Cleanup.
This commit is contained in:
Родитель
b526c8175a
Коммит
f63553fecc
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@ -935,40 +935,40 @@ namespace bgfx
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/// Swizzle RGBA8 image to BGRA8.
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///
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/// @param[in] _dst Destination image. Must be the same size as input image.
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/// _dst might be pointer to the same memory as _src.
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/// @param[in] _width Width of input image (pixels).
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/// @param[in] _height Height of input image (pixels).
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/// @param[in] _pitch Pitch of input image (bytes).
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/// @param[in] _src Source image.
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/// @param[in] _dst Destination image. Must be the same size as input image.
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/// _dst might be pointer to the same memory as _src.
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///
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/// @attention C99 equivalent is `bgfx_image_swizzle_bgra8`.
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///
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void imageSwizzleBgra8(
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uint32_t _width
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void* _dst
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, uint32_t _width
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, uint32_t _height
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, uint32_t _pitch
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, const void* _src
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, void* _dst
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);
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/// Downsample RGBA8 image with 2x2 pixel average filter.
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///
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/// @param[in] _dst Destination image. Must be at least quarter size of
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/// input image. _dst might be pointer to the same memory as _src.
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/// @param[in] _width Width of input image (pixels).
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/// @param[in] _height Height of input image (pixels).
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/// @param[in] _pitch Pitch of input image (bytes).
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/// @param[in] _src Source image.
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/// @param[in] _dst Destination image. Must be at least quarter size of
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/// input image. _dst might be pointer to the same memory as _src.
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///
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/// @attention C99 equivalent is `bgfx_image_rgba8_downsample_2x2`.
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///
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void imageRgba8Downsample2x2(
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uint32_t _width
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void* _dst
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, uint32_t _width
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, uint32_t _height
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, uint32_t _pitch
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, const void* _src
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, void* _dst
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);
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/// Returns supported backend API renderers.
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@ -549,10 +549,10 @@ BGFX_C_API uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, v
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BGFX_C_API void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void* _dst, uint32_t _dstSize, const float _dir[3], const float _pos[3], const void* _vertices, uint32_t _stride, const void* _indices, uint32_t _numIndices, bool _index32);
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/**/
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BGFX_C_API void bgfx_image_swizzle_bgra8(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst);
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BGFX_C_API void bgfx_image_swizzle_bgra8(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src);
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/**/
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BGFX_C_API void bgfx_image_rgba8_downsample_2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst);
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BGFX_C_API void bgfx_image_rgba8_downsample_2x2(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src);
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/**/
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BGFX_C_API uint8_t bgfx_get_supported_renderers(uint8_t _max, bgfx_renderer_type_t* _enum);
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@ -80,8 +80,8 @@ typedef struct bgfx_interface_vtbl
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uint16_t (*weld_vertices)(uint16_t* _output, const bgfx_vertex_decl_t* _decl, const void* _data, uint16_t _num, float _epsilon);
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uint32_t (*topology_convert)(bgfx_topology_convert_t _conversion, void* _dst, uint32_t _dstSize, const void* _indices, uint32_t _numIndices, bool _index32);
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void (*topology_sort_tri_list)(bgfx_topology_sort_t _sort, void* _dst, uint32_t _dstSize, const float _dir[3], const float _pos[3], const void* _vertices, uint32_t _stride, const void* _indices, uint32_t _numIndices, bool _index32);
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void (*image_swizzle_bgra8)(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst);
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void (*image_rgba8_downsample_2x2)(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst);
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void (*image_swizzle_bgra8)(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src);
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void (*image_rgba8_downsample_2x2)(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src);
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uint8_t (*get_supported_renderers)(uint8_t _max, bgfx_renderer_type_t* _enum);
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const char* (*get_renderer_name)(bgfx_renderer_type_t _type);
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bool (*init)(bgfx_renderer_type_t _type, uint16_t _vendorId, uint16_t _deviceId, bgfx_callback_interface_t* _callback, bgfx_allocator_interface_t* _allocator);
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@ -6,7 +6,7 @@
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#ifndef BGFX_DEFINES_H_HEADER_GUARD
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#define BGFX_DEFINES_H_HEADER_GUARD
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#define BGFX_API_VERSION UINT32_C(34)
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#define BGFX_API_VERSION UINT32_C(35)
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///
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#define BGFX_STATE_RGB_WRITE UINT64_C(0x0000000000000001) //!< Enable RGB write.
