зеркало из https://github.com/AvaloniaUI/angle.git
99 строки
2.7 KiB
Plaintext
99 строки
2.7 KiB
Plaintext
Name
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ANGLE_d3d_share_handle_client_buffer
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Name Strings
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EGL_ANGLE_d3d_share_handle_client_buffer
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Contributors
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John Bauman
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Alastair Patrick
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Daniel Koch
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Contacts
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John Bauman, Google Inc. (jbauman 'at' chromium.org)
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Status
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Complete
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Implemented (ANGLE r650)
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Version
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Version 3, May 12, 2011
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Number
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EGL Extension #??
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Dependencies
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Requires the EGL_ANGLE_surface_d3d_texture_2d_share_handle extension.
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This extension is written against the wording of the EGL 1.4
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Specification.
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Overview
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This extension allows creating EGL surfaces from handles to textures
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shared from the Direct3D API or from
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EGL_ANGLE_surface_texture_2d_share_handle.
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New Types
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None
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New Procedures and Functions
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None
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New Tokens
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Accepted in the <buftype> parameter of eglCreatePbufferFromClientBuffer:
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EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
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Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
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Replace the last sentence of paragraph 1 of Section 3.5.3 with the
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following text.
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"Currently, the only client API resources which may be bound in this
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fashion are OpenVG VGImage objects and Direct3D share handles."
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Replace the last sentence of paragraph 2 ("To bind a client API...") of
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Section 3.5.3 with the following text.
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"When <buftype> is EGL_OPENVG_IMAGE, the width and height of the pbuffer
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are determined by the width and height of <buffer>. When <buftype> is
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EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE, the width and height are specified
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using EGL_WIDTH and EGL_HEIGHT, or else they default to zero. The width
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and height must match the dimensions of the texture which the share handle
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was created from or else an EGL_BAD_ALLOC error is generated."
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Replace the third paragraph of Section 3.5.3 with the following text.
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"<buftype> specifies the type of buffer to be bound. The only allowed values
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of <buftype> are EGL_OPENVG_IMAGE and
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EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE".
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Append the following text to the fourth paragraph of Section 3.5.3.
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"When <buftype> is EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE, <buffer> must be
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a valid D3D share handle, cast into the type EGLClientBuffer. The handle
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may be obtained from the Direct3D9Ex CreateTexture function, from DXGI's
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GetSharedHandle method on an ID3D10Texture2D, or from the
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EGL_ANGLE_surface_d3d_texture_2d_share_handle extension."
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Issues
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Revision History
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Version 3, 2011/05/12
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- publish
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Version 2, 2011/05/03
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- specify EGL_D3D_TEXTURE_2D_SHARE_HANDLE
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- specify error if dimensions don't match
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Version 1, 2011/04/12 - first draft.
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