angle/third_party
Nico Weber 98e8be8841 Remove an unused .gn file.
The almost identical one in third_party/vulkan-loader/src/BUILD.gn
is used instead, and this one is unused.

Bug: None
Change-Id: I9d1acfdec019fb4bc74ed4869014edbf9fd64ca5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1947449
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
2019-12-03 16:33:56 +00:00
..
VK-GL-CTS Roll dEQP to VK-GL-CTS 2019-10-29 17:26:16 +00:00
glmark2 Roll glmark2. 2019-08-14 14:53:57 +00:00
glslang Vulkan: Use glslang's internal BUILD.gn. 2019-01-29 02:06:07 +00:00
libpng Add arm64 to libpng build configuration. 2019-11-28 12:46:59 +00:00
minigbm Support ozone/gbm back end in standalone gn build. 2017-12-15 21:08:26 +00:00
rapidjson Fix header typo in rapidjson. 2019-11-25 17:01:27 +00:00
spirv-cross Metal backend pt3: shader translator 2019-11-07 14:30:25 +00:00
spirv-headers Vulkan: Enable validation layers on request. 2016-12-23 20:43:56 +00:00
spirv-tools Use SPIRV-Tools' BUILD.gn files 2018-09-25 22:45:36 +00:00
vulkan-headers Reland "Vulkan: Use VK repos' internal BUILD.gn files" 2019-10-01 21:51:34 +00:00
vulkan-loader Remove an unused .gn file. 2019-12-03 16:33:56 +00:00
vulkan-tools Reland "Vulkan: Use VK repos' internal BUILD.gn files" 2019-10-01 21:51:34 +00:00
vulkan-validation-layers Reland "Vulkan: Use VK repos' internal BUILD.gn files" 2019-10-01 21:51:34 +00:00
BUILD.gn Add glmark2 to build. 2019-03-05 18:33:39 +00:00
libjpeg.gni Add glmark2 to build. 2019-03-05 18:33:39 +00:00