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@ -4071,14 +4071,14 @@ void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void* _dst, uint32_
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bgfx::topologySortTriList(bgfx::TopologySort::Enum(_sort), _dst, _dstSize, _dir, _pos, _vertices, _stride, _indices, _numIndices, _index32);
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}
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BGFX_C_API void bgfx_image_swizzle_bgra8(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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BGFX_C_API void bgfx_image_swizzle_bgra8(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
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{
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bgfx::imageSwizzleBgra8(_width, _height, _pitch, _src, _dst);
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bgfx::imageSwizzleBgra8(_dst, _width, _height, _pitch, _src);
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}
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BGFX_C_API void bgfx_image_rgba8_downsample_2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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BGFX_C_API void bgfx_image_rgba8_downsample_2x2(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
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{
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bgfx::imageRgba8Downsample2x2(_width, _height, _pitch, _src, _dst);
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bgfx::imageRgba8Downsample2x2(_dst, _width, _height, _pitch, _src);
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}
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BGFX_C_API uint8_t bgfx_get_supported_renderers(uint8_t _max, bgfx_renderer_type_t* _enum)
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@ -298,7 +298,7 @@ namespace bgfx
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return size * _numLayers;
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}
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void imageSolid(uint32_t _width, uint32_t _height, uint32_t _solid, void* _dst)
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void imageSolid(void* _dst, uint32_t _width, uint32_t _height, uint32_t _solid)
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{
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uint32_t* dst = (uint32_t*)_dst;
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for (uint32_t ii = 0, num = _width*_height; ii < num; ++ii)
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@ -307,7 +307,7 @@ namespace bgfx
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}
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}
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void imageCheckerboard(uint32_t _width, uint32_t _height, uint32_t _step, uint32_t _0, uint32_t _1, void* _dst)
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void imageCheckerboard(void* _dst, uint32_t _width, uint32_t _height, uint32_t _step, uint32_t _0, uint32_t _1)
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{
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uint32_t* dst = (uint32_t*)_dst;
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for (uint32_t yy = 0; yy < _height; ++yy)
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@ -320,7 +320,7 @@ namespace bgfx
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}
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}
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void imageRgba8Downsample2x2Ref(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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void imageRgba8Downsample2x2Ref(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
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{
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const uint32_t dstwidth = _width/2;
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const uint32_t dstheight = _height/2;
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@ -371,7 +371,7 @@ namespace bgfx
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}
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}
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void imageRgba8Downsample2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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void imageRgba8Downsample2x2(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
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{
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const uint32_t dstwidth = _width/2;
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const uint32_t dstheight = _height/2;
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@ -492,7 +492,7 @@ namespace bgfx
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}
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}
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void imageRgba32fLinearDownsample2x2Ref(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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void imageRgba32fLinearDownsample2x2Ref(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
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{
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const uint32_t dstwidth = _width/2;
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const uint32_t dstheight = _height/2;
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@ -541,12 +541,12 @@ namespace bgfx
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}
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}
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void imageRgba32fLinearDownsample2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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void imageRgba32fLinearDownsample2x2(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
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{
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imageRgba32fLinearDownsample2x2Ref(_width, _height, _pitch, _src, _dst);
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imageRgba32fLinearDownsample2x2Ref(_dst, _width, _height, _pitch, _src);
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}
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void imageRgba32fDownsample2x2NormalMapRef(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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void imageRgba32fDownsample2x2NormalMapRef(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
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{
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const uint32_t dstwidth = _width/2;
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const uint32_t dstheight = _height/2;
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@ -584,12 +584,12 @@ namespace bgfx
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}
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}
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void imageRgba32fDownsample2x2NormalMap(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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void imageRgba32fDownsample2x2NormalMap(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
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{
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imageRgba32fDownsample2x2NormalMapRef(_width, _height, _pitch, _src, _dst);
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imageRgba32fDownsample2x2NormalMapRef(_dst, _width, _height, _pitch, _src);
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}
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void imageSwizzleBgra8Ref(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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void imageSwizzleBgra8Ref(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
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{
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const uint8_t* src = (uint8_t*) _src;
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const uint8_t* next = src + _pitch;
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@ -611,7 +611,7 @@ namespace bgfx
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}
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}
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void imageSwizzleBgra8(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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void imageSwizzleBgra8(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
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{
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// Test can we do four 4-byte pixels at the time.
