1304 строки
29 KiB
C++
1304 строки
29 KiB
C++
/*
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* Copyright 2015-2018 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SPIRV_CROSS_COMMON_HPP
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#define SPIRV_CROSS_COMMON_HPP
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#include "spirv.hpp"
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#include <algorithm>
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#include <cstdio>
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#include <cstring>
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#include <functional>
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#include <locale>
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#include <memory>
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#include <sstream>
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#include <stack>
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#include <stdexcept>
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#include <stdint.h>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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namespace spirv_cross
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{
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#ifdef SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
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#ifndef _MSC_VER
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[[noreturn]]
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#endif
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inline void
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report_and_abort(const std::string &msg)
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{
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#ifdef NDEBUG
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(void)msg;
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#else
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fprintf(stderr, "There was a compiler error: %s\n", msg.c_str());
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#endif
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fflush(stderr);
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abort();
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}
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#define SPIRV_CROSS_THROW(x) report_and_abort(x)
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#else
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class CompilerError : public std::runtime_error
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{
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public:
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CompilerError(const std::string &str)
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: std::runtime_error(str)
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{
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}
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};
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#define SPIRV_CROSS_THROW(x) throw CompilerError(x)
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#endif
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#if __cplusplus >= 201402l
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#define SPIRV_CROSS_DEPRECATED(reason) [[deprecated(reason)]]
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#elif defined(__GNUC__)
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#define SPIRV_CROSS_DEPRECATED(reason) __attribute__((deprecated))
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#elif defined(_MSC_VER)
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#define SPIRV_CROSS_DEPRECATED(reason) __declspec(deprecated(reason))
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#else
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#define SPIRV_CROSS_DEPRECATED(reason)
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#endif
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namespace inner
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{
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template <typename T>
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void join_helper(std::ostringstream &stream, T &&t)
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{
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stream << std::forward<T>(t);
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}
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template <typename T, typename... Ts>
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void join_helper(std::ostringstream &stream, T &&t, Ts &&... ts)
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{
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stream << std::forward<T>(t);
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join_helper(stream, std::forward<Ts>(ts)...);
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}
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} // namespace inner
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class Bitset
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{
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public:
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Bitset() = default;
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explicit inline Bitset(uint64_t lower_)
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: lower(lower_)
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{
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}
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inline bool get(uint32_t bit) const
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{
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if (bit < 64)
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return (lower & (1ull << bit)) != 0;
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else
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return higher.count(bit) != 0;
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}
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inline void set(uint32_t bit)
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{
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if (bit < 64)
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lower |= 1ull << bit;
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else
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higher.insert(bit);
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}
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inline void clear(uint32_t bit)
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{
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if (bit < 64)
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lower &= ~(1ull << bit);
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else
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higher.erase(bit);
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}
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inline uint64_t get_lower() const
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{
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return lower;
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}
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inline void reset()
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{
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lower = 0;
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higher.clear();
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}
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inline void merge_and(const Bitset &other)
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{
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lower &= other.lower;
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std::unordered_set<uint32_t> tmp_set;
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for (auto &v : higher)
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if (other.higher.count(v) != 0)
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tmp_set.insert(v);
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higher = std::move(tmp_set);
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}
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inline void merge_or(const Bitset &other)
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{
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lower |= other.lower;
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for (auto &v : other.higher)
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higher.insert(v);
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}
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inline bool operator==(const Bitset &other) const
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{
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if (lower != other.lower)
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return false;
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if (higher.size() != other.higher.size())
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return false;
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for (auto &v : higher)
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if (other.higher.count(v) == 0)
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return false;
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return true;
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}
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inline bool operator!=(const Bitset &other) const
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{
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return !(*this == other);
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}
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template <typename Op>
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void for_each_bit(const Op &op) const
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{
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// TODO: Add ctz-based iteration.
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for (uint32_t i = 0; i < 64; i++)
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{
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if (lower & (1ull << i))
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op(i);
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}
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if (higher.empty())
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return;
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// Need to enforce an order here for reproducible results,
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// but hitting this path should happen extremely rarely, so having this slow path is fine.
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std::vector<uint32_t> bits;
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bits.reserve(higher.size());
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for (auto &v : higher)
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bits.push_back(v);
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std::sort(std::begin(bits), std::end(bits));
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for (auto &v : bits)
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op(v);
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}
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inline bool empty() const
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{
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return lower == 0 && higher.empty();
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}
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private:
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// The most common bits to set are all lower than 64,
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// so optimize for this case. Bits spilling outside 64 go into a slower data structure.
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// In almost all cases, higher data structure will not be used.
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uint64_t lower = 0;
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std::unordered_set<uint32_t> higher;
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};
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// Helper template to avoid lots of nasty string temporary munging.
