Texture loading and manipulation library
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Brian Popow 36c2215ad8
Merge pull request #22 from SixLabors/dependabot/nuget/src/ImageSharp.Textures/SixLabors.ImageSharp-2.1.9
Bump SixLabors.ImageSharp from 2.1.8 to 2.1.9 in /src/ImageSharp.Textures
2024-07-22 20:05:58 +02:00
.github Merge pull request #20 from SixLabors/dependabot/github_actions/codecov/codecov-action-4 2024-06-22 17:35:51 +02:00
shared-infrastructure@a042aba176
src Bump SixLabors.ImageSharp in /src/ImageSharp.Textures 2024-07-22 18:02:05 +00:00
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README.md

SixLabors.ImageSharp.Textures
SixLabors.ImageSharp.Textures

Build Status Code coverage License: Apache 2.0 Twitter

Texture loading and manipulation library written in C#.

Currently decoding the following texture formats are supported:

with the following compressions:

  • DXT1 / BC1
  • DXT2 / BC2
  • DXT3
  • DXT4 / BC3
  • DXT5
  • BC4
  • BC5
  • BC6H
  • BC7

Encoding textures is not yet supported. PR are of course very welcome.

License

Code of Conduct

This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.

Installation

Install stable releases via Nuget; development releases are available via MyGet.

Package Name Release (NuGet) Nightly (MyGet)
SixLabors.ImageSharp.Textures Coming Soon MyGet

Support Six Labors

Support the efforts of the development of the Six Labors projects.

How can you help?

Please... Spread the word, contribute algorithms, submit performance improvements, unit tests, no input is too little. Make sure to read our Contribution Guide before opening a PR.

The ImageSharp.Textures Team