Граф коммитов

131 Коммитов

Автор SHA1 Сообщение Дата
Greg Fischer 00018e58af
Change EliminateDeadInputComponentsPass to EliminateDeadIOComponentsPass (#4997)
To reflect processing of both Input and Output variables.

Also renamed files as needed.
2022-11-25 16:48:13 -07:00
alelenv f33d152400
Add validation support for SPV_NV_shader_invocation_reorder. (#4979)
Co-authored-by: Pankaj Mistry <pmistry@nvidia.com>
2022-11-24 09:50:45 -05:00
alan-baker d35a78db57
Switch SPIRV-Tools to use spirv.hpp11 internally (#4981)
Fixes #4960

* Switches to using enum classes with an underlying type to avoid
  undefined behaviour
2022-11-04 17:27:10 -04:00
Greg Fischer c8e1588cfa
Add passes to eliminate dead output stores (#4970)
This adds two passes to accomplish this: one pass to analyze a shader
to determine the input slots that are live. The second pass is run on
the preceding shader to eliminate any stores to output slots that are
not consumed by the following shader.

These passes support vert, tesc, tese, geom, and frag shaders.

These passes are currently only available through the API.

These passes together with dead code elimination, and elimination of
dead input and output components and variables (WIP), will allow users
to do dead code elimination across shader boundaries.
2022-11-02 11:23:25 -06:00
Spencer Fricke b53d7a8aff
spirv-val: Add initial SPV_EXT_mesh_shader validation (#4924)
* Move TaskEXT check to OpEmitMeshTasksEXT

* Add MeshNV for Execution Model alias
2022-09-23 11:06:46 -04:00
Spencer Fricke f20e8d05f5
spirv-val: Add SPV_KHR_ray_tracing instructions (#4871) 2022-08-08 14:45:04 -04:00
Spencer Fricke e4cfa190df
spirv-val: Add SPV_KHR_ray_query (#4848) 2022-07-20 10:12:58 -04:00
Jaebaek Seo ad3514b732
spirv-opt: add pass for interface variable scalar replacement (#4779)
Replace shader's stage variables whose types are array or matrix
with scalars/vectors.
For example,
```
Before:
  %foo = OpVariable %_ptr_Output__arr_v2float_uint_4 Output
After:
  %foo = OpVariable %_ptr_Output_v2float Output
  %foo_0 = OpVariable %_ptr_Output_v2float Output
  %foo_1 = OpVariable %_ptr_Output_v2float Output
  %foo_2 = OpVariable %_ptr_Output_v2float Output
```
2022-05-09 14:04:52 -04:00
JiaoluAMD c11ea09652
spirv-opt : Add FixFuncCallArgumentsPass (#4775)
spirv validation require OpFunctionCall with memory object, usually this
is non issue as all the functions are inlined.
This pass deal with some case for
DontInline function. accesschain input operand would be replaced new
created variable
2022-05-06 10:39:26 -04:00
Natalie Chouinard 78a0f075ac
Fix gen_build_version on Windows (#4780)
* Fix gen_build_version on Windows

The paths used in the gen_build_version script are causing some failures
in downstream builds. Switch to using the location of the CHANGES file
rather than the ".." parent directory workaround.

* Update other build files
2022-04-07 13:19:05 +00:00
Greg Fischer 9d1b572884
spirv-opt: (WIP) Eliminate Dead Input Component Pass (#4720)
This adds the --eliminate-dead-input-components pass which currently
removes trailing unused components from input arrays.

Fixes #4532
2022-03-22 20:50:52 -06:00
Steven Perron 920156cf18
Add pass to remove DontInline function control (#4747)
Swift shader needs a way to inline all functions, even those marked as
DontInline.  See https://github.com/KhronosGroup/SPIRV-Tools/pull/4471.
This implements the suggestion I made in the PR.  We add a pass that
will remove the DontInline function control, so that the inlining passes
will inline them.

SwiftShader will still have to modify their code to add this pass before
the other passes are run.
2022-03-07 12:45:17 -05:00
Jaebaek Seo fb9a10cd48
spirv-opt: add pass to Spread Volatile semantics (#4667)
Add a pass to spread Volatile semantics to variables with SMIDNV,
WarpIDNV, SubgroupSize, SubgroupLocalInvocationId, SubgroupEqMask,
SubgroupGeMask, SubgroupGtMask, SubgroupLeMask, or SubgroupLtMask BuiltIn
decorations or OpLoad for them when the shader model is the ray
generation, closest hit, miss, intersection, or callable shaders. This
pass can be used for VUID-StandaloneSpirv-VulkanMemoryModel-04678 and
VUID-StandaloneSpirv-VulkanMemoryModel-04679 (See "Standalone SPIR-V
Validation" section of Vulkan spec "Appendix A: Vulkan Environment for
SPIR-V").

