2836 строки
323 KiB
JSON
2836 строки
323 KiB
JSON
{
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"per_package": {
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"com.unity.netcode.gameobjects@1": {
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"exempts": {
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"PVP-31-1": {
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"errors": [
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"LICENSE.md: license must match regex: ^(?<name>.*?) copyright \\u00a9 \\d+ \\S(.*\\S)?(?:\\r?\\n|$)"
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]
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},
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"PVP-40-1": {
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"errors": [
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"CHANGELOG.md: line 196: header must match regex: ^\\[(?<version>.*)\\]( - (?<date>\\d{4}-\\d{2}-\\d{2}))?$"
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]
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},
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"PVP-41-1": {
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"errors": [
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"CHANGELOG.md: line 9: Unreleased section is not allowed for public release"
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]
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},
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"PVP-150-1": {
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"errors": [
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"Unity.Netcode.Components.AnticipatedNetworkTransform: <b> in list item context (only allowed in block or inline context)",
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"Unity.Netcode.Components.AnticipatedNetworkTransform: <see> in list item context (only allowed in block or inline context)",
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"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateMove(Vector3): empty <param> tag",
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"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateRotate(Quaternion): empty <param> tag",
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"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateScale(Vector3): empty <param> tag",
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"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateState(TransformState): empty <param> tag",
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"Unity.Netcode.Components.AnticipatedNetworkTransform: void Smooth(TransformState, TransformState, float): empty <param> tag",
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"Unity.Netcode.AnticipatedNetworkVariable<T>: <b> in list item context (only allowed in block or inline context)",
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"Unity.Netcode.AnticipatedNetworkVariable<T>: <see> in list item context (only allowed in block or inline context)",
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"Unity.Netcode.AnticipatedNetworkVariable<T>: void Anticipate(T): empty <param> tag",
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"Unity.Netcode.AnticipatedNetworkVariable<T>: void Smooth(in T, in T, float, AnticipatedNetworkVariable<T>.SmoothDelegate): empty <param> tag",
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"Unity.Netcode.RuntimeTests.BufferDataValidationComponent: bool IsTestComplete(): empty <returns> tag",
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"Unity.Netcode.BufferedLinearInterpolatorVector3: XML is not well-formed: Missing closing quotation mark for string literal",
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"Unity.Netcode.BufferSerializer<TReaderWriter>: void SerializeValue(ref NativeArray<T>, Allocator): unexpected <param name=\"unused\">",
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"Unity.Netcode.BufferSerializer<TReaderWriter>: bool PreCheck(int): empty <param> tag",
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"Unity.Netcode.BufferSerializer<TReaderWriter>: bool PreCheck(int): empty <returns> tag",
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"Unity.Netcode.BytePacker: <seealso> in block context; use <see> instead",
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"Unity.Netcode.ByteUnpacker: <seealso> in block context; use <see> instead",
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"Unity.Netcode.ByteUnpacker: void ReadValuePacked(FastBufferReader, out string): empty <param> tag",
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"Unity.Netcode.FastBufferReader: <seealso> in block context; use <see> instead",
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"Unity.Netcode.FastBufferReader: .ctor(NativeArray<byte>, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
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"Unity.Netcode.FastBufferReader: .ctor(NativeArray<byte>, Allocator, int, int, Allocator): empty <param> tag",
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"Unity.Netcode.FastBufferReader: .ctor(byte*, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
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"Unity.Netcode.FastBufferReader: .ctor(byte*, Allocator, int, int, Allocator): empty <param> tag",
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"Unity.Netcode.FastBufferReader: .ctor(FastBufferWriter, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
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"Unity.Netcode.FastBufferReader: .ctor(FastBufferWriter, Allocator, int, int, Allocator): empty <param> tag",
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"Unity.Netcode.FastBufferReader: .ctor(FastBufferReader, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
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"Unity.Netcode.FastBufferReader: .ctor(FastBufferReader, Allocator, int, int, Allocator): empty <param> tag",
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"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T): empty <typeparam> tag",
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"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T): empty <exception> tag",
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"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T[]): empty <exception> tag",
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"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out NativeArray<T>, Allocator): empty <exception> tag",
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"Unity.Netcode.FastBufferReader: void ReadNetworkSerializableInPlace(ref T): empty <typeparam> tag",
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"Unity.Netcode.FastBufferReader: void ReadNetworkSerializableInPlace(ref T): empty <exception> tag",
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"Unity.Netcode.FastBufferReader: void ReadPartialValue(out T, int, int): empty <exception> tag",
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"Unity.Netcode.FastBufferReader: void ReadValueSafe(out NativeArray<T>, Allocator): unexpected <param name=\"unused\">",
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"Unity.Netcode.FastBufferReader: void ReadValueSafeTemp(out NativeArray<T>): unexpected <param name=\"unused\">",
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"Unity.Netcode.FastBufferWriter: <seealso> in block context; use <see> instead",
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"Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty <param> tag",
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"Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty <exception> tag",
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"Unity.Netcode.FastBufferWriter: byte[] ToArray(): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: byte* GetUnsafePtr(): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: byte* GetUnsafePtrAtCurrentPosition(): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(string, bool): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(in T): empty <typeparam> tag",
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"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(T[], int, int): empty <param> tag",
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"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(T[], int, int): empty <typeparam> tag",
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"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(NativeArray<T>, int, int): empty <param> tag",
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"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(NativeArray<T>, int, int): empty <typeparam> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(T[], int, int): empty <typeparam> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(T[], int, int): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(NativeArray<T>, int, int): empty <typeparam> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(NativeArray<T>, int, int): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: void WritePartialValue(T, int, int): empty <typeparam> tag",
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"Unity.Netcode.FastBufferWriter: void WritePartialValue(T, int, int): empty <exception> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty <param> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty <typeparam> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty <param> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty <typeparam> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray<T>): empty <param> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray<T>): empty <typeparam> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray<T>): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(): empty <typeparam> tag",
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"Unity.Netcode.FastBufferWriter: int GetWriteSize(): empty <returns> tag",
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"Unity.Netcode.FastBufferWriter: void WriteValueSafe(in NativeArray<T>): unexpected <param name=\"unused\">",
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"Unity.Netcode.ForceNetworkSerializeByMemcpy<T>: empty <typeparam> tag",
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"Unity.Netcode.GenerateSerializationForGenericParameterAttribute: tag inside <code>",
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"Unity.Netcode.GenerateSerializationForGenericParameterAttribute: mixed block and inline content in <summary>; wrap inline content in <para>",
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"Unity.Netcode.Components.HalfVector3: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
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"Unity.Netcode.Components.HalfVector3: .ctor(Vector3, bool3): unexpected <param name=\"vector3AxisToSynchronize\">",
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"Unity.Netcode.Components.HalfVector4: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
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"Unity.Netcode.InvalidParentException: .ctor(string): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.InvalidParentException: .ctor(string): empty <param> tag",
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"Unity.Netcode.InvalidParentException: .ctor(string, Exception): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.InvalidParentException: .ctor(string, Exception): empty <param> tag",
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"Unity.Netcode.IReaderWriter: void SerializeValue(ref NativeArray<T>, Allocator): unexpected <param name=\"unused\">",
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"Unity.Netcode.IReaderWriter: bool PreCheck(int): empty <param> tag",
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"Unity.Netcode.IReaderWriter: bool PreCheck(int): empty <returns> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void VerboseDebug(string): empty <param> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void CreateServerAndClients(int): empty <param> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: .ctor(HostOrServer): empty <param> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void TimeTravel(double, int): empty <param> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): empty <param> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StopOneClient(NetworkManager, bool): empty <param> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StartOneClient(NetworkManager): empty <param> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Start(bool, NetworkManager, NetworkManager[], BeforeClientStartCallback): empty <returns> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): unexpected <param name=\"maxFrames\">",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnected(NetworkManager[], ResultWrapper<bool>, float): XML is not well-formed: An identifier was expected",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): unexpected <param name=\"maxFrames\">",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): unexpected <param name=\"maxFrames\">",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): unexpected <param name=\"maxFrames\">",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): unexpected <param name=\"maxFrames\">",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void GetNetworkObjectByRepresentationWithTimeTravel(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, int): unexpected <param name=\"maxFrames\">",
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"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): unexpected <param name=\"maxFrames\">",
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"Unity.Netcode.NetworkBehaviour: NetworkObject: text or XML content outside a top-level tag",
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"Unity.Netcode.NetworkBehaviour: NetworkObject GetNetworkObject(ulong): empty <param> tag",
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"Unity.Netcode.NetworkBehaviour: NetworkObject GetNetworkObject(ulong): empty <returns> tag",
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"Unity.Netcode.NetworkBehaviour: void OnSynchronize(ref BufferSerializer<T>): unexpected <param name=\"targetClientId\">",
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"Unity.Netcode.NetworkBehaviourReference: .ctor(NetworkBehaviour): empty <exception> tag",
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"Unity.Netcode.RuntimeTests.NetVarContainer: GameObject CreatePrefabGameObject(NetVarCombinationTypes): empty <returns> tag",
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"Unity.Netcode.NetworkConfig: string ToBase64(): empty <returns> tag",
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"Unity.Netcode.NetworkConfig: ulong GetConfig(bool): empty <param> tag",
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"Unity.Netcode.NetworkConfig: ulong GetConfig(bool): empty <returns> tag",
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"Unity.Netcode.NetworkConfig: bool CompareConfig(ulong): empty <param> tag",
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"Unity.Netcode.NetworkConfig: bool CompareConfig(ulong): empty <returns> tag",
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"Unity.Netcode.NetworkList<T>: .ctor(IEnumerable<T>, NetworkVariableReadPermission, NetworkVariableWritePermission): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkList<T>: .ctor(IEnumerable<T>, NetworkVariableReadPermission, NetworkVariableWritePermission): empty <param> tag",
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"Unity.Netcode.NetworkList<T>: IEnumerator<T> GetEnumerator(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkList<T>: void Add(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkList<T>: void Clear(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkList<T>: bool Contains(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkList<T>: bool Remove(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkList<T>: Count: cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkList<T>: int IndexOf(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkList<T>: void Insert(int, T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkList<T>: void RemoveAt(int): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkList<T>: this[int]: cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.NetworkManager: OnServerStopped: unexpected <param name=\"arg1\">",
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"Unity.Netcode.NetworkManager: OnClientStopped: unexpected <param name=\"arg1\">",
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"Unity.Netcode.NetworkManager: void AddNetworkPrefab(GameObject): empty <param> tag",
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"Unity.Netcode.NetworkManager: void AddNetworkPrefab(GameObject): empty <exception> tag",
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"Unity.Netcode.NetworkManager: void RemoveNetworkPrefab(GameObject): empty <param> tag",
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"Unity.Netcode.NetworkManager: MaximumTransmissionUnitSize: empty <param> tag",
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"Unity.Netcode.NetworkManager: MaximumTransmissionUnitSize: unexpected <param name=\"size\">",
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"Unity.Netcode.NetworkManager: void SetPeerMTU(ulong, int): empty <param> tag",
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"Unity.Netcode.NetworkManager: int GetPeerMTU(ulong): empty <param> tag",
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"Unity.Netcode.NetworkManager: int GetPeerMTU(ulong): empty <returns> tag",
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"Unity.Netcode.NetworkManager: MaximumFragmentedMessageSize: empty <param> tag",
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"Unity.Netcode.NetworkManager: MaximumFragmentedMessageSize: unexpected <param name=\"size\">",
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"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: Guid AddGameNetworkObject(string): empty <returns> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: T AddComponentToObject(Guid): empty <returns> tag",
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"Unity.Netcode.NetworkObject: bool TryRemoveParent(bool): empty <returns> tag",
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"Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator TestNetworkObjectServerDestroy(): empty <returns> tag",
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"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator TestOnNetworkSpawnCallbacks(): empty <returns> tag",
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"Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void TestPrefabHashIdPropertyIsAPrefab(): empty <returns> tag",
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"Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void TestPrefabHashIdPropertyIsAPrefab(): unexpected <returns>",
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"Unity.Netcode.NetworkObjectReference: .ctor(NetworkObject): empty <exception> tag",
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"Unity.Netcode.NetworkObjectReference: .ctor(GameObject): empty <exception> tag",
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"Unity.Netcode.INetworkPrefabInstanceHandler: NetworkObject Instantiate(ulong, Vector3, Quaternion): empty <returns> tag",
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"Unity.Netcode.NetworkPrefabHandler: bool AddHandler(NetworkObject, INetworkPrefabInstanceHandler): empty <returns> tag",
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"Unity.Netcode.NetworkPrefabHandler: bool AddHandler(uint, INetworkPrefabInstanceHandler): empty <returns> tag",
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"Unity.Netcode.NetworkPrefabHandler: void AddNetworkPrefab(GameObject): empty <param> tag",
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"Unity.Netcode.NetworkPrefabHandler: void AddNetworkPrefab(GameObject): empty <exception> tag",
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"Unity.Netcode.NetworkPrefabHandler: void RemoveNetworkPrefab(GameObject): empty <param> tag",
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"Unity.Netcode.NetworkPrefabsList: void Add(NetworkPrefab): empty <param> tag",
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"Unity.Netcode.NetworkPrefabsList: void Remove(NetworkPrefab): empty <param> tag",
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"Unity.Netcode.SceneEvent: <seealso> in block context; use <see> instead",
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"Unity.Netcode.NetworkSceneManager: void SetClientSynchronizationMode(LoadSceneMode): XML is not well-formed: Expected an end tag for element 'summary'",
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"Unity.Netcode.NetworkSceneManager: SceneEventProgressStatus UnloadScene(Scene): empty <param> tag",
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"Unity.Netcode.NetworkSceneManager.SceneEventDelegate: <seealso> in block context; use <see> instead",
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"Unity.Netcode.NetworkSceneManager.SceneEventDelegate: empty <param> tag",
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"Unity.Netcode.NetworkSceneManager.OnLoadDelegateHandler: <seealso> in block context; use <see> instead",
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"Unity.Netcode.NetworkSceneManager.OnUnloadDelegateHandler: <seealso> in block context; use <see> instead",
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"Unity.Netcode.NetworkSceneManager.OnSynchronizeDelegateHandler: <seealso> in block context; use <see> instead",
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"Unity.Netcode.NetworkSceneManager.OnEventCompletedDelegateHandler: <seealso> in block context; use <see> instead",
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"Unity.Netcode.NetworkSceneManager.OnLoadCompleteDelegateHandler: <seealso> in block context; use <see> instead",
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"Unity.Netcode.NetworkSceneManager.OnUnloadCompleteDelegateHandler: <seealso> in block context; use <see> instead",
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"Unity.Netcode.NetworkSceneManager.OnSynchronizeCompleteDelegateHandler: <seealso> in block context; use <see> instead",
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"Unity.Netcode.NetworkTime: NetworkTime TimeTicksAgo(int): empty <returns> tag",
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"Unity.Netcode.NetworkTimeSystem: bool Advance(double): empty <returns> tag",
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"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopFixedTimeTest(): XML is not well-formed: End tag 'summary' does not match the start tag 'see'",
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"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopTimeTest_WithDifferentTimeScale(float): empty <returns> tag",
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"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator CorrectAmountTicksTest(): empty <returns> tag",
