updated PackageGenerator, moved misc scripts inside Vfx-Camera
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Родитель
b8ce5792de
Коммит
3f1e0f8542
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@ -1,16 +1,9 @@
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//#if UNITY_EDITOR
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using System;
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using System.Collections;
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using System.Runtime.InteropServices;
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using System.Runtime.CompilerServices;
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using UnityEngine;
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using UnityEngine.Rendering;
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#if UNITY_EDITOR
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using UnityEditor;
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namespace Unity.Vfx.Cameras
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{
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public class AlembicImporterPackaging
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public class PhysicalCameraPackaging
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{
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[MenuItem("Assets/VFx/Cameras/Make Package")]
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public static void MakePackage()
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@ -23,10 +16,10 @@ namespace Unity.Vfx.Cameras
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"Assets/VFx-Camera/Scripts/Model/PhysicalCameraBodyModel.cs",
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"Assets/VFx-Camera/Scripts/Model/PhysicalCameraLensModel.cs",
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"Assets/VFx-Camera/Scripts/Model/PhysicalCameraModel.cs",
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"Assets/VFx-Camera/Scripts/Model/StereoPhysicalCameraModel.cs",
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"Assets/VFx-Camera/Scripts/Editor/PhysicalCameraEditor.cs",
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"Assets/VFx-Camera/Scripts/Editor/SerializableObjHelper.cs",
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"Assets/Vfx-Camera/Scripts/Editor/PhysicalCameraPostprocessor.cs",
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"Assets/VFx-Camera/Cameras/Full Frame - 24mm (default).prefab"
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};
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@ -34,5 +27,4 @@ namespace Unity.Vfx.Cameras
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}
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}
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}
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//#endif // UNITY_EDITOR
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#endif // UNITY_EDITOR
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Двоичные данные
Project/VFX-PhysicalCameras.unitypackage
Двоичные данные
Project/VFX-PhysicalCameras.unitypackage
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