Add support for multiple entry points.
- Only consider I/O variables if part of OpEntryPoint. - Keep a safe fallback if #entry-points is 1 to avoid potentially breaking previously working shaders.
This commit is contained in:
Родитель
121f69927a
Коммит
042475e88e
34
main.cpp
34
main.cpp
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@ -218,10 +218,37 @@ static void print_resources(const Compiler &compiler, const char *tag, const vec
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fprintf(stderr, "=============\n\n");
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}
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static const char *execution_model_to_str(spv::ExecutionModel model)
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{
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switch (model)
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{
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case spv::ExecutionModelVertex:
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return "vertex";
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case spv::ExecutionModelTessellationControl:
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return "tessellation control";
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case ExecutionModelTessellationEvaluation:
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return "tessellation evaluation";
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case ExecutionModelGeometry:
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return "geometry";
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case ExecutionModelFragment:
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return "fragment";
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case ExecutionModelGLCompute:
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return "compute";
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default:
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return "???";
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}
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}
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static void print_resources(const Compiler &compiler, const ShaderResources &res)
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{
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uint64_t modes = compiler.get_execution_mode_mask();
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fprintf(stderr, "Entry points:\n");
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auto entry_points = compiler.get_entry_points();
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for (auto &e : entry_points)
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fprintf(stderr, " %s (%s)\n", e.c_str(), execution_model_to_str(compiler.get_entry_point(e).model));
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fprintf(stderr, "\n");
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fprintf(stderr, "Execution modes:\n");
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for (unsigned i = 0; i < 64; i++)
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{
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@ -348,6 +375,7 @@ struct CLIArguments
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vector<PLSArg> pls_out;
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vector<Remap> remaps;
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vector<string> extensions;
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string entry;
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uint32_t iterations = 1;
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bool cpp = false;
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@ -361,7 +389,7 @@ static void print_help()
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"version>] [--dump-resources] [--help] [--force-temporary] [--cpp] [--cpp-interface-name <name>] "
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"[--metal] [--vulkan-semantics] [--flatten-ubo] [--fixup-clipspace] [--iterations iter] [--pls-in "
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"format input-name] [--pls-out format output-name] [--remap source_name target_name components] "
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"[--extension ext]\n");
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"[--extension ext] [--entry name]\n");
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}
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static bool remap_generic(Compiler &compiler, const vector<Resource> &resources, const Remap &remap)
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@ -480,6 +508,7 @@ int main(int argc, char *argv[])
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cbs.add("--metal", [&args](CLIParser &) { args.metal = true; });
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cbs.add("--vulkan-semantics", [&args](CLIParser &) { args.vulkan_semantics = true; });
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cbs.add("--extension", [&args](CLIParser &parser) { args.extensions.push_back(parser.next_string()); });
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cbs.add("--entry", [&args](CLIParser &parser) { args.entry = parser.next_string(); });
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cbs.add("--remap", [&args](CLIParser &parser) {
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string src = parser.next_string();
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string dst = parser.next_string();
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@ -531,6 +560,9 @@ int main(int argc, char *argv[])
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else
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compiler = unique_ptr<CompilerGLSL>(new CompilerGLSL(read_spirv_file(args.input)));
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if (!args.entry.empty())
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compiler->set_entry_point(args.entry);
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if (!args.set_version && !compiler->get_options().version)
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{
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fprintf(stderr, "Didn't specify GLSL version and SPIR-V did not specify language.\n");
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@ -0,0 +1,27 @@
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) restrict buffer _6
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{
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ivec4 _0;
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uvec4 _1;
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} _8;
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layout(binding = 1, std430) restrict buffer _7
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{
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uvec4 _0;
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ivec4 _1;
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} _9;
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void main()
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{
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_9._0 = (_8._1 + uvec4(_8._0));
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_9._0 = (uvec4(_8._0) + _8._1);
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_9._0 = (_8._1 + _8._1);
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_9._0 = uvec4(_8._0 + _8._0);
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_9._1 = ivec4(_8._1 + _8._1);
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_9._1 = (_8._0 + _8._0);
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_9._1 = (ivec4(_8._1) + _8._0);