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if (0 != (_width&0x3)
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@ -623,7 +623,7 @@ namespace bgfx
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BX_WARN(bx::isPtrAligned(_src, 16), "Source %p is not 16-byte aligned.", _src);
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BX_WARN(bx::isPtrAligned(_dst, 16), "Destination %p is not 16-byte aligned.", _dst);
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BX_WARN(_width < 4, "Image width must be multiple of 4 (width %d).", _width);
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imageSwizzleBgra8Ref(_width, _height, _pitch, _src, _dst);
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imageSwizzleBgra8Ref(_dst, _width, _height, _pitch, _src);
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return;
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}
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@ -653,7 +653,7 @@ namespace bgfx
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}
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}
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void imageCopy(uint32_t _height, uint32_t _srcPitch, const void* _src, uint32_t _dstPitch, void* _dst)
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void imageCopy(void* _dst, uint32_t _height, uint32_t _srcPitch, const void* _src, uint32_t _dstPitch)
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{
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const uint32_t pitch = bx::uint32_min(_srcPitch, _dstPitch);
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const uint8_t* src = (uint8_t*)_src;
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@ -665,10 +665,10 @@ namespace bgfx
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}
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}
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void imageCopy(uint32_t _width, uint32_t _height, uint32_t _bpp, uint32_t _pitch, const void* _src, void* _dst)
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void imageCopy(void* _dst, uint32_t _width, uint32_t _height, uint32_t _bpp, uint32_t _pitch, const void* _src)
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{
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const uint32_t dstPitch = _width*_bpp/8;
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imageCopy(_height, _pitch, _src, dstPitch, _dst);
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imageCopy(_dst, _height, _pitch, _src, dstPitch);
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}
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struct PackUnpack
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@ -2655,22 +2655,22 @@ namespace bgfx
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case TextureFormat::ETC2A:
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BX_WARN(false, "ETC2A decoder is not implemented.");
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imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xff00ff00), _dst);
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imageCheckerboard(_dst, _width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xff00ff00) );
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break;
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case TextureFormat::ETC2A1:
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BX_WARN(false, "ETC2A1 decoder is not implemented.");
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imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffff0000), _dst);
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imageCheckerboard(_dst, _width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffff0000) );
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break;
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case TextureFormat::PTC12:
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BX_WARN(false, "PTC12 decoder is not implemented.");
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imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffff00ff), _dst);
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imageCheckerboard(_dst, _width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffff00ff) );
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break;
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case TextureFormat::PTC12A:
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BX_WARN(false, "PTC12A decoder is not implemented.");
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imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffffff00), _dst);
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imageCheckerboard(_dst, _width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffffff00) );
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break;
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case TextureFormat::PTC14:
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@ -2707,16 +2707,16 @@ namespace bgfx
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case TextureFormat::PTC22:
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BX_WARN(false, "PTC22 decoder is not implemented.");
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imageCheckerboard(_width, _height, 16, UINT32_C(0xff00ff00), UINT32_C(0xff0000ff), _dst);
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imageCheckerboard(_dst, _width, _height, 16, UINT32_C(0xff00ff00), UINT32_C(0xff0000ff) );
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break;
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case TextureFormat::PTC24:
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BX_WARN(false, "PTC24 decoder is not implemented.");
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imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffffffff), _dst);
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imageCheckerboard(_dst, _width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffffffff) );
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break;
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case TextureFormat::RGBA8:
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imageSwizzleBgra8(_width, _height, _pitch, _src, _dst);
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imageSwizzleBgra8(_dst, _width, _height, _pitch, _src);
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break;
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case TextureFormat::BGRA8:
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@ -2730,7 +2730,7 @@ namespace bgfx
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if (!imageConvert(_dst, TextureFormat::BGRA8, _src, _format, _width, _height, srcPitch) )
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{
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// Failed to convert, just make ugly red-yellow checkerboard texture.
