235 строки
9.6 KiB
C#
235 строки
9.6 KiB
C#
using UnityEngine;
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using UnityEditor;
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using System.Collections.Generic;
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using System.Linq;
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namespace UnityVolumeRendering
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{
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public class TransferFunction2DEditorWindow : EditorWindow
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{
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private Texture2D hist2DTex = null;
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private bool needsRegenTexture = true;
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private Material tfGUIMat = null;
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private int selectedBoxIndex = -1;
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private bool isMovingBox = false;
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private VolumeRenderedObject volRendObject = null;
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private List<ResizableArea> tfAreas = new List<ResizableArea>();
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public static void ShowWindow()
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{
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// Close all (if any) 1D TF editor windows
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TransferFunctionEditorWindow[] tf1dWnds = Resources.FindObjectsOfTypeAll<TransferFunctionEditorWindow>();
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foreach (TransferFunctionEditorWindow tf1dWnd in tf1dWnds)
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tf1dWnd.Close();
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TransferFunction2DEditorWindow tf2dWnd = (TransferFunction2DEditorWindow)EditorWindow.GetWindow(typeof(TransferFunction2DEditorWindow));
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tf2dWnd.Show();
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tf2dWnd.SetInitialPosition();
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}
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private void SetInitialPosition()
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{
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Rect rect = this.position;
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rect.width = 800.0f;
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rect.height = 500.0f;
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this.position = rect;
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}
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private void OnEnable()
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{
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tfGUIMat = Resources.Load<Material>("TransferFunction2DGUIMat");
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volRendObject = SelectionHelper.GetSelectedVolumeObject();
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if (volRendObject == null)
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{
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volRendObject = GameObject.FindObjectOfType<VolumeRenderedObject>();
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if (volRendObject != null)
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Selection.objects = new Object[] { volRendObject.gameObject };
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}
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if(volRendObject != null)
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volRendObject.SetTransferFunctionMode(TFRenderMode.TF2D);
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}
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private void OnGUI()
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{
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Vector2 mousePos = new Vector2(Event.current.mousePosition.x, Event.current.mousePosition.y);
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// Update selected object
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if (volRendObject == null)
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volRendObject = SelectionHelper.GetSelectedVolumeObject();
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if (volRendObject == null)
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return;
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if (hist2DTex == null)
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hist2DTex = HistogramTextureGenerator.Generate2DHistogramTexture(volRendObject.dataset);
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TransferFunction2D tf2d = volRendObject.transferFunction2D;
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if (tf2d.boxes.Count != tfAreas.Count)
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{
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tfAreas.Clear();
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foreach (TransferFunction2D.TF2DBox tfBox in tf2d.boxes)
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{
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ResizableArea area = new ResizableArea();
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tfAreas.Add(area);
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}
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}
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// Calculate GUI width (minimum of window width and window height * 2)
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float bgWidth = Mathf.Min(this.position.width - 20.0f, (this.position.height - 250.0f) * 2.0f);
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// Draw the histogram
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Rect histRect = new Rect(0.0f, 0.0f, bgWidth, bgWidth * 0.5f);
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Graphics.DrawTexture(histRect, hist2DTex);
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// Draw the TF texture (showing the rectangles)
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tfGUIMat.SetTexture("_TFTex", tf2d.GetTexture());
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Graphics.DrawTexture(histRect, tf2d.GetTexture(), tfGUIMat);
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// Handle mouse drag
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for (int i = 0; i < tf2d.boxes.Count; i++)
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{
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int iBox = (i + selectedBoxIndex + 1) % tf2d.boxes.Count;
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TransferFunction2D.TF2DBox box = tf2d.boxes[iBox];
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ResizableArea tfArea = tfAreas[iBox];
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if (isMovingBox && selectedBoxIndex == iBox)
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{
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if (Event.current.type == EventType.MouseUp)
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{
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tfArea.StopMoving();
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isMovingBox = false;
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}
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else
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tfArea.UpdateMoving(mousePos);
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if (tfArea.rectChanged)
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{
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Rect rect = tfArea.GetRect();
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box.rect.x = rect.x / histRect.width - histRect.x;
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box.rect.y = 1.0f - (rect.y + rect.height) / histRect.height;
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box.rect.width = rect.width / histRect.width;
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box.rect.height = rect.height / histRect.height;
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tf2d.boxes[iBox] = box;
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needsRegenTexture = true;
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}
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}
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else
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{
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Rect boxRect = new Rect(histRect.x + box.rect.x * histRect.width, histRect.y + (1.0f - box.rect.height - box.rect.y) * histRect.height, box.rect.width * histRect.width, box.rect.height * histRect.height);
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tfArea.SetRect(boxRect);
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}
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tfArea.Draw();
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}
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if (Event.current.type == EventType.MouseDown)
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{
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// First priority: Pick area where mouse intersects the border.