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template <typename... Ts>
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std::string join(Ts &&... ts)
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{
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std::ostringstream stream;
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inner::join_helper(stream, std::forward<Ts>(ts)...);
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return stream.str();
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}
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inline std::string merge(const std::vector<std::string> &list)
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{
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std::string s;
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for (auto &elem : list)
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{
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s += elem;
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if (&elem != &list.back())
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s += ", ";
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}
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return s;
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}
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template <typename T>
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inline std::string convert_to_string(T &&t)
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{
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return std::to_string(std::forward<T>(t));
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}
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// Allow implementations to set a convenient standard precision
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#ifndef SPIRV_CROSS_FLT_FMT
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#define SPIRV_CROSS_FLT_FMT "%.32g"
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#endif
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#ifdef _MSC_VER
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// sprintf warning.
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// We cannot rely on snprintf existing because, ..., MSVC.
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#pragma warning(push)
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#pragma warning(disable : 4996)
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#endif
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inline std::string convert_to_string(float t)
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{
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// std::to_string for floating point values is broken.
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// Fallback to something more sane.
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char buf[64];
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sprintf(buf, SPIRV_CROSS_FLT_FMT, t);
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// Ensure that the literal is float.
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if (!strchr(buf, '.') && !strchr(buf, 'e'))
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strcat(buf, ".0");
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return buf;
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}
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inline std::string convert_to_string(double t)
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{
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// std::to_string for floating point values is broken.
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// Fallback to something more sane.
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char buf[64];
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sprintf(buf, SPIRV_CROSS_FLT_FMT, t);
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// Ensure that the literal is float.
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if (!strchr(buf, '.') && !strchr(buf, 'e'))
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strcat(buf, ".0");
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return buf;
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}
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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struct Instruction
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{
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Instruction(const std::vector<uint32_t> &spirv, uint32_t &index);
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uint16_t op;
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uint16_t count;
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uint32_t offset;
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uint32_t length;
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};
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// Helper for Variant interface.
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struct IVariant
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{
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virtual ~IVariant() = default;
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uint32_t self = 0;
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};
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enum Types
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{
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TypeNone,
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TypeType,
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TypeVariable,
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TypeConstant,
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TypeFunction,
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TypeFunctionPrototype,
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TypePointer,
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TypeBlock,
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TypeExtension,
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TypeExpression,
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TypeConstantOp,
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TypeCombinedImageSampler,
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TypeAccessChain,
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TypeUndef
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};
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struct SPIRUndef : IVariant
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{
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enum
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{
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type = TypeUndef
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};
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SPIRUndef(uint32_t basetype_)
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: basetype(basetype_)
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{
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}
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uint32_t basetype;
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};
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// This type is only used by backends which need to access the combined image and sampler IDs separately after
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// the OpSampledImage opcode.
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struct SPIRCombinedImageSampler : IVariant
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{
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enum
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{
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type = TypeCombinedImageSampler
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};
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SPIRCombinedImageSampler(uint32_t type_, uint32_t image_, uint32_t sampler_)
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: combined_type(type_)
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, image(image_)
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, sampler(sampler_)
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{
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}
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uint32_t combined_type;
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uint32_t image;
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uint32_t sampler;
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};
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struct SPIRConstantOp : IVariant
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{
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enum
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{
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type = TypeConstantOp
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};
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SPIRConstantOp(uint32_t result_type, spv::Op op, const uint32_t *args, uint32_t length)
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: opcode(op)
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, arguments(args, args + length)
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, basetype(result_type)
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{
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}
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spv::Op opcode;
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std::vector<uint32_t> arguments;
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uint32_t basetype;
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};
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struct SPIRType : IVariant
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{
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enum
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{
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type = TypeType
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};
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enum BaseType
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{
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Unknown,
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Void,
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Boolean,
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Char,
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Int,
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UInt,
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Int64,
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UInt64,
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AtomicCounter,
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Half,
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Float,
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Double,
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Struct,
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Image,
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SampledImage,
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Sampler
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};
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// Scalar/vector/matrix support.
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BaseType basetype = Unknown;
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uint32_t width = 0;
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uint32_t vecsize = 1;
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uint32_t columns = 1;
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// Arrays, support array of arrays by having a vector of array sizes.
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std::vector<uint32_t> array;
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// Array elements can be either specialization constants or specialization ops.
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// This array determines how to interpret the array size.
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// If an element is true, the element is a literal,
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// otherwise, it's an expression, which must be resolved on demand.
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// The actual size is not really known until runtime.