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imageCheckerboard(_width, _height, 16, UINT32_C(0xffff0000), UINT32_C(0xffffff00), _dst);
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imageCheckerboard(_dst, _width, _height, 16, UINT32_C(0xffff0000), UINT32_C(0xffffff00) );
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}
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}
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break;
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@ -2746,12 +2746,12 @@ namespace bgfx
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break;
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case TextureFormat::BGRA8:
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imageSwizzleBgra8(_width, _height, _pitch, _src, _dst);
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imageSwizzleBgra8(_dst, _width, _height, _pitch, _src);
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break;
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default:
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imageDecodeToBgra8(_dst, _src, _width, _height, _pitch, _format);
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imageSwizzleBgra8(_width, _height, _width*4, _dst, _dst);
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imageSwizzleBgra8(_dst, _width, _height, _width*4, _dst);
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break;
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}
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}
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16
src/image.h
16
src/image.h
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@ -102,13 +102,13 @@ namespace bgfx
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);
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///
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void imageSolid(uint32_t _width, uint32_t _height, uint32_t _solid, void* _dst);
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void imageSolid(void* _dst, uint32_t _width, uint32_t _height, uint32_t _solid);
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///
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void imageCheckerboard(uint32_t _width, uint32_t _height, uint32_t _step, uint32_t _0, uint32_t _1, void* _dst);
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void imageCheckerboard(void* _dst, uint32_t _width, uint32_t _height, uint32_t _step, uint32_t _0, uint32_t _1);
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///
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void imageRgba8Downsample2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst);
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void imageRgba8Downsample2x2(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src);
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///
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void imageRgba32fToLinear(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src);
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@ -117,19 +117,19 @@ namespace bgfx
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void imageRgba32fToGamma(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src);
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///
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void imageRgba32fLinearDownsample2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst);
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void imageRgba32fLinearDownsample2x2(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src);
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///
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void imageRgba32fDownsample2x2NormalMap(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst);
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void imageRgba32fDownsample2x2NormalMap(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src);
|
||||
|
||||
///
|
||||
void imageSwizzleBgra8(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst);
|
||||
void imageSwizzleBgra8(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src);
|
||||
|
||||
///
|
||||