Handle variables used by multiple entry points:

1. Update error check to make it working regardless of the order of
   entry points.
2. For a variable, if it is used by two entry points E1 and E2 and
   it needs the Volatile semantics for E1 while it does not for E2
  - If VulkanMemoryModel capability is enabled, which means we have to
    set memory operation of load instructions for the variable, we
    update load instructions in E1, but do not update the ones in E2.
  - If VulkanMemoryModel capability is disabled, which means we have
    to add Volatile decoration for the variable, we report an error
    because E1 needs to add Volatile decoration for the variable while
    E2 does not.

For the simplicity of the implementation, we assume that all functions
other than entry point functions are inlined.
2022-01-25 13:14:36 -05:00
Steven Perron 354a46a2a2
Rename strip reflect to strip nonsemantic (#4661)
In https://github.com/KhronosGroup/SPIRV-Tools/pull/3110, the strip reflect
pass was changed to also remove all explicitly nonsemantic instructions.  This
makes it so that the name of the pass no longer reflects what the pass actually
does.  This change renames the pass so that it reflects what the pass actaully does.
2021-12-15 09:55:30 -05:00
Jaebaek Seo d997c83b10
Add spirv-opt pass to replace descriptor accesses based on variable indices (#4574)
This commit adds a spirv-opt pass to replace accesses to
descriptor array based on variable indices with constant
elements.

Before:
```
%descriptor = OpVariable %_ptr_array_Image Uniform
...
%ac = OpAccessChain %_ptr_Image %descriptor %variable_index
(some image instructions using %ac)
```
After:
```
%descriptor = OpVariable %_ptr_array_Image Uniform
...
OpSwitch %variable_index 0 %case0 1 %case1 ...
...
%case0 = OpLabel
%ac = OpAccessChain %_ptr_Image %descriptor %uint_0
...
%case1 = OpLabel
%ac = OpAccessChain %_ptr_Image %descriptor %uint_1
...
(use OpPhi for value with concrete type)
```
2021-10-26 17:20:58 -04:00
Greg Fischer 1454c95d1b
spirv-opt: Switch from Vulkan.DebugInfo to Shader.DebugInfo (#4493)
Includes:
- Shift to use of spirv-header extinst.nonsemantic.shader grammar.json
- Remove extinst.nonsemantic.vulkan.debuginfo.100.grammar.json
- Enable all optimizations for Shader.DebugInfo

Also fixes scalar replacement to only insert DebugValue after all
OpVariables. This is not necessary for OpenCL.DebugInfo, but it is
for Shader.DebugInfo.

Likewise, fixes Private-to-Local to insert DebugDeclare after all
OpVariables.

Also fixes inlining to handle FunctionDefinition which can show up
after first block if early return processing happens.

Co-authored-by: baldurk <baldurk@baldurk.org>
2021-09-15 14:38:53 -04:00
Jaebaek Seo 57e1d8ebe3
Add spirv-opt convert-to-sampled-image pass (#4340)
convert-to-sampled-image pass converts images and/or samplers with
given pairs of descriptor set and binding to sampled image.

If a pair of an image and a sampler have the same pair of descriptor
set and binding that is one of the given pairs, they will be
converted to a sampled image. In addition, if only an image has the
descriptor set and binding that is one of the given pairs, it will
be converted to a sampled image as well.

For example, when we have

  %a = OpLoad %type_2d_image %texture
  %b = OpLoad %type_sampler %sampler
  %combined = OpSampledImage %type_sampled_image %a %b
  %value = OpImageSampleExplicitLod %v4float %combined ...

1. If %texture and %sampler have the same descriptor set and binding

  %combine_texture_and_sampler = OpVaraible %ptr_type_sampled_image_Uniform
  ...
  %combined = OpLoad %type_sampled_image %combine_texture_and_sampler
  %value = OpImageSampleExplicitLod %v4float %combined ...

