* update reference images
* Update HDRP failing test reference images
* Add HDRP Linux Vulkan test images
* Rename UniversalHybridTest to BatchRendererGroup_URP
* Move vulkan win ref images to None folder
* Rename HDRP_HybridTests to BatchRenderGroup_HDRP
* replace hybrid with BRG and add to nightly
* Fix HDRP project name type
* fix typo
* Add .meta files of added reference images
* remove playmode_xr
* Update RenderBRG.cs scripts from hrnext-bugfix
* Update BrgGameojbects hdrp reference images after master merge
* Add vulkan to HDRP brg windows
* use gpu for build, remove osx from ci
* apply patch from the [Yamato] Formatting job
* add BRG to nightly [skip ci]
* remove the hybrid projects from repoconfig
Co-authored-by: MingWai Chan <mingwai@unity3d.com>
Co-authored-by: Tomas Kiniulis <tomas.kiniulis@unity3d.com>
Co-authored-by: Sophia <sophia@unity3d.com>
* Include some urp test projects to formatting checks
* Apply auto reformat
* Renaming
* More renaming
* Renaming and updating
* Remove changes for imported materials
* Renaming for _foundation folder
* More renaming
* Renaming
* Renaming some more
* Rename VenDiagramSprite
* Rename fern, remove material folder copy
* CameraCallbackTests
* Fern2sided, maincamera, new2drendererasset
* Exclude original UniversalGraphicsTest project
Co-authored-by: hedvig <hedvig.axelsson@unity3d.com>
* introduce unity-meta's formatting check
N.B. The exception rules are yet to be settled cause they are a
superset of what we have in trunk at the moment.
* Add formatting job builder
* Update with shorter syntax
* Update .repoconfig
Co-authored-by: Mihai Popescu <mihai@unity3d.com>