bug fix went in for terrain legacy gfx test cases so turning them back on

This commit is contained in:
ryanhy 2019-10-22 13:23:04 -07:00
Родитель eefa52ba35
Коммит 8f52335abc
2 изменённых файлов: 0 добавлений и 100 удалений

Просмотреть файл

@ -933,56 +933,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &839703543
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 839703545}
- component: {fileID: 839703544}
m_Layer: 0
m_Name: _TestFilters
m_TagString: EditorOnly
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &839703544
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 839703543}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 030edebd3cefe8f4e9467d2a2583c33e, type: 3}
m_Name:
m_EditorClassIdentifier:
Filters:
- ColorSpace: -1
BuildPlatform: -2
GraphicsDevice: 4
XrSdk:
stereoModes:
Reason: scene causes a crash in stereo mode. Bug 1173435
--- !u!4 &839703545
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 839703543}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2039500144
GameObject:
m_ObjectHideFlags: 0

Просмотреть файл

@ -426,53 +426,3 @@ MonoBehaviour:
TargetHeight: 512
PerPixelCorrectnessThreshold: 0
AverageCorrectnessThreshold: 0.01
--- !u!1 &911485763
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 911485765}
- component: {fileID: 911485764}
m_Layer: 0
m_Name: _TestFilter
m_TagString: EditorOnly
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &911485764
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 911485763}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 030edebd3cefe8f4e9467d2a2583c33e, type: 3}
m_Name:
m_EditorClassIdentifier:
Filters:
- ColorSpace: -1
BuildPlatform: -2
GraphicsDevice: 4
XrSdk:
stereoModes:
Reason: this scene crashes in stereo mode. Bug 1173435
--- !u!4 &911485765
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 911485763}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}