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std::vector<bool> array_size_literal;
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// Pointers
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bool pointer = false;
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spv::StorageClass storage = spv::StorageClassGeneric;
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std::vector<uint32_t> member_types;
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struct ImageType
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{
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uint32_t type;
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spv::Dim dim;
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bool depth;
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bool arrayed;
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bool ms;
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uint32_t sampled;
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spv::ImageFormat format;
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spv::AccessQualifier access;
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} image;
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// Structs can be declared multiple times if they are used as part of interface blocks.
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// We want to detect this so that we only emit the struct definition once.
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// Since we cannot rely on OpName to be equal, we need to figure out aliases.
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uint32_t type_alias = 0;
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// Denotes the type which this type is based on.
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// Allows the backend to traverse how a complex type is built up during access chains.
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uint32_t parent_type = 0;
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// Used in backends to avoid emitting members with conflicting names.
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std::unordered_set<std::string> member_name_cache;
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};
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struct SPIRExtension : IVariant
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{
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enum
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{
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type = TypeExtension
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};
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enum Extension
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{
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Unsupported,
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GLSL,
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SPV_AMD_shader_ballot,
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SPV_AMD_shader_explicit_vertex_parameter,
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SPV_AMD_shader_trinary_minmax,
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SPV_AMD_gcn_shader
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};
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SPIRExtension(Extension ext_)
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: ext(ext_)
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{
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}
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Extension ext;
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};
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// SPIREntryPoint is not a variant since its IDs are used to decorate OpFunction,
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// so in order to avoid conflicts, we can't stick them in the ids array.
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struct SPIREntryPoint
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{
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SPIREntryPoint(uint32_t self_, spv::ExecutionModel execution_model, const std::string &entry_name)
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: self(self_)
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, name(entry_name)
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, orig_name(entry_name)
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, model(execution_model)
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{
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}
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SPIREntryPoint() = default;
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uint32_t self = 0;
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std::string name;
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std::string orig_name;
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std::vector<uint32_t> interface_variables;
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Bitset flags;
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struct
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{
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uint32_t x = 0, y = 0, z = 0;
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uint32_t constant = 0; // Workgroup size can be expressed as a constant/spec-constant instead.
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} workgroup_size;
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uint32_t invocations = 0;
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uint32_t output_vertices = 0;
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spv::ExecutionModel model;
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};
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struct SPIRExpression : IVariant
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{
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enum
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{
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type = TypeExpression
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};
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// Only created by the backend target to avoid creating tons of temporaries.
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SPIRExpression(std::string expr, uint32_t expression_type_, bool immutable_)
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: expression(move(expr))
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, expression_type(expression_type_)
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, immutable(immutable_)
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{
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}
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// If non-zero, prepend expression with to_expression(base_expression).
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// Used in amortizing multiple calls to to_expression()
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// where in certain cases that would quickly force a temporary when not needed.
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uint32_t base_expression = 0;
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std::string expression;
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uint32_t expression_type = 0;
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// If this expression is a forwarded load,
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// allow us to reference the original variable.
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uint32_t loaded_from = 0;
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// If this expression will never change, we can avoid lots of temporaries
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// in high level source.
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// An expression being immutable can be speculative,
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// it is assumed that this is true almost always.
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bool immutable = false;
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// Before use, this expression must be transposed.
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// This is needed for targets which don't support row_major layouts.
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bool need_transpose = false;
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// A list of expressions which this expression depends on.
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std::vector<uint32_t> expression_dependencies;
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};
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struct SPIRFunctionPrototype : IVariant
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{
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enum
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{
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type = TypeFunctionPrototype
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};
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SPIRFunctionPrototype(uint32_t return_type_)
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: return_type(return_type_)
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{
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}
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uint32_t return_type;
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std::vector<uint32_t> parameter_types;
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};
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struct SPIRBlock : IVariant
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{
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enum
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{
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type = TypeBlock
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};
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enum Terminator
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{
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Unknown,
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Direct, // Emit next block directly without a particular condition.
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Select, // Block ends with an if/else block.
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MultiSelect, // Block ends with switch statement.
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Return, // Block ends with return.
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Unreachable, // Noop
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Kill // Discard
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};
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enum Merge
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{
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MergeNone,
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MergeLoop,
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MergeSelection
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};
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enum Hints
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{
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HintNone,
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HintUnroll,
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HintDontUnroll,
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HintFlatten,
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HintDontFlatten
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};
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enum Method
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{
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MergeToSelectForLoop,
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MergeToDirectForLoop,
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MergeToSelectContinueForLoop
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};
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enum ContinueBlockType
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{
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ContinueNone,
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// Continue block is branchless and has at least one instruction.
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ForLoop,
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// Noop continue block.
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WhileLoop,
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// Continue block is conditional.
