UnityVolumeRendering/Assets
Matias Lavik 160916a09b
Enable other settings by default
2022-10-17 20:17:11 +02:00
..
3rdparty #77: Log a warning instead of throwing EncodingException if time format is invalid (we don't use that anyway). 2021-12-30 19:49:45 +01:00
Editor Enable other settings by default 2022-10-17 20:17:11 +02:00
Materials #32: Box cutout. 2021-04-01 22:20:05 +02:00
Resources #68: Moved .dic files from StreamingAssets to Resources. 2021-11-22 19:49:11 +01:00
Scenes More runtime GUI: Dataset importer, dataset editor: change visibility window, load TF, rotate object, set render mode 2020-05-26 19:46:40 +02:00
Scripts Added (ptional) cubic sampling, to fix staircase effect 2022-10-14 17:24:08 +02:00
Shaders Added (ptional) cubic sampling, to fix staircase effect 2022-10-14 17:24:08 +02:00
Textures #40: Cleaned up the cross section code (now uses a matrix for converting to csplane-local vector space). Also made the cross section plane visible (green border) and fixed the issue where the cross section plane breaks the model when viewing it from behind (replaced "break" with "continue"). 2021-04-01 17:58:22 +02:00
3rdparty.meta DICOM importer (using the openDicom library) 2020-05-10 15:30:11 +02:00
DONOTREMOVE-PathSearchFile.txt SimpleITK: DICOM JPEG, NRRD, NIFTI (Windows only) (#95) 2022-04-07 18:32:50 +02:00
DONOTREMOVE-PathSearchFile.txt.meta SimpleITK: DICOM JPEG, NRRD, NIFTI (Windows only) (#95) 2022-04-07 18:32:50 +02:00
Editor.meta Transfer Functions (WIP - TODO: Make GUI) 2019-02-12 14:04:11 +01:00
Materials.meta Initial commit (currently only works in scene view) 2019-02-11 18:22:12 +01:00
Resources.meta - TransferFunctionEditorWindow: Now displays the histogram and colour palette. 2019-02-16 12:33:35 +01:00
Scenes.meta Initial commit (currently only works in scene view) 2019-02-11 18:22:12 +01:00
Scripts.meta Initial commit (currently only works in scene view) 2019-02-11 18:22:12 +01:00
Shaders.meta Initial commit (currently only works in scene view) 2019-02-11 18:22:12 +01:00
Textures.meta #40: Cleaned up the cross section code (now uses a matrix for converting to csplane-local vector space). Also made the cross section plane visible (green border) and fixed the issue where the cross section plane breaks the model when viewing it from behind (replaced "break" with "continue"). 2021-04-01 17:58:22 +02:00