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_9._1 = (_8._0 + ivec4(_8._1));
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}
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@ -0,0 +1,97 @@
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; SPIR-V
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; Version: 1.0
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; Generator: Khronos Glslang Reference Front End; 1
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; Bound: 30
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; Schema: 0
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
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OpEntryPoint GLCompute %func "main"
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OpExecutionMode %func LocalSize 1 1 1
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OpSource ESSL 310
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OpSourceExtension "GL_GOOGLE_cpp_style_line_directive"
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OpSourceExtension "GL_GOOGLE_include_directive"
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OpMemberDecorate %input_struct 0 Offset 0
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OpMemberDecorate %input_struct 1 Offset 16
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OpMemberDecorate %output_struct 0 Offset 0
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OpMemberDecorate %output_struct 1 Offset 16
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OpDecorate %input_struct BufferBlock
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OpDecorate %inputs DescriptorSet 0
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OpDecorate %inputs Binding 0
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OpDecorate %inputs Restrict
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OpDecorate %output_struct BufferBlock
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OpDecorate %outputs DescriptorSet 0
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OpDecorate %outputs Binding 1
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OpDecorate %outputs Restrict
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OpDecorate %frag_in Location 0
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OpDecorate %frag_out Location 0
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%void = OpTypeVoid
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%main_func = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%uvec4 = OpTypeVector %uint 4
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%int = OpTypeInt 32 1
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%ivec4 = OpTypeVector %int 4
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%ivec4_ptr = OpTypePointer Uniform %ivec4
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%uvec4_ptr = OpTypePointer Uniform %uvec4
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%float = OpTypeFloat 32
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%vec4 = OpTypeVector %float 4
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%vec4_input_ptr = OpTypePointer Input %vec4
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%vec4_output_ptr = OpTypePointer Output %vec4
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%zero = OpConstant %int 0
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%one = OpConstant %int 1
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%input_struct = OpTypeStruct %ivec4 %uvec4
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%input_struct_ptr = OpTypePointer Uniform %input_struct
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%inputs = OpVariable %input_struct_ptr Uniform
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%output_struct = OpTypeStruct %uvec4 %ivec4
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%output_struct_ptr = OpTypePointer Uniform %output_struct
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%outputs = OpVariable %output_struct_ptr Uniform
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%frag_in = OpVariable %vec4_input_ptr Input
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%frag_out = OpVariable %vec4_output_ptr Output
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%func = OpFunction %void None %main_func
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%block = OpLabel
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%input1_ptr = OpAccessChain %ivec4_ptr %inputs %zero
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%input0_ptr = OpAccessChain %uvec4_ptr %inputs %one
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%input1 = OpLoad %ivec4 %input1_ptr
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%input0 = OpLoad %uvec4 %input0_ptr
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%output_ptr_uvec4 = OpAccessChain %uvec4_ptr %outputs %zero
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%output_ptr_ivec4 = OpAccessChain %ivec4_ptr %outputs %one
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; Test all variants of IAdd
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%result_iadd_0 = OpIAdd %uvec4 %input0 %input1
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%result_iadd_1 = OpIAdd %uvec4 %input1 %input0
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%result_iadd_2 = OpIAdd %uvec4 %input0 %input0
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%result_iadd_3 = OpIAdd %uvec4 %input1 %input1
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%result_iadd_4 = OpIAdd %ivec4 %input0 %input0
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%result_iadd_5 = OpIAdd %ivec4 %input1 %input1
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%result_iadd_6 = OpIAdd %ivec4 %input0 %input1
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%result_iadd_7 = OpIAdd %ivec4 %input1 %input0
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OpStore %output_ptr_uvec4 %result_iadd_0
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OpStore %output_ptr_uvec4 %result_iadd_1
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OpStore %output_ptr_uvec4 %result_iadd_2
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OpStore %output_ptr_uvec4 %result_iadd_3
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OpStore %output_ptr_ivec4 %result_iadd_4
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OpStore %output_ptr_ivec4 %result_iadd_5
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OpStore %output_ptr_ivec4 %result_iadd_6
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OpStore %output_ptr_ivec4 %result_iadd_7
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OpReturn
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OpFunctionEnd
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%func_alt = OpFunction %void None %main_func
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%block_alt = OpLabel
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%frag_input_value = OpLoad %vec4 %frag_in
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OpStore %frag_out %frag_input_value
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OpReturn
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OpFunctionEnd
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@ -232,6 +232,32 @@ struct SPIRExtension : IVariant
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Extension ext;
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};
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// SPIREntryPoint is not a variant since its IDs are used to decorate OpFunction,
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// so in order to avoid conflicts, we can't stick them in the ids array.
