampler2dMS, texelFetch, textureSize in glslang in es 3.0 if ANGLE_texture_multisample is supported. Bug: angleproject:2275 TEST=SamplerMultisampleEXTTest.TextureMultisampleEXTEnabled Change-Id: Ibfa367970db3ae790f3822e57eb50090843dc6db Reviewed-on: https://chromium-review.googlesource.com/c/867521 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com> |
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WindowTest | ||
gles1 | ||
hello_triangle | ||
mip_map_2d | ||
multi_texture | ||
multi_window | ||
multiple_draw_buffers | ||
multiview | ||
particle_system | ||
post_sub_buffer | ||
sample_util | ||
shader_translator | ||
simple_instancing | ||
simple_texture_2d | ||
simple_texture_cubemap | ||
simple_vertex_shader | ||
stencil_operations | ||
tex_redef_microbench | ||
texture_wrap | ||
tri_fan_microbench | ||
BUILD.gn |