58 строки
1.9 KiB
Plaintext
58 строки
1.9 KiB
Plaintext
# Platforms that will be tested. The first entry in this array will also
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# be used for validation
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test_platforms:
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- name: win
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type: Unity::VM
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image: package-ci/win10:v4.36.0
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platform: StandaloneWindows64
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flavor: b1.large
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- name: mac
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type: Unity::VM::osx
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image: package-ci/macos-13:v4
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platform: StandaloneOSX
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flavor: m1.mac
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# Projects within the repository that will be tested. Name will be used for job ids, so it should not contain spaces/non-supported characters
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# The test-editors field is for editors where tests will happen. The first entry of this array is also used
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# for validation. Therefore, **do not** put an older V1-lifecycle ver. like 2020.x or 2019.x on top of 'test_editors'
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projects:
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- name: 2dspaceshooter
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path: Basic/2DSpaceShooter
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test_editors:
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- 2022.3
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run_editor_tests: !!bool false
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run_playmode_tests: !!bool false
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test_filter:
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- name: clientdriven
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path: Basic/ClientDriven
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test_editors:
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- 2022.3
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run_editor_tests: !!bool false
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run_playmode_tests: !!bool false
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test_filter:
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- name: dynamicaddressablesnetworkprefabs
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path: Basic/DynamicAddressablesNetworkPrefabs
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test_editors:
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- 2022.3
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run_editor_tests: !!bool false
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run_playmode_tests: !!bool false
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test_filter:
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- name: dedicatedgameserver
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path: Experimental/DedicatedGameServer
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test_editors:
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- trunk
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run_editor_tests: !!bool false
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run_playmode_tests: !!bool true
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test_filter: Unity.DedicatedGameServerSample.Tests
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- name: multiplayerusecases
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path: Experimental/MultiplayerUseCases
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test_editors:
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- 2022.3
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run_editor_tests: !!bool true
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run_playmode_tests: !!bool false
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- name: DistributedAuthoritySample
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path: Experimental/DistributedAuthoritySample
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test_editors:
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- trunk
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run_editor_tests: !!bool false
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run_playmode_tests: !!bool false |