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struct SPIREntryPoint
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{
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SPIREntryPoint(uint32_t self_, spv::ExecutionModel execution_model, std::string entry_name)
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: self(self_)
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, name(std::move(entry_name))
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, model(execution_model)
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{
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}
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SPIREntryPoint() = default;
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uint32_t self = 0;
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std::string name;
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std::vector<uint32_t> interface_variables;
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uint64_t flags = 0;
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struct
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{
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uint32_t x = 0, y = 0, z = 0;
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} workgroup_size;
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uint32_t invocations = 0;
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uint32_t output_vertices = 0;
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spv::ExecutionModel model = {};
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};
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struct SPIRExpression : IVariant
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{
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enum
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@ -193,7 +193,8 @@ void CompilerCPP::emit_resources()
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auto &type = get<SPIRType>(var.basetype);
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if (var.storage != StorageClassFunction && !is_builtin_variable(var) && !var.remapped_variable &&
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type.pointer && (var.storage == StorageClassInput || var.storage == StorageClassOutput))
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type.pointer && (var.storage == StorageClassInput || var.storage == StorageClassOutput) &&
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interface_variable_exists_in_entry_point(var.self))
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{
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emit_interface_block(var);
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}
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@ -244,7 +245,7 @@ void CompilerCPP::emit_resources()
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statement("");
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statement("Resources* __res;");
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if (execution.model == ExecutionModelGLCompute)
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if (get_entry_point().model == ExecutionModelGLCompute)
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statement("ComputePrivateResources __priv_res;");
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statement("");
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@ -299,7 +300,7 @@ string CompilerCPP::compile()
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emit_header();
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emit_resources();
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emit_function(get<SPIRFunction>(execution.entry_point), 0);
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emit_function(get<SPIRFunction>(entry_point), 0);
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pass_count++;
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} while (force_recompile);
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@ -362,7 +363,7 @@ void CompilerCPP::emit_function_prototype(SPIRFunction &func, uint64_t)
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decl += type_to_glsl(type);
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decl += " ";
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if (func.self == execution.entry_point)
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if (func.self == entry_point)
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{
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decl += "main";
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processing_entry_point = true;
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@ -424,6 +425,8 @@ string CompilerCPP::variable_decl(const SPIRType &type, const string &name)
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void CompilerCPP::emit_header()
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{
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auto &execution = get_entry_point();
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statement("// This C++ shader is autogenerated by spirv-cross.");
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statement("#include \"spirv_cross/internal_interface.hpp\"");
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statement("#include \"spirv_cross/external_interface.h\"");
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@ -419,7 +419,7 @@ ShaderResources Compiler::get_shader_resources() const
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continue;
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// Input
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if (var.storage == StorageClassInput)
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if (var.storage == StorageClassInput && interface_variable_exists_in_entry_point(var.self))
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{
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if (meta[type.self].decoration.decoration_flags & (1ull << DecorationBlock))
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res.stage_inputs.push_back({ var.self, var.basetype, type.self, meta[type.self].decoration.alias });
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@ -432,7 +432,7 @@ ShaderResources Compiler::get_shader_resources() const
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res.subpass_inputs.push_back({ var.self, var.basetype, type.self, meta[var.self].decoration.alias });
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}
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// Outputs
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else if (var.storage == StorageClassOutput)
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else if (var.storage == StorageClassOutput && interface_variable_exists_in_entry_point(var.self))
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{
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if (meta[type.self].decoration.decoration_flags & (1ull << DecorationBlock))
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res.stage_outputs.push_back({ var.self, var.basetype, type.self, meta[type.self].decoration.alias });
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@ -929,20 +929,23 @@ void Compiler::parse(const Instruction &instruction)
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case OpEntryPoint:
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{
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if (execution.entry_point)
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throw CompilerError("More than one entry point not supported.");
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auto itr = entry_points.emplace(ops[1], SPIREntryPoint(ops[1], static_cast<ExecutionModel>(ops[0]),
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extract_string(spirv, instruction.offset + 2)));
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auto &e = itr.first->second;
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execution.model = static_cast<ExecutionModel>(ops[0]);
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execution.entry_point = ops[1];
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// Strings need nul-terminator and consume the whole word.
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uint32_t strlen_words = (e.name.size() + 1 + 3) >> 2;
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e.interface_variables.insert(end(e.interface_variables), ops + strlen_words + 2, ops + instruction.length);
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// If we don't have an entry, make the first one our "default".
