osu.Game.Rulesets.HoLLy/osu.Game.Rulesets.HoLLy.Hex/HexDifficultyCalculator.cs

13 строки
469 B
C#

using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.HoLLy.Hex
{
internal class HexDifficultyCalculator : DifficultyCalculator
{
public HexDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) : base(ruleset, beatmap) { }
protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) => new DifficultyAttributes(mods, 5.0);
}
}