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DoWhileLoop,
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// Highly unlikely that anything will use this,
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// since it is really awkward/impossible to express in GLSL.
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|
ComplexLoop
|
|
};
|
|
|
|
enum
|
|
{
|
|
NoDominator = 0xffffffffu
|
|
};
|
|
|
|
Terminator terminator = Unknown;
|
|
Merge merge = MergeNone;
|
|
Hints hint = HintNone;
|
|
uint32_t next_block = 0;
|
|
uint32_t merge_block = 0;
|
|
uint32_t continue_block = 0;
|
|
|
|
uint32_t return_value = 0; // If 0, return nothing (void).
|
|
uint32_t condition = 0;
|
|
uint32_t true_block = 0;
|
|
uint32_t false_block = 0;
|
|
uint32_t default_block = 0;
|
|
|
|
std::vector<Instruction> ops;
|
|
|
|
struct Phi
|
|
{
|
|
uint32_t local_variable; // flush local variable ...
|
|
uint32_t parent; // If we're in from_block and want to branch into this block ...
|
|
uint32_t function_variable; // to this function-global "phi" variable first.
|
|
};
|
|
|
|
// Before entering this block flush out local variables to magical "phi" variables.
|
|
std::vector<Phi> phi_variables;
|
|
|
|
// Declare these temporaries before beginning the block.
|
|
// Used for handling complex continue blocks which have side effects.
|
|
std::vector<std::pair<uint32_t, uint32_t>> declare_temporary;
|
|
|
|
// Declare these temporaries, but only conditionally if this block turns out to be
|
|
// a complex loop header.
|
|
std::vector<std::pair<uint32_t, uint32_t>> potential_declare_temporary;
|
|
|
|
struct Case
|
|
{
|
|
uint32_t value;
|
|
uint32_t block;
|
|
};
|
|
std::vector<Case> cases;
|
|
|
|
// If we have tried to optimize code for this block but failed,
|
|
// keep track of this.
|
|
bool disable_block_optimization = false;
|
|
|
|
// If the continue block is complex, fallback to "dumb" for loops.
|
|
bool complex_continue = false;
|
|
|
|
// The dominating block which this block might be within.
|
|
// Used in continue; blocks to determine if we really need to write continue.
|
|
uint32_t loop_dominator = 0;
|
|
|
|
// All access to these variables are dominated by this block,
|
|
// so before branching anywhere we need to make sure that we declare these variables.
|
|
std::vector<uint32_t> dominated_variables;
|
|
|
|
// These are variables which should be declared in a for loop header, if we
|
|
// fail to use a classic for-loop,
|
|
// we remove these variables, and fall back to regular variables outside the loop.
|
|
std::vector<uint32_t> loop_variables;
|
|
|
|
// Some expressions are control-flow dependent, i.e. any instruction which relies on derivatives or
|
|
// sub-group-like operations.
|
|
// Make sure that we only use these expressions in the original block.
|
|
std::vector<uint32_t> invalidate_expressions;
|
|
};
|
|
|
|
struct SPIRFunction : IVariant
|
|
{
|
|
enum
|
|
{
|
|
type = TypeFunction
|
|
};
|
|
|
|
SPIRFunction(uint32_t return_type_, uint32_t function_type_)
|
|
: return_type(return_type_)
|
|
, function_type(function_type_)
|
|
{
|
|
}
|
|
|
|
struct Parameter
|
|
{
|
|
uint32_t type;
|
|
uint32_t id;
|
|
uint32_t read_count;
|
|
uint32_t write_count;
|
|
|
|
// Set to true if this parameter aliases a global variable,
|
|
// used mostly in Metal where global variables
|
|
// have to be passed down to functions as regular arguments.
|
|
// However, for this kind of variable, we should not care about
|
|
// read and write counts as access to the function arguments
|
|
// is not local to the function in question.
|
|
bool alias_global_variable;
|
|
};
|
|
|
|
// When calling a function, and we're remapping separate image samplers,
|
|
// resolve these arguments into combined image samplers and pass them
|
|
// as additional arguments in this order.
|
|
// It gets more complicated as functions can pull in their own globals
|
|
// and combine them with parameters,
|
|
// so we need to distinguish if something is local parameter index
|
|
// or a global ID.
|
|
struct CombinedImageSamplerParameter
|
|
{
|
|
uint32_t id;
|
|
uint32_t image_id;
|
|
uint32_t sampler_id;
|
|
bool global_image;
|
|
bool global_sampler;
|
|
bool depth;
|
|
};
|
|
|
|
uint32_t return_type;
|
|
uint32_t function_type;
|
|
std::vector<Parameter> arguments;
|
|
|
|
// Can be used by backends to add magic arguments.
