45 строки
2.1 KiB
Plaintext
45 строки
2.1 KiB
Plaintext
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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icon: {fileID: 2800000, guid: ffb6127603f41ed47963d81c5eb74858, type: 3}
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title: 'ClientDriven: A Bitesize Sample'
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sections:
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- heading: ClientDriven
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text: 'The ClientDriven sample is a sample project designed to demonstrate responsive
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3rd-person WASD character movements even under unfavourable network conditions.
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It also showcases how to interact with shared physics objects in a scene. The
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sample leverages Netcode for GameObject''s (Netcode) ClientNetworkTransform
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component and moves the owning player client-side, client authoritatively.
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Read more about the sample from the '
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linkText: ClientDriven bitesize sample documentation.
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url: https://docs-multiplayer.unity3d.com/netcode/current/learn/bitesize/bitesize-clientdriven/index.html
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- heading:
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text: The entry scene for this game is the Bootstrap scene. From there a game
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can be hosted or an existing game can be joined. Run around the scene using
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WASD, and pick up orbs using the spacebar. Convert orbs from one color to another
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by dropping them in the converters in the middle of the level. Deposit orbs
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into the drop spots of the same color to earn points.
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linkText:
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url:
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- heading:
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text: 'To read more about Netcode and its built-in features, see the '
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linkText: Netcode documentation.
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url: https://docs-multiplayer.unity3d.com/
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- heading:
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text: 'For more information about this bitesize sample or our other bitesize
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samples, see the GitHub repo Readme from the '
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linkText: Bitesize Samples GitHub public repository.
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url: https://github.com/Unity-Technologies/com.unity.multiplayer.samples.bitesize
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