void imageCopy(uint32_t _height, uint32_t _srcPitch, const void* _src, uint32_t _dstPitch, void* _dst);
|
||||
void imageCopy(void* _dst, uint32_t _height, uint32_t _srcPitch, const void* _src, uint32_t _dstPitch);
|
||||
|
||||
///
|
||||
void imageCopy(uint32_t _width, uint32_t _height, uint32_t _bpp, uint32_t _pitch, const void* _src, void* _dst);
|
||||
void imageCopy(void* _dst, uint32_t _width, uint32_t _height, uint32_t _bpp, uint32_t _pitch, const void* _src);
|
||||
|
||||
///
|
||||
bool imageConvert(TextureFormat::Enum _dstFormat, TextureFormat::Enum _srcFormat);
|
||||
|
|
|
@ -2021,11 +2021,12 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
|||
|
||||
D3D11_MAPPED_SUBRESOURCE mapped;
|
||||
DX_CHECK(m_deviceCtx->Map(texture, 0, D3D11_MAP_READ, 0, &mapped) );
|
||||
imageSwizzleBgra8(backBufferDesc.Width
|
||||
imageSwizzleBgra8(
|
||||
mapped.pData
|
||||
, backBufferDesc.Width
|
||||
, backBufferDesc.Height
|
||||
, mapped.RowPitch
|
||||
, mapped.pData
|
||||
, mapped.pData
|
||||
);
|
||||
g_callback->screenShot(_filePath
|
||||
, backBufferDesc.Width
|
||||
|
@ -3283,11 +3284,12 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
|||
D3D11_MAPPED_SUBRESOURCE mapped;
|
||||
DX_CHECK(m_deviceCtx->Map(m_captureTexture, 0, D3D11_MAP_READ, 0, &mapped) );
|
||||
|
||||
imageSwizzleBgra8(getBufferWidth()
|
||||
imageSwizzleBgra8(
|
||||
mapped.pData
|
||||
, getBufferWidth()
|
||||
, getBufferHeight()
|
||||
, mapped.RowPitch
|
||||
, mapped.pData
|
||||
, mapped.pData
|
||||
);
|
||||
|
||||
g_callback->captureFrame(mapped.pData, getBufferHeight()*mapped.RowPitch);
|
||||
|
@ -4402,7 +4404,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
|||
|
||||
if (swizzle)
|
||||
{
|
||||
// imageSwizzleBgra8(width, height, mip.m_width*4, data, temp);
|
||||
// imageSwizzleBgra8(temp, width, height, mip.m_width*4, data);
|
||||
}
|
||||
|
||||
srd[kk].SysMemSlicePitch = mip.m_height*srd[kk].SysMemPitch;
|
||||
|
|
|
@ -1604,11 +1604,12 @@ namespace bgfx { namespace d3d12
|
|||
|
||||
void* data;
|
||||
readback->Map(0, NULL, (void**)&data);
|
||||
imageSwizzleBgra8(width
|
||||
imageSwizzleBgra8(
|
||||
data
|
||||
, width
|
||||
, height
|
||||
, (uint32_t)pitch
|
||||
, data
|
||||
, data
|
||||
);
|
||||
g_callback->screenShot(_filePath
|
||||
, width
|
||||
|
@ -4070,11 +4071,11 @@ data.NumQualityLevels = 0;
|
|||
uint32_t slice = bx::strideAlign( (mip.m_height/blockInfo.blockHeight)*pitch, D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT);
|
||||
|
||||
uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, slice);
|
||||
imageCopy(mip.m_height/blockInfo.blockHeight
|
||||
imageCopy(temp
|
||||
, mip.m_height/blockInfo.blockHeight
|
||||
, (mip.m_width /blockInfo.blockWidth )*mip.m_blockSize
|
||||
, mip.m_data
|
||||
, pitch
|
||||
, temp
|
||||
);
|
||||
|
||||
srd[kk].pData = temp;
|
||||
|
@ -4088,11 +4089,11 @@ data.NumQualityLevels = 0;
|
|||
const uint32_t slice = bx::strideAlign(pitch * mip.m_height, D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT);
|
||||
|
||||
uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, slice);
|
||||
imageCopy(mip.m_height
|
||||
imageCopy(temp
|
||||
, mip.m_height
|
||||
, mip.m_width*mip.m_bpp / 8
|
||||
, mip.m_data
|
||||
, pitch
|
||||
, temp
|
||||
);
|
||||
|
||||
srd[kk].pData = temp;
|
||||
|
@ -4103,7 +4104,7 @@ data.NumQualityLevels = 0;
|
|||
|
||||
if (swizzle)
|
||||
{
|
||||
// imageSwizzleBgra8(width, height, mip.m_width*4, data, temp);
|
||||
// imageSwizzleBgra8(temp, width, height, mip.m_width*4, data);
|
||||
}
|
||||
|
||||
srd[kk].SlicePitch = mip.m_height*srd[kk].RowPitch;
|
||||
|
|
|
@ -2539,7 +2539,7 @@ namespace bgfx { namespace gl
|
|||
|
||||
if (GL_RGBA == m_readPixelsFmt)
|
||||
{
|
||||
imageSwizzleBgra8(width, height, width*4, data, data);
|
||||
imageSwizzleBgra8(data, width, height, width*4, data);
|
||||
}
|
||||
|
||||
g_callback->screenShot(_filePath
|
||||
|
@ -3101,7 +3101,7 @@ namespace bgfx { namespace gl
|
|||
|
||||
if (GL_RGBA == m_readPixelsFmt)
|
||||
{
|
||||
imageSwizzleBgra8(m_resolution.m_width, m_resolution.m_height, m_resolution.m_width*4, m_capture, m_capture);
|
||||