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"Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer<T>): empty <typeparam> tag",
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"Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer<T>): empty <param> tag",
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"Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer<T>): unexpected <param name=\"targetClientId\">",
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"Unity.Netcode.Components.NetworkTransform: void OnInitialize(ref NetworkVariable<NetworkTransformState>): empty <param> tag",
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"Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): empty <param> tag",
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"Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): empty <exception> tag",
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"Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): text or XML content outside a top-level tag",
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"Unity.Netcode.Components.NetworkTransform: void Update(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): empty <param> tag",
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"Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): empty <exception> tag",
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"Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): text or XML content outside a top-level tag",
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"Unity.Netcode.RuntimeTests.NetworkTransformBase: int OnNumberOfClients(): empty <returns> tag",
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"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool AllChildObjectInstancesAreSpawned(): empty <returns> tag",
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"Unity.Netcode.Editor.NetworkTransformEditor: void OnEnable(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
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"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, Axis): XML is not well-formed: An identifier was expected",
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"Unity.Netcode.RuntimeTests.NetworkTransformTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, OverrideState, Axis): XML is not well-formed: An identifier was expected",
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"Unity.Netcode.NetworkTransport: <seealso> in block context; use <see> instead",
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"Unity.Netcode.NetworkTransport: void Initialize(NetworkManager): suspicious '///' triple-slash inside XmlDoc comment",
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"Unity.Netcode.NetworkTransport: void Initialize(NetworkManager): text or XML content outside a top-level tag",
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"Unity.Netcode.NetworkVariableBase: void SetUpdateTraits(NetworkVariableUpdateTraits): empty <param> tag",
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"Unity.Netcode.NetworkVariableBase: bool ExceedsDirtinessThreshold(): empty <returns> tag",
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"Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>: XML is not well-formed: End tag 'summary' does not match the start tag 'T'",
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"Unity.Netcode.UserNetworkVariableSerialization<T>: empty <typeparam> tag",
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"Unity.Netcode.UserNetworkVariableSerialization<T>.DuplicateValueDelegate: unexpected <param name=\"reader\">",
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"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedByMemcpy(): empty <typeparam> tag",
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"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedByMemcpyArray(): empty <typeparam> tag",
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"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_List(): empty <typeparam> tag",
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"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_HashSet(): empty <typeparam> tag",
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"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): empty <typeparam> tag",
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"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): unexpected <typeparam name=\"T\">",
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"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedINetworkSerializable(): empty <typeparam> tag",
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"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedINetworkSerializableArray(): empty <typeparam> tag",
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"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_ManagedINetworkSerializable(): empty <typeparam> tag",
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"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_FixedString(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_FixedStringArray(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_ManagedIEquatable(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedIEquatable(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedIEquatableArray(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_List(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_HashSet(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): unexpected <typeparam name=\"T\">",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedValueEquals(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedValueEqualsArray(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_ManagedClassEquals(): empty <typeparam> tag",
|
|
"Unity.Netcode.NetworkVariableSerialization<T>: void Write(FastBufferWriter, ref T): empty <param> tag",
|
|
"Unity.Netcode.NetworkVariableSerialization<T>: void Read(FastBufferReader, ref T): empty <param> tag",
|
|
"Unity.Netcode.NetworkVariableSerialization<T>: void WriteDelta(FastBufferWriter, ref T, ref T): empty <param> tag",
|
|
"Unity.Netcode.NetworkVariableSerialization<T>: void ReadDelta(FastBufferReader, ref T): empty <param> tag",
|
|
"Unity.Netcode.NetworkVariableSerialization<T>: void Duplicate(in T, ref T): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Single(ulong, RpcTargetUse): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Single(ulong, RpcTargetUse): empty <returns> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong, RpcTargetUse): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong, RpcTargetUse): empty <returns> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeArray<ulong>, RpcTargetUse): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeArray<ulong>, RpcTargetUse): empty <returns> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeList<ulong>, RpcTargetUse): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeList<ulong>, RpcTargetUse): empty <returns> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(ulong[], RpcTargetUse): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(ulong[], RpcTargetUse): empty <returns> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(T, RpcTargetUse): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(T, RpcTargetUse): empty <returns> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeArray<ulong>, RpcTargetUse): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeArray<ulong>, RpcTargetUse): empty <returns> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeList<ulong>, RpcTargetUse): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeList<ulong>, RpcTargetUse): empty <returns> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong[], RpcTargetUse): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong[], RpcTargetUse): empty <returns> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(T, RpcTargetUse): empty <param> tag",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(T, RpcTargetUse): empty <returns> tag",
|
|
"Unity.Netcode.SceneEventType: <seealso> in block context; use <see> instead",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: must use self-closing <see/> syntax"
|
|
]
|
|
},
|
|
"PVP-151-1": {
|
|
"errors": [
|
|
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator OnSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningBeforeAddingPrefab_SpawnFails(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterAddingServerPrefabButBeforeAddingClientPrefab_SpawnFails(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterAddingPrefabOnServerAndClient_SpawnSucceeds(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterRemovingPrefabOnClient_SpawnFails(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest.EmptyComponent: undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform: void Update(): undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnSynchronize(ref BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkDespawn(): undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnDestroy(): undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnBeforeUpdateTransformState(): undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkTransformStateUpdated(ref NetworkTransformState, ref NetworkTransformState): undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnTransformUpdated(): undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Position: undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Rotation: undocumented",
|
|
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Scale: undocumented",
|
|
"Unity.Netcode.Editor.AnticipatedNetworkTransformEditor: HideInterpolateValue: undocumented",
|
|
"Unity.Netcode.StaleDataHandling: undocumented",
|
|
"Unity.Netcode.StaleDataHandling: Ignore: undocumented",
|
|
"Unity.Netcode.StaleDataHandling: Reanticipate: undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: void OnInitialize(): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: bool ExceedsDirtinessThreshold(): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: .ctor(T, StaleDataHandling): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Update(): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Dispose(): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Finalize(): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: bool IsDirty(): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: void ResetDirty(): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: void WriteDelta(FastBufferWriter): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: void WriteField(FastBufferWriter): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: void ReadField(FastBufferReader): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>: void ReadDelta(FastBufferReader, bool): undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>.OnAuthoritativeValueChangedDelegate: undocumented",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"authoritativeValue\">",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"anticipatedValue\">",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"amount\">",
|
|
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <returns>",
|
|
"Unity.Netcode.EditorTests.ArithmeticTests: undocumented",
|
|
"Unity.Netcode.EditorTests.ArithmeticTests: void TestCeil(): undocumented",
|
|
"Unity.Netcode.EditorTests.ArithmeticTests: void TestZigZag(): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeTest(T): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeTestSafe(T): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeArrayTest(T[]): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeArrayTestSafe(T[]): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeNativeArrayTest(NativeArray<T>): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: TestStruct GetTestStruct(): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseTypeTest(Type, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseArrayTypeTest(Type, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseNativeArrayTypeTest(Type, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: A: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: B: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: C: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: A: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: B: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: C: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: A: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: B: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: C: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: A: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: B: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: C: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: A: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: B: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: C: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: A: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: B: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: C: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: A: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: B: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: C: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: A: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: B: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: C: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: A: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: B: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: C: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: D: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: E: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: F: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: G: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: H: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: I: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: J: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: K: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: WriteDirect: undocumented",
|
|
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: WriteSafe: undocumented",
|
|
"Unity.Netcode.BaseRpcTarget: undocumented",
|
|
"Unity.Netcode.BaseRpcTarget: m_NetworkManager: undocumented",
|
|
"Unity.Netcode.BaseRpcTarget: void CheckLockBeforeDispose(): undocumented",
|
|
"Unity.Netcode.BaseRpcTarget: void Dispose(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_EmptyReader(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_SingleMessage(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_MultipleMessages(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PartialMessage(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToFilledQueue(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToPartiallyFilledQueue(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToEmptyQueue(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void InitializeTestMessage(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_EmptyOnCreation(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_NotCreatedAfterDispose(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_InitialCapacityLessThanMaximum(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_ReturnValue(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_IncreasesLength(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_SucceedsAfterConsume(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_GrowsDataIfNeeded(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_DoesNotGrowDataPastMaximum(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_TrimsDataAfterGrowing(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_ReturnValue(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_NoopIfNoPushedMessages(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_NoopIfNotEnoughCapacity(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_SinglePushedMessage(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_MultiplePushedMessages(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_PartialPushedMessages(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_StopOnSoftMaxBytes(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_NoopIfNoData(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityMoreThanLength(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityLessThanLength(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityEqualToLength(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_MaxBytesGreaterThanCapacity(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_LessThanLength(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_ExactLength(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_MoreThanLength(): undocumented",
|
|
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_TrimsDataOnEmpty(): undocumented",
|
|
"Unity.Netcode.EditorTests.BitCounterTests: undocumented",
|
|
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBitsIn64BitValue_ResultMatchesHighBitSetPlusOne(int): undocumented",
|
|
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBitsIn32BitValue_ResultMatchesHighBitSetPlusOne(int): undocumented",
|
|
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBytesIn64BitValue_ResultMatchesHighBitSetOver8PlusOne(int): undocumented",
|
|
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBytesIn32BitValue_ResultMatchesHighBitSetOver8PlusOne(int): undocumented",
|
|
"Unity.Netcode.EditorTests.BitReaderTests: undocumented",
|
|
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingOneBit(): undocumented",
|
|
"Unity.Netcode.EditorTests.BitReaderTests: void TestTryBeginReadBits(): undocumented",
|
|
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBits(): undocumented",
|
|
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBitsToLongs(): undocumented",
|
|
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBytesToLongs(uint): undocumented",
|
|
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBytesToLongsMisaligned(uint): undocumented",
|
|
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingBitsThrowsIfTryBeginReadNotCalled(): undocumented",
|
|
"Unity.Netcode.EditorTests.BitWriterTests: undocumented",
|
|
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingOneBit(): undocumented",
|
|
"Unity.Netcode.EditorTests.BitWriterTests: void TestTryBeginWriteBits(): undocumented",
|
|
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBits(): undocumented",
|
|
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBitsFromLongs(): undocumented",
|
|
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBytesFromLongs(uint): undocumented",
|
|
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBytesFromLongsMisaligned(uint): undocumented",
|
|
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingBitsThrowsIfTryBeginWriteNotCalled(): undocumented",
|
|
"Unity.Netcode.BufferedLinearInterpolatorVector3: XML is not well-formed: Missing closing quotation mark for string literal",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: undocumented",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestIsReaderIsWriter(): undocumented",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestGetUnderlyingStructs(): undocumented",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingValues(): undocumented",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingBytes(): undocumented",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingArrays(): undocumented",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingStrings(bool): undocumented",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingValuesPreChecked(): undocumented",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingBytesPreChecked(): undocumented",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingArraysPreChecked(): undocumented",
|
|
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingStringsPreChecked(bool): undocumented",
|
|
"Unity.Netcode.EditorTests.BuildTests: undocumented",
|
|
"Unity.Netcode.EditorTests.BuildTests: DefaultBuildScenePath: undocumented",
|
|
"Unity.Netcode.EditorTests.BuildTests: void BasicBuildTest(): undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests: undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking64BitsUnsigned(): undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking64BitsSigned(): undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking32BitsUnsigned(): undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking32BitsSigned(): undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking16BitsUnsigned(): undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking16BitsSigned(): undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests: void TestPackingBasicTypes(Type, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests.WriteType: undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests.WriteType: WriteDirect: undocumented",
|
|
"Unity.Netcode.EditorTests.BytePackerTests.WriteType: WriteAsObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: void OnNewClientCreated(NetworkManager): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: bool ShouldWaitForNewClientToConnect(NetworkManager): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: IEnumerator ClientDeniedAndDisconnectionNotificationTest(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: void Setup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: IEnumerator ClientFailsToConnect(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: TimedOut: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: bool OnHasConditionBeenReached(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: bool HasConditionBeenReached(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void OnStarted(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void Started(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void OnFinished(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void Finished(bool): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: bool HasConditionBeenReached(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: void Finished(bool): missing <param name=\"timedOut\">",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void Setup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: IEnumerator ConnectionApproval(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void VerifyUniqueNetworkConfigPerRequest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: .ctor(ApprovalTimedOutTypes): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnTearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnStartedServerAndClients(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator ValidateApprovalTimeout(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: ClientDoesNotRequest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: ServerDoesNotRespond: undocumented",
|
|
"Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate: missing <param name=\"senderClientId\">",
|
|
"Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate: missing <param name=\"messagePayload\">",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: ClientRpcCalled: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: void SendTestClientRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: ClientInstances: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: ClientInstances: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: TestNetworkVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: void Awake(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: ClientInstances: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: ClientRpcCalled: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: TestNetworkVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void Awake(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void SendTestClientRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnInlineSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnInlineTearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnNewClientCreated(NetworkManager): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnTimeTravelServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAnRpcArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADespawnArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAChangeOwnershipMessageArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenANetworkVariableDeltaMessageArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenASpawnMessageArrivesBeforeThePrefabIsAvailable_ItIsDeferred(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAnRpcIsDeferred_ItIsProcessedOnSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADespawnIsDeferred_ItIsProcessedOnSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAChangeOwnershipMessageIsDeferred_ItIsProcessedOnSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenANetworkVariableDeltaMessageIsDeferred_ItIsProcessedOnSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenASpawnMessageIsDeferred_ItIsProcessedOnAddPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleSpawnTriggeredMessagesAreDeferred_TheyAreAllProcessedOnSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleAddPrefabTriggeredMessagesAreDeferred_TheyAreAllProcessedOnAddNetworkPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenSpawnTriggeredMessagesAreDeferredBeforeThePrefabIsAdded_AddingThePrefabCausesThemToBeProcessed(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAMessageIsDeferredForMoreThanTheConfiguredTime_ItIsRemoved(int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleMessagesForTheSameObjectAreDeferredForMoreThanTheConfiguredTime_TheyAreAllRemoved(int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleMessagesForDifferentObjectsAreDeferredForMoreThanTheConfiguredTime_TheyAreAllRemoved(int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADeferredMessageIsRemoved_OtherMessagesForSameObjectAreRemoved(int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADeferredMessageIsRemoved_OtherMessagesForDifferentObjectsAreNotRemoved(int): undocumented",
|
|
"Unity.Netcode.EditorTests.DisconnectMessageTests: undocumented",
|
|
"Unity.Netcode.EditorTests.DisconnectMessageTests: void EmptyDisconnectReason(): undocumented",
|
|
"Unity.Netcode.EditorTests.DisconnectMessageTests: void DisconnectReason(): undocumented",
|
|
"Unity.Netcode.EditorTests.DisconnectMessageTests: void DisconnectReasonTooLong(): undocumented",
|
|
"Unity.Netcode.EditorTests.DisconnectOnSendTests: undocumented",
|
|
"Unity.Netcode.EditorTests.DisconnectOnSendTests: void SetUp(): undocumented",
|
|
"Unity.Netcode.EditorTests.DisconnectOnSendTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.EditorTests.DisconnectOnSendTests: void WhenDisconnectIsCalledDuringSend_NoErrorsOccur(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectReasonObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: void OnClientDisconnectCallback(ulong): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: IEnumerator DisconnectReasonTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: IEnumerator DisconnectExceptionTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests: .ctor(OwnerPersistence): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests: IEnumerator OnSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests: IEnumerator ClientPlayerDisconnected(ClientDisconnectType): undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: DestroyWithOwner: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: DontDestroyWithOwner: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: ServerDisconnectsClient: undocumented",
|
|
"Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: ClientDisconnectsFromServer: undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeTest(T): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeTestSafe(T): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeArrayTest(T[]): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeArrayTestSafe(T[]): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeNativeArrayTest(NativeArray<T>): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingUnmanagedType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingArrayOfUnmanagedElementType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingNativeArrayOfUnmanagedElementType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunFixedStringTest(T, int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString32Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString64Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString128Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString512Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString4096Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingString_ValueMatchesWhatWasWritten(bool, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingPartialValue_ValueMatchesWhatWasWritten(int, int): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferReaderInitializedFromFastBufferWriterContainingValue_WhenCallingToArray_ReturnedArrayMatchesContentOfWriter(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyArraySegment_LengthIsZero(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyArray_LengthIsZero(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyNativeArray_LengthIsZero(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyFastBufferWriter_LengthIsZero(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyBuffer_LengthIsZero(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingNewFastBufferReader_IsInitializedIsTrue(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenDisposingFastBufferReader_IsInitializedIsFalse(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenUsingDefaultFastBufferReader_IsInitializedIsFalse(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueAfterCallingTryBeginWriteWithTooFewBytes_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytePastBoundaryMarkedByTryBeginWrite_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingTryBeginRead_TheAllowedReadPositionIsMarkedRelativeToCurrentPosition(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingAfterSeeking_TheNewReadComesFromTheCorrectPosition(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingTryBeginReadInternal_AllowedReadPositionDoesNotMoveBackward(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeTest(T): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeTestSafe(T): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeArrayTest(T[]): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeArrayTestSafe(T[]): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeNativeArrayTest(NativeArray<T>): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingUnmanagedType_ValueIsWrittenCorrectly(Type, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingArrayOfUnmanagedElementType_ArrayIsWrittenCorrectly(Type, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingNativeArrayOfUnmanagedElementType_NativeArrayIsWrittenCorrectly(Type, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingString_ValueIsWrittenCorrectly(bool, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunFixedStringTest(T, int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString32Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString64Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString128Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString512Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString4096Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingPartialValueWithCountAndOffset_ValueIsWrittenCorrectly(int, int): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingToArray_ReturnedArrayContainsCorrectData(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueAfterCallingTryBeginWriteWithTooFewBytes_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytePastBoundaryMarkedByTryBeginWrite_OverflowExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingTryBeginWrite_TheAllowedWritePositionIsMarkedRelativeToCurrentPosition(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingAfterSeeking_TheNewWriteGoesToTheCorrectPosition(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenSeekingForward_LengthUpdatesToNewPosition(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenSeekingBackward_LengthDoesNotChange(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToSpecificPositionAheadOfWritePosition_LengthIsUpdatedAndPositionIsNot(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToSpecificPositionBehindWritePosition_BothLengthAndPositionAreUpdated(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToCurrentPosition_LengthIsUpdated(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_CapacityIsCorrect(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_MaxCapacityIsCorrect(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_IsInitializedIsTrue(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenDisposingFastBufferWriter_IsInitializedIsFalse(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenUsingDefaultFastBufferWriter_IsInitializedIsFalse(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWritePastBoundsForNonGrowingWriter_TryBeginWriteReturnsFalse(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryBeginWriteReturnsFalse_WritingThrowsOverflowException(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryBeginWriteReturnsFalseAndOverflowExceptionIsThrown_DataIsNotAffected(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWritePastBoundsForGrowingWriter_BufferGrowsWithoutLosingData(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWriteExactlyAtBoundsForGrowingWriter_BufferDoesntGrow(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenBufferGrows_MaxCapacityIsNotExceeded(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenBufferGrowthRequiredIsMoreThanDouble_BufferGrowsEnoughToContainRequestedValue(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryingToWritePastMaxCapacity_GrowthDoesNotOccurAndTryBeginWriteReturnsFalse(): undocumented",
|
|
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingTryBeginWriteInternal_AllowedWritePositionDoesNotMoveBackward(): undocumented",
|
|
"Unity.Netcode.GenerateSerializationForGenericParameterAttribute: .ctor(int): undocumented",
|
|
"Unity.Netcode.GenerateSerializationForTypeAttribute: .ctor(Type): undocumented",
|
|
"Unity.Netcode.Components.HalfVector3: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
|
|
"Unity.Netcode.Components.HalfVector3: void NetworkSerialize(BufferSerializer<T>): missing <param name=\"serializer\">",
|
|
"Unity.Netcode.Components.HalfVector3: void NetworkSerialize(BufferSerializer<T>): missing <typeparam name=\"T\">",
|
|
"Unity.Netcode.Components.HalfVector3: .ctor(Vector3, bool3): missing <param name=\"axisToSynchronize\">",
|
|
"Unity.Netcode.Components.HalfVector4: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
|
|
"Unity.Netcode.Components.HalfVector4: void NetworkSerialize(BufferSerializer<T>): missing <param name=\"serializer\">",
|
|
"Unity.Netcode.Components.HalfVector4: void NetworkSerialize(BufferSerializer<T>): missing <typeparam name=\"T\">",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableTest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: ClientInstancesSpawned: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: MyNetworkVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: MyNetworkList: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: ValueOnClient: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: ExpectedSize: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: SpawnCount: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void OnNetworkDespawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void Changed(int, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void ListChanged(NetworkListEvent<int>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableTests: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator WaitForSpawnCount(int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableTests: bool VerifyLists(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator RefreshGameObects(int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator HiddenVariableTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: IEnumerator OnServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: IEnumerator MyFirstIntegationTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: .ctor(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: IEnumerator OnServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: IEnumerator MyFirstIntegationTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ExampleTestComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: IEnumerator OnServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: void TestClientRelativePlayers(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.SpawnTest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.SpawnTest: TotalSpawned: undocumented",
|
|
"Unity.Netcode.RuntimeTests.SpawnTest: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.SpawnTest: void OnNetworkDespawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator OnServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator TestRelativeNetworkObjects(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator TestDespawnNetworkObjects(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: float GetDeltaVarianceThreshold(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: float EulerDelta(float, float): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: Vector3 EulerDelta(Vector3, Vector3): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool ApproximatelyEuler(float, float): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(float, float): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Vector2, Vector2): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Vector3, Vector3): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Quaternion, Quaternion): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool ApproximatelyEuler(Vector3, Vector3): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: Vector3 GetRandomVector3(float, float): undocumented",
|
|
"Unity.Netcode.EditorTests.InterpolatorTests: undocumented",
|
|
"Unity.Netcode.EditorTests.InterpolatorTests: void TestReset(): undocumented",
|
|
"Unity.Netcode.EditorTests.InterpolatorTests: void NormalUsage(): undocumented",
|
|
"Unity.Netcode.EditorTests.InterpolatorTests: void MessageLoss(): undocumented",
|
|
"Unity.Netcode.EditorTests.InterpolatorTests: void AddFirstMeasurement(): undocumented",
|
|
"Unity.Netcode.EditorTests.InterpolatorTests: void JumpToEachValueIfDeltaTimeTooBig(): undocumented",
|
|
"Unity.Netcode.EditorTests.InterpolatorTests: void JumpToLastValueFromStart(): undocumented",
|
|
"Unity.Netcode.EditorTests.InterpolatorTests: void TestBufferSizeLimit(): undocumented",
|
|
"Unity.Netcode.EditorTests.InterpolatorTests: void TestUpdatingInterpolatorWithNoData(): undocumented",
|
|
"Unity.Netcode.EditorTests.InterpolatorTests: void TestDuplicatedValues(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: .ctor(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionApprovedToAlreadyConnectedClient_ConnectionApprovedMessageIsRejected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionRequestToAnyClient_ConnectionRequestMessageIsRejected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionRequestFromAlreadyConnectedClient_ConnectionRequestMessageIsRejected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionApprovedFromAnyClient_ConnectionApprovedMessageIsRejected(): undocumented",
|
|
"Unity.Netcode.InvalidParentException: .ctor(string): missing <summary>",
|
|
"Unity.Netcode.InvalidParentException: .ctor(string, Exception): missing <summary>",
|
|
"Unity.Netcode.RuntimeTests.NetworkListChangedTestComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ListChangedObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ListChangedObject: ExpectedPreviousValue: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ListChangedObject: ExpectedValue: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ListChangedObject: AddDone: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ListChangedObject: MyNetworkList: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ListChangedObject: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ListChangedObject: void Changed(NetworkListEvent<int>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: IEnumerator NetworkListChangedTest(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageCorruptionTests: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageCorruptionTests: void SetUp(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageCorruptionTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageCorruptionTests: void WhenPacketsAreCorrupted_TheyDontGetProcessed(TypeOfCorruption): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: OffsetPlus: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: OffsetMinus: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: CorruptBytes: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: Truncated: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: AdditionalGarbageData: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: AllMessagesReceived: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: NumberOfMessagesReceived: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: string GetHooksStillWaiting(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: bool OnHasConditionBeenReached(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: void OnFinished(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: void Reset(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: .ctor(List<MessageHookEntry>): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ReceiptType: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ReceiptType: Received: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ReceiptType: Handled: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: m_NetworkManager: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: void Initialize(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: .ctor(NetworkManager, ReceiptType): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageReceivingTests: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageReceivingTests: void SetUp(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageReceivingTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenHandlingAMessage_ReceiveMethodIsCalled(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenHandlingIncomingData_ReceiveIsNotCalledBeforeProcessingIncomingMessageQueue(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenReceivingAMessageAndProcessingMessageQueue_ReceiveMethodIsCalled(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenReceivingMultipleMessagesAndProcessingMessageQueue_ReceiveMethodIsCalledMultipleTimes(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageRegistrationTests: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageRegistrationTests: void WhenCreatingMessageSystem_OnlyProvidedTypesAreRegistered(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageRegistrationTests: void WhenCreatingMessageSystem_BoundTypeMessageHandlersAreRegistered(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageRegistrationTests: void MessagesGetPrioritizedCorrectly(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void SetUp(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessage_SerializeIsCalled(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessage_NothingIsSentBeforeProcessingSendQueue(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenProcessingSendQueue_MessageIsSent(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMultipleMessages_MessagesAreBatched(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenNotExceedingBatchSize_NewBatchesAreNotCreated(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingBatchSize_NewBatchesAreCreated(int): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingPerClientBatchSizeLessThanDefault_NewBatchesAreCreated(int): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingPerClientBatchSizeGreaterThanDefault_OnlyOneNewBatcheIsCreated(int): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingMTUSizeWithFragmentedDelivery_NewBatchesAreNotCreated(int): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSwitchingDelivery_NewBatchesAreCreated(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSwitchingChannel_NewBatchesAreNotCreated(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessaged_SentDataIsCorrect(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenReceivingAMessageWithoutAHandler_ExceptionIsLogged(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: SentVersion: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: ReceivedVersion: undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void SetUp(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void CheckPostSendExpectations(int, int): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void CheckPostReceiveExpectations(int, int): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV0_DataIsReceivedCorrectly(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV1_DataIsReceivedCorrectly(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV2_DataIsReceivedCorrectly(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV0_DataIsReceivedCorrectly(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV1_DataIsReceivedCorrectly(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV2_DataIsReceivedCorrectly(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV0_DataIsReceivedCorrectly(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV1_DataIsReceivedCorrectly(): undocumented",
|
|
