UnityRenderStreaming/com.unity.renderstreaming/CHANGELOG.md

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Changelog

All notable changes to com.unity.renderstreaming package will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[Unreleased]

Changed

  • Upgraded the version of Input System package 1.3.0.
  • Upgraded the version of WebRTC package 2.4.0-exp.5.
  • Added microphone device option for streaming audio in the "Bidirectional" sample.

Fixed

  • Fixed the worker thread is not closed when stopping the signaling client.
  • Fixed keyboard input sending only sends one key at a time from browser.
  • Fixed video flipped vertically when uging GLES/GLCore graphics API.
  • Fixed the crach when encoding the high resolution on macOS using HWA.
  • Fixed the gap of the input position between sender and receiver.

[3.1.0-exp.2] - 2021-12-01

Added

  • Added audio streaming receiver.
  • Added the Multiplay scene into samples.
  • Added components for streaming.
    • MicrophoneStreamSender
    • AudioStreamReceiver
    • ScreenStreamSender
  • Added components for controlling user input.
    • InputSender
    • InputReceiver

Changed

  • Upgraded WebRTC package to 2.4.0-exp.4.
  • Upgraded Input System package to 1.0.2.
  • Renamed components.
    • CameraStreamer -> CameraStreamSender
    • ReceiveVideoViewer -> VideoStreamReceiver
    • WebCamStreamer -> WebCamStreamSender
    • AudioStreamer -> AudioStreamSender
    • InputSystemChannnelSender -> InputSender
    • InputSystemChannnelReceiver -> InputReceiver
  • Improved controlling user input from browsers.
  • Updated manual documents.

Fixed

  • Fixed resource leak of sender stream tracks.

[3.1.0-exp.1] - 2021-06-15

Added

  • Android platform support
  • Added the Menu scene into samples

Changed

  • Added drop-down list UI for selecting the video capture device in the Bidirectional scene
  • Changed the signaling process for exchanging SDPs

Fixed

  • Fixed errors when disposing the scene while streaming video
  • Fixed the long processing time when disposing the signaling instance

[3.0.1-preview] - 2021-03-04

Fixed

  • Fixed a script error when importing the package sample

Changed

  • Camerastreamer uses a TargetTexture on the Camera component if the RenderTexture is attached on the Camera.

[3.0.0-preview] - 2021-03-02

Version 3.0.0 has a big change in the package design. This mainly addresses moving scripts from the sample folder to Package Manager.

Added

  • Supported iOS platform.
  • Added new samples.
  • Added a documentation for samples.
  • Added components (InputSystemChannelSender, InputSystemChannelReceiver, WebBrowserInputChannelReceiver, SingleConnection and Broadcast).

Changed

  • Moved scripts from the sample folder to Package Manager.
  • Upgrading WebRTC package to 2.3.3-preview.

[2.2.2-preview] - 2020-12-15

Changed

  • Updated unitypackage files of the package samples

[2.2.1-preview] - 2020-11-19

Added

  • Added ReceiveVideo scene in the sample project
  • Added documentation which explains how to customize webapp

Changed

  • Upgrading WebRTC to 2.2.1-preview

Fixed

  • Fixed NullPointerException occurred when UIController instance is not attached SimpleCameraController component
  • Fixed behavior of the editor menu

[2.2.0-preview] - 2020-11-09

Changed

  • Upgrading WebRTC to 2.2.1-preview

[2.1.1-preview] - 2020-09-11

Changed

  • Upgrading WebRTC to 2.1.1-preview
  • Changed not to customize SDP to make stabilize bitrate of video streaming
  • Erase Japanese documentation due to migrating to internal translation system

[2.1.0-preview] - 2020-08-28

Added

  • Add a sample used Built-in Render Pipeline as graphics render pipeline

Changed

  • Upgrading WebRTC to 2.1.0-preview

Fixed

  • Fixed the issue when pressing multiple buttons on a keyboard

[2.0.2-preview] - 2020-05-14

Changed

  • Upgrading input system to 1.0.0
  • Upgrading WebRTC to 2.0.2-preview

Fixed

  • Fix documents

[2.0.1-preview] - 2020-05-01

Fixed

  • Fixed versioning issue

[2.0.0-preview] - 2020-04-30

Changed

  • Upgrading input system to 1.0.0-preview.6
  • Upgrading WebRTC to 2.0.0-preview
  • Update URP/HDRP sample

[1.2.2-preview] - 2020-03-06

Fixed

  • Fix build error when build standalone

[1.2.1-preview] - 2020-02-28

Changed

  • Upgrading WebRTC to 1.1.1-preview

[1.2.0-preview] - 2020-02-25

Added

  • Adding AudioStreamer class
  • Adding the flag to select encoder

Changed

  • Upgrading Unity version to 2019.3
  • Upgrading HDRP to 7.1.7
  • Upgrading input system to 1.0.0-preview.1
  • Upgrading WebRTC to 1.1.0-preview

Fixed

  • Display the mouse pointer in the correct position
  • Try downloading webserver from a known version if the current version doesn't exist

[1.1.2-preview] - 2019-09-20

Fixed

  • Fix image links for Japanese documentation on Unity website

[1.1.1-preview] - 2019-09-14

Fixed

  • Fix image links for documentation on Unity website

[1.1.0-preview] - 2019-09-13

Added

  • Adding menu to download web app

Changed

  • Upgrading input system to 0.9.4-preview
  • Upgrading HDRP to 5.16.1-preview
  • Adding keyboard event to reset camera position

[1.0.0-preview] - 2019-08-22

Added

  • Eliminates the necessity of user interaction when installing an HDRP sample
  • Adding a check to automatically set HDRP render pipeline settings on initial setup

Changed

  • Refactor RenderStreamingHDRPAutomator to use json instead of ScriptableObject

Fixed

  • Blit Render Texture using customRender instead of Rendering.RenderPipeline.BeginCameraRendering

[0.2.0-preview] - 2019-07-30

Changed

  • Removed the direct dependency to HDRP package

Added

  • Added a unitypackage file containing an HDRP sample, and a menu editor to install it

[0.1.0-preview] - 2019-07-22

  • Initial Release

Added

  • Added a sample project which uses RenderStreaming tech.