imageSwizzleBgra8(m_capture, m_resolution.m_width, m_resolution.m_height, m_resolution.m_width*4, m_capture);
|
||||
}
|
||||
|
||||
g_callback->captureFrame(m_capture, m_captureSize);
|
||||
|
@ -5086,7 +5086,7 @@ namespace bgfx { namespace gl
|
|||
|
||||
if (!unpackRowLength)
|
||||
{
|
||||
imageCopy(width, height, bpp, srcpitch, data, temp);
|
||||
imageCopy(temp, width, height, bpp, srcpitch, data);
|
||||
data = temp;
|
||||
}
|
||||
|
||||
|
@ -5117,7 +5117,7 @@ namespace bgfx { namespace gl
|
|||
if (!unpackRowLength
|
||||
&& !convert)
|
||||
{
|
||||
imageCopy(width, height, bpp, srcpitch, data, temp);
|
||||
imageCopy(temp, width, height, bpp, srcpitch, data);
|
||||
data = temp;
|
||||
}
|
||||
|
||||
|
|
|
@ -1223,7 +1223,9 @@ namespace bgfx { namespace mtl
|
|||
if (NULL != m_capture)
|
||||
{
|
||||
if (NULL == m_screenshotTarget)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_renderCommandEncoder.endEncoding();
|
||||
|
||||
|
@ -1239,7 +1241,13 @@ namespace bgfx { namespace mtl
|
|||
|
||||
if (m_screenshotTarget.pixelFormat() == MTLPixelFormatRGBA8Uint)
|
||||
{
|
||||
imageSwizzleBgra8(m_resolution.m_width, m_resolution.m_height, m_resolution.m_width*4, m_capture, m_capture);
|
||||
imageSwizzleBgra8(
|
||||
m_capture
|
||||
, m_resolution.m_width
|
||||
, m_resolution.m_height
|
||||
, m_resolution.m_width*4
|
||||
, m_capture
|
||||
);
|
||||
}
|
||||
|
||||
g_callback->captureFrame(m_capture, m_captureSize);
|
||||
|
@ -1247,11 +1255,13 @@ namespace bgfx { namespace mtl
|
|||
RenderPassDescriptor renderPassDescriptor = newRenderPassDescriptor();
|
||||
setFrameBuffer(renderPassDescriptor, m_renderCommandEncoderFrameBufferHandle);
|
||||
|
||||
for(uint32_t ii = 0; ii < g_caps.limits.maxFBAttachments; ++ii)
|
||||
for (uint32_t ii = 0; ii < g_caps.limits.maxFBAttachments; ++ii)
|
||||
{
|
||||
MTLRenderPassColorAttachmentDescriptor* desc = renderPassDescriptor.colorAttachments[ii];
|
||||
if ( desc.texture != NULL)
|
||||
if (NULL != desc.texture)
|
||||
{
|
||||
desc.loadAction = MTLLoadActionLoad;
|
||||
}
|
||||
}
|
||||
|
||||
RenderPassDepthAttachmentDescriptor depthAttachment = renderPassDescriptor.depthAttachment;
|
||||
|
|
|
@ -318,7 +318,7 @@ namespace bgfx
|
|||
return true;
|
||||
|
||||
case TextureFormat::BGRA8:
|
||||
imageSwizzleBgra8(_width, _height, _width*4, _src, _dst);
|
||||
imageSwizzleBgra8(_dst, _width, _height, _width*4, _src);
|
||||
return true;
|
||||
|
||||
case TextureFormat::RGBA8:
|
||||
|
@ -684,7 +684,7 @@ int main(int _argc, const char* _argv[])
|
|||
|
||||
for (uint8_t lod = 1; lod < numMips; ++lod)
|
||||
{
|
||||
imageRgba32fDownsample2x2NormalMap(dstMip.m_width, dstMip.m_height, dstMip.m_width*16, rgba, rgba);
|
||||
imageRgba32fDownsample2x2NormalMap(rgba, dstMip.m_width, dstMip.m_height, dstMip.m_width*16, rgba);
|
||||
imageRgba32f11to01(rgbaDst, dstMip.m_width, dstMip.m_height, dstMip.m_width*16, rgba);
|
||||
imageGetRawData(imageContainer, 0, lod, output->data, output->size, dstMip);
|
||||
uint8_t* data = const_cast<uint8_t*>(dstMip.m_data);
|
||||
|
@ -737,7 +737,7 @@ int main(int _argc, const char* _argv[])
|
|||
|
||||
for (uint8_t lod = 1; lod < numMips; ++lod)
|
||||
{
|
||||
imageRgba32fLinearDownsample2x2(dstMip.m_width, dstMip.m_height, dstMip.m_width*16, rgba, rgba);
|
||||
imageRgba32fLinearDownsample2x2(rgba, dstMip.m_width, dstMip.m_height, dstMip.m_width*16, rgba);
|
||||
imageGetRawData(imageContainer, 0, lod, output->data, output->size, dstMip);
|
||||
uint8_t* data = const_cast<uint8_t*>(dstMip.m_data);
|
||||
|
||||
|
@ -797,7 +797,7 @@ int main(int _argc, const char* _argv[])
|
|||
|
||||
for (uint8_t lod = 1; lod < numMips; ++lod)
|
||||
{
|
||||
imageRgba8Downsample2x2(dstMip.m_width, dstMip.m_height, dstMip.m_width*4, rgba, rgba);
|
||||
imageRgba8Downsample2x2(rgba, dstMip.m_width, dstMip.m_height, dstMip.m_width*4, rgba);
|
||||
imageGetRawData(imageContainer, 0, lod, output->data, output->size, dstMip);
|
||||
uint8_t* data = const_cast<uint8_t*>(dstMip.m_data);
|
||||
imageEncodeFromRgba8(data, rgba, dstMip.m_width, dstMip.m_height, format);
|
||||
|
|
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Ссылка в новой задаче