angle/extensions
Jamie Madill 33d12cb929 Add drafts for device query extensions.
These extensions give power apps the ability to query raw device
pointers from the EGL layer. EGL_EXT_device_query is based on
EGL_EXT_device_base, which is being split into device_query and
device_enumerate. We remove the device enumeration logic, and only
allow the app to query the current device from a display, which
matches how ANGLE works internally.

EGL_ANGLE_device_d3d gives the app the ability to query D3D
devices associated with a display.

BUG=angleproject:935

Change-Id: I8079661f00d11717ed0e792c9fe8dc5c26f67dcc
Reviewed-on: https://chromium-review.googlesource.com/252110
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
2015-04-01 19:18:37 +00:00
..
ANGLE_depth_texture.txt Updates ANGLE_depth_texture to reflect proposed changes in requirements for g and b channels. 2013-02-28 23:20:20 +00:00
ANGLE_framebuffer_blit.txt Document GetIntegerv errors in ANGLE_framebuffer_blit. 2013-01-25 21:54:50 +00:00
ANGLE_framebuffer_multisample.txt
ANGLE_instanced_arrays.txt Updates to extensions from public registry 2013-02-28 23:04:02 +00:00
ANGLE_pack_reverse_row_order.txt Updates to extensions from public registry 2013-02-28 23:04:02 +00:00
ANGLE_platform_angle.txt Update ANGLE_platform_angle_d3d to use a device type enum instead of WARP bool. 2015-02-23 18:10:47 +00:00
ANGLE_platform_angle_d3d.txt Update ANGLE_platform_angle_d3d to be able to disable automatic trim. 2015-03-17 15:34:38 +00:00
ANGLE_platform_angle_opengl.txt Update ANGLE_platform_angle_d3d to use a device type enum instead of WARP bool. 2015-02-23 18:10:47 +00:00
ANGLE_program_binary.txt Initial specification for ANGLE_program_binary. 2012-06-06 20:06:20 +00:00
ANGLE_robust_resource_initialization.txt Adds new robust initialization extensions. 2015-02-04 19:46:26 +00:00
ANGLE_texture_compression_dxt.txt Update ANGLE_texture_compression_dxt 2013-02-01 06:37:10 +00:00
ANGLE_texture_usage.txt Updates to extensions from public registry 2013-02-28 23:04:02 +00:00
ANGLE_timer_query.txt Normalize line endings of tracked files in the repository. 2013-09-24 14:21:28 -04:00
ANGLE_translated_shader_source.txt Updates to extensions from public registry 2013-02-28 23:04:02 +00:00
EGL_ANGLE_d3d_share_handle_client_buffer.txt Fix the order of the error() parameters in Surface.cpp and advertise EGL_ANGLE_d3d_share_handle_client_buffer extension 2011-05-13 16:05:22 +00:00
EGL_ANGLE_device_d3d.txt Add drafts for device query extensions. 2015-04-01 19:18:37 +00:00
EGL_ANGLE_direct3d_display.txt Add an extension describing the new D3D renderer chooser behavior in eglGetDisplay. 2013-05-30 00:10:12 +00:00
EGL_ANGLE_query_surface_pointer.txt Update extension numbers for published extensions. 2012-01-17 14:28:13 +00:00
EGL_ANGLE_robust_resource_initialization.txt Update ANGLE_platform_angle_d3d to use a device type enum instead of WARP bool. 2015-02-23 18:10:47 +00:00
EGL_ANGLE_software_display.txt Add token to ANGLE_software_display extension 2011-10-19 13:27:05 +00:00
EGL_ANGLE_surface_d3d_texture_2d_share_handle.txt Update extension numbers for published extensions. 2012-01-17 14:28:13 +00:00
EGL_ANGLE_window_fixed_size.txt Allow creating fixed-size window surfaces. 2014-03-26 04:57:42 +00:00
EGL_EXT_create_context_robustness.txt Update extension numbers for published extensions. 2012-01-17 14:28:13 +00:00
EGL_EXT_device_query.txt Add drafts for device query extensions. 2015-04-01 19:18:37 +00:00
EXT_blend_minmax.txt Implement EXT_blend_minmax. 2014-02-19 22:33:25 +00:00
EXT_color_buffer_float.txt Add support for GL_EXT_color_buffer_float. 2013-10-30 09:50:57 -04:00
EXT_draw_buffers.txt Rename ANGLE_multiple_render_targets to EXT_draw_buffers 2013-02-01 03:20:20 +00:00
EXT_robustness.txt Update extension numbers for published extensions. 2012-01-17 14:28:13 +00:00
EXT_shader_framebuffer_fetch.txt Add GLSL/ESSL validator/translator support for GL_EXT_shader_framebuffer_fetch. 2014-12-03 16:32:39 +00:00
EXT_texture_rg.txt Added support for EXT_texture_rg in D3D9 and D3D11. 2013-10-23 15:50:50 -04:00
EXT_texture_storage.txt Update extension numbers for published extensions. 2012-01-17 14:28:13 +00:00