|
|
// Currently used by combined image/sampler implementation.
|
|
|
|
std::vector<Parameter> shadow_arguments;
|
|
std::vector<uint32_t> local_variables;
|
|
uint32_t entry_block = 0;
|
|
std::vector<uint32_t> blocks;
|
|
std::vector<CombinedImageSamplerParameter> combined_parameters;
|
|
|
|
void add_local_variable(uint32_t id)
|
|
{
|
|
local_variables.push_back(id);
|
|
}
|
|
|
|
void add_parameter(uint32_t parameter_type, uint32_t id, bool alias_global_variable = false)
|
|
{
|
|
// Arguments are read-only until proven otherwise.
|
|
arguments.push_back({ parameter_type, id, 0u, 0u, alias_global_variable });
|
|
}
|
|
|
|
// Statements to be emitted when the function returns.
|
|
// Mostly used for lowering internal data structures onto flattened structures.
|
|
std::vector<std::string> fixup_statements_out;
|
|
|
|
// Statements to be emitted when the function begins.
|
|
// Mostly used for populating internal data structures from flattened structures.
|
|
std::vector<std::string> fixup_statements_in;
|
|
|
|
bool active = false;
|
|
bool flush_undeclared = true;
|
|
bool do_combined_parameters = true;
|
|
};
|
|
|
|
struct SPIRAccessChain : IVariant
|
|
{
|
|
enum
|
|
{
|
|
type = TypeAccessChain
|
|
};
|
|
|
|
SPIRAccessChain(uint32_t basetype_, spv::StorageClass storage_, std::string base_, std::string dynamic_index_,
|
|
int32_t static_index_)
|
|
: basetype(basetype_)
|
|
, storage(storage_)
|
|
, base(base_)
|
|
, dynamic_index(std::move(dynamic_index_))
|
|
, static_index(static_index_)
|
|
{
|
|
}
|
|
|
|
// The access chain represents an offset into a buffer.
|
|
// Some backends need more complicated handling of access chains to be able to use buffers, like HLSL
|
|
// which has no usable buffer type ala GLSL SSBOs.
|
|
// StructuredBuffer is too limited, so our only option is to deal with ByteAddressBuffer which works with raw addresses.
|
|
|
|
uint32_t basetype;
|
|
spv::StorageClass storage;
|
|
std::string base;
|
|
std::string dynamic_index;
|
|
int32_t static_index;
|
|
|
|
uint32_t loaded_from = 0;
|
|
uint32_t matrix_stride = 0;
|
|
bool row_major_matrix = false;
|
|
bool immutable = false;
|
|
};
|
|
|
|
struct SPIRVariable : IVariant
|
|
{
|
|
enum
|
|
{
|
|
type = TypeVariable
|
|
};
|
|
|
|
SPIRVariable() = default;
|
|
SPIRVariable(uint32_t basetype_, spv::StorageClass storage_, uint32_t initializer_ = 0, uint32_t basevariable_ = 0)
|
|
: basetype(basetype_)
|
|
, storage(storage_)
|
|
, initializer(initializer_)
|
|
, basevariable(basevariable_)
|
|
{
|
|
}
|
|
|
|
uint32_t basetype = 0;
|
|
spv::StorageClass storage = spv::StorageClassGeneric;
|
|
uint32_t decoration = 0;
|
|
uint32_t initializer = 0;
|
|
uint32_t basevariable = 0;
|
|
|
|
std::vector<uint32_t> dereference_chain;
|
|
bool compat_builtin = false;
|
|
|
|
// If a variable is shadowed, we only statically assign to it
|
|
// and never actually emit a statement for it.
|
|
// When we read the variable as an expression, just forward
|
|
// shadowed_id as the expression.
|
|
bool statically_assigned = false;
|
|
uint32_t static_expression = 0;
|
|
|
|
// Temporaries which can remain forwarded as long as this variable is not modified.
|
|
std::vector<uint32_t> dependees;
|
|
bool forwardable = true;
|
|
|
|
bool deferred_declaration = false;
|
|
bool phi_variable = false;
|
|
bool remapped_variable = false;
|
|
uint32_t remapped_components = 0;
|
|
|
|
// The block which dominates all access to this variable.
|
|
uint32_t dominator = 0;
|
|
// If true, this variable is a loop variable, when accessing the variable
|
|
// outside a loop,
|
|
// we should statically forward it.
|
|
bool loop_variable = false;
|
|
// Set to true while we're inside the for loop.