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV2_DataIsReceivedCorrectly(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: RealTimeSinceStartup: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: UnscaledTime: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: UnscaledDeltaTime: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: DeltaTime: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticRealTimeSinceStartup: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticUnscaledTime: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticUnscaledDeltaTime: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticDeltaTime: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: void TimeTravel(double): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: void Reset(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NamedMessageTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NamedMessageTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NamedMessageTests: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator NamedMessageIsReceivedOnClientWithContent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NamedMessageTests: void NamedMessageIsReceivedOnHostWithContent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NamedMessageTests: void NullOrEmptyNamedMessageDoesNotThrowException(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator NamedMessageIsReceivedOnMultipleClientsWithContent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator WhenSendingNamedMessageToAll_AllClientsReceiveIt(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NamedMessageTests: void WhenSendingNamedMessageToNullClientList_ArgumentNullExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NestedNetworkManagerTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NestedNetworkManagerTests: void CheckNestedNetworkManager(): undocumented",
|
|
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: undocumented",
|
|
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: NetworkPrefabsPath: undocumented",
|
|
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: TempNetworkPrefabsPath: undocumented",
|
|
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: GenerateDefaultNetworkPrefabs: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: s_GlobalTimeoutHelper: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: s_DefaultWaitForTick: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: NetcodeLogAssert: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void RegisterNetworkObject(NetworkObject): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void DeregisterNetworkObject(NetworkObject): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void DeregisterNetworkObject(ulong, ulong): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: TotalClients: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: k_DefaultTickRate: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: NumberOfClients: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_PlayerPrefab: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_ServerNetworkManager: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_ClientNetworkManagers: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_UseHost: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_TargetFrameRate: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_EnableVerboseDebug: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool OnSetVerboseDebug(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnOneTimeSetup(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OneTimeSetup(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnSetup(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator SetUp(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnNewClientCreated(NetworkManager): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnNewClientStarted(NetworkManager): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnNewClientStartedAndConnected(NetworkManager): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool ShouldWaitForNewClientToConnect(NetworkManager): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool ShouldWaitForNewClientToConnect(NetworkManager): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator CreateAndStartNewClient(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StopOneClient(NetworkManager, bool): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StopOneClient(NetworkManager, bool): missing <param name=\"destroy\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StopOneClient(NetworkManager, bool): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void StopOneClientWithTimeTravel(NetworkManager, bool): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void StopOneClientWithTimeTravel(NetworkManager, bool): missing <param name=\"destroy\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void SetTimeTravelSimulatedLatency(float): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void SetTimeTravelSimulatedDropRate(float): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void SetTimeTravelSimulatedLatencyJitter(float): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanStartServerAndClients(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnStartedServerAndClients(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnServerAndClientsConnected(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void ClientNetworkManagerPostStartInit(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: LogAllMessages: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StartServerAndClients(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanClientsLoad(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanClientsUnload(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool OnCanSceneCleanUpUnload(Scene): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnTearDown(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnInlineTearDown(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator TearDown(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OneTimeTearDown(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanDestroyNetworkObject(NetworkObject): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(Func<bool>, TimeoutHelper): missing <param name=\"checkForCondition\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(Func<bool>, TimeoutHelper): missing <param name=\"timeOutHelper\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(Func<bool>, TimeoutHelper): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(Func<bool>, int): missing <param name=\"checkForCondition\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(Func<bool>, int): missing <param name=\"maxTries\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(Func<bool>, int): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(IConditionalPredicate, TimeoutHelper): missing <param name=\"conditionalPredicate\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(IConditionalPredicate, TimeoutHelper): missing <param name=\"timeOutHelper\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(IConditionalPredicate, TimeoutHelper): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(IConditionalPredicate, int): missing <param name=\"conditionalPredicate\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(IConditionalPredicate, int): missing <param name=\"maxTries\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(IConditionalPredicate, int): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForClientsConnectedOrTimeOut(NetworkManager[]): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForClientsConnectedOrTimeOutWithTimeTravel(NetworkManager[]): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForClientsConnectedOrTimeOut(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForClientsConnectedOrTimeOutWithTimeTravel(): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <param name=\"prefabGameObject\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <param name=\"owner\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <param name=\"destroyWithScene\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"prefabGameObject\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"owner\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"count\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"destroyWithScene\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void AssertOnTimeout(string, TimeoutHelper): missing <param name=\"timeOutErrorMessage\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void AssertOnTimeout(string, TimeoutHelper): missing <param name=\"assignedTimeoutHelper\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForTicks(NetworkManager, int): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForTicks(NetworkManager, int): missing <param name=\"count\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForTicks(NetworkManager, int): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: uint GetTickRate(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: int GetFrameRate(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: PerTest: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: AllTests: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: DoNotCreate: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.HostOrServer: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.HostOrServer: Host: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.HostOrServer: Server: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: DefaultMinFrames: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: DefaultTimeout: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: NetworkManagerInstances: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterHandlers(NetworkManager, bool): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterHandlers(NetworkManager, bool): missing <param name=\"serverSideSceneManager\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: NetworkManager CreateServer(bool): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Create(int, out NetworkManager, out NetworkManager[], int, bool, bool): missing <param name=\"useMockTransport\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Create(int, out NetworkManager, out NetworkManager[], int, bool, bool): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): missing <param name=\"useMockTransport\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StopOneClient(NetworkManager, bool): missing <param name=\"destroy\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: uint GetNextGlobalIdHashValue(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IsNetcodeIntegrationTestRunning: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterNetcodeIntegrationTest(bool): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: GameObject CreateNetworkObjectPrefab(string, NetworkManager, params NetworkManager[]): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void MarkAsSceneObjectRoot(GameObject, NetworkManager, NetworkManager[]): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): missing <param name=\"timeout\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnected(NetworkManager[], ResultWrapper<bool>, float): XML is not well-formed: An identifier was expected",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): missing <param name=\"timeout\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <param name=\"clientCount\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <param name=\"timeout\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <param name=\"timeout\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <param name=\"timeout\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void GetNetworkObjectByRepresentationWithTimeTravel(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, int): missing <param name=\"maxTries\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): missing <param name=\"timeout\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): missing <returns>",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: uint GetGlobalObjectIdHash(NetworkObject): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.MessageHandleCheck: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.BeforeClientStartCallback: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.ResultWrapper<T>: missing <typeparam name=\"T\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.ResultWrapper<T>: Result: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: .ctor(bool, bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: void AddLog(string, string, LogType): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: void OnTearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: void Dispose(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: void LogWasNotReceived(LogType, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: void LogWasNotReceived(LogType, Regex): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: void LogWasReceived(LogType, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: void LogWasReceived(LogType, Regex): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: bool HasLogBeenReceived(LogType, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetcodeLogAssert: void Reset(): undocumented",
|
|
"Unity.Netcode.RpcException: undocumented",
|
|
"Unity.Netcode.RpcException: .ctor(string): undocumented",
|
|
"Unity.Netcode.NetworkBehaviour: void OnReanticipate(double): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: bool CanStartServerAndClients(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: IEnumerator OnSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: IEnumerator ValidatedDisableddNetworkBehaviourWarning(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: IEnumerator ValidateNoSpam(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: IEnumerator ValidateDeleteChildNetworkBehaviour(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: void OnPlayerPrefabGameObjectCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: IEnumerator OnNetworkDespawnInvokedWhenClientDisconnects(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests.SimpleNetworkBehaviour: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests.SimpleNetworkBehaviour: OnNetworkDespawnCalled: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests.SimpleNetworkBehaviour: void OnNetworkDespawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceTests: IEnumerator TestRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceTests: IEnumerator TestSerializeNull(bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceTests: IEnumerator TestRpcImplicitNetworkBehaviour(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceTests: void TestNetworkVariable(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceTests: void FailSerializeNonSpawnedNetworkObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceTests: void FailSerializeGameObjectWithoutNetworkObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceTests: void Dispose(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceTests: .ctor(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceIntegrationTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceIntegrationTests: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourReferenceIntegrationTests: IEnumerator TestTryGetWithAndWithOutExistingComponent(): missing <returns>",
|
|
"Unity.Netcode.EditorTests.NetworkBehaviourTests: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkBehaviourTests: void HasNetworkObjectTest(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkBehaviourTests: void AccessNetworkObjectTest(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkBehaviourTests: void GivenClassDerivesFromNetworkBehaviour_GetTypeNameReturnsCorrectValue(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkBehaviourTests: void GivenClassDerivesFromNetworkBehaviourDerivedClass_GetTypeNameReturnsCorrectValue(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkBehaviourTests.DerivedNetworkBehaviour: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkBehaviourTests.EmptyNetworkBehaviour: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarContainer: GameObject CreatePrefabGameObject(NetVarCombinationTypes): missing <param name=\"netVarsToCheck\">",
|
|
"Unity.Netcode.RuntimeTests.NetVarContainer: NumberOfNetVarsToCheck: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarContainer: ValueToSetNetVarTo: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarContainer: bool HaveAllValuesChanged(int): missing <param name=\"valueToCheck\">",
|
|
"Unity.Netcode.RuntimeTests.NetVarContainer: bool HaveAllValuesChanged(int): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetVarContainer: bool AreNetVarsDirty(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetVarContainer: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarContainer.NetVarsToCheck: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarContainer.NetVarsToCheck: One: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarContainer.NetVarsToCheck: Two: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarCombinationTypes: FirstType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarCombinationTypes: SecondType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourUpdaterTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourUpdaterTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourUpdaterTests: NetVarValueToSet: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourUpdaterTests: bool CanStartServerAndClients(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourUpdaterTests: IEnumerator BehaviourUpdaterAllTests(bool, NetVarCombinationTypes, int, int): missing <returns>",
|
|
"Unity.Netcode.NetworkConfig: Prefabs: undocumented",
|
|
"Unity.Netcode.ConnectionEvent: undocumented",
|
|
"Unity.Netcode.ConnectionEvent: ClientConnected: undocumented",
|
|
"Unity.Netcode.ConnectionEvent: PeerConnected: undocumented",
|
|
"Unity.Netcode.ConnectionEvent: ClientDisconnected: undocumented",
|
|
"Unity.Netcode.ConnectionEvent: PeerDisconnected: undocumented",
|
|
"Unity.Netcode.ConnectionEventData: undocumented",
|
|
"Unity.Netcode.ConnectionEventData: EventType: undocumented",
|
|
"Unity.Netcode.Components.NetworkDeltaPosition: void NetworkSerialize(BufferSerializer<T>): missing <param name=\"serializer\">",
|
|
"Unity.Netcode.Components.NetworkDeltaPosition: void NetworkSerialize(BufferSerializer<T>): missing <typeparam name=\"T\">",
|
|
"Unity.Netcode.Components.NetworkDeltaPosition: Vector3 GetConvertedDelta(): missing <returns>",
|
|
"Unity.Netcode.Components.NetworkDeltaPosition: Vector3 GetDeltaPosition(): missing <returns>",
|
|
"Unity.Netcode.NetworkList<T>: .ctor(IEnumerable<T>, NetworkVariableReadPermission, NetworkVariableWritePermission): missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: IEnumerator<T> GetEnumerator(): missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: IEnumerator<T> GetEnumerator(): missing <returns>",
|
|
"Unity.Netcode.NetworkList<T>: void Add(T): missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: void Add(T): missing <param name=\"item\">",
|
|
"Unity.Netcode.NetworkList<T>: void Clear(): missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: bool Contains(T): missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: bool Contains(T): missing <param name=\"item\">",
|
|
"Unity.Netcode.NetworkList<T>: bool Contains(T): missing <returns>",
|
|
"Unity.Netcode.NetworkList<T>: bool Remove(T): missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: bool Remove(T): missing <param name=\"item\">",
|
|
"Unity.Netcode.NetworkList<T>: bool Remove(T): missing <returns>",
|
|
"Unity.Netcode.NetworkList<T>: Count: missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: int IndexOf(T): missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: int IndexOf(T): missing <param name=\"item\">",
|
|
"Unity.Netcode.NetworkList<T>: int IndexOf(T): missing <returns>",
|
|
"Unity.Netcode.NetworkList<T>: void Insert(int, T): missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: void Insert(int, T): missing <param name=\"index\">",
|
|
"Unity.Netcode.NetworkList<T>: void Insert(int, T): missing <param name=\"item\">",
|
|
"Unity.Netcode.NetworkList<T>: void RemoveAt(int): missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: void RemoveAt(int): missing <param name=\"index\">",
|
|
"Unity.Netcode.NetworkList<T>: this[int]: missing <summary>",
|
|
"Unity.Netcode.NetworkList<T>: this[int]: missing <param name=\"index\">",
|
|
"Unity.Netcode.NetworkManager: void NetworkUpdate(NetworkUpdateStage): undocumented",
|
|
"Unity.Netcode.NetworkManager.ReanticipateDelegate: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void NetworkObjectNotAllowed(NetworkObjectPlacement): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void NestedNetworkObjectPrefabCheck(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenNetworkConfigContainsOldPrefabList_TheyMigrateProperlyToTheNewList(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenModifyingPrefabListUsingNetworkManagerAPI_ModificationIsLocal(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenModifyingPrefabListUsingPrefabsAPI_ModificationIsLocal(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenModifyingPrefabListUsingPrefabsListAPI_ModificationIsShared(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenCallingInitializeAfterAddingAPrefabUsingPrefabsAPI_ThePrefabStillExists(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenShuttingDownAndReinitializingPrefabs_RuntimeAddedPrefabsStillExists(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenCallingInitializeMultipleTimes_NothingBreaks(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests.NetworkObjectPlacement: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests.NetworkObjectPlacement: Root: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkManagerConfigurationTests.NetworkObjectPlacement: Child: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerCustomMessageManagerTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerCustomMessageManagerTests: void CustomMessageManagerAssigned(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnServerStoppedCalledWhenServerStops(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnClientStoppedCalledWhenClientStops(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnClientAndServerStoppedCalledWhenHostStops(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnServerStartedCalledWhenServerStarts(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnClientStartedCalledWhenClientStarts(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnClientAndServerStartedCalledWhenHostStarts(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator Teardown(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: NetworkManagerObject: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: NetworkManagerGameObject: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: InstantiatedGameObjects: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: InstantiatedNetworkObjects: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: CurrentNetworkManagerMode: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: bool StartNetworkManager(out NetworkManager, NetworkManagerOperatingMode, NetworkConfig): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: void ShutdownNetworkManager(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: bool BuffersMatch(int, long, byte[], byte[]): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper.NetworkManagerOperatingMode: None: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper.NetworkManagerOperatingMode: Host: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper.NetworkManagerOperatingMode: Server: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper.NetworkManagerOperatingMode: Client: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerSceneManagerTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerSceneManagerTests: void SceneManagerAssigned(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: void ClientDoesNotStartWhenTransportFails(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: void HostDoesNotStartWhenTransportFails(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: void ServerDoesNotStartWhenTransportFails(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: IEnumerator ShutsDownWhenTransportFails(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: FailOnStart: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: FailOnNextPoll: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: bool StartClient(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: bool StartServer(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: NetworkEvent PollEvent(out ulong, out ArraySegment<byte>, out float): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: ServerClientId: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void Send(ulong, ArraySegment<byte>, NetworkDelivery): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void Initialize(NetworkManager): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void Shutdown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: ulong GetCurrentRtt(ulong): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void DisconnectRemoteClient(ulong): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void DisconnectLocalClient(): undocumented",
