зеркало из https://github.com/AvaloniaUI/angle.git
45e5cf0147
Implement ASTC emulation using the astc-encoder library. Add copy_image tests to deqp_gles31_test_expectations for desktop cards. Add emulatedAstc limitation. Don't expose emulated ASTC from WebGL contexts. Introduce ANGLE_HAS_ASTCENC define to check for build availability. Only build on angle_standalone configurations. DEPS: Add astc-encoder. image_util: Decode ASTC to RGBA. TracePerfTest: Skip car_chase and genshin_impact on NVIDIA. Bug: angleproject:7415 Change-Id: Ib2f3fd3f710164a2ecd5d5edf780227031bbfb84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697999 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> |
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README.angle |
README.angle
Name: astc-encoder Short Name: astc-encoder URL: https://github.com/ARM-software/astc-encoder Version: 573c475389bf51d16a5c3fc8348092e094e50e8f Security Critical: no License: Apache-2.0 License File: NOT_SHIPPED Description: This is the official repository for the Arm ASTC Encoder, a texture compressor for the Adaptive Scalable Texture Compression data format.