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if (!entry_point)
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entry_point = ops[1];
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break;
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}
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case OpExecutionMode:
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{
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uint32_t entry = ops[0];
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if (entry != execution.entry_point)
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throw CompilerError("Cannot set execution mode to non-existing entry point.");
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auto &execution = entry_points[ops[0]];
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auto mode = static_cast<ExecutionMode>(ops[1]);
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execution.flags |= 1ull << mode;
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@ -1921,7 +1924,7 @@ std::vector<BufferRange> Compiler::get_active_buffer_ranges(uint32_t id) const
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{
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std::vector<BufferRange> ranges;
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BufferAccessHandler handler(*this, ranges, id);
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traverse_all_reachable_opcodes(get<SPIRFunction>(execution.entry_point), handler);
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traverse_all_reachable_opcodes(get<SPIRFunction>(entry_point), handler);
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return ranges;
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}
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@ -1974,11 +1977,13 @@ bool Compiler::types_are_logically_equivalent(const SPIRType &a, const SPIRType
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uint64_t Compiler::get_execution_mode_mask() const
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{
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return execution.flags;
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return get_entry_point().flags;
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}
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void Compiler::set_execution_mode(ExecutionMode mode, uint32_t arg0, uint32_t arg1, uint32_t arg2)
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{
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auto &execution = get_entry_point();
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execution.flags |= 1ull << mode;
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switch (mode)
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{
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@ -2003,11 +2008,13 @@ void Compiler::set_execution_mode(ExecutionMode mode, uint32_t arg0, uint32_t ar
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void Compiler::unset_execution_mode(ExecutionMode mode)
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{
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auto &execution = get_entry_point();
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execution.flags &= ~(1ull << mode);
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}
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uint32_t Compiler::get_execution_mode_argument(spv::ExecutionMode mode, uint32_t index) const
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{
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auto &execution = get_entry_point();
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switch (mode)
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{
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case ExecutionModeLocalSize:
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@ -2036,6 +2043,7 @@ uint32_t Compiler::get_execution_mode_argument(spv::ExecutionMode mode, uint32_t
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ExecutionModel Compiler::get_execution_model() const
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{
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auto &execution = get_entry_point();
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return execution.model;
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}
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@ -2076,3 +2084,69 @@ void Compiler::inherit_expression_dependencies(uint32_t dst, uint32_t source_exp
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// Eliminate duplicated dependencies.
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e_deps.erase(unique(begin(e_deps), end(e_deps)), end(e_deps));
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}
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vector<string> Compiler::get_entry_points() const
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{
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vector<string> entries;
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for (auto &entry : entry_points)
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entries.push_back(entry.second.name);
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return entries;
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}
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void Compiler::set_entry_point(const std::string &name)
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{
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auto &entry = get_entry_point(name);
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entry_point = entry.self;
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}
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SPIREntryPoint &Compiler::get_entry_point(const std::string &name)
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{
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auto itr =
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find_if(begin(entry_points), end(entry_points),
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[&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool { return entry.second.name == name; });
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if (itr == end(entry_points))
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throw CompilerError("Entry point does not exist.");
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return itr->second;
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}
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const SPIREntryPoint &Compiler::get_entry_point(const std::string &name) const
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{
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auto itr =
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find_if(begin(entry_points), end(entry_points),
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[&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool { return entry.second.name == name; });
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if (itr == end(entry_points))
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throw CompilerError("Entry point does not exist.");
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return itr->second;
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}
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const SPIREntryPoint &Compiler::get_entry_point() const
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{
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return entry_points.find(entry_point)->second;
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}
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SPIREntryPoint &Compiler::get_entry_point()
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{
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return entry_points.find(entry_point)->second;
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}
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bool Compiler::interface_variable_exists_in_entry_point(uint32_t id) const
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{
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auto &var = get<SPIRVariable>(id);
|
||||
if (var.storage != StorageClassInput && var.storage != StorageClassOutput)
|
||||
throw CompilerError("Only Input and Output variables are part of a shader linking interface.");
|
||||
|
||||
// This is to avoid potential problems with very old glslang versions which did
|
||||
// not emit input/output interfaces properly.
|
||||
// We can assume they only had a single entry point, and single entry point
|
||||
// shaders could easily be assumed to use every interface variable anyways.
