зеркало из https://github.com/AvaloniaUI/angle.git
52 строки
2.2 KiB
C
52 строки
2.2 KiB
C
//
|
|
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
//
|
|
// angle_windowsstore.h:
|
|
|
|
#ifndef ANGLE_WINDOWSSTORE_H_
|
|
#define ANGLE_WINDOWSSTORE_H_
|
|
|
|
// The following properties can be set on the CoreApplication to support additional
|
|
// ANGLE configuration options.
|
|
//
|
|
// The Visual Studio sample templates provided with this version of ANGLE have examples
|
|
// of how to set these property values.
|
|
|
|
//
|
|
// Property: EGLNativeWindowTypeProperty
|
|
// Type: IInspectable
|
|
// Description: Set this property to specify the window type to use for creating a surface.
|
|
// If this property is missing, surface creation will fail.
|
|
//
|
|
const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty";
|
|
|
|
//
|
|
// Property: EGLRenderSurfaceSizeProperty
|
|
// Type: Size
|
|
// Description: Set this property to specify a preferred size in pixels of the render surface.
|
|
// The render surface size width and height must be greater than 0.
|
|
// If this property is set, then the render surface size is fixed.
|
|
// The render surface will then be scaled to the window dimensions.
|
|
// If this property is missing, a default behavior will be provided.
|
|
// The default behavior uses the window size if a CoreWindow is specified or
|
|
// the size of the SwapChainPanel control if one is specified.
|
|
//
|
|
const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty";
|
|
|
|
//
|
|
// Property: EGLRenderResolutionScaleProperty
|
|
// Type: Single
|
|
// Description: Use this to specify a preferred scale for the render surface compared to the window.
|
|
// For example, if the window is 800x480, and:
|
|
// - scale is set to 0.5f then the surface will be 400x240
|
|
// - scale is set to 1.2f then the surface will be 960x576
|
|
// If the window resizes or rotates then the surface will resize accordingly.
|
|
// EGLRenderResolutionScaleProperty and EGLRenderSurfaceSizeProperty cannot both be set.
|
|
// The scale factor should be > 0.0f.
|
|
//
|
|
const wchar_t EGLRenderResolutionScaleProperty[] = L"EGLRenderResolutionScaleProperty";
|
|
|
|
#endif // ANGLE_WINDOWSSTORE_H_
|