524fd4e6e0
Bumps [cross-spawn](https://github.com/moxystudio/node-cross-spawn) from 7.0.3 to 7.0.6. - [Changelog](https://github.com/moxystudio/node-cross-spawn/blob/master/CHANGELOG.md) - [Commits](https://github.com/moxystudio/node-cross-spawn/compare/v7.0.3...v7.0.6) --- updated-dependencies: - dependency-name: cross-spawn dependency-type: indirect ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> |
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.circleci | ||
.github | ||
bin | ||
entitlements | ||
src | ||
test | ||
.eslintrc.json | ||
.gitattributes | ||
.gitignore | ||
.prettierrc.json | ||
.releaserc.json | ||
LICENSE | ||
MIGRATION.md | ||
README.md | ||
package.json | ||
tsconfig.esm.json | ||
tsconfig.json | ||
typedoc.json | ||
yarn.lock |
README.md
@electron/osx-sign
Codesign Electron macOS apps
About
@electron/osx-sign
minimizes the extra work needed to eventually prepare
your apps for shipping, providing options that work out of the box for most applications.
Additional configuration is available via its API.
There are two main functionalities exposed via this package:
- Signing macOS apps via
sign
functions. Under the hood, this uses thecodesign
utility. - Creating
.pkg
installer packages viaflat
functions. Under the hood, this uses theproductbuild
utility.
Installation
@electron/osx-sign
is integrated into other Electron packaging tools, and can be configured accordingly:
You can also install @electron/osx-sign
separately if your packaging pipeline does not involve those tools:
npm install --save-dev @electron/osx-sign
Code signing
The signing procedure implemented in this package is based on what described in Electron's Code Signing Guide.
Prerequisites
- You must be a registered member of the Apple Developer Program. Please note that you could be charged by Apple in order to get issued with the required certificates.
- You must have Xcode installed from the Mac App Store. It is not recommended to download your copy from other 3rd party sources for security reasons.
- You must have Xcode Command Line Tools installed. To check whether it is available,
try
xcode-select --install
and follow the instructions. - To distribute your app on the Mac App Store, You must create a Mac App on App Store Connect.
- You must give your app a unique Bundle ID.
- You must give your app a version number.
Certificates
In order to distribute your application either inside or outside the Mac App Store, you will have to have the following certificates from Apple after becoming a registered developer.
Certificates can be created through the Certificates, Identities & Profiles page in the Apple Developer website or via Account Preferences in Xcode.
For distribution inside the Mac App Store, you will need to create:
- Mac App Distribution:
3rd Party Mac Developer Application: * (*)
- Mac Installer Distribution:
3rd Party Mac Developer Installer: * (*)
For distribution outside the Mac App Store:
- Developer ID Application:
Developer ID Application: * (*)
- Developer ID Installer:
Developer ID Installer: * (*)
After you create the necessary certifications, download them and open each so that they are
installed in your keychain. We recommend installing them in your system default keychain so
that @electron/osx-sign
can detect them automatically.
Note: They appear to come in pairs. It is preferred to have every one of them installed so not to are about which is not yet installed for future works. However, if you may only want to distribute outside the Mac App Store, there is no need to have the 3rd Party Mac Developer ones installed and vice versa.
API
const { signAsync } = require('@electron/osx-sign')
const opts = {
app: 'path/to/my.app'
};
signAsync(opts)
.then(function () {
// Application signed
})
.catch(function (err) {
// Handle the error
})
The only mandatory option for signAsync
is a path to your .app
package.
Configuration for most Electron apps should work out of the box.
For full configuration options, see the [API documentation].
Usage examples
Signing for Mac App Store distribution
const { signAsync } = require('@electron/osx-sign')
const opts = {
app: 'path/to/my.app',
// optional parameters for additional customization
platform: "mas", // should be auto-detected if your app was packaged for MAS via Packager or Forge
type: "distribution", // defaults to "distribution" for submission to App Store Connect
provisioningProfile: 'path/to/my.provisionprofile', // defaults to the current working directory
keychain: 'my-keychain', // defaults to the system default login keychain
};
signAsync(opts)
.then(function () {
// Application signed
})
.catch(function (err) {
// Handle the error
})
Mac App Store apps require a Provisioning Profile for submission to App Store Connect. We recommend having the provisioning profile for distribution placed in the current working directory and the signing identity installed in the default keychain.