|
||||
if (entry_points.size() <= 1)
|
||||
return true;
|
||||
|
||||
auto &execution = get_entry_point();
|
||||
return find(begin(execution.interface_variables), end(execution.interface_variables), id) !=
|
||||
end(execution.interface_variables);
|
||||
}
|
||||
|
|
|
@ -191,6 +191,18 @@ public:
|
|||
void set_subpass_input_remapped_components(uint32_t id, uint32_t components);
|
||||
uint32_t get_subpass_input_remapped_components(uint32_t id) const;
|
||||
|
||||
// All operations work on the current entry point.
|
||||
// Entry points can be swapped out with set_entry_point().
|
||||
// Entry points should be set right after the constructor completes as some reflection functions traverse the graph from the entry point.
|
||||
// Resource reflection also depends on the entry point.
|
||||
// By default, the current entry point is set to the first OpEntryPoint which appears in the SPIR-V module.
|
||||
std::vector<std::string> get_entry_points() const;
|
||||
void set_entry_point(const std::string &name);
|
||||
|
||||
// Returns the internal data structure for entry points to allow poking around.
|
||||
const SPIREntryPoint &get_entry_point(const std::string &name) const;
|
||||
SPIREntryPoint &get_entry_point(const std::string &name);
|
||||
|
||||
// Query and modify OpExecutionMode.
|
||||
uint64_t get_execution_mode_mask() const;
|
||||
void unset_execution_mode(spv::ExecutionMode mode);
|
||||
|
@ -266,20 +278,12 @@ protected:
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
struct Execution
|
||||
{
|
||||
uint64_t flags = 0;
|
||||
spv::ExecutionModel model;
|
||||
uint32_t entry_point = 0;
|
||||
struct
|
||||
{
|
||||
uint32_t x = 0, y = 0, z = 0;
|
||||
} workgroup_size;
|
||||
uint32_t invocations = 0;
|
||||
uint32_t output_vertices = 0;
|
||||
|
||||
Execution() = default;
|
||||
} execution;
|
||||
uint32_t entry_point = 0;
|
||||
// Normally, we'd stick SPIREntryPoint in ids array, but it conflicts with SPIRFunction.
|
||||
// Entry points can therefore be seen as some sort of meta structure.
|
||||
std::unordered_map<uint32_t, SPIREntryPoint> entry_points;
|
||||
const SPIREntryPoint &get_entry_point() const;
|
||||
SPIREntryPoint &get_entry_point();
|
||||
|
||||
struct Source
|
||||
{
|
||||
|
@ -359,6 +363,10 @@ protected:
|
|||
bool types_are_logically_equivalent(const SPIRType &a, const SPIRType &b) const;
|
||||
void inherit_expression_dependencies(uint32_t dst, uint32_t source);
|
||||
|
||||
// For proper multiple entry point support, allow querying if an Input or Output
|
||||
// variable is part of that entry points interface.
|
||||
bool interface_variable_exists_in_entry_point(uint32_t id) const;
|
||||
|
||||
private:
|
||||
void parse();
|
||||
void parse(const Instruction &i);
|
||||
|
|
|
@ -221,7 +221,7 @@ string CompilerGLSL::compile()
|
|||
emit_header();
|
||||
emit_resources();
|
||||
|
||||
emit_function(get<SPIRFunction>(execution.entry_point), 0);
|
||||
emit_function(get<SPIRFunction>(entry_point), 0);
|
||||
|
||||
pass_count++;
|
||||
} while (force_recompile);
|
||||
|
@ -231,6 +231,7 @@ string CompilerGLSL::compile()
|
|||
|
||||
void CompilerGLSL::emit_header()
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
statement("#version ", options.version, options.es && options.version > 100 ? " es" : "");
|
||||
|
||||
for (auto &header : header_lines)
|
||||
|
@ -948,6 +949,7 @@ void CompilerGLSL::emit_buffer_block(const SPIRVariable &var)
|
|||
|
||||
void CompilerGLSL::emit_interface_block(const SPIRVariable &var)
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
auto &type = get<SPIRType>(var.basetype);
|
||||
|
||||
// Either make it plain in/out or in/out blocks depending on what shader is doing ...
