FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max
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README.md

FbxExporters

Copyright (c) 2021 Unity Technologies. All rights reserved.

See LICENSE.md file in the project root for full license information.

Requirements

Packaging

Get the source the first time:

# clone the source
git clone https://github.com/Unity-Technologies/com.unity.formats.fbx.git
cd com.unity.formats.fbx

Build the package.

On Windows

build.cmd

On Mac/Linux

./build.sh

The package will be built in-place in com.unity.formats.fbx.

Testing

Open TestProjects/FbxTests in Unity 2018.2+ and run using the Test Runner.

Reporting Bugs

Please create a minimal project that reproduces the bug and use the Unity Bug Report (built in to the Unity Editor).