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int candidate = GetIntersectingAreas(selectedBoxIndex + 1, (ResizableArea area) => { return area.IntersectsBorder(mousePos); });
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// Second priority: Pick area where mouse intersects the rect.
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if (candidate == -1)
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candidate = GetIntersectingAreas(selectedBoxIndex, (ResizableArea area) => { return area.Intersects(mousePos); });
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if (candidate != -1)
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{
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selectedBoxIndex = candidate;
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isMovingBox = true;
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tfAreas[candidate].StartMoving(mousePos);
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}
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}
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float startX = histRect.x;
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float startY = histRect.y + histRect.height + 10;
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// Show GUI for editing selected rectangle
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if (selectedBoxIndex != -1)
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{
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EditorGUI.BeginChangeCheck();
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TransferFunction2D.TF2DBox box = tf2d.boxes[selectedBoxIndex];
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box.colour = EditorGUI.ColorField(new Rect(startX + 250.0f, startY + 10, 100.0f, 20.0f), box.colour);
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box.minAlpha = EditorGUI.Slider(new Rect(startX + 250.0f, startY + 30, 200.0f, 20.0f), "min alpha", box.minAlpha, 0.0f, 1.0f);
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box.alpha = EditorGUI.Slider(new Rect(startX + 250.0f, startY + 60, 200.0f, 20.0f), "max alpha", box.alpha, 0.0f, 1.0f);
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tf2d.boxes[selectedBoxIndex] = box;
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needsRegenTexture |= EditorGUI.EndChangeCheck();
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}
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else
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{
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EditorGUI.LabelField(new Rect(startX, startY, this.position.width - startX, 40.0f), "Select a rectangle in the above view, or add a new one.");
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}
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// Add new rectangle
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if (GUI.Button(new Rect(startX, startY + 40, 150.0f, 30.0f), "Add rectangle"))
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{
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tf2d.AddBox(0.1f, 0.1f, 0.8f, 0.8f, Color.white, 0.5f);
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needsRegenTexture = true;
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}
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// Remove selected shape
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if (selectedBoxIndex != -1)
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{
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if (GUI.Button(new Rect(startX, startY + 80, 150.0f, 30.0f), "Remove selected shape"))
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{
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tf2d.boxes.RemoveAt(selectedBoxIndex);
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selectedBoxIndex = -1;
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needsRegenTexture = true;
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}
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}
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if(GUI.Button(new Rect(startX, startY + 120, 150.0f, 30.0f), "Save"))
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{
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string filepath = EditorUtility.SaveFilePanel("Save transfer function", "", "default.tf2d", "tf2d");
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if(filepath != "")
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TransferFunctionDatabase.SaveTransferFunction2D(tf2d, filepath);
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}
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if(GUI.Button(new Rect(startX, startY + 160, 150.0f, 30.0f), "Load"))
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{
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string filepath = EditorUtility.OpenFilePanel("Save transfer function", "", "tf2d");
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if(filepath != "")
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{
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TransferFunction2D newTF = TransferFunctionDatabase.LoadTransferFunction2D(filepath);
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if(newTF != null)
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{
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volRendObject.transferFunction2D = tf2d = newTF;
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needsRegenTexture = true;
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}
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}
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}
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}
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private void OnSelectionChange()
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{
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VolumeRenderedObject newVolRendObj = Selection.activeGameObject?.GetComponent<VolumeRenderedObject>();
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// If we selected another volume object than the one previously edited in this GUI
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if (volRendObject != null && newVolRendObj != null && newVolRendObj != volRendObject)
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this.Close();
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}
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public void OnInspectorUpdate()
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{
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Repaint();
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// TODO: regenerate on add/remove/modify (and do it async)
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if (needsRegenTexture)
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{
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TransferFunction2D tf2d = volRendObject.transferFunction2D;
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tf2d.GenerateTexture();
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needsRegenTexture = false;
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}
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}
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private int GetIntersectingAreas(int startIndex, System.Func<ResizableArea, bool> comparator)
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{
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for (int i = 0; i < tfAreas.Count; i++)
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{
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int iBox = (i + selectedBoxIndex) % tfAreas.Count;
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if(comparator(tfAreas[iBox]))
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return iBox;
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}
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return -1;
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}
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}
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}
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