|
||||
|
@ -1064,6 +1066,7 @@ string CompilerGLSL::remap_swizzle(uint32_t result_type, uint32_t input_componen
|
|||
|
||||
void CompilerGLSL::emit_pls()
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
if (execution.model != ExecutionModelFragment)
|
||||
throw CompilerError("Pixel local storage only supported in fragment shaders.");
|
||||
|
||||
|
@ -1096,6 +1099,8 @@ void CompilerGLSL::emit_pls()
|
|||
|
||||
void CompilerGLSL::emit_resources()
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
|
||||
// Legacy GL uses gl_FragData[], redeclare all fragment outputs
|
||||
// with builtins.
|
||||
if (execution.model == ExecutionModelFragment && is_legacy())
|
||||
|
@ -1183,7 +1188,8 @@ void CompilerGLSL::emit_resources()
|
|||
auto &type = get<SPIRType>(var.basetype);
|
||||
|
||||
if (var.storage != StorageClassFunction && !is_builtin_variable(var) && !var.remapped_variable &&
|
||||
type.pointer && (var.storage == StorageClassInput || var.storage == StorageClassOutput))
|
||||
type.pointer && (var.storage == StorageClassInput || var.storage == StorageClassOutput) &&
|
||||
interface_variable_exists_in_entry_point(var.self))
|
||||
{
|
||||
emit_interface_block(var);
|
||||
emitted = true;
|
||||
|
@ -4006,7 +4012,7 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
|||
case OpControlBarrier:
|
||||
{
|
||||
// Ignore execution and memory scope.
|
||||
if (execution.model == ExecutionModelGLCompute)
|
||||
if (get_entry_point().model == ExecutionModelGLCompute)
|
||||
{
|
||||
uint32_t mem = get<SPIRConstant>(ops[2]).scalar();
|
||||
if (mem == MemorySemanticsWorkgroupMemoryMask)
|
||||
|
@ -4101,6 +4107,8 @@ const char *CompilerGLSL::flags_to_precision_qualifiers_glsl(const SPIRType &typ
|
|||
{
|
||||
if (options.es)
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
|
||||
// Structs do not have precision qualifiers, neither do doubles (desktop only anyways, so no mediump/highp).
|
||||
if (type.basetype != SPIRType::Float && type.basetype != SPIRType::Int && type.basetype != SPIRType::UInt &&
|
||||
type.basetype != SPIRType::Image && type.basetype != SPIRType::SampledImage &&
|
||||
|
@ -4525,7 +4533,7 @@ void CompilerGLSL::emit_function_prototype(SPIRFunction &func, uint64_t return_f
|
|||
decl += type_to_glsl(type);
|
||||
decl += " ";
|
||||
|
||||
if (func.self == execution.entry_point)
|
||||
if (func.self == entry_point)
|
||||
{
|
||||
decl += "main";
|
||||
processing_entry_point = true;
|
||||
|
@ -4625,6 +4633,7 @@ void CompilerGLSL::emit_function(SPIRFunction &func, uint64_t return_flags)
|
|||
|
||||
void CompilerGLSL::emit_fixup()
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
if (execution.model == ExecutionModelVertex && options.vertex.fixup_clipspace)
|
||||
{
|
||||
const char *suffix = backend.float_literal_suffix ? "f" : "";
|
||||
|
|
|
@ -84,7 +84,7 @@ string CompilerMSL::compile(MSLConfiguration &msl_cfg, vector<MSLVertexAttr> *p_
|
|||
emit_header();
|
||||
emit_resources();
|
||||
emit_function_declarations();
|
||||
emit_function(get<SPIRFunction>(execution.entry_point), 0);
|
||||
emit_function(get<SPIRFunction>(entry_point), 0);
|
||||
|
||||
pass_count++;
|
||||
} while (force_recompile);
|
||||
|
@ -120,7 +120,7 @@ void CompilerMSL::extract_builtins()
|
|||
// Non-constant variables cannot have global scope in Metal.
|
||||
void CompilerMSL::localize_global_variables()
|
||||
{
|
||||
auto &entry_func = get<SPIRFunction>(execution.entry_point);
|
||||
auto &entry_func = get<SPIRFunction>(entry_point);
|
||||
auto iter = global_variables.begin();
|
||||
while (iter != global_variables.end())
|
||||
{
|
||||
|
@ -141,6 +141,8 @@ void CompilerMSL::localize_global_variables()
|
|||
// Adds any interface structure variables needed by this shader
|
||||
void CompilerMSL::add_interface_structs()
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
|
||||
stage_in_var_ids.clear();
|
||||
qual_pos_var_name = "";
|
||||
|
||||
|
@ -170,6 +172,8 @@ void CompilerMSL::add_interface_structs()
|
|||
// from the binding info provided during compiler construction, matching by location.
