EntityComponentSystemSamples/HybridHDRPSamples/ReleaseNotes.md

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HybridHDRPSamples Version 4

Changes

  • Updated minimum Unity Editor version to 2020.3.30f1.
  • Updated HDRP version to 10.8.1.
  • Updated screenshot for BuiltinProperties scene.
  • Fixed SceneManager.LoadScene() warning.
  • Removed BrokenShader to reduce confusion.
  • Added scene list table in Readme. Removed ENABLE_HYBRID_RENDERER_V2 from ProjectSettings.

HybridHDRPSamples Version 3

Changes

  • Updated minimum Unity Editor version to 2020.2.3f1.
  • Updated HDRP version to 10.2.2.

HybridHDRPSamples Version 2

Changes

  • Updated minimum Unity Editor version to 2020.2.0b15.

HybridHDRPSamples Version 1

Changes

  • Upgraded Project Version to 2020.2.0b12
  • Upgraded HDRP version from 10.1.0 to 10.2.0 (materials are also automatically upgraded)
  • Changed manifest.json registry from upm-dots-candidates to upm-candidates (this resolves an issue I got where 7.2.2-preview graphics test framework was breaking)
  • Updated ShaderGraphOverride readme since 10.2 uses now Override Property Declaration checkbox + Shader Declaration (description same as URP)
  • Updated GraphicsTest_001 scene to use Vector 1/2/3/4 overrides
  • Updated project readme minimum used Unity version and HDRP version
  • Added missing EntityCreationAPI readme screenshot
  • Removed GraphicsTestCustom scripts form Lightmaps and Lightprobes scenes to avoid "serialization layout when loading" errors