Граф коммитов

56 Коммитов

Автор SHA1 Сообщение Дата
Mikko.Alaluusua 1f8ee658aa fix leaking buffers 2023-08-09 16:29:58 +03:00
Mikko.Alaluusua d6cf0b8cf6 force RenderTexture creation in validation if not created 2023-08-05 17:36:26 +03:00
Rob Cupisz 8f69f93f60 version bump 1.1.0 2023-01-24 23:51:18 +01:00
Rob Cupisz 642cdf5884 cleanup 2023-01-24 23:47:20 +01:00
Rob Cupisz 86f8478268 support higher voxel resolutions 2023-01-24 23:43:17 +01:00
Rob Cupisz b8bcdbea97 known issue 2022-11-23 14:07:38 +01:00
Rob Cupisz e4a0c9732a refactor 2022-11-18 23:53:26 +01:00
Rob Cupisz 47437fa29b Support 32bit mesh indices 2022-11-18 23:21:03 +01:00
Rob Cupisz 8fc6ff407f
docs 2022-11-12 00:06:56 +01:00
Rob Cupisz b5d9af419e
readme 2022-11-11 14:21:41 +01:00
Rob Cupisz 391a0328d0
readme 2022-11-11 14:07:54 +01:00
Rob Cupisz 08fb4a95fd
readme 2022-11-11 02:11:15 +01:00
Rob Cupisz ec666cc68d
readme 2022-11-11 01:56:01 +01:00
Rob Cupisz bac0a3270d
doc images 2022-11-10 22:43:55 +01:00
Rob Cupisz 0d4342f729 doc images 2022-11-10 22:42:00 +01:00
Rob Cupisz d037edef6a doc image update 2022-11-10 22:30:06 +01:00
Rob Cupisz 81b342d5e7 doc image update 2022-11-10 22:25:40 +01:00
Rob Cupisz 935f963cf9 sample tweaks 2022-11-10 20:39:26 +01:00
Rob Cupisz c32506c466 skinned mesh sample 2022-11-10 14:34:26 +01:00
Rob Cupisz c970b1049a sample renaming 2022-11-10 14:16:09 +01:00
Rob Cupisz 78234d820b Release mesh buffers right after command buffer execute 2022-11-09 14:21:29 +01:00
Rob Cupisz 79de8be1f1 remove the flipsign param 2022-10-30 15:57:55 +01:00
Rob Cupisz 3f10fc5bf6 offset param 2022-10-30 15:23:30 +01:00
Rob Cupisz cb5b042356 flip sign option 2022-10-13 11:52:39 +02:00
Rob Cupisz 113b5a26f4 Don't clear the command buffer before use 2022-10-11 13:51:21 +02:00
Rob Cupisz 1d1dc94b71 missed rename on birp 2022-10-03 13:13:14 +02:00
Rob Cupisz 078f4629c3
known issues 2022-09-29 11:50:52 +02:00
Rob Cupisz 49452a8e9a Fix scaling of static meshes 2022-09-28 23:32:32 +02:00
Rob Cupisz 48fde85e2d Handle incorrect texture types 2022-09-28 23:06:17 +02:00
Rob Cupisz d816c96de6 Move update from LateUpdate to frame begin, add an explicit mode 2022-09-28 00:30:30 +02:00
Robert Cupisz 7d298db630 Don't release vertex buffers too early 2022-09-23 00:44:35 +02:00
Rob Cupisz 10b27573c3
limitations 2022-09-22 14:31:01 +02:00
Rob Cupisz 742ca58aa7 metal doesn't like early outs 2022-09-20 16:06:42 +02:00
Rob Cupisz 880a97320d SDF scene view gizmo, HDRP: draw after everything instead. Overlaps transparencies now, but doesn't mess with post and exposure. 2022-09-15 13:21:40 +02:00
Rob Cupisz a151c5deb0 Handle empty meshes 2022-09-14 13:50:36 +02:00
Rob Cupisz ed5666b884 Workaround a bug on metal preventing writing to the final texture 2022-09-13 23:55:34 +02:00
Rob Cupisz 1c39d1bcde tooltips 2022-09-13 16:12:43 +02:00
Rob Cupisz 1fc662cc7a Display issues with the mesh in the inspector 2022-09-13 15:44:03 +02:00
Rob Cupisz d6e6de5b95 Max resolution guard 2022-09-13 15:03:17 +02:00
Rob Cupisz 7347855d1f api improvements 2022-09-12 13:08:35 +02:00
Rob Cupisz 203eccb25c
readme 2022-09-09 16:55:18 +02:00
Rob Cupisz e008632766
sample docs 2022-09-09 13:43:24 +02:00
Rob Cupisz a518111866
use the included image 2022-09-07 16:06:17 +02:00
Rob Cupisz be6b9a2632 doc images 2022-09-07 16:04:27 +02:00
Rob Cupisz 8d4980b22b sample scene 2022-09-07 00:28:32 +02:00
Rob Cupisz 1cc79f0589 Remove the unused finalize linear flood stage 2022-09-05 15:44:18 +02:00
Rob Cupisz 7b43e13d90 Save some mults 2022-09-05 14:54:53 +02:00
Rob Cupisz 6894636cd4 Fix init values propagating over negative values. Ditch unused encoding. 2022-09-05 14:50:01 +02:00
Rob Cupisz e2aba5e38e Fix SDFTexture scene view gizmo and URP and Built-In RP 2022-09-01 13:49:40 +02:00
Rob Cupisz 97abf55d7e
MIT license 2022-08-30 12:17:49 +02:00