зеркало из https://github.com/AvaloniaUI/angle.git
88 строки
1.5 KiB
Plaintext
88 строки
1.5 KiB
Plaintext
Name
|
|
|
|
ANGLE_create_context_client_arrays
|
|
|
|
Name Strings
|
|
|
|
EGL_ANGLE_create_context_client_arrays
|
|
|
|
Contributors
|
|
|
|
Geoff Lang
|
|
|
|
Contacts
|
|
|
|
Geoff Lang (geofflang 'at' google.com)
|
|
|
|
Status
|
|
|
|
Draft
|
|
|
|
Version
|
|
|
|
Version 1, February 13, 2016
|
|
|
|
Number
|
|
|
|
EGL Extension #??
|
|
|
|
Dependencies
|
|
|
|
Requires EGL 1.4.
|
|
|
|
Written against the EGL 1.4 specification.
|
|
|
|
An OpenGL ES implementation supporting GL_ANGLE_client_arrays or equivalent
|
|
functionality is required.
|
|
|
|
Overview
|
|
|
|
This extension allows the creation of an OpenGL or OpenGL ES context that
|
|
allows or disallows drawing with client-side vertex or index data.
|
|
|
|
New Types
|
|
|
|
None
|
|
|
|
New Procedures and Functions
|
|
|
|
None
|
|
|
|
New Tokens
|
|
|
|
Accepted as an attribute name in the <*attrib_list> argument to
|
|
eglCreateContext:
|
|
|
|
EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE 0x3452
|
|
|
|
Additions to the EGL 1.4 Specification
|
|
|
|
Add the following to section 3.7.1 "Creating Rendering Contexts":
|
|
|
|
EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE indicates whether the context
|
|
should be created with the GL_CLIENT_ARRAYS_ANGLE state initialized to
|
|
GL_TRUE or GL_FALSE. The default value of
|
|
EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE is EGL_FALSE.
|
|
|
|
Errors
|
|
|
|
None
|
|
|
|
New State
|
|
|
|
None
|
|
|
|
Conformance Tests
|
|
|
|
TBD
|
|
|
|
Issues
|
|
|
|
None
|
|
|
|
Revision History
|
|
|
|
Rev. Date Author Changes
|
|
---- ------------- --------- ----------------------------------------
|
|
1 Feb 13, 2016 geofflang Initial version
|