SPIRV-Cross/shaders/frag
Hans-Kristian Arntzen e8e58844d4 Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
..
array-lut-no-loop-variable.frag Disallow arrays and structs from becoming loop variables. 2018-03-07 14:54:11 +01:00
basic.frag
composite-extract-forced-temporary.frag
constant-array.frag
constant-composites.frag Do not declare constant composites inline in HLSL. 2018-02-02 10:12:26 +01:00
false-loop-init.frag Add test for false loop init. 2018-01-23 21:15:09 +01:00
flush_params.frag
for-loop-init.frag
frexp-modf.frag Support FrexpStruct/ModfStruct. 2017-09-04 10:27:08 +02:00
front-facing.frag Add IsFrontFace support to HLSL. 2018-02-15 12:42:56 +01:00
ground.frag
hoisted-temporary-use-continue-block-as-value.frag Fix case where hoisted temporaries were used before being declared. 2018-02-15 10:52:56 +01:00
image-load-store-uint-coord.asm.frag Make sure image integer coords are int, not uint. 2017-12-01 15:02:50 +01:00
inf-nan-constant.frag Support special float constants (NaN/Inf). 2018-02-23 13:06:20 +01:00
mix.frag
partial-write-preserve.frag Preserve arguments with inout unless complete writes are made. 2017-08-09 17:06:41 +02:00
pls.frag
sample-parameter.frag Add support for SampleId/SampleMask/SamplePosition builtins. 2017-07-24 10:07:31 +02:00
sampler-ms.frag
sampler-proj.frag
sampler.frag
swizzle.frag Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
ubo_layout.frag
unary-enclose.frag Fix unary enclosures. 2017-07-24 10:17:19 +02:00