|
|
"Unity.Netcode.NetworkObject: NetworkBehaviour GetNetworkBehaviourAtOrderIndex(ushort): undocumented",
|
|
"Unity.Netcode.NetworkObject.VisibilityDelegate: missing <returns>",
|
|
"Unity.Netcode.NetworkObject.SpawnDelegate: missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator TestNetworkObjectClientDestroy(ClientDestroyObject): missing <param name=\"clientDestroyObject\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator TestNetworkObjectClientDestroy(ClientDestroyObject): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator OnTearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests.ClientDestroyObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests.ClientDestroyObject: ShuttingDown: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests.ClientDestroyObject: ActiveSession: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: m_PrefabToSpawn: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: .ctor(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: IEnumerator DontDestroyWithOwnerTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: IEnumerator ChangeOwnershipOwnedObjectsAddTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: IEnumerator WhenOwnershipIsChanged_OwnershipValuesUpdateCorrectly(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: .ctor(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: IEnumerator TestNetworkObjectDespawnOnShutdown(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests.InstanceType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests.InstanceType: Server: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests.InstanceType: Client: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void OnNewClientCreated(NetworkManager): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator ObserverSpawnTests(ObserverTestTypes, bool): missing <param name=\"sceneManagement\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator ObserverSpawnTests(ObserverTestTypes, bool): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator InstantiateDestroySpawnNotCalled(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator OnTearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void DynamicallySpawnedNoSceneOriginException(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests.ObserverTestTypes: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests.ObserverTestTypes: WithObservers: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests.ObserverTestTypes: WithoutObservers: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: OnLostOwnershipFired: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: OnGainedOwnershipFired: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: void OnLostOwnership(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: void OnGainedOwnership(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: void ResetFlags(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: .ctor(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: void TestPlayerIsOwned(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnershipCallbacks(OwnershipChecks): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnershipCallbacksSeveralClients(OwnershipChecks): missing <param name=\"ownershipChecks\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnershipCallbacksSeveralClients(OwnershipChecks): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnedObjectCounts(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests.OwnershipChecks: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests.OwnershipChecks: Change: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests.OwnershipChecks: Remove: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestSerializeNetworkObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestSerializeGameObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestImplicitConversionToGameObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestImplicitToGameObjectIsNullWhenNotFound(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestTryGet(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: IEnumerator TestSerializeNull(NetworkObjectConstructorTypes): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: IEnumerator TestRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: IEnumerator TestRpcImplicitNetworkObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: IEnumerator TestRpcImplicitGameObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestNetworkVariable(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void TestDespawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void FailSerializeNonSpawnedNetworkObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void FailSerializeGameObjectWithoutNetworkObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: void Dispose(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests: .ctor(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests.NetworkObjectConstructorTypes: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests.NetworkObjectConstructorTypes: None: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests.NetworkObjectConstructorTypes: NullNetworkObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectReferenceTests.NetworkObjectConstructorTypes: NullGameObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityObjectContext<T>: Object: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityObjectContext: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityObjectContext: .ctor(Object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityObjectContext: UnityObjectContext<GameObject> CreateGameObject(string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityObjectContext: UnityObjectContext<NetworkObject> CreateNetworkObject(string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityObjectContext: void Dispose(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: IEnumerator WhenManyObjectsAreSpawnedAtOnce_AllAreReceived(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent: SpawnedObjects: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: .ctor(VariableLengthSafety, HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: void OnNewClientCreated(NetworkManager): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: IEnumerator NetworkObjectDeserializationFailure(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: IEnumerator NetworkBehaviourSynchronization(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: IEnumerator NetworkBehaviourOnSynchronize(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests.VariableLengthSafety: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests.VariableLengthSafety: DisableNetVarSafety: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests.VariableLengthSafety: EnabledNetVarSafety: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: ServerSpawnCount: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: ClientSpawnCount: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: void ResetSpawnCount(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData1: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData2: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData3: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData4: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData1: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData2: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData3: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData4: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: NumberOfFailureTypes: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: ServerSpawnCount: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: ClientSpawnCount: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void ResetBehaviour(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void AssignNextFailureType(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void OnSynchronize(ref BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: None: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: DuringWriting: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: DuringReading: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: DontReadAnything: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: ThrowWriteSideException: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: ThrowReadSideException: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: CustomSerializationData: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: void OnSynchronize(ref BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value1: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value2: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value3: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value4: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: void NetworkSerialize(BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkObjectTests: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkObjectTests: void NetworkManagerOverrideTest(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkObjectTests: void GetBehaviourIndexNone(int): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkObjectTests: void GetBehaviourIndexOne(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkObjectTests.EmptyNetworkBehaviour: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkObjectTests.EmptyMonoBehaviour: undocumented",
|
|
"Unity.Netcode.NetworkPrefab: bool Equals(NetworkPrefab): undocumented",
|
|
"Unity.Netcode.NetworkPrefab: SourcePrefabGlobalObjectIdHash: undocumented",
|
|
"Unity.Netcode.NetworkPrefab: TargetPrefabGlobalObjectIdHash: undocumented",
|
|
"Unity.Netcode.NetworkPrefab: bool Validate(int): undocumented",
|
|
"Unity.Netcode.NetworkPrefab: string ToString(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkPrefabHandlerTests: void NetworkPrefabHandlerClass(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkPrefabHandlerTests: void Setup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkPrefabHandlerTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: NetworkObject Instantiate(ulong, Vector3, Quaternion): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: void Destroy(NetworkObject): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: bool StillHasInstances(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: .ctor(NetworkObject): undocumented",
|
|
"Unity.Netcode.Editor.Configuration.NetworkPrefabProcessor: DefaultNetworkPrefabsPath: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void SetUp(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsEnabled_AddingAPrefabUpdatesDefaultPrefabList(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsEnabled_RemovingAPrefabUpdatesDefaultPrefabList(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsNotEnabled_AddingAPrefabDoesNotUpdateDefaultPrefabList(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsNotEnabled_RemovingAPrefabDoesNotUpdateDefaultPrefabList(): undocumented",
|
|
"Unity.Netcode.NetworkPrefabs: Prefabs: undocumented",
|
|
"Unity.Netcode.NetworkPrefabs: void Finalize(): undocumented",
|
|
"Unity.Netcode.NetworkPrefabs: void Initialize(bool): missing <param name=\"warnInvalid\">",
|
|
"Unity.Netcode.NetworkPrefabs: bool Add(NetworkPrefab): missing <param name=\"networkPrefab\">",
|
|
"Unity.Netcode.NetworkPrefabs: bool Add(NetworkPrefab): missing <returns>",
|
|
"Unity.Netcode.NetworkPrefabs: void Remove(NetworkPrefab): missing <param name=\"prefab\">",
|
|
"Unity.Netcode.NetworkPrefabs: void Remove(GameObject): missing <param name=\"prefab\">",
|
|
"Unity.Netcode.Editor.NetworkPrefabsEditor: undocumented",
|
|
"Unity.Netcode.Editor.NetworkPrefabsEditor: void OnInspectorGUI(): undocumented",
|
|
"Unity.Netcode.NetworkSceneManager: void SetClientSynchronizationMode(LoadSceneMode): XML is not well-formed: Expected an end tag for element 'summary'",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: ClientTargetedNetworkObjects: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: ClientIdToTarget: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: Silent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: ValueAfterOwnershipChange: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: ObjectsPerClientId: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: ClientIdsRpcCalledOn: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: NetworkObject GetNetworkObjectById(ulong): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: void OnNetworkDespawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: MyNetworkVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: MyListSetOnSpawn: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: MyOwnerReadNetworkVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: MyList: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: NetworkManagerOfInterest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: void OnGainedOwnership(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: void OwnerReadChanged(int, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: void Changed(int, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: void SomeRandomClientRPC(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShowHideObject: void TriggerRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkShowHideTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkShowHideTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkShowHideTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkShowHideTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator ConcurrentShowAndHideOnDifferentObjects(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkShowHideQuickTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkHideDespawnTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkHideChangeOwnership(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkHideChangeOwnershipNotHidden(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkShowHideTests: IEnumerator NetworkShowHideAroundListModify(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestServerCanAccessItsOwnPlayer(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestServerCanAccessOtherPlayers(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestClientCantAccessServerPlayer(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestClientCanAccessOwnPlayer(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestClientCantAccessOtherPlayer(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestServerGetsNullValueIfInvalidId(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestServerCanUseGetLocalPlayerObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: void TestClientCanUseGetLocalPlayerObject(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkSpawnManagerTests: IEnumerator TestConnectAndDisconnect(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: void Setup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopFixedTimeTest(): XML is not well-formed: End tag 'summary' does not match the start tag 'see'",
|
|
"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopTimeTest_WithDifferentTimeScale(float): missing <param name=\"timeScale\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerLoopFixedTimeTestComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerLoopFixedTimeTestComponent: Passes: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerLoopFixedTimeTestComponent: IsTestFinished: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerLoopTimeTestComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerLoopTimeTestComponent: Passes: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerLoopTimeTestComponent: IsTestFinished: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void TestFailCreateInvalidTime(double, uint): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void TestTimeAsFloat(double, float, uint): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void TestToFixedTime(double, double, uint): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeCreate(double, double, double): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeDefault(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeAddFloatTest(double): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeSubFloatTest(double): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeAddNetworkTimeTest(double): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeSubNetworkTimeTest(double): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeAdvanceTest(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTickAdvanceTest(): undocumented",
|
|
"Unity.Netcode.Components.NetworkTransform: void OnTransformUpdated(): undocumented",
|
|
"Unity.Netcode.Components.NetworkTransform: void OnBeforeUpdateTransformState(): undocumented",
|
|
"Unity.Netcode.Components.NetworkTransform: void OnOwnershipChanged(ulong, ulong): undocumented",
|
|
"Unity.Netcode.Components.NetworkTransform: void Update(): missing <summary>",
|
|
"Unity.Netcode.Components.NetworkTransform.NetworkTransformState: bool IsUnreliableFrameSync(): missing <returns>",
|
|
"Unity.Netcode.Components.NetworkTransform.NetworkTransformState: bool IsReliableStateUpdate(): missing <returns>",
|
|
"Unity.Netcode.Components.NetworkTransform.NetworkTransformState: void NetworkSerialize(BufferSerializer<T>): missing <param name=\"serializer\">",
|
|
"Unity.Netcode.Components.NetworkTransform.NetworkTransformState: void NetworkSerialize(BufferSerializer<T>): missing <typeparam name=\"T\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: void MoveRpc(Vector3): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: void ScaleRpc(Vector3): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: void RotateRpc(Quaternion): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: ShouldSmooth: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: ShouldMove: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationComponent: void OnReanticipate(double): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void OnPlayerPrefabGameObjectCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void OnTimeTravelServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: AnticipatedNetworkTransform GetTestComponent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: AnticipatedNetworkTransform GetServerComponent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: AnticipatedNetworkTransform GetOtherClientComponent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenAnticipating_ValueChangesImmediately(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenAnticipating_AuthoritativeValueDoesNotChange(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenAnticipating_ServerDoesNotChange(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenAnticipating_OtherClientDoesNotChange(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenServerChangesSnapValue_ValuesAreUpdated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void AssertQuaternionsAreEquivalent(Quaternion, Quaternion): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void AssertVectorsAreEquivalent(Vector3, Vector3): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenServerChangesSmoothValue_ValuesAreLerped(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenServerChangesReanticipeValue_ValuesAreReanticiped(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenStaleDataArrivesToIgnoreVariable_ItIsIgnored(uint, uint): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformAnticipationTests: void WhenNonStaleDataArrivesToIgnoreVariable_ItIsNotIgnored(uint, uint): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: k_PositionRotationScaleIterations: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: k_PositionRotationScaleIterations3Axis: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_CurrentHalfPrecision: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: k_HalfPrecisionPosScale: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: k_HalfPrecisionRot: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthoritativePlayer: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_NonAuthoritativePlayer: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_ChildObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_SubChildObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_ParentObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthoritativeTransform: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_NonAuthoritativeTransform: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_OwnerTransform: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_OriginalTargetFrameRate: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_CurrentAxis: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AxisExcluded: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_DetectedPotentialInterpolatedTeleport: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_InfoMessage: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_Rotation: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_Precision: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_RotationCompression: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_Authority: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_ChildObjectLocalPosition: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_ChildObjectLocalRotation: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_ChildObjectLocalScale: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_SubChildObjectLocalPosition: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_SubChildObjectLocalRotation: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_SubChildObjectLocalScale: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthorityParentObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthorityParentNetworkTransform: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthorityChildObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthoritySubChildObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthorityChildNetworkTransform: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: m_AuthoritySubChildNetworkTransform: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: float GetDeltaVarianceThreshold(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool UseUnreliableDeltas(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void