1.4 KiB
1.4 KiB
HybridHDRPSamples Version 4
Changes
- Updated minimum Unity Editor version to
2020.3.30f1
. - Updated HDRP version to
10.8.1
. - Updated screenshot for BuiltinProperties scene.
- Fixed SceneManager.LoadScene() warning.
- Removed BrokenShader to reduce confusion.
- Added scene list table in Readme. Removed ENABLE_HYBRID_RENDERER_V2 from ProjectSettings.
HybridHDRPSamples Version 3
Changes
- Updated minimum Unity Editor version to
2020.2.3f1
. - Updated HDRP version to
10.2.2
.
HybridHDRPSamples Version 2
Changes
- Updated minimum Unity Editor version to
2020.2.0b15
.
HybridHDRPSamples Version 1
Changes
- Upgraded Project Version to 2020.2.0b12
- Upgraded HDRP version from 10.1.0 to 10.2.0 (materials are also automatically upgraded)
- Changed manifest.json registry from upm-dots-candidates to upm-candidates (this resolves an issue I got where 7.2.2-preview graphics test framework was breaking)
- Updated ShaderGraphOverride readme since 10.2 uses now Override Property Declaration checkbox + Shader Declaration (description same as URP)
- Updated GraphicsTest_001 scene to use Vector 1/2/3/4 overrides
- Updated project readme minimum used Unity version and HDRP version
- Added missing EntityCreationAPI readme screenshot
- Removed GraphicsTestCustom scripts form Lightmaps and Lightprobes scenes to avoid "serialization layout when loading" errors