angle/extensions/EGL_ANGLE_create_context_cl...

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Name
ANGLE_create_context_client_arrays
Name Strings
EGL_ANGLE_create_context_client_arrays
Contributors
Geoff Lang
Contacts
Geoff Lang (geofflang 'at' google.com)
Status
Draft
Version
Version 1, February 13, 2016
Number
EGL Extension #??
Dependencies
Requires EGL 1.4.
Written against the EGL 1.4 specification.
An OpenGL ES implementation supporting GL_ANGLE_client_arrays or equivalent
functionality is required.
Overview
This extension allows the creation of an OpenGL or OpenGL ES context that
allows or disallows drawing with client-side vertex or index data.
New Types
None
New Procedures and Functions
None
New Tokens
Accepted as an attribute name in the <*attrib_list> argument to
eglCreateContext:
EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE 0x3452
Additions to the EGL 1.4 Specification
Add the following to section 3.7.1 "Creating Rendering Contexts":
EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE indicates whether the context
should be created with the GL_CLIENT_ARRAYS_ANGLE state initialized to
GL_TRUE or GL_FALSE. The default value of
EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE is EGL_FALSE.
Errors
None
New State
None
Conformance Tests
TBD
Issues
None
Revision History
Rev. Date Author Changes
---- ------------- --------- ----------------------------------------
1 Feb 13, 2016 geofflang Initial version