doc: update supported DCC tools section (#159)
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@ -29,29 +29,30 @@ This allows devs to immediately see how things will look in-game while modelling
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## Supported DCC Tools
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| | Windows | Mac | Linux |
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| --------------------| ------------------ | ------------------ |------------------- |
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| Maya 2018 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Maya 2019 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Maya 2020 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Maya 2022 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Maya LT 2019 + | :white_check_mark: | | :x: |
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| 3ds Max 2018 | :white_check_mark: | :x: | :x: |
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| 3ds Max 2019 | :white_check_mark: | :x: | :x: |
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| 3ds Max 2020 | :white_check_mark: | :x: | :x: |
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| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: |
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| MotionBuilder 2017 | :white_check_mark: | :x: | :white_check_mark: |
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| MotionBuilder 2018 | :white_check_mark: | :x: | :white_check_mark: |
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| MotionBuilder 2019 | :white_check_mark: | :x: | :white_check_mark: |
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| MotionBuilder 2020 | :white_check_mark: | :x: | :white_check_mark: |
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| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Modo 12 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Modo 13 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Metasequoia 4.x | :white_check_mark: | :white_check_mark: | |
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| | Windows | Mac | Linux |
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|--------------------| ------------------ | ------------------ |------------------- |
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| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Maya LT 2019 + | :heavy_check_mark: | | :x: |
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| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: |
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| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: |
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| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: |
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| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: |
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| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: |
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| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: |
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| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: |
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| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: |
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||||
| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 3.0 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
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| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | |
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Notes:
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* :white_check_mark: : Supported
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|
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@ -25,29 +25,30 @@ MeshSync と MeshSyncDCCPlugin が連携することで、ゲーム上でどう
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|
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## サポートされている DCC ツール
|
||||
|
||||
| | Windows | Mac | Linux |
|
||||
| --------------------| ------------------ | ------------------ |------------------- |
|
||||
| Maya 2018 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Maya 2019 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Maya 2020 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Maya 2022 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Maya LT 2019 + | :white_check_mark: | | :x: |
|
||||
| 3ds Max 2018 | :white_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2019 | :white_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2020 | :white_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: |
|
||||
| MotionBuilder 2017 | :white_check_mark: | :x: | :white_check_mark: |
|
||||
| MotionBuilder 2018 | :white_check_mark: | :x: | :white_check_mark: |
|
||||
| MotionBuilder 2019 | :white_check_mark: | :x: | :white_check_mark: |
|
||||
| MotionBuilder 2020 | :white_check_mark: | :x: | :white_check_mark: |
|
||||
| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Modo 12 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Modo 13 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Metasequoia 4.x | :white_check_mark: | :white_check_mark: | |
|
||||
| | Windows | Mac | Linux |
|
||||
|--------------------| ------------------ | ------------------ |------------------- |
|
||||
| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya LT 2019 + | :heavy_check_mark: | | :x: |
|
||||
| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: |
|
||||
| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 3.0 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
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| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | |
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メモ:
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* :white_check_mark: : 対応済み
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65
Readme.md
65
Readme.md
|
@ -19,16 +19,16 @@ This allows devs to immediately see how things will look in-game while modelling
|
|||
|
||||
## Features
|
||||
|
||||
| | Maya | 3ds Max | MotionBuilder | Blender | Modo | Metasequoia |
|
||||
| --------------------| -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | -------------------- |
|
||||
| Polygon mesh sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Camera sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Light sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Double-sided Mesh | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| | Maya | 3ds Max | MotionBuilder | Blender | Modo | Metasequoia |
|
||||
| --------------------| -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | -------------------- |
|
||||
| Polygon mesh sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
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| Camera sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
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| Light sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
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| Double-sided Mesh | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Negative Scale | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | |
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| Multi UV | | :heavy_check_mark: | | :heavy_check_mark: | | |
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| Scene Cache Export | :heavy_check_mark: | :heavy_check_mark: | | :heavy_check_mark: | :heavy_check_mark: | |
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| Non-polygon shape | | | | | | |
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| Multi UV | | :heavy_check_mark: | | :heavy_check_mark: | | |
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| Scene Cache Export | :heavy_check_mark: | :heavy_check_mark: | | :heavy_check_mark: | :heavy_check_mark: | |
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| Non-polygon shape | | | | | | |
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### Caveats
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|
@ -42,29 +42,30 @@ This allows devs to immediately see how things will look in-game while modelling
|
|||
|
||||
## Supported DCC Tools
|
||||
|
||||
| | Windows | Mac | Linux |
|
||||
| --------------------| ------------------ | ------------------ |------------------- |
|
||||
| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya LT 2019 + | :heavy_check_mark: | | :x: |
|
||||
| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: |
|
||||
| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | |
|
||||
| | Windows | Mac | Linux |
|
||||
|--------------------| ------------------ | ------------------ |------------------- |
|
||||
| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya LT 2019 + | :heavy_check_mark: | | :x: |
|
||||
| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: |
|
||||
| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 3.0 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
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| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | |
|
||||
|
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Notes:
|
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* :heavy_check_mark: : Supported
|
||||
|
|
64
Readme_JP.md
64
Readme_JP.md
|
@ -19,16 +19,16 @@ MeshSync と MeshSyncDCCPlugin が連携することで、ゲーム上でどう
|
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|
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## フィーチャー
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|
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| | Maya | 3ds Max | MotionBuilder | Blender | Modo | Metasequoia |
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| -----------------------------| -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | -------------------- |
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| ポリゴンメッシュの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| カメラの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| ライトの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| 両面 (Double-sided) メッシュ | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| | Maya | 3ds Max | MotionBuilder | Blender | Modo | Metasequoia |
|
||||
| -----------------------------| -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | -------------------- |
|
||||
| ポリゴンメッシュの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
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| カメラの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| ライトの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| 両面 (Double-sided) メッシュ | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
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| 負のスケール | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | |
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| マルチ UV | | :heavy_check_mark: | | :heavy_check_mark: | | |
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| Scene Cache を出力 | :heavy_check_mark: | :heavy_check_mark: | | :heavy_check_mark: | :heavy_check_mark: | |
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| ポリゴン以外の形状データ | | | | | | |
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| マルチ UV | | :heavy_check_mark: | | :heavy_check_mark: | | |
|
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| Scene Cache を出力 | :heavy_check_mark: | :heavy_check_mark: | | :heavy_check_mark: | :heavy_check_mark: | |
|
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| ポリゴン以外の形状データ | | | | | | |
|
||||
|
||||
### 注意
|
||||
|
||||
|
@ -40,28 +40,30 @@ MeshSync と MeshSyncDCCPlugin が連携することで、ゲーム上でどう
|
|||
|
||||
## サポートされている DCC ツール
|
||||
|
||||
| | Windows | Mac | Linux |
|
||||
| --------------------| ------------------ | ------------------ |------------------- |
|
||||
| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Maya LT 2019 + | :heavy_check_mark: | | :x: |
|
||||
| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: |
|
||||
| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: |
|
||||
| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
||||
| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
||||
| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
||||
| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | |
|
||||
| | Windows | Mac | Linux |
|
||||
|--------------------| ------------------ | ------------------ |------------------- |
|
||||
| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Maya LT 2019 + | :heavy_check_mark: | | :x: |
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| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: |
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| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: |
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| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: |
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| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: |
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| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: |
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| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: |
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| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: |
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| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: |
|
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| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Blender 3.0 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
|
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| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
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| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|
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| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | |
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メモ:
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* :heavy_check_mark: : 対応済み
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