Setup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void Teardown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: IEnumerator OnSetup(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: IEnumerator OnTearDown(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing <param name=\"rotationCompression\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing <param name=\"rotation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing <param name=\"precision\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: int TargetFrameRate(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnOneTimeSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnOneTimeTearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnClientsAndServerConnectedSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnTimeTravelServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: IEnumerator OnServerAndClientsConnected(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void OnNewClientCreated(NetworkManager): missing <param name=\"networkManager\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool AllChildObjectInstancesHaveChild(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool AllInstancesKeptLocalTransformValues(bool): missing <param name=\"useSubChild\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool AllInstancesKeptLocalTransformValues(bool): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool PostAllChildrenLocalTransformValuesMatch(bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void MoveRotateAndScaleAuthority(Vector3, Vector3, Vector3, OverrideState): missing <param name=\"position\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void MoveRotateAndScaleAuthority(Vector3, Vector3, Vector3, OverrideState): missing <param name=\"rotation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void MoveRotateAndScaleAuthority(Vector3, Vector3, Vector3, OverrideState): missing <param name=\"scale\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: void MoveRotateAndScaleAuthority(Vector3, Vector3, Vector3, OverrideState): missing <param name=\"overrideState\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: Vector3 RandomlyExcludeAxis(Vector3): missing <param name=\"delta\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: Vector3 RandomlyExcludeAxis(Vector3): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool PositionRotationScaleMatches(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool PositionRotationScaleMatches(Vector3, Vector3, Vector3): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool PositionsMatchesValue(Vector3): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool RotationMatchesValue(Vector3): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool ScaleMatchesValue(Vector3): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool TeleportPositionMatches(Vector3): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool RotationsMatch(bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool PositionsMatch(bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool ScaleValuesMatch(bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Authority: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Authority: ServerAuthority: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Authority: OwnerAuthority: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Interpolation: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Interpolation: DisableInterpolate: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Interpolation: EnableInterpolate: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Precision: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Precision: Half: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Precision: Full: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Rotation: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Rotation: Euler: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Rotation: Quaternion: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.RotationCompression: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.RotationCompression: None: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.RotationCompression: QuaternionCompress: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.TransformSpace: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.TransformSpace: World: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.TransformSpace: Local: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.OverrideState: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.OverrideState: Update: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.OverrideState: CommitToTransform: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.OverrideState: SetState: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: X: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: Y: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: Z: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: XY: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: XZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: YZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.Axis: XYZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.ChildrenTransformCheckType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.ChildrenTransformCheckType: Connected_Clients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformBase.ChildrenTransformCheckType: Late_Join_Client: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: ServerAuthority: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: ReadyToReceivePositionUpdate: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: AuthorityLastSentState: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: StatePushed: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: AuthorityPushedTransformState: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: void OnAuthorityPushTransformState(ref NetworkTransformState): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: StateUpdated: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: void OnNetworkTransformStateUpdated(ref NetworkTransformState, ref NetworkTransformState): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: bool OnIsServerAuthoritative(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: AuthorityInstance: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: void CommitToTransform(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent: (bool isDirty, bool isPositionDirty, bool isRotationDirty, bool isScaleDirty) ApplyState(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTestComponent.AuthorityPushedTransformStateDelegateHandler: undocumented",
|
|
"Unity.Netcode.RuntimeTests.SubChildObjectComponent: bool IsSubChild(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: TestCount: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: EnableChildLog: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: Instances: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: SubInstances: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: AuthorityInstance: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: AuthoritySubInstance: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: ClientInstances: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: ClientSubChildInstances: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: InstancesWithLogging: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: HasSubChild: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: void Reset(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: ServerAuthority: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: bool IsSubChild(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: bool OnIsServerAuthoritative(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnNetworkDespawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnNetworkObjectParentChanged(NetworkObject): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnAuthorityPushTransformState(ref NetworkTransformState): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnNetworkTransformStateUpdated(ref NetworkTransformState, ref NetworkTransformState): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ChildObjectComponent: void OnSynchronize(ref BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.Editor.NetworkTransformEditor: HideInterpolateValue: undocumented",
|
|
"Unity.Netcode.Editor.NetworkTransformEditor: void OnEnable(): missing <summary>",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformGeneral: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformGeneral: .ctor(HostOrServer, Authority): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformGeneral: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformGeneral: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformGeneral: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformGeneral: void VerifyNonAuthorityCantChangeTransform(Interpolation): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformGeneral: void TestRotationThresholdDeltaCheck(Interpolation): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformGeneral: void TestBitsetValue(Interpolation): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformGeneral: void TestMultipleExplicitSetStates(Interpolation): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformGeneral: void NonAuthorityOwnerSettingStateTest(Interpolation): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing <param name=\"rotationCompression\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing <param name=\"rotation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing <param name=\"precision\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void OnTimeTravelServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing <param name=\"worldPositionStays\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing <param name=\"scale\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, Axis): XML is not well-formed: An identifier was expected",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void TestAuthoritativeTransformChangeOneAtATime(TransformSpace, Interpolation): missing <param name=\"testLocalTransform\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void TestAuthoritativeTransformChangeOneAtATime(TransformSpace, Interpolation): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void TestSameFrameDeltaStateAndTeleport(TransformSpace, Interpolation): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests: .ctor(TransformSpace, Precision, Rotation): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests: void NetworkTransformStateFlags(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests: void TestSyncAxes(SynchronizationType, SyncAxis): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests: void TestThresholds(float, float, float): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosX: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosY: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosXY: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosXZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosYZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncPosXYZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotX: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotY: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotXY: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotXZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotYZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncRotXYZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleX: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleY: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleXY: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleXZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleYZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncScaleXYZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllX: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllY: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllXY: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllXZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllYZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SyncAxis: SyncAllXYZ: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.TransformSpace: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.TransformSpace: World: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.TransformSpace: Local: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Rotation: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Rotation: Euler: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Rotation: Quaternion: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SynchronizationType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SynchronizationType: Delta: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.SynchronizationType: Teleport: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Precision: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Precision: Half: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformStateTests.Precision: Full: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: k_TickRate: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing <param name=\"rotationCompression\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing <param name=\"rotation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: .ctor(HostOrServer, Authority, RotationCompression, Rotation, Precision): missing <param name=\"precision\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: uint GetTickRate(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: float GetDeltaVarianceThreshold(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: IEnumerator OnSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing <param name=\"worldPositionStays\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void ParentedNetworkTransformTest(Interpolation, bool, float): missing <param name=\"scale\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, OverrideState, Axis): XML is not well-formed: An identifier was expected",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void LateJoiningPlayerInitialScaleValues(TransformSpace, Interpolation, OverrideState): missing <param name=\"testLocalTransform\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void LateJoiningPlayerInitialScaleValues(TransformSpace, Interpolation, OverrideState): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void LateJoiningPlayerInitialScaleValues(TransformSpace, Interpolation, OverrideState): missing <param name=\"overideState\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void TestAuthoritativeTransformChangeOneAtATime(TransformSpace, Interpolation, OverrideState): missing <param name=\"testLocalTransform\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void TestAuthoritativeTransformChangeOneAtATime(TransformSpace, Interpolation, OverrideState): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void TestAuthoritativeTransformChangeOneAtATime(TransformSpace, Interpolation, OverrideState): missing <param name=\"overideState\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void TeleportTest(Interpolation): missing <param name=\"interpolation\">",
|
|
"Unity.Netcode.NetworkTransport.TransportEventDelegate: missing <param name=\"eventType\">",
|
|
"Unity.Netcode.NetworkTransport.TransportEventDelegate: missing <param name=\"clientId\">",
|
|
"Unity.Netcode.NetworkTransport.TransportEventDelegate: missing <param name=\"payload\">",
|
|
"Unity.Netcode.NetworkTransport.TransportEventDelegate: missing <param name=\"receiveTime\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: void RegisterCustomLoopInTheMiddle(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: IEnumerator RegisterAndUnregisterSystems(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: void UpdateStageSystems(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: IEnumerator UpdateStagesPlain(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkUpdateLoopTests: IEnumerator UpdateStagesMixed(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: void ClientDummyNetBehaviourSpawned(DummyNetBehaviour): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: IEnumerator OnSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest: IEnumerator TestEntireBufferIsCopiedOnNetworkVariableDelta(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: DeltaWritten: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: FieldWritten: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: DeltaRead: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: FieldRead: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: void WriteDelta(FastBufferWriter): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: void WriteField(FastBufferWriter): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: void ReadField(FastBufferReader): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetVar: void ReadDelta(FastBufferReader, bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetBehaviour: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetBehaviour: NetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVarBufferCopyTest.DummyNetBehaviour: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.NetworkVariable<T>: CheckExceedsDirtinessThreshold: undocumented",
|
|
"Unity.Netcode.NetworkVariable<T>: bool ExceedsDirtinessThreshold(): undocumented",
|
|
"Unity.Netcode.NetworkVariable<T>: void OnInitialize(): undocumented",
|
|
"Unity.Netcode.NetworkVariable<T>: void Dispose(): undocumented",
|
|
"Unity.Netcode.NetworkVariable<T>: void Finalize(): undocumented",
|
|
"Unity.Netcode.NetworkVariable<T>.CheckExceedsDirtinessThresholdDelegate: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: SnapOnAnticipationFailVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: SmoothOnAnticipationFailVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: ReanticipateOnAnticipationFailVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: void OnReanticipate(double): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: SnapRpcResponseReceived: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: void SetSnapValueRpc(int, RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: void SetSnapValueResponseRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: void SetSmoothValueRpc(float): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationComponent: void SetReanticipateValueRpc(float): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void OnPlayerPrefabGameObjectCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: NetworkVariableAnticipationComponent GetTestComponent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: NetworkVariableAnticipationComponent GetServerComponent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: NetworkVariableAnticipationComponent GetOtherClientComponent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenAnticipating_ValueChangesImmediately(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenAnticipating_AuthoritativeValueDoesNotChange(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenAnticipating_ServerDoesNotChange(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenAnticipating_OtherClientDoesNotChange(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenServerChangesSnapValue_ValuesAreUpdated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenServerChangesSmoothValue_ValuesAreLerped(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenServerChangesReanticipateValue_ValuesAreReanticipated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenNonStaleDataArrivesToIgnoreVariable_ItIsNotIgnored(uint, uint): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenStaleDataArrivesToIgnoreVariable_ItIsIgnored(uint, uint): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableAnticipationTests: void WhenStaleDataArrivesToReanticipatedVariable_ItIsAppliedAndReanticipated(): undocumented",
|
|
"Unity.Netcode.NetworkVariableUpdateTraits: undocumented",
|
|
"Unity.Netcode.NetworkVariableUpdateTraits: MinSecondsBetweenUpdates: undocumented",
|
|
"Unity.Netcode.NetworkVariableUpdateTraits: MaxSecondsBetweenUpdates: undocumented",
|
|
"Unity.Netcode.NetworkVariableBase: NetworkBehaviour GetBehaviour(): undocumented",
|
|
"Unity.Netcode.NetworkVariableBase: void MarkNetworkBehaviourDirty(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>: XML is not well-formed: End tag 'summary' does not match the start tag 'T'",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>: OnValueChanged: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>: .ctor(NetworkVariableBase): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>.OnMyValueChangedDelegateHandler: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.NetworkVariableBaseHelper: .ctor(NetworkVariableBase): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableNameTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableNameTests: void SetUp(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableNameTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableNameTests: void VerifyNetworkVariableNameInitialization(): undocumented",
|
|
"Unity.Netcode.UserNetworkVariableSerialization<T>.WriteDeltaDelegate: missing <param name=\"previousValue\">",
|
|
"Unity.Netcode.UserNetworkVariableSerialization<T>.DuplicateValueDelegate: missing <param name=\"duplicatedValue\">",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): missing <typeparam name=\"TKey\">",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): missing <typeparam name=\"TVal\">",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): missing <typeparam name=\"TKey\">",
|
|
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): missing <typeparam name=\"TVal\">",
|
|
"Unity.Netcode.NetworkVariableSerialization<T>: void WriteDelta(FastBufferWriter, ref T, ref T): missing <param name=\"previousValue\">",
|
|
"Unity.Netcode.NetworkVariableSerialization<T>.EqualsDelegate: missing <param name=\"a\">",
|
|
"Unity.Netcode.NetworkVariableSerialization<T>.EqualsDelegate: missing <param name=\"b\">",
|
|
"Unity.Netcode.NetworkVariableSerialization<T>.EqualsDelegate: missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.EmbeddedManagedNetworkSerializableType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.EmbeddedManagedNetworkSerializableType: Int: undocumented",
|
|
