c: Add C API for builtin stage IO reflection.

This commit is contained in:
Hans-Kristian Arntzen 2021-04-16 14:12:07 +02:00
Родитель b4a380a04c
Коммит 406af8ff4d
4 изменённых файлов: 85 добавлений и 2 удалений

Просмотреть файл

@ -332,7 +332,7 @@ if (SPIRV_CROSS_STATIC)
endif()
set(spirv-cross-abi-major 0)
set(spirv-cross-abi-minor 46)
set(spirv-cross-abi-minor 47)
set(spirv-cross-abi-patch 0)
if (SPIRV_CROSS_SHARED)

Просмотреть файл

@ -70,6 +70,7 @@ struct BuiltInResource
// This is the actual value type of the builtin.
// Typically float4, float, array<float, N> for the gl_PerVertex builtins.
// If the builtin is a control point, the control point array type will be stripped away here as appropriate.
TypeID value_type_id;
// This refers to the base resource which contains the builtin.

Просмотреть файл

@ -197,8 +197,11 @@ struct spvc_resources_s : ScratchMemoryAllocation
SmallVector<spvc_reflected_resource> separate_images;
SmallVector<spvc_reflected_resource> separate_samplers;
SmallVector<spvc_reflected_resource> acceleration_structures;
SmallVector<spvc_reflected_builtin_resource> builtin_inputs;
SmallVector<spvc_reflected_builtin_resource> builtin_outputs;
bool copy_resources(SmallVector<spvc_reflected_resource> &outputs, const SmallVector<Resource> &inputs);
bool copy_resources(SmallVector<spvc_reflected_builtin_resource> &outputs, const SmallVector<BuiltInResource> &inputs);
bool copy_resources(const ShaderResources &resources);
};
@ -1589,6 +1592,30 @@ bool spvc_resources_s::copy_resources(SmallVector<spvc_reflected_resource> &outp
return true;
}
bool spvc_resources_s::copy_resources(SmallVector<spvc_reflected_builtin_resource> &outputs,
const SmallVector<BuiltInResource> &inputs)
{
for (auto &i : inputs)
{
spvc_reflected_builtin_resource br;
br.value_type_id = i.value_type_id;
br.builtin = SpvBuiltIn(i.builtin);
auto &r = br.resource;
r.base_type_id = i.resource.base_type_id;
r.type_id = i.resource.type_id;
r.id = i.resource.id;
r.name = context->allocate_name(i.resource.name);
if (!r.name)
return false;
outputs.push_back(br);
}
return true;
}
bool spvc_resources_s::copy_resources(const ShaderResources &resources)
{
if (!copy_resources(uniform_buffers, resources.uniform_buffers))
@ -1615,6 +1642,10 @@ bool spvc_resources_s::copy_resources(const ShaderResources &resources)
return false;
if (!copy_resources(acceleration_structures, resources.acceleration_structures))
return false;
if (!copy_resources(builtin_inputs, resources.builtin_inputs))
return false;
if (!copy_resources(builtin_outputs, resources.builtin_outputs))
return false;
return true;
}
@ -1773,6 +1804,37 @@ spvc_result spvc_resources_get_resource_list_for_type(spvc_resources resources,
return SPVC_SUCCESS;
}
spvc_result spvc_resources_get_builtin_resource_list_for_type(
spvc_resources resources, spvc_builtin_resource_type type,
const spvc_reflected_builtin_resource **resource_list,
size_t *resource_size)
{
const SmallVector<spvc_reflected_builtin_resource> *list = nullptr;
switch (type)
{
case SPVC_BUILTIN_RESOURCE_TYPE_STAGE_INPUT:
list = &resources->builtin_inputs;
break;
case SPVC_BUILTIN_RESOURCE_TYPE_STAGE_OUTPUT:
list = &resources->builtin_outputs;
break;
default:
break;
}
if (!list)
{
resources->context->report_error("Invalid argument.");
return SPVC_ERROR_INVALID_ARGUMENT;
}
*resource_size = list->size();
*resource_list = list->data();
return SPVC_SUCCESS;
}
void spvc_compiler_set_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration, unsigned argument)
{
compiler->compiler->set_decoration(id, static_cast<spv::Decoration>(decoration), argument);

Просмотреть файл

@ -40,7 +40,7 @@ extern "C" {
/* Bumped if ABI or API breaks backwards compatibility. */
#define SPVC_C_API_VERSION_MAJOR 0
/* Bumped if APIs or enumerations are added in a backwards compatible way. */
#define SPVC_C_API_VERSION_MINOR 46
#define SPVC_C_API_VERSION_MINOR 47
/* Bumped if internal implementation details change. */
#define SPVC_C_API_VERSION_PATCH 0
@ -99,6 +99,13 @@ typedef struct spvc_reflected_resource
const char *name;
} spvc_reflected_resource;
typedef struct spvc_reflected_builtin_resource
{
SpvBuiltIn builtin;
spvc_type_id value_type_id;
spvc_reflected_resource resource;
} spvc_reflected_builtin_resource;
/* See C++ API. */
typedef struct spvc_entry_point
{
@ -221,6 +228,14 @@ typedef enum spvc_resource_type
SPVC_RESOURCE_TYPE_INT_MAX = 0x7fffffff
} spvc_resource_type;
typedef enum spvc_builtin_resource_type
{
SPVC_BUILTIN_RESOURCE_TYPE_UNKNOWN = 0,
SPVC_BUILTIN_RESOURCE_TYPE_STAGE_INPUT = 1,
SPVC_BUILTIN_RESOURCE_TYPE_STAGE_OUTPUT = 2,
SPVC_BUILTIN_RESOURCE_TYPE_INT_MAX = 0x7fffffff
} spvc_builtin_resource_type;
/* Maps to spirv_cross::SPIRType::BaseType. */
typedef enum spvc_basetype
{
@ -809,6 +824,11 @@ SPVC_PUBLIC_API spvc_result spvc_resources_get_resource_list_for_type(spvc_resou
const spvc_reflected_resource **resource_list,
size_t *resource_size);
SPVC_PUBLIC_API spvc_result spvc_resources_get_builtin_resource_list_for_type(
spvc_resources resources, spvc_builtin_resource_type type,
const spvc_reflected_builtin_resource **resource_list,
size_t *resource_size);
/*
* Decorations.
* Maps to C++ API.