|
|
bool loop_variable_enable = false;
|
|
|
|
SPIRFunction::Parameter *parameter = nullptr;
|
|
};
|
|
|
|
struct SPIRConstant : IVariant
|
|
{
|
|
enum
|
|
{
|
|
type = TypeConstant
|
|
};
|
|
|
|
union Constant {
|
|
uint32_t u32;
|
|
int32_t i32;
|
|
float f32;
|
|
|
|
uint64_t u64;
|
|
int64_t i64;
|
|
double f64;
|
|
};
|
|
|
|
struct ConstantVector
|
|
{
|
|
Constant r[4];
|
|
// If != 0, this element is a specialization constant, and we should keep track of it as such.
|
|
uint32_t id[4];
|
|
uint32_t vecsize = 1;
|
|
|
|
// Workaround for MSVC 2013, initializing an array breaks.
|
|
ConstantVector()
|
|
{
|
|
memset(r, 0, sizeof(r));
|
|
for (unsigned i = 0; i < 4; i++)
|
|
id[i] = 0;
|
|
}
|
|
};
|
|
|
|
struct ConstantMatrix
|
|
{
|
|
ConstantVector c[4];
|
|
// If != 0, this column is a specialization constant, and we should keep track of it as such.
|
|
uint32_t id[4];
|
|
uint32_t columns = 1;
|
|
|
|
// Workaround for MSVC 2013, initializing an array breaks.
|
|
ConstantMatrix()
|
|
{
|
|
for (unsigned i = 0; i < 4; i++)
|
|
id[i] = 0;
|
|
}
|
|
};
|
|
|
|
static inline float f16_to_f32(uint16_t u16_value)
|
|
{
|
|
// Based on the GLM implementation.
|
|
int s = (u16_value >> 15) & 0x1;
|
|
int e = (u16_value >> 10) & 0x1f;
|
|
int m = (u16_value >> 0) & 0x3ff;
|
|
|
|
union {
|
|
float f32;
|
|
uint32_t u32;
|
|
} u;
|
|
|
|
if (e == 0)
|
|
{
|
|
if (m == 0)
|
|
{
|
|
u.u32 = uint32_t(s) << 31;
|
|
return u.f32;
|
|
}
|
|
else
|
|
{
|
|
while ((m & 0x400) == 0)
|
|
{
|
|
m <<= 1;
|
|
e--;
|
|
}
|
|
|
|
e++;
|
|
m &= ~0x400;
|
|
}
|
|
}
|
|
else if (e == 31)
|
|
{
|
|
if (m == 0)
|
|
{
|
|
u.u32 = (uint32_t(s) << 31) | 0x7f800000u;
|
|
return u.f32;
|
|
}
|
|
else
|
|
{
|
|
u.u32 = (uint32_t(s) << 31) | 0x7f800000u | (m << 13);
|
|
return u.f32;
|
|
}
|
|
}
|
|
|
|
e += 127 - 15;
|
|
m <<= 13;
|
|
u.u32 = (uint32_t(s) << 31) | (e << 23) | m;
|
|
return u.f32;
|
|
}
|
|
|
|
inline uint32_t specialization_constant_id(uint32_t col, uint32_t row) const
|
|
{
|
|
return m.c[col].id[row];
|
|
}
|
|
|
|
inline uint32_t specialization_constant_id(uint32_t col) const
|
|
{
|
|
return m.id[col];
|
|
}
|
|
|
|
inline uint32_t scalar(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].u32;
|
|
}
|
|
|
|
inline uint16_t scalar_u16(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return uint16_t(m.c[col].r[row].u32 & 0xffffu);
|
|
}
|
|
|
|
inline float scalar_f16(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return f16_to_f32(scalar_u16(col, row));
|
|
}
|
|
|
|
inline float scalar_f32(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].f32;
|
|
}
|
|
|
|
inline int32_t scalar_i32(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].i32;
|
|
}
|
|
|
|
inline double scalar_f64(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].f64;
|
|
}
|
|
|
|
inline int64_t scalar_i64(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].i64;
|
|
}
|
|
|
|
inline uint64_t scalar_u64(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].u64;
|
|
}
|
|
|
|
inline const ConstantVector &vector() const
|
|
{
|
|
return m.c[0];
|
|
}
|
|
|
|
inline uint32_t vector_size() const
|
|
{
|
|
return m.c[0].vecsize;
|
|
}
|
|
|
|
inline uint32_t columns() const
|
|
{
|
|
return m.columns;
|
|
}
|
|
|
|
inline void make_null(const SPIRType &constant_type_)
|
|
{
|
|
m = {};
|
|
m.columns = constant_type_.columns;
|
|
for (auto &c : m.c)
|
|
c.vecsize = constant_type_.vecsize;
|
|
}
|
|
|
|
explicit SPIRConstant(uint32_t constant_type_)
|
|
: constant_type(constant_type_)
|
|
{
|
|
}
|
|
|
|
SPIRConstant() = default;
|
|
|
|
SPIRConstant(uint32_t constant_type_, const uint32_t *elements, uint32_t num_elements, bool specialized)
|
|
: constant_type(constant_type_)
|
|
, specialization(specialized)
|
|
{
|
|
subconstants.insert(end(subconstants), elements, elements + num_elements);
|
|
specialization = specialized;
|
|
}
|
|
|
|
// Construct scalar (32-bit).