2. If %texture and %sampler have different pairs of descriptor set and binding

  %a = OpLoad %type_sampled_image %texture
  %extracted_image = OpImage %type_2d_image %a
  %b = OpLoad %type_sampler %sampler
  %combined = OpSampledImage %type_sampled_image %extracted_image %b
  %value = OpImageSampleExplicitLod %v4float %combined ...
2021-08-18 08:30:48 -04:00
dong-ja c4c6f2ba5c
spirv-opt: Add dataflow analysis framework (#4402)
This PR adds a generic dataflow analysis framework to SPIRV-opt, with the intent of being used in SPIRV-lint. This may also be useful for SPIRV-opt, as existing ad-hoc analyses can be rewritten to use a common framework, but this is not the target of this PR.
2021-08-09 16:43:36 -04:00
dong-ja 7dadcf9c76
Add control dependence analysis to opt (#4380)
Control dependence analysis constructs a control dependence graph,
representing the conditions for a block's execution relative to the
results of other blocks with conditional branches, etc.
This is an analysis pass that will be useful for the linter and
potentially also useful in opt. Currently it is unused except for the
added unit tests.
2021-07-28 12:44:32 -04:00
Greg Fischer 3b6abf41cc
Add non-semantic vulkan extended instruction set (#4362)
This is based on a legacy commit which installs a local grammar. A
followup commit will change to the grammar in SPIRV-Headers.

Co-authored-by: baldurk <baldurk@baldurk.org>
2021-07-12 05:51:08 -04:00
ZHOU He f9893c4549
spirv-opt: A pass to removed unused input on OpEntryPoint instructions. (#4275)
The new pass will removed interface variable on the OpEntryPoint instruction when they are not statically referenced in the call tree of the entry point.

It can be enabled on the command line using the options `remove-unused-interface-variables`.
2021-06-29 11:33:58 -04:00
Greg Fischer 48007a5c7f
Add interpolate legalization pass (#4220)
This pass converts an internal form of GLSLstd450 Interpolate ops
to the externally valid form. The external form takes the lvalue
of the interpolant. The internal form can do a load of the interpolant.
The pass replaces the load with its pointer. The internal form is
generated by glslang and possibly other frontends for HLSL shaders.
The new pass is called as part of HLSL legalization after all
propagation is complete.

Also adds internal interpolate form to pre-legalization validation
2021-03-31 14:26:36 -04:00
Ryan Harrison 9150cd441f
Remove WebGPU support (#4108)
Leaves SPV_ENV_WEBGPU_0 enum in place, but marked deprecated, so users
of the library are not broken by an API enum being removed.

Fixes #4101
2021-01-14 16:45:18 -05:00
Jaebaek Seo 56d0f50357
Propagate OpLine to all applied instructions in spirv-opt (#3951)
Based on the OpLine spec, an OpLine instruction must be applied to
the instructions physically following it up to the first occurrence
of the next end of block, the next OpLine instruction, or the next
OpNoLine instruction.

```
OpLine %file 0 0
OpNoLine
OpLine %file 1 1
OpStore %foo %int_1
%value = OpLoad %int %foo
OpLine %file 2 2
```

For the above code, the current spirv-opt keeps three line
instructions `OpLine %file 0 0`, `OpNoLine`, and `OpLine %file 1 1`
in `std::vector<Instruction> dbg_line_insts_` of Instruction class
for `OpStore %foo %int_1`. It does not put any line instruction to
`std::vector<Instruction> dbg_line_insts_` of
`%value = OpLoad %int %foo` even though `OpLine %file 1 1` must be
applied to `%value = OpLoad %int %foo` based on the spec.

This results in the missing line information for
`%value = OpLoad %int %foo` while each spirv-opt pass optimizes the
code. We have to put `OpLine %file 1 1` to
`std::vector<Instruction> dbg_line_insts_` of
both `%value = OpLoad %int %foo` and `OpStore %foo %int_1`.

This commit conducts the line instruction propagation and skips
emitting the eliminated line instructions at the end, which are the same
with PropagateLineInfoPass and RedundantLineInfoElimPass. This
commit removes PropagateLineInfoPass and RedundantLineInfoElimPass.

KhronosGroup/glslang#2440 is a related PR that stop using
PropagateLineInfoPass and RedundantLineInfoElimPass from glslang.
When the code in this PR applied, the glslang tests will pass.
2020-10-29 13:06:30 -04:00
alan-baker 50300450af
Validator support for non-semantic clspv reflection (#3618)
* Generate ext inst table for reflection
* Change build to use grammar files from SPIRV-Headers instead of
  SPIRV-Tools
* Add enum for clspv reflection extended instruction set
  * count it as non-semantic
* validate clspv reflection extended instruction set
* Remove local extended inst sets
* update headers deps
* Update nbuilds to use grammars from SPIRV-Headers instead of
  local duplicates
2020-07-30 12:08:53 -04:00
Jaebaek Seo 42268740c9
Add debug information analysis (#3305)
We need an analysis for OpenCL.DebugInfo.100 extension instructions such
as a map between function id and its DebugFunction. This commit add an
analysis for it.
2020-04-27 15:18:55 -04:00
greg-lunarg 1fe9bcc108
Instrument: Debug Printf support (#3215)
Create a pass to instrument OpDebugPrintf instructions.  This pass replaces all OpDebugPrintf instructions with instructions to write a record containing the string id and the all specified values into a special printf output buffer (if space allows). This pass is designed to support the printf validation in the Vulkan validation layers.

