зеркало из https://github.com/AvaloniaUI/angle.git
49 строки
1.2 KiB
C++
49 строки
1.2 KiB
C++
//
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// Copyright 2014 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// geometry_utils:
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// Helper library for generating certain sets of geometry.
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//
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#ifndef UTIL_GEOMETRY_UTILS_H
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#define UTIL_GEOMETRY_UTILS_H
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#include <cstddef>
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#include <vector>
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#include <GLES2/gl2.h>
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#include "common/vector_utils.h"
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#include "util/util_export.h"
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struct ANGLE_UTIL_EXPORT SphereGeometry
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{
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SphereGeometry();
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~SphereGeometry();
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std::vector<angle::Vector3> positions;
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std::vector<angle::Vector3> normals;
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std::vector<GLushort> indices;
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};
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ANGLE_UTIL_EXPORT void CreateSphereGeometry(size_t sliceCount,
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float radius,
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SphereGeometry *result);
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struct ANGLE_UTIL_EXPORT CubeGeometry
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{
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CubeGeometry();
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~CubeGeometry();
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std::vector<angle::Vector3> positions;
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std::vector<angle::Vector3> normals;
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std::vector<angle::Vector2> texcoords;
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std::vector<GLushort> indices;
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};
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ANGLE_UTIL_EXPORT void GenerateCubeGeometry(float radius, CubeGeometry *result);
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#endif // UTIL_GEOMETRY_UTILS_H
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