DirectXShaderCompiler/lib/IR/PassRegistry.cpp

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C++

//===- PassRegistry.cpp - Pass Registration Implementation ----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the PassRegistry, with which passes are registered on
// initialization, and supports the PassManager in dependency resolution.
//
//===----------------------------------------------------------------------===//
#include "llvm/PassRegistry.h"
#include "llvm/IR/Function.h"
#include "llvm/PassSupport.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/RWMutex.h"
#include <vector>
using namespace llvm;
#ifdef LLVM_ON_WIN32
// HLSL Change Starts - managed statics are tied to DLL lifetime
// Passes exist only in dxcompiler.dll or in a tool like opt that is updated.
//
// These usage patterns imply the following:
// - llvm_shutdown need not allow resurrection, as it's only called at the
// end of main() or at DLL-unload time, and
// - because there is a fixed number of passes (dynamic loading is currently
// unsupported), there is no need to make this thread-safe.
//
// A simple global initialized at DllMain-time will do (still does more work
// than we should likely perform though).
static uint32_t g_PassRegistryTid;
extern "C" uint32_t __stdcall GetCurrentThreadId(void);
static void CheckThreadId() {
if (g_PassRegistryTid == 0)
g_PassRegistryTid = GetCurrentThreadId();
else
assert(g_PassRegistryTid == GetCurrentThreadId() &&
"else updating PassRegistry from incorrect thread");
}
// HLSL Change Ends
#endif
// FIXME: We use ManagedStatic to erase the pass registrar on shutdown.
// Unfortunately, passes are registered with static ctors, and having
// llvm_shutdown clear this map prevents successful resurrection after
// llvm_shutdown is run. Ideally we should find a solution so that we don't
// leak the map, AND can still resurrect after shutdown.
static ManagedStatic<PassRegistry> PassRegistryObj;
PassRegistry *PassRegistry::getPassRegistry() {
return &*PassRegistryObj;
}
//===----------------------------------------------------------------------===//
// Accessors
//
PassRegistry::~PassRegistry() {}
const PassInfo *PassRegistry::getPassInfo(const void *TI) const {
#ifndef LLVM_ON_WIN32 // HLSL Change
sys::SmartScopedReader<true> Guard(Lock);
#endif
MapType::const_iterator I = PassInfoMap.find(TI);
return I != PassInfoMap.end() ? I->second : nullptr;
}
const PassInfo *PassRegistry::getPassInfo(StringRef Arg) const {
#ifndef LLVM_ON_WIN32 // HLSL Change
sys::SmartScopedReader<true> Guard(Lock);
#endif
StringMapType::const_iterator I = PassInfoStringMap.find(Arg);
return I != PassInfoStringMap.end() ? I->second : nullptr;
}
//===----------------------------------------------------------------------===//
// Pass Registration mechanism
//
void PassRegistry::registerPass(const PassInfo &PI, bool ShouldFree) {
#ifdef LLVM_ON_WIN32 // HLSL Change
CheckThreadId();
#else
sys::SmartScopedReader<true> Guard(Lock);
#endif
bool Inserted =
PassInfoMap.insert(std::make_pair(PI.getTypeInfo(), &PI)).second;
assert(Inserted && "Pass registered multiple times!");
(void)Inserted;
PassInfoStringMap[PI.getPassArgument()] = &PI;
// Notify any listeners.
for (auto *Listener : Listeners)
Listener->passRegistered(&PI);
if (ShouldFree)
ToFree.push_back(std::unique_ptr<const PassInfo>(&PI));
}
void PassRegistry::enumerateWith(PassRegistrationListener *L) {
#ifndef LLVM_ON_WIN32 // HLSL Change
sys::SmartScopedReader<true> Guard(Lock);
#endif
for (auto PassInfoPair : PassInfoMap)
L->passEnumerate(PassInfoPair.second);
}
/// Analysis Group Mechanisms.
void PassRegistry::registerAnalysisGroup(const void *InterfaceID,
const void *PassID,
PassInfo &Registeree, bool isDefault,
bool ShouldFree) {
PassInfo *InterfaceInfo = const_cast<PassInfo *>(getPassInfo(InterfaceID));
if (!InterfaceInfo) {
// First reference to Interface, register it now.
registerPass(Registeree);
InterfaceInfo = &Registeree;
}
assert(Registeree.isAnalysisGroup() &&
"Trying to join an analysis group that is a normal pass!");
if (PassID) {
PassInfo *ImplementationInfo = const_cast<PassInfo *>(getPassInfo(PassID));
assert(ImplementationInfo &&
"Must register pass before adding to AnalysisGroup!");
#ifdef LLVM_ON_WIN32 // HLSL Change
CheckThreadId();
#else
sys::SmartScopedReader<true> Guard(Lock);
#endif
// Make sure we keep track of the fact that the implementation implements
// the interface.
ImplementationInfo->addInterfaceImplemented(InterfaceInfo);
if (isDefault) {
assert(InterfaceInfo->getNormalCtor() == nullptr &&
"Default implementation for analysis group already specified!");
assert(
ImplementationInfo->getNormalCtor() &&
"Cannot specify pass as default if it does not have a default ctor");
InterfaceInfo->setNormalCtor(ImplementationInfo->getNormalCtor());
InterfaceInfo->setTargetMachineCtor(
ImplementationInfo->getTargetMachineCtor());
}
}
if (ShouldFree)
ToFree.push_back(std::unique_ptr<const PassInfo>(&Registeree));
}
void PassRegistry::addRegistrationListener(PassRegistrationListener *L) {
#ifdef LLVM_ON_WIN32 // HLSL Change
CheckThreadId();
#else
sys::SmartScopedReader<true> Guard(Lock);
#endif
Listeners.push_back(L);
}
void PassRegistry::removeRegistrationListener(PassRegistrationListener *L) {
#ifdef LLVM_ON_WIN32 // HLSL Change
CheckThreadId();
#else
sys::SmartScopedReader<true> Guard(Lock);
#endif
auto I = std::find(Listeners.begin(), Listeners.end(), L);
Listeners.erase(I);
}