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Azure SDK for C++ Contributing Guide
Thank you for your interest in contributing to Azure SDK for C++.
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For reporting bugs, requesting features, or asking for support, please file an issue in the issues section of the project.
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If you would like to become an active contributor to this project please follow the instructions provided in Microsoft Azure Projects Contribution Guidelines.
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To make code changes, or contribute something new, please follow the GitHub Forks / Pull requests model: Fork the repo, make the change and propose it back by submitting a pull request.
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Refer to the wiki to learn about how Azure SDK for C generates lint checker, doxygen, and code coverage reports.
Pull Requests
- DO submit all code changes via pull requests (PRs) rather than through a direct commit. PRs will be reviewed and potentially merged by the repo maintainers after a peer review that includes at least one maintainer.
- DO NOT submit "work in progress" PRs. A PR should only be submitted when it is considered ready for review and subsequent merging by the contributor.
- DO give PRs short-but-descriptive names (e.g. "Improve code coverage for Azure.Core by 10%", not "Fix #1234")
- DO refer to any relevant issues, and include keywords that automatically close issues when the PR is merged.
- DO tag any users that should know about and/or review the change.
- DO ensure each commit successfully builds. The entire PR must pass all tests in the Continuous Integration (CI) system before it'll be merged.
- DO address PR feedback in an additional commit(s) rather than amending the existing commits, and only rebase/squash them when necessary. This makes it easier for reviewers to track changes.
- DO assume that "Squash and Merge" will be used to merge your commit unless you request otherwise in the PR.
- DO NOT fix merge conflicts using a merge commit. Prefer
git rebase
. - DO NOT mix independent, unrelated changes in one PR. Separate real product/test code changes from larger code formatting/dead code removal changes. Separate unrelated fixes into separate PRs, especially if they are in different assemblies.
Merging Pull Requests (for project contributors with write access)
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DO use "Squash and Merge" by default for individual contributions unless requested by the PR author. Do so, even if the PR contains only one commit. It creates a simpler history than "Create a Merge Commit". Reasons that PR authors may request "Merge and Commit" may include (but are not limited to):
- The change is easier to understand as a series of focused commits. Each commit in the series must be buildable so as not to break
git bisect
. - Contributor is using an e-mail address other than the primary GitHub address and wants that preserved in the history. Contributor must be willing to squash the commits manually before acceptance.
- The change is easier to understand as a series of focused commits. Each commit in the series must be buildable so as not to break
Developer Guide
Pre-requisites
This project contains Git submodules which are required to build. After cloning this repo, run git submodule update --init --recursive
.
CMake
CMake version 3.12 or higher is required to build these libraries. Download and install CMake from the project's website.
Vcpkg
Vcpkg is required to download project dependencies. To get started, first clone vcpkg to a location on your system and run the bootstrapping script.
git clone https://github.com/Microsoft/vcpkg.git
cd vcpkg # Keep note of the location of this directory for the next step
Windows> .\bootstrap-vcpkg.bat
Linux/macOS:~/$ ./bootstrap-vcpkg.sh
On macOS, this command may fail if your version of the C++ toolchain is not new enough to support vcpkg. To resolve
this, vcpkg recommends to install gcc@6
from Homebrew (brew install gcc@6
), then re-run the bootstrapping script.
Next, define the VCPKG_ROOT
environment variable and add the vcpkg
command to your path. You will probably want to
persist these changes, so it's recommended to add/edit them via the Windows "System Properties" control panel, or via
your .profile
file on Linux/macOS.
Windows
set VCPKG_ROOT=C:\path\to\vcpkg set PATH=%PATH%;%VCPKG_ROOT%
Linux/macOS
export VCPKG_ROOT=/path/to/vcpkg export PATH=$PATH:$VCPKG_ROOT
Finally, install the project dependencies with vcpkg.
Windows
set VCPKG_DEFAULT_TRIPLET=x64-windows-static vcpkg install curl[winssl]
Linux/macOS
vcpkg install curl[ssl]
Development headers (Linux/macOS)
On Linux/macOS the development headers for OpenSSL 1.1 must be installed to a location where CMake can find them.
For Ubuntu 18.04 and up, you can install them directly from the main Ubuntu repository with apt-get
. For macOS, you
can install them with Homebrew.
Linux (Ubuntu 18.04 and up)
sudo apt-get install libssl-dev
macOS
brew install openssl@1.1
Building and Testing
Building the project
First, ensure that the VCPKG_ROOT
environment variable is set, as described above. This needs to be defined
any time you want to build. Then generate the build files and build as you would any standard CMake project. From the
repo root, run:
mkdir build
cd build
cmake -Duse_default_uuid=ON ..
cmake --build .
Testing the project
Tests are executed via the ctest
command included with CMake. From the repo root, run:
cd build
ctest -C Debug
Visual Studio 2019
You can also build the project by simply opening the desired project directory in Visual Studio. Everything should be preconfigured to build and run tests.