Fixes #3210
2020-03-12 09:19:52 -04:00
Geoff Lang fb6e3e48d5
Combine extinst-name and extinst-output-base into one arg. (#3200)
* Combine the extinst-name and extinst-output-base into one arg.

Some build systems such as Android blueprints require that the inputs
and outputs of generator scripts are all provided as arguments.  These
two arguments to generate_language_headers.py are combined to form the
output path in the script.  This change simply lets the user provide the
whole output path as an argument.

* Fix typo in build_defs.bzl and update Android.mk
2020-02-25 00:46:52 -05:00
Jaebaek Seo dd37d73c5e Handle conflict between debug info and existing validation rule (#3104)
* Allow OpExtInst for DebugInfo between secion 9 and 10

Fixes #3086

* Handle spirv-opt errors on DebugInfo Ext

* Add IR Loader test

* Fix ir loader bug

* Handle DebugFunction/DebugTypeMember forward reference

* Add test cases (forward reference to function)

* Support old DebugInfo extension

* Validate local debug info out of function
2020-01-23 17:04:30 -05:00
David Neto 64f36ea529
Support OpenCL.DebugInfo.100 extended instruction set (#3080)
* Clone opencl.debuginfo.100 grammar from debuginfo grammar

Update version number to 200 revision 2

* Apply content from OpenCL.DebugInfo.100 extension text

* Rename grammar file

* Support OpenCL.DebugInfo.100 extended instructions

Add support for prefixing operand type names, to disambiguate
them between different instruction sets.

* Add tests for OpenCL.DebugInfo.100

* Support lookup of OpenCL.DebugInfo.100 extinst

* Add tests for enum values

* Recognize 2017-2019 as copyright date range

* Android.mk: support OpenCL.DebugInfo.100 extended instruction set

Also, stop generating core instruction tables for non-unified1 versions
of the grammar.

* Imported entity operand type is concrete

* Bazel: Suppoort OpenCL.DebugInfo.100

* BUILD.gn: Support OpenCL.DebugInfo.100
2019-12-19 17:16:26 -05:00
alan-baker 527a689307
Remove validate_datarules.cpp (#2911)
* Checks moved into individual opcode validation
  * removes duplicated checks
* Add check that forward pointer points to struct
2019-09-24 17:55:12 -04:00
David Neto acf20302cf
Android.mk: Add dependency from optimizer file to amd-shader-ballot-insts.inc (#2883)
This is required to fix the NDK build.
2019-09-18 17:42:48 -04:00
Steven Perron 35c9518c4e
Handle id overflow in the ssa rewriter. (#2845)
* Handle id overflow in the ssa rewriter.

Remove LocalSSAElim pass at the same time.  It does the same thing as the SSARewrite pass. Then even share almost all of the same code.

Fixes crbug.com/997246
2019-09-10 09:38:23 -04:00
greg-lunarg d11725b1d4 Add --relax-float-ops and --convert-relaxed-to-half (#2808)
The first pass applies the RelaxedPrecision decoration to all executable
instructions with float32 based type results. The second pass converts
all executable instructions with RelaxedPrecision result to the equivalent
float16 type, inserting converts where necessary.
2019-09-03 13:22:13 -04:00
Steven Perron 35d98be3bc
Amd ext to khr (#2811)
Add the first steps to removing the AMD extension VK_AMD_shader_ballot.
Splitting up to make the PRs smaller.

Adding utilities to add capabilities and change the version of the
module.

Replaces the instructions:

OpGroupIAddNonUniformAMD = 5000
OpGroupFAddNonUniformAMD = 5001
OpGroupFMinNonUniformAMD = 5002
OpGroupUMinNonUniformAMD = 5003
OpGroupSMinNonUniformAMD = 5004
OpGroupFMaxNonUniformAMD = 5005
OpGroupUMaxNonUniformAMD = 5006
OpGroupSMaxNonUniformAMD = 5007

and extentend instructions

WriteInvocationAMD = 3
MbcntAMD = 4

Part of #2814
2019-08-29 12:48:17 -04:00
greg-lunarg 06407250a1 Instrument: Add support for Buffer Device Address extension (#2792) 2019-08-16 09:18:34 -04:00
Steven Perron 60043edfa1
Replace OpKill With function call. (#2790)
We are no able to inline OpKill instructions into a continue construct.
See #2433.  However, we have to be able to inline to correctly do
legalization.  This commit creates a pass that will wrap OpKill
instructions into a function of its own.  That way we are able to inline
the rest of the code.