|
|
SPIRConstant(uint32_t constant_type_, uint32_t v0, bool specialized)
|
|
: constant_type(constant_type_)
|
|
, specialization(specialized)
|
|
{
|
|
m.c[0].r[0].u32 = v0;
|
|
m.c[0].vecsize = 1;
|
|
m.columns = 1;
|
|
}
|
|
|
|
// Construct scalar (64-bit).
|
|
SPIRConstant(uint32_t constant_type_, uint64_t v0, bool specialized)
|
|
: constant_type(constant_type_)
|
|
, specialization(specialized)
|
|
{
|
|
m.c[0].r[0].u64 = v0;
|
|
m.c[0].vecsize = 1;
|
|
m.columns = 1;
|
|
}
|
|
|
|
// Construct vectors and matrices.
|
|
SPIRConstant(uint32_t constant_type_, const SPIRConstant *const *vector_elements, uint32_t num_elements,
|
|
bool specialized)
|
|
: constant_type(constant_type_)
|
|
, specialization(specialized)
|
|
{
|
|
bool matrix = vector_elements[0]->m.c[0].vecsize > 1;
|
|
|
|
if (matrix)
|
|
{
|
|
m.columns = num_elements;
|
|
|
|
for (uint32_t i = 0; i < num_elements; i++)
|
|
{
|
|
m.c[i] = vector_elements[i]->m.c[0];
|
|
if (vector_elements[i]->specialization)
|
|
m.id[i] = vector_elements[i]->self;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m.c[0].vecsize = num_elements;
|
|
m.columns = 1;
|
|
|
|
for (uint32_t i = 0; i < num_elements; i++)
|
|
{
|
|
m.c[0].r[i] = vector_elements[i]->m.c[0].r[0];
|
|
if (vector_elements[i]->specialization)
|
|
m.c[0].id[i] = vector_elements[i]->self;
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32_t constant_type;
|
|
ConstantMatrix m;
|
|
|
|
// If this constant is a specialization constant (i.e. created with OpSpecConstant*).
|
|
bool specialization = false;
|
|
// If this constant is used as an array length which creates specialization restrictions on some backends.
|
|
bool is_used_as_array_length = false;
|
|
|
|
// If true, this is a LUT, and should always be declared in the outer scope.
|
|
bool is_used_as_lut = false;
|
|
|
|
// For composites which are constant arrays, etc.
|
|
std::vector<uint32_t> subconstants;
|
|
};
|
|
|
|
class Variant
|
|
{
|
|
public:
|
|
// MSVC 2013 workaround, we shouldn't need these constructors.
|
|
Variant() = default;
|
|
Variant(Variant &&other)
|
|
{
|
|
*this = std::move(other);
|
|
}
|
|
Variant &operator=(Variant &&other)
|
|
{
|
|
if (this != &other)
|
|
{
|
|
holder = move(other.holder);
|
|
type = other.type;
|
|
other.type = TypeNone;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
void set(std::unique_ptr<IVariant> val, uint32_t new_type)
|
|
{
|
|
holder = std::move(val);
|
|
if (!allow_type_rewrite && type != TypeNone && type != new_type)
|
|
SPIRV_CROSS_THROW("Overwriting a variant with new type.");
|
|
type = new_type;
|
|
allow_type_rewrite = false;
|
|
}
|
|
|
|
template <typename T>
|
|
T &get()
|
|
{
|
|
if (!holder)
|
|
SPIRV_CROSS_THROW("nullptr");
|
|
if (T::type != type)
|
|
SPIRV_CROSS_THROW("Bad cast");
|
|
return *static_cast<T *>(holder.get());
|
|
}
|
|
|
|
template <typename T>
|
|
const T &get() const
|
|
{
|
|
if (!holder)
|
|
SPIRV_CROSS_THROW("nullptr");
|
|
if (T::type != type)
|
|
SPIRV_CROSS_THROW("Bad cast");
|
|
return *static_cast<const T *>(holder.get());
|
|
}
|
|
|
|
uint32_t get_type() const
|
|
{
|
|
return type;
|
|
}
|
|
uint32_t get_id() const
|
|
{
|
|
return holder ? holder->self : 0;
|
|
}
|
|
bool empty() const
|
|
{
|
|
return !holder;
|
|
}
|
|
void reset()
|
|
{
|
|
holder.reset();
|
|
type = TypeNone;
|
|
}
|
|
|
|
void set_allow_type_rewrite()
|
|
{
|
|