The app is not expected to run after codesigning since there is no provisioned device, and it is
intended only for submission to App Store Connect. Since @electron/osx-sign
adds the entry
com.apple.developer.team-identifier
to a temporary copy of the specified entitlements file
(with the default option preAutoEntitlements
), distribution builds can no longer be run directly.
To run an app codesigned for distribution locally after codesigning, you may manually add
ElectronTeamID
in your Info.plist
and com.apple.security.application-groups
in the
entitlements file, and set preAutoEntitlements: false
for @electron/osx-sign
to avoid
this extra bit. Note that "certain features are only allowed across apps whose team-identifier value match"
(Technical Note TN2415).
Alternatively, set the app's type
to development
to codesign a development version of your app,
which will allow it to be run on your development provisioned machine. Apps signed for development
will not be eligible for submission via App Store Connect.
Signing with --deep
Some subresources that you may include in your Electron app may need to be signed with --deep
.
This is not typically safe to apply to the entire Electron app and therefore should be applied to just your file.
signAsync({
app: 'path/to/my.app',
optionsForFile: (filePath) => {
// For our one specific file we can pass extra options to be merged
// with the default options
if (path.basename(filePath) === 'myStrangeFile.jar') {
return {
additionalArguments: ['--deep'],
};
}
// Just use the default options for everything else
return null;
},
});
Signing legacy versions of Electron
@electron/osx-sign
maintains backwards compatibility with older versions of Electron, but
generally assumes that you are on the latest stable version.
If you are running an older unsupported version of Electron, you should pass in the version
option as such:
signAsync({
app: 'path/to/my.app',
version: '0.34.0',
});
Flat installer packaging
This module also handles the creation of flat installer packages (.pkg
installers).
[!NOTE] Modern
.pkg
installers are also named "flat" packages for historical purposes. Prior to Mac OS X Leopard (10.5), installation packages were organized in hierarchical directories. OS X Leopard introduced a new flat package format that is used for modern.pkg
installers.
API usage
const { flatAsync } = require('@electron/osx-sign')
flatAsync({
app: 'path/to/my.app'
})
.then(function () {
// Application flattened
})
.catch(function (err) {
// Handle the error
})
The only mandatory option for flatAsync
is a path to your .app
package.
For full configuration options, see the [API documentation].
CLI
@electron/osx-sign
also exposes a legacy command-line interface (CLI) for both signing
and installer generation. However, we recommend using the JavaScript API as it has a more
complete API surface (e.g. optionsForFile
is only available via JS).
# install the package locally into devDependencies
npm install --save-dev @electron/osx-sign
# Sign a packaged .app bundle
npx electron-osx-sign path/to/my.app [options ...]
# Create a .pkg installer from a packaged .app bundle
npx electron-osx-flat path/to/my.app [options ...]
For full options, use the --help
flag for either command.
Debug
The debug
module is used to display advanced logs and messages.
If you are having problems with signing your app with @electron/osx-sign
, run your signing scripts with
the DEBUG=electron-osx-sign*
environment variable.
Test
The project's configured to run automated tests on CircleCI.
If you wish to manually test the module, first comment out opts.identity
in test/basic.js
to enable
auto discovery. Then run the command npm test
from the dev directory.
When this command is run for the first time: @electron/get
will download macOS Electron releases defined
in test/config.json
, and save to ~/.electron/
, which might take up less than 1GB of disk space.
A successful testing should look something like:
$ npm test
> electron-osx-sign@0.4.17 pretest electron-osx-sign
> rimraf test/work
> electron-osx-sign@0.4.17 test electron-osx-sign
> standard && tape test
Calling @electron/get before running tests...
Running tests...
TAP version 13
# setup
# defaults-test:v7.0.0-beta.3-darwin-x64
ok 1 app signed
# defaults-test:v7.0.0-beta.3-mas-x64
ok 2 app signed
# defaults-test:v6.0.3-darwin-x64
ok 3 app signed
# defaults-test:v6.0.3-mas-x64
ok 4 app signed
# defaults-test:v5.0.10-darwin-x64
ok 5 app signed
# defaults-test:v5.0.10-mas-x64
ok 6 app signed
# defaults-test:v4.2.9-darwin-x64
ok 7 app signed
# defaults-test:v4.2.9-mas-x64
ok 8 app signed
# defaults-test:v3.1.2-darwin-x64
ok 9 app signed
# defaults-test:v3.1.2-mas-x64
ok 10 app signed
# teardown
1..10
# tests 10
# pass 10
# ok