зеркало из https://github.com/electron/electron.git
134 строки
4.0 KiB
Markdown
134 строки
4.0 KiB
Markdown
# Application Distribution
|
||
|
||
## Overview
|
||
|
||
To distribute your app with Electron, you need to package and rebrand it.
|
||
To do this, you can either use specialized tooling or manual approaches.
|
||
|
||
## With tooling
|
||
|
||
You can use the following tools to distribute your application:
|
||
|
||
* [electron-forge](https://github.com/electron-userland/electron-forge)
|
||
* [electron-builder](https://github.com/electron-userland/electron-builder)
|
||
* [electron-packager](https://github.com/electron/electron-packager)
|
||
|
||
These tools will take care of all the steps you need to take to end up with a
|
||
distributable Electron application, such as bundling your application,
|
||
rebranding the executable, and setting the right icons.
|
||
|
||
You can check the example of how to package your app with `electron-forge` in
|
||
the [Quick Start guide](quick-start.md#package-and-distribute-your-application).
|
||
|
||
## Manual distribution
|
||
|
||
### With prebuilt binaries
|
||
|
||
To distribute your app manually, you need to download Electron's [prebuilt
|
||
binaries](https://github.com/electron/electron/releases). Next, the folder
|
||
containing your app should be named `app` and placed in Electron's resources
|
||
directory as shown in the following examples.
|
||
|
||
> *NOTE:* the location of Electron's prebuilt binaries is indicated
|
||
with `electron/` in the examples below.
|
||
|
||
*On macOS:*
|
||
|
||
```plaintext
|
||
electron/Electron.app/Contents/Resources/app/
|
||
├── package.json
|
||
├── main.js
|
||
└── index.html
|
||
```
|
||
|
||
*On Windows and Linux:*
|
||
|
||
```plaintext
|
||
electron/resources/app
|
||
├── package.json
|
||
├── main.js
|
||
└── index.html
|
||
```
|
||
|
||
Then execute `Electron.app` on macOS, `electron` on Linux, or `electron.exe`
|
||
on Windows, and Electron will start as your app. The `electron` directory
|
||
will then be your distribution to deliver to users.
|
||
|
||
### With an app source code archive
|
||
|
||
Instead of from shipping your app by copying all of its source files, you can
|
||
package your app into an [asar] archive to improve the performance of reading
|
||
files on platforms like Windows, if you are not already using a bundler such
|
||
as Parcel or Webpack.
|
||
|
||
To use an `asar` archive to replace the `app` folder, you need to rename the
|
||
archive to `app.asar`, and put it under Electron's resources directory like
|
||
below, and Electron will then try to read the archive and start from it.
|
||
|
||
*On macOS:*
|
||
|
||
```plaintext
|
||
electron/Electron.app/Contents/Resources/
|
||
└── app.asar
|
||
```
|
||
|
||
*On Windows and Linux:*
|
||
|
||
```plaintext
|
||
electron/resources/
|
||
└── app.asar
|
||
```
|
||
|
||
You can find more details on how to use `asar` in the
|
||
[`electron/asar` repository][asar].
|
||
|
||
### Rebranding with downloaded binaries
|
||
|
||
After bundling your app into Electron, you will want to rebrand Electron
|
||
before distributing it to users.
|
||
|
||
#### macOS
|
||
|
||
You can rename `Electron.app` to any name you want, and you also have to rename
|
||
the `CFBundleDisplayName`, `CFBundleIdentifier` and `CFBundleName` fields in the
|
||
following files:
|
||
|
||
* `Electron.app/Contents/Info.plist`
|
||
* `Electron.app/Contents/Frameworks/Electron Helper.app/Contents/Info.plist`
|
||
|
||
You can also rename the helper app to avoid showing `Electron Helper` in the
|
||
Activity Monitor, but make sure you have renamed the helper app's executable
|
||
file's name.
|
||
|
||
The structure of a renamed app would be like:
|
||
|
||
```plaintext
|
||
MyApp.app/Contents
|
||
├── Info.plist
|
||
├── MacOS/
|
||
│ └── MyApp
|
||
└── Frameworks/
|
||
└── MyApp Helper.app
|
||
├── Info.plist
|
||
└── MacOS/
|
||
└── MyApp Helper
|
||
```
|
||
|
||
#### Windows
|
||
|
||
You can rename `electron.exe` to any name you like, and edit its icon and other
|
||
information with tools like [rcedit](https://github.com/electron/rcedit).
|
||
|
||
#### Linux
|
||
|
||
You can rename the `electron` executable to any name you like.
|
||
|
||
### Rebranding by rebuilding Electron from source
|
||
|
||
It is also possible to rebrand Electron by changing the product name and
|
||
building it from source. To do this you need to set the build argument
|
||
corresponding to the product name (`electron_product_name = "YourProductName"`)
|
||
in the `args.gn` file and rebuild.
|
||
|
||
[asar]: https://github.com/electron/asar
|