allow_type_rewrite = true;
|
|
}
|
|
|
|
private:
|
|
std::unique_ptr<IVariant> holder;
|
|
uint32_t type = TypeNone;
|
|
bool allow_type_rewrite = false;
|
|
};
|
|
|
|
template <typename T>
|
|
T &variant_get(Variant &var)
|
|
{
|
|
return var.get<T>();
|
|
}
|
|
|
|
template <typename T>
|
|
const T &variant_get(const Variant &var)
|
|
{
|
|
return var.get<T>();
|
|
}
|
|
|
|
template <typename T, typename... P>
|
|
T &variant_set(Variant &var, P &&... args)
|
|
{
|
|
auto uptr = std::unique_ptr<T>(new T(std::forward<P>(args)...));
|
|
auto ptr = uptr.get();
|
|
var.set(std::move(uptr), T::type);
|
|
return *ptr;
|
|
}
|
|
|
|
struct Meta
|
|
{
|
|
struct Decoration
|
|
{
|
|
std::string alias;
|
|
std::string qualified_alias;
|
|
std::string hlsl_semantic;
|
|
Bitset decoration_flags;
|
|
spv::BuiltIn builtin_type;
|
|
uint32_t location = 0;
|
|
uint32_t component = 0;
|
|
uint32_t set = 0;
|
|
uint32_t binding = 0;
|
|
uint32_t offset = 0;
|
|
uint32_t array_stride = 0;
|
|
uint32_t matrix_stride = 0;
|
|
uint32_t input_attachment = 0;
|
|
uint32_t spec_id = 0;
|
|
uint32_t index = 0;
|
|
bool builtin = false;
|
|
};
|
|
|
|
Decoration decoration;
|
|
std::vector<Decoration> members;
|
|
uint32_t sampler = 0;
|
|
|
|
std::unordered_map<uint32_t, uint32_t> decoration_word_offset;
|
|
|
|
// Used when the parser has detected a candidate identifier which matches
|
|
// known "magic" counter buffers as emitted by HLSL frontends.
|
|
// We will need to match the identifiers by name later when reflecting resources.
|
|
// We could use the regular alias later, but the alias will be mangled when parsing SPIR-V because the identifier
|
|
// is not a valid identifier in any high-level language.
|
|
std::string hlsl_magic_counter_buffer_name;
|
|
bool hlsl_magic_counter_buffer_candidate = false;
|
|
|
|
// For SPV_GOOGLE_hlsl_functionality1, this avoids the workaround.
|
|
bool hlsl_is_magic_counter_buffer = false;
|
|
// ID for the sibling counter buffer.
|
|
uint32_t hlsl_magic_counter_buffer = 0;
|
|
};
|
|
|
|
// A user callback that remaps the type of any variable.
|
|
// var_name is the declared name of the variable.
|
|
// name_of_type is the textual name of the type which will be used in the code unless written to by the callback.
|
|
using VariableTypeRemapCallback =
|
|
std::function<void(const SPIRType &type, const std::string &var_name, std::string &name_of_type)>;
|
|
|
|
class ClassicLocale
|
|
{
|
|
public:
|
|
ClassicLocale()
|
|
{
|
|
old = std::locale::global(std::locale::classic());
|
|
}
|
|
~ClassicLocale()
|
|
{
|
|
std::locale::global(old);
|
|
}
|
|
|
|
private:
|
|
std::locale old;
|
|
};
|
|
|
|
class Hasher
|
|
{
|
|
public:
|
|
inline void u32(uint32_t value)
|
|
{
|
|
h = (h * 0x100000001b3ull) ^ value;
|
|
}
|
|
|
|
inline uint64_t get() const
|
|
{
|
|
return h;
|
|
}
|
|
|
|
private:
|
|
uint64_t h = 0xcbf29ce484222325ull;
|
|
};
|
|
|
|
static inline bool type_is_floating_point(const SPIRType &type)
|
|
{
|
|
return type.basetype == SPIRType::Half || type.basetype == SPIRType::Float || type.basetype == SPIRType::Double;
|
|
}
|
|
|
|
static inline bool type_is_integral(const SPIRType &type)
|
|
{
|
|
return type.basetype == SPIRType::Int || type.basetype == SPIRType::UInt || type.basetype == SPIRType::Int64 ||
|
|
type.basetype == SPIRType::UInt64;
|
|
}
|
|
} // namespace spirv_cross
|
|
|
|
#endif
|