|
||||
void CompilerMSL::bind_vertex_attributes(std::set<uint32_t> &bindings)
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
|
||||
if (execution.model == ExecutionModelVertex)
|
||||
{
|
||||
for (auto &id : ids)
|
||||
|
@ -179,8 +183,8 @@ void CompilerMSL::bind_vertex_attributes(std::set<uint32_t> &bindings)
|
|||
auto &var = id.get<SPIRVariable>();
|
||||
auto &type = get<SPIRType>(var.basetype);
|
||||
|
||||
if (var.storage == StorageClassInput && (!is_builtin_variable(var)) && !var.remapped_variable &&
|
||||
type.pointer)
|
||||
if (var.storage == StorageClassInput && interface_variable_exists_in_entry_point(var.self) &&
|
||||
(!is_builtin_variable(var)) && !var.remapped_variable && type.pointer)
|
||||
{
|
||||
auto &dec = meta[var.self].decoration;
|
||||
MSLVertexAttr *p_va = vtx_attrs_by_location[dec.location];
|
||||
|
@ -207,6 +211,7 @@ void CompilerMSL::bind_vertex_attributes(std::set<uint32_t> &bindings)
|
|||
// Returns the ID of the newly added variable, or zero if no variable was added.
|
||||
uint32_t CompilerMSL::add_interface_struct(StorageClass storage, uint32_t vtx_binding)
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
bool incl_builtins = (storage == StorageClassOutput);
|
||||
bool match_binding = (execution.model == ExecutionModelVertex) && (storage == StorageClassInput);
|
||||
|
||||
|
@ -220,8 +225,9 @@ uint32_t CompilerMSL::add_interface_struct(StorageClass storage, uint32_t vtx_bi
|
|||
auto &type = get<SPIRType>(var.basetype);
|
||||
auto &dec = meta[var.self].decoration;
|
||||
|
||||
if (var.storage == storage && (!is_builtin_variable(var) || incl_builtins) &&
|
||||
(!match_binding || (vtx_binding == dec.binding)) && !var.remapped_variable && type.pointer)
|
||||
if (var.storage == storage && interface_variable_exists_in_entry_point(var.self) &&
|
||||
(!is_builtin_variable(var) || incl_builtins) && (!match_binding || (vtx_binding == dec.binding)) &&
|
||||
!var.remapped_variable && type.pointer)
|
||||
{
|
||||
vars.push_back(&var);
|
||||
}
|
||||
|
@ -264,7 +270,7 @@ uint32_t CompilerMSL::add_interface_struct(StorageClass storage, uint32_t vtx_bi
|
|||
// Add the output interface struct as a local variable to the entry function,
|
||||
// and force the entry function to return the output interface struct from
|
||||
// any blocks that perform a function return.
|
||||
auto &entry_func = get<SPIRFunction>(execution.entry_point);
|
||||
auto &entry_func = get<SPIRFunction>(entry_point);
|
||||
entry_func.add_local_variable(ib_var_id);
|
||||
for (auto &blk_id : entry_func.blocks)
|
||||
{
|
||||
|
@ -456,7 +462,7 @@ void CompilerMSL::emit_function_declarations()
|
|||
if (id.get_type() == TypeFunction)
|
||||
{
|
||||
auto &func = id.get<SPIRFunction>();
|
||||
if (func.self != execution.entry_point)
|
||||
if (func.self != entry_point)
|
||||
emit_function_prototype(func, true);
|
||||
}
|
||||
|
||||
|
@ -475,7 +481,7 @@ void CompilerMSL::emit_function_prototype(SPIRFunction &func, bool is_decl)
|
|||
local_variable_names = resource_names;
|
||||
string decl;
|
||||
|
||||
processing_entry_point = (func.self == execution.entry_point);
|
||||
processing_entry_point = (func.self == entry_point);
|
||||
|
||||
auto &type = get<SPIRType>(func.return_type);
|
||||
decl += func_type_decl(type);
|
||||
|
@ -843,6 +849,8 @@ string CompilerMSL::to_sampler_expression(uint32_t id)
|
|||
// Called automatically at the end of the entry point function
|
||||
void CompilerMSL::emit_fixup()
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
|
||||
if ((execution.model == ExecutionModelVertex) && stage_out_var_id && !qual_pos_var_name.empty())
|
||||
{
|
||||
if (options.vertex.fixup_clipspace)