The follow up to this will be to not inline any function that contains
an OpKill.

Fixes #2726
2019-08-14 09:27:12 -04:00
Steven Perron 4b64beb1ae
Add descriptor array scalar replacement (#2742)
Creates a pass that will replace a descriptor array with individual variables.  See #2740 for details.

Fixes #2740.
2019-08-08 10:53:19 -04:00
David Neto 31590104ec
Add pass to inject code for robust-buffer-access semantics (#2771)
spirv-opt: Add --graphics-robust-access

Clamps access chain indices so they are always
in bounds.

Assumes:
- Logical addressing mode
- No runtime-array-descriptor-indexing
- No variable pointers

Adds stub code for clamping coordinate and samples
for OpImageTexelPointer.

Adds SinglePassRunAndFail optimizer test fixture.

Android.mk: add source/opt/graphics_robust_access_pass.cpp

Adds Constant::GetSignExtendedValue, Constant::GetZeroExtendedValue
2019-07-30 19:52:46 -04:00
greg-lunarg 92c41ff1e7 Remove Common Uniform Elimination Pass (#2731)
Remove Common Uniform Elimination Pass

Fixes #2520.
2019-07-12 11:02:10 -04:00
alan-baker 1a2de48a12 Extra small storage validation (#2732)
Fixes #2729

* Check acceptable uses of small type generators
2019-07-11 13:05:14 -04:00
Jeff Bolz 2c0111e6eb Add validation for SPV_EXT_fragment_shader_interlock (#2650) 2019-06-03 10:55:07 -04:00
dan sinclair 42abaa099a Remove MarkV and Stats code. (#2576)
* Remove MarkV and Stats code.

This Cl removes the MarkV and Stats code from SPIRV-Tools. This code was
unused and currently un-maintained.
2019-05-24 15:43:59 -04:00
Ryan Harrison f6d9a17843
Add pass to fix some invalid unreachable blocks for WebGPU (#2563)
Attempts to split up unreachable blocks that are used both as a
merge-block and a continue-target.

Fixes #2429
2019-05-09 12:56:10 -04:00
Ryan Harrison 048dcd38ce
Implement WebGPU->Vulkan initializer conversion for 'Function' variables (#2513)
WebGPU requires certain variables to be initialized, whereas there are
known issues with using initializers in Vulkan. This PR is the first
of three implementing a pass to decompose initialized variables into
a variable declaration followed by a store. This has been broken up
into multiple PRs, because there 3 distinct cases that need to be
handled, which require separate implementations.

This first PR implements the basic infrastructure that is needed, and
handling of Function storage class variables. Private and Output will
be handled in future PRs.

This is part of resolving #2388
2019-04-16 14:31:36 -04:00
Ryan Harrison 102e430a88
Add pass to legalize OpVectorShuffle for WebGPU (#2509)
In WebGPU, the component operand 0xFFFFFFFF is forbidden, but in
Vulkan it is used to indicate a value is undefined. When converting to
WebGPU, 0xFFFFFFFF needs to converted to a legal value, though the
specific one does not matter, since it was used to indicate an
undefined entry in the original code. Choosing to use 0, since the
operands are required to be on [0, N-1], so 0 is guaranteed to always
be valid.

Fixes #2349
2019-04-12 12:14:23 -04:00
Steven Perron 3a0bc9e724
Add fix storage class code. (#2434)
This pass tries to fix validation error due to a mismatch of storage classes
in instructions.  There is no guarantee that all such error will be fixed,
and it is possible that in fixing these errors, it could lead to other
errors.

Fixes #2430.
2019-04-05 13:12:08 -04:00
Ryan Harrison 01964e325f
Add pass to generate needed initializers for WebGPU (#2481)
Fixes #2387
2019-04-03 11:44:09 -04:00
Ryan Harrison e545522146
Add --strip-atomic-counter-memory (#2413)
Adds an optimization pass to remove usages of AtomicCounterMemory
bit. This bit is ignored in Vulkan environments and outright forbidden
in WebGPU ones.

Fixes #2242
2019-03-14 13:34:33 -04:00
Steven Perron 1b0047f210
Add pass to remove dead members. (#2379)
Add a pass that looks for members of structs whose values do not affects
the output of the shader. Those members are then removed and just
treated like padding in the struct.
2019-02-14 13:42:35 -05:00