|
||||
|
@ -868,6 +876,7 @@ string CompilerMSL::member_decl(const SPIRType &type, const SPIRType &membertype
|
|||
// Return a MSL qualifier for the specified function attribute member
|
||||
string CompilerMSL::member_attribute_qualifier(const SPIRType &type, uint32_t index)
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
|
||||
BuiltIn builtin;
|
||||
bool is_builtin = is_member_builtin(type, index, &builtin);
|
||||
|
@ -1008,7 +1017,7 @@ string CompilerMSL::constant_expression(const SPIRConstant &c)
|
|||
// entry type if the current function is the entry point function
|
||||
string CompilerMSL::func_type_decl(SPIRType &type)
|
||||
{
|
||||
|
||||
auto &execution = get_entry_point();
|
||||
// The regular function return type. If not processing the entry point function, that's all we need
|
||||
string return_type = type_to_glsl(type);
|
||||
if (!processing_entry_point)
|
||||
|
@ -1056,6 +1065,7 @@ string CompilerMSL::clean_func_name(string func_name)
|
|||
// Returns a string containing a comma-delimited list of args for the entry point function
|
||||
string CompilerMSL::entry_point_args(bool append_comma)
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
string ep_args;
|
||||
|
||||
// Stage-in structures
|
||||
|
@ -1145,7 +1155,7 @@ string CompilerMSL::entry_point_args(bool append_comma)
|
|||
// Returns the Metal index of the resource of the specified type as used by the specified variable.
|
||||
uint32_t CompilerMSL::get_metal_resource_index(SPIRVariable &var, SPIRType::BaseType basetype)
|
||||
{
|
||||
|
||||
auto &execution = get_entry_point();
|
||||
auto &var_dec = meta[var.self].decoration;
|
||||
uint32_t var_desc_set = (var.storage == StorageClassPushConstant) ? kPushConstDescSet : var_dec.set;
|
||||
uint32_t var_binding = (var.storage == StorageClassPushConstant) ? kPushConstBinding : var_dec.binding;
|
||||
|
@ -1189,7 +1199,7 @@ uint32_t CompilerMSL::get_metal_resource_index(SPIRVariable &var, SPIRType::Base
|
|||
// Returns the name of the entry point of this shader
|
||||
string CompilerMSL::get_entry_point_name()
|
||||
{
|
||||
return clean_func_name(to_name(execution.entry_point));
|
||||
return clean_func_name(to_name(entry_point));
|
||||
}
|
||||
|
||||
// Returns the name of either the vertex index or instance index builtin
|
||||
|
@ -1446,6 +1456,8 @@ string CompilerMSL::builtin_to_glsl(BuiltIn builtin)
|
|||
// Returns an MSL string attribute qualifer for a SPIR-V builtin
|
||||
string CompilerMSL::builtin_qualifier(BuiltIn builtin)
|
||||
{
|
||||
auto &execution = get_entry_point();
|
||||
|
||||
switch (builtin)
|
||||
{
|
||||
// Vertex function in
|
||||
|
|
|
@ -86,14 +86,14 @@ def cross_compile(shader, vulkan, spirv):
|
|||
# subprocess.check_call(['spirv-val', spirv_path])
|
||||
|
||||
spirv_cross_path = './spirv-cross'
|
||||
subprocess.check_call([spirv_cross_path, '--output', glsl_path, spirv_path])
|
||||
subprocess.check_call([spirv_cross_path, '--entry', 'main', '--output', glsl_path, spirv_path])
|
||||
|
||||
# A shader might not be possible to make valid GLSL from, skip validation for this case.
|
||||
if (not ('nocompat' in glsl_path)) and (not spirv):
|
||||
validate_shader(glsl_path, False)
|
||||
|
||||
if vulkan or spirv:
|
||||
subprocess.check_call([spirv_cross_path, '--vulkan-semantics', '--output', vulkan_glsl_path, spirv_path])
|
||||
subprocess.check_call([spirv_cross_path, '--entry', 'main', '--vulkan-semantics', '--output', vulkan_glsl_path, spirv_path])
|
||||
validate_shader(vulkan_glsl_path, vulkan)
|
||||
|
||||
return (spirv_path, glsl_path, vulkan_glsl_path if vulkan else None)
|
||||
|
|
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