"Unity.Netcode.RuntimeTests.EmbeddedManagedNetworkSerializableType: void NetworkSerialize(BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: Str: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: Ints: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: Embedded: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: InMemoryValue: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: void NetworkSerialize(BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: bool Equals(ManagedNetworkSerializableType): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: Str: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: Int: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: InMemoryValue: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: void NetworkSerialize(BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: bool Equals(UnmanagedNetworkSerializableType): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedTemplateNetworkSerializableType<T>: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedTemplateNetworkSerializableType<T>: Value: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnmanagedTemplateNetworkSerializableType<T>: void NetworkSerialize(BufferSerializer<TReaderWriterType>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedTemplateNetworkSerializableType<T>: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedTemplateNetworkSerializableType<T>: Value: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ManagedTemplateNetworkSerializableType<T>: void NetworkSerialize(BufferSerializer<TReaderWriterType>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerable<TestFixtureData> TestDataSource(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: .ctor(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerator OnServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerator ServerChangesOwnerWritableNetVar(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerator ServerChangesServerWritableNetVar(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerator ClientChangesOwnerWritableNetVar(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerator ClientOwnerWithReadWriteChangesNetVar(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerator ClientCannotChangeServerWritableNetVar(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariablePermissionTests: IEnumerator ServerCannotChangeOwnerWritableNetVar(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestStruct: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestStruct: SomeInt: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestStruct: SomeBool: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestStruct: NetworkSerializeCalledOnWrite: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestStruct: NetworkSerializeCalledOnRead: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestStruct: void NetworkSerialize(BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestStruct: bool Equals(TestStruct): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestStruct: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestStruct: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass: SomeInt: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass: SomeBool: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass: NetworkSerializeCalledOnWrite: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass: NetworkSerializeCalledOnRead: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass: void NetworkSerialize(BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass: bool Equals(TestClass): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass_ReferencedOnlyByTemplateNetworkBehavourType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TestClass_ReferencedOnlyByTemplateNetworkBehavourType: bool Equals(TestClass_ReferencedOnlyByTemplateNetworkBehavourType): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: TheScalar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: TheEnum: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: TheList: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: TheStructList: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: TheLargeList: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: FixedString32: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: void Awake(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: TheStruct: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: TheClass: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: TheTemplateStruct: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: TheTemplateClass: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: ListDelegateTriggered: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest.SomeEnum: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest.SomeEnum: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest.SomeEnum: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTest.SomeEnum: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void ClientNetworkVariableTestSpawned(NetworkVariableTest): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: .ctor(bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: bool CanStartServerAndClients(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void AllNetworkVariableTypes(HostOrServer): missing <param name=\"useHost\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void ClientWritePermissionTest(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void NetworkVariableSync_WithDifferentTimeScale(HostOrServer, float): missing <param name=\"useHost\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void NetworkVariableSync_WithDifferentTimeScale(HostOrServer, float): missing <param name=\"timeScale\">",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void FixedString32Test(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void NetworkListAdd(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void WhenListContainsManyLargeValues_OverflowExceptionIsNotThrown(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void NetworkListContains(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void NetworkListInsert(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void NetworkListIndexOf(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void NetworkListValueUpdate(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void NetworkListRemoveTests(HostOrServer, ListRemoveTypes): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void NetworkListClear(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestNetworkVariableClass(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestNetworkVariableTemplateClass(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestNetworkListStruct(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestNetworkVariableStruct(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestNetworkVariableTemplateStruct(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestNetworkVariableTemplateBehaviourClass(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestNetworkVariableTemplateBehaviourClassNotReferencedElsewhere(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestNetworkVariableTemplateBehaviourStruct(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestNetworkVariableEnum(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestINetworkSerializableClassCallsNetworkSerialize(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestINetworkSerializableStructCallsNetworkSerialize(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestCustomGenericSerialization(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestUnsupportedManagedTypesThrowExceptions(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestUnsupportedManagedTypesWithUserSerializationDoNotThrowExceptions(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestUnsupportedUnmanagedTypesThrowExceptions(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestTypesReferencedInSubclassSerializeSuccessfully(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestUnsupportedUnmanagedTypesWithUserSerializationDoNotThrowExceptions(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void WhenCreatingAnArrayOfNetVars_InitializingVariablesDoesNotThrowAnException(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void AssertArraysMatch(ref NativeArray<T>, ref NativeArray<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void AssertArraysDoNotMatch(ref NativeArray<T>, ref NativeArray<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void AssertListsMatch(ref List<T>, ref List<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void AssertListsDoNotMatch(ref List<T>, ref List<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void AssertSetsMatch(ref HashSet<T>, ref HashSet<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void AssertSetsDoNotMatch(ref HashSet<T>, ref HashSet<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void AssertMapsMatch(ref Dictionary<TKey, TVal>, ref Dictionary<TKey, TVal>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void AssertMapsDoNotMatch(ref Dictionary<TKey, TVal>, ref Dictionary<TKey, TVal>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void WhenSerializingAndDeserializingValueTypeNetworkVariables_ValuesAreSerializedCorrectly(Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void WhenSerializingAndDeserializingValueTypeNativeArrayNetworkVariables_ValuesAreSerializedCorrectly(Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: T RandGenBytes(Random): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: FixedString32Bytes RandGenFixedString32(Random): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: string ArrayStr(NativeArray<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: (NativeArray<T> original, NativeArray<T> original2, NativeArray<T> changed, NativeArray<T> changed2) GetArarys(GetRandomElement<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void WhenSerializingAndDeserializingVeryLargeValueTypeNativeArrayNetworkVariables_ValuesAreSerializedCorrectly(Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: string ListStr(List<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: string HashSetStr(HashSet<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: string DictionaryStr(Dictionary<TKey, TVal>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: (List<T> original, List<T> original2, List<T> changed, List<T> changed2) GetLists(GetRandomElement<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: (HashSet<T> original, HashSet<T> original2, HashSet<T> changed, HashSet<T> changed2) GetHashSets(GetRandomElement<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: (Dictionary<TKey, TVal> original, Dictionary<TKey, TVal> original2, Dictionary<TKey, TVal> changed, Dictionary<TKey, TVal> changed2) GetDictionaries(GetRandomElement<TKey>, GetRandomElement<TVal>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void WhenSerializingAndDeserializingVeryLargeListNetworkVariables_ValuesAreSerializedCorrectly(Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void WhenSerializingAndDeserializingVeryLargeHashSetNetworkVariables_ValuesAreSerializedCorrectly(Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void WhenSerializingAndDeserializingVeryLargeDictionaryNetworkVariables_ValuesAreSerializedCorrectly(Type, Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestManagedINetworkSerializableNetworkVariablesDeserializeInPlace(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: void TestUnmnagedINetworkSerializableNetworkVariablesDeserializeInPlace(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: IEnumerator OnSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests: IEnumerator OnTearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests.ListRemoveTypes: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests.ListRemoveTypes: Remove: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests.ListRemoveTypes: RemoveAt: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTests.GetRandomElement<T>: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListTestPredicate: void SetNetworkListTestState(NetworkListTestStates): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListTestPredicate: bool OnHasConditionBeenReached(): missing <returns>",
|
|
"Unity.Netcode.RuntimeTests.NetworkListTestPredicate: .ctor(NetworkVariableTest, NetworkVariableTest, NetworkListTestStates, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListTestPredicate.NetworkListTestStates: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListTestPredicate.NetworkListTestStates: Add: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListTestPredicate.NetworkListTestStates: ContainsLarge: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListTestPredicate.NetworkListTestStates: Contains: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListTestPredicate.NetworkListTestStates: VerifyData: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkListTestPredicate.NetworkListTestStates: IndexOf: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests: .ctor(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests: IEnumerable<TestFixtureData> TestDataSource(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests: IEnumerator OnServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests: IEnumerator TestInheritedFields(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentA: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentA: PublicFieldA: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentA: m_ProtectedFieldA: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentA: void ChangeValuesA(int, int, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentA: bool CompareValuesA(ComponentA): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentB: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentB: PublicFieldB: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentB: m_ProtectedFieldB: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentB: void ChangeValuesB(int, int, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentB: bool CompareValuesB(ComponentB): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentC: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentC: PublicFieldC: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentC: m_ProtectedFieldC: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentC: void ChangeValuesC(int, int, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableInheritanceTests.ComponentC: bool CompareValuesC(ComponentC): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetvarDespawnShutdown: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetvarDespawnShutdown: void OnNetworkDespawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableModifyOnNetworkDespawn: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableModifyOnNetworkDespawn: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableModifyOnNetworkDespawn: IEnumerator ModifyNetworkVariableOrListOnNetworkDespawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarPermTestComp: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarPermTestComp: OwnerWritable_Position: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarPermTestComp: ServerWritable_Position: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarPermTestComp: OwnerReadWrite_Position: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableMiddleclass<TMiddleclassName>: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableSubclass<TSubclassName>: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetVarArray: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetVarArray: Int0: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetVarArray: Int1: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetVarArray: Int2: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetVarArray: Int3: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetVarArray: Int4: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetVarArray: AllInts: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetVarArray: InitializedFieldCount: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TemplatedValueOnlyReferencedByNetworkVariableSubclass<T>: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TemplatedValueOnlyReferencedByNetworkVariableSubclass<T>: Value: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ByteEnum: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ByteEnum: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ByteEnum: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ByteEnum: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.SByteEnum: undocumented",
|
|
"Unity.Netcode.RuntimeTests.SByteEnum: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.SByteEnum: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.SByteEnum: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShortEnum: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShortEnum: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShortEnum: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ShortEnum: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UShortEnum: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UShortEnum: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UShortEnum: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UShortEnum: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntEnum: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntEnum: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntEnum: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntEnum: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UIntEnum: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UIntEnum: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UIntEnum: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UIntEnum: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.LongEnum: undocumented",
|
|
"Unity.Netcode.RuntimeTests.LongEnum: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.LongEnum: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.LongEnum: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ULongEnum: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ULongEnum: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ULongEnum: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ULongEnum: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: D: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: E: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: F: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: G: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: H: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: I: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: J: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: K: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: bool Equals(HashableNetworkVariableTestStruct): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestStruct: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: D: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: E: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: F: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: G: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: H: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: I: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: J: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: K: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: bool Equals(HashMapKeyStruct): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyStruct: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: D: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: E: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: F: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: G: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: H: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: I: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: J: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: K: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: bool Equals(HashMapValStruct): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValStruct: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: A: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: B: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: C: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: D: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: E: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: F: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: G: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: H: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: I: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: J: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: K: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestStruct: NetworkVariableTestStruct GetTestStruct(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestClass: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestClass: Data: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestClass: bool Equals(HashableNetworkVariableTestClass): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestClass: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestClass: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashableNetworkVariableTestClass: void NetworkSerialize(BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyClass: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyClass: Data: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyClass: bool Equals(HashMapKeyClass): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyClass: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyClass: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapKeyClass: void NetworkSerialize(BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValClass: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValClass: Data: undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValClass: bool Equals(HashMapValClass): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValClass: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValClass: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.HashMapValClass: void NetworkSerialize(BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestClass: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestClass: Data: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestClass: bool Equals(NetworkVariableTestClass): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestClass: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestClass: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTestClass: void NetworkSerialize(BufferSerializer<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteByteDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongByteDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2ByteDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassByteDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: SbyteVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: SbyteArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: SbyteManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: SbyteManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteSbyteDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongSbyteDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2SbyteDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassSbyteDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ShortVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ShortArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ShortManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ShortManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteShortDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongShortDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2ShortDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassShortDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UshortVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UshortArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UshortManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UshortManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteUshortDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongUshortDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2UshortDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassUshortDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: IntVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: IntArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: IntManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: IntManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteIntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongIntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2IntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassIntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UintVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UintArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UintManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UintManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteUintDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongUintDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2UintDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassUintDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: LongVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: LongArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: LongManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: LongManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteLongDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongLongDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2LongDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassLongDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UlongVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UlongArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UlongManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UlongManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteUlongDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongUlongDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2UlongDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassUlongDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: BoolVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: BoolArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: BoolManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: BoolManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteBoolDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongBoolDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2BoolDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassBoolDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: CharVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: CharArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: CharManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: CharManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteCharDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongCharDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2CharDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassCharDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: FloatVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: FloatArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: FloatManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: FloatManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteFloatDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongFloatDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2FloatDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassFloatDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: DoubleVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: DoubleArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: DoubleManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: DoubleManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteDoubleDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongDoubleDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2DoubleDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassDoubleDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteEnumVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteEnumArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteEnumManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: SByteEnumVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: SByteEnumArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: SByteEnumManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ShortEnumVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ShortEnumArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ShortEnumManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UShortEnumVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UShortEnumArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UShortEnumManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: IntEnumVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: IntEnumArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: IntEnumManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UIntEnumVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UIntEnumArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UIntEnumManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: LongEnumVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: LongEnumArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: LongEnumManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongEnumVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongEnumArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongEnumManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2Var: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2ArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2ManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2ManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteVector2DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongVector2DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2Vector2DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassVector2DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector3Var: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector3ArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector3ManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector3ManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteVector3DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongVector3DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2Vector3DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassVector3DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2IntVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2IntArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2IntManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2IntManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteVector2IntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongVector2IntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2Vector2IntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassVector2IntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector3IntVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector3IntArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector3IntManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector3IntManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteVector3IntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongVector3IntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2Vector3IntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassVector3IntDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector4Var: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector4ArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector4ManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector4ManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteVector4DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongVector4DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2Vector4DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassVector4DictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: QuaternionVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: QuaternionArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: QuaternionManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: QuaternionManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteQuaternionDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongQuaternionDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2QuaternionDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassQuaternionDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ColorVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ColorArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ColorManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Color32Var: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Color32ArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Color32ManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: RayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: RayArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: RayManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Ray2DVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Ray2DArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Ray2DManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: TestStructVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: TestStructArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: TestStructManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: TestStructManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteTestStructDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongTestStructDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2TestStructDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassTestStructDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: FixedStringVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: FixedStringArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: FixedStringManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: FixedStringManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteFixedStringDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongFixedStringDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2FixedStringDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassFixedStringDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UnmanagedNetworkSerializableTypeVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UnmanagedNetworkSerializableManagedHashSetVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ByteUnmanagedNetworkSerializableDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ULongUnmanagedNetworkSerializableDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: Vector2UnmanagedNetworkSerializableDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: HashMapKeyClassUnmanagedNetworkSerializableDictionaryVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UnmanagedNetworkSerializableArrayVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: UnmanagedNetworkSerializableManagedListVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: ManagedNetworkSerializableTypeVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: StringVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: GuidVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetVarILPPClassForTests: SubclassVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TemplateNetworkBehaviourType<T>: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TemplateNetworkBehaviourType<T>: TheVar: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntermediateNetworkBehavior<T>: undocumented",
|
|
"Unity.Netcode.RuntimeTests.IntermediateNetworkBehavior<T>: TheVar2: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ClassHavingNetworkBehaviour: undocumented",
|
|
"Unity.Netcode.RuntimeTests.ClassHavingNetworkBehaviour2: undocumented",
|
|
"Unity.Netcode.RuntimeTests.StructHavingNetworkBehaviour: undocumented",
|
|
"Unity.Netcode.RuntimeTests.StructUsedOnlyInNetworkList: undocumented",
|
|
"Unity.Netcode.RuntimeTests.StructUsedOnlyInNetworkList: Value: undocumented",
|
|
"Unity.Netcode.RuntimeTests.StructUsedOnlyInNetworkList: bool Equals(StructUsedOnlyInNetworkList): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StructUsedOnlyInNetworkList: bool Equals(object): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StructUsedOnlyInNetworkList: int GetHashCode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsComponent: TheVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: void OnPlayerPrefabGameObjectCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: NetworkVariableTraitsComponent GetTestComponent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: NetworkVariableTraitsComponent GetServerComponent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: void WhenNewValueIsLessThanThreshold_VariableIsNotSerialized(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: void WhenNewValueIsGreaterThanThreshold_VariableIsSerialized(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: void WhenNewValueIsLessThanThresholdButMaxTimeHasPassed_VariableIsSerialized(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: void WhenNewValueIsGreaterThanThresholdButMinTimeHasNotPassed_VariableIsNotSerialized(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableTraitsTests: void WhenNoThresholdIsSetButMinTimeHasNotPassed_VariableIsNotSerialized(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.MyTypeOne: undocumented",
|
|
"Unity.Netcode.RuntimeTests.MyTypeOne: Value: undocumented",
|
|
"Unity.Netcode.RuntimeTests.MyTypeTwo: undocumented",
|
|
"Unity.Netcode.RuntimeTests.MyTypeTwo: Value: undocumented",
|
|
"Unity.Netcode.RuntimeTests.MyTypeThree: undocumented",
|
|
"Unity.Netcode.RuntimeTests.MyTypeThree: Value: undocumented",
|
|
"Unity.Netcode.RuntimeTests.WorkingUserNetworkVariableComponentBase: void Reset(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.WorkingUserNetworkVariableComponentBase: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.WorkingUserNetworkVariableComponentBase: void OnNetworkDespawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.WorkingUserNetworkVariableComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.WorkingUserNetworkVariableComponent: NetworkVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.WorkingUserNetworkVariableComponentUsingExtensionMethod: undocumented",
|
|
"Unity.Netcode.RuntimeTests.WorkingUserNetworkVariableComponentUsingExtensionMethod: NetworkVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NonWorkingUserNetworkVariableComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NonWorkingUserNetworkVariableComponent: NetworkVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableUserSerializableTypesTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableUserSerializableTypesTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableUserSerializableTypesTests: .ctor(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableUserSerializableTypesTests: IEnumerator OnSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableUserSerializableTypesTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableUserSerializableTypesTests: IEnumerator WhenUsingAUserSerializableNetworkVariableWithUserSerialization_ReplicationWorks(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableUserSerializableTypesTests: IEnumerator WhenUsingAUserSerializableNetworkVariableWithUserSerializationViaExtensionMethod_ReplicationWorks(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableUserSerializableTypesTests: void WhenUsingAUserSerializableNetworkVariableWithoutUserSerialization_ReplicationFails(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVariableUserSerializableTypesTests: IEnumerator OnTearDown(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkVar.NetworkVarTests: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkVar.NetworkVarTests: void TestAssignmentUnchanged(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkVar.NetworkVarTests: void TestAssignmentChanged(): undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkVar.NetworkVarTests.NetworkVarComponent: undocumented",
|
|
"Unity.Netcode.EditorTests.NetworkVar.NetworkVarTests.NetworkVarComponent: NetworkVariable: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityComponent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityComponent: void Hide(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityComponent: bool HandleCheckObjectVisibility(ulong): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityTests: .ctor(SceneManagementState): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityTests: IEnumerator OnServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityTests: IEnumerator HiddenObjectsTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityTests.SceneManagementState: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityTests.SceneManagementState: SceneManagementEnabled: undocumented",
|
|
"Unity.Netcode.RuntimeTests.NetworkVisibilityTests.SceneManagementState: SceneManagementDisabled: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void RegisterAndLabelNetworkObject(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void DeRegisterNetworkObject(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void OnLostOwnership(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void OnGainedOwnership(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void OnNetworkDespawn(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void OnDestroy(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedObject: MyNetworkList: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedObject: void Changed(NetworkListEvent<int>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedObject: AddValues: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedObject: NetworkUpdateStageToCheck: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedObject: void NetworkUpdate(NetworkUpdateStage): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedObject: void OnDestroy(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedObject: void InitializeLastCient(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedTests: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerModifiedTests: IEnumerator OwnerModifiedTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: Objects: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: CurrentlySpawning: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: ClientTargetedNetworkObjects: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: MyNetworkVariableOwner: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: MyNetworkVariableServer: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: MyNetworkListOwner: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: MyNetworkListServer: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: void CheckLists(NetworkList<int>, NetworkList<int>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: void VerifyConsistency(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: void OnNetworkSpawn(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: void OwnerChanged(int, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: void ServerChanged(int, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: void ListOwnerChanged(NetworkListEvent<int>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionObject: void ListServerChanged(NetworkListEvent<int>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionHideTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionHideTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionHideTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.OwnerPermissionHideTests: IEnumerator OwnerPermissionTest(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.PeerDisconnectCallbackTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PeerDisconnectCallbackTests: .ctor(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.PeerDisconnectCallbackTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.PeerDisconnectCallbackTests: IEnumerator OnSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.PeerDisconnectCallbackTests: IEnumerator TestPeerDisconnectCallback(ClientDisconnectType, ulong): undocumented",
|
|
"Unity.Netcode.RuntimeTests.PeerDisconnectCallbackTests.ClientDisconnectType: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PeerDisconnectCallbackTests.ClientDisconnectType: ServerDisconnectsClient: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PeerDisconnectCallbackTests.ClientDisconnectType: ClientDisconnectsFromServer: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerObjectTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerObjectTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerObjectTests: m_NewPlayerToSpawn: undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerObjectTests: .ctor(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerObjectTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.PlayerObjectTests: IEnumerator SpawnAndReplaceExistingPlayerObject(): undocumented",
|
|
"Unity.Netcode.RpcAttribute: RequireOwnership: undocumented",
|
|
"Unity.Netcode.RpcAttribute: DeferLocal: undocumented",
|
|
"Unity.Netcode.RpcAttribute: AllowTargetOverride: undocumented",
|
|
"Unity.Netcode.RpcAttribute: .ctor(SendTo): undocumented",
|
|
"Unity.Netcode.RpcAttribute.RpcAttributeParams: undocumented",
|
|
"Unity.Netcode.RpcAttribute.RpcAttributeParams: Delivery: undocumented",
|
|
"Unity.Netcode.RpcAttribute.RpcAttributeParams: RequireOwnership: undocumented",
|
|
"Unity.Netcode.RpcAttribute.RpcAttributeParams: DeferLocal: undocumented",
|
|
"Unity.Netcode.RpcAttribute.RpcAttributeParams: AllowTargetOverride: undocumented",
|
|
"Unity.Netcode.ServerRpcAttribute: RequireOwnership: undocumented",
|
|
"Unity.Netcode.ServerRpcAttribute: .ctor(): undocumented",
|
|
"Unity.Netcode.ClientRpcAttribute: .ctor(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsObject: Count: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsObject: ReceivedFrom: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsObject: void ResponseServerRpc(ServerRpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsObject: void NoParamsClientRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsObject: void OneParamClientRpc(int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsObject: void TwoParamsClientRpc(int, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsObject: void WithParamsClientRpc(ClientRpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsTests: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsTests: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsTests: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsTests: GameObject PreparePrefab(Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcManyClientsTests: void RpcManyClientsTest(): undocumented",
|
|
"Unity.Netcode.LocalDeferMode: undocumented",
|
|
"Unity.Netcode.LocalDeferMode: Default: undocumented",
|
|
"Unity.Netcode.LocalDeferMode: Defer: undocumented",
|
|
"Unity.Netcode.LocalDeferMode: SendImmediate: undocumented",
|
|
"Unity.Netcode.RpcSendParams: Target: undocumented",
|
|
"Unity.Netcode.RpcSendParams: LocalDeferMode: undocumented",
|
|
"Unity.Netcode.RpcSendParams: RpcSendParams op_Implicit(BaseRpcTarget): undocumented",
|
|
"Unity.Netcode.RpcSendParams: RpcSendParams op_Implicit(LocalDeferMode): undocumented",
|
|
"Unity.Netcode.RpcParams: RpcParams op_Implicit(RpcSendParams): undocumented",
|
|
"Unity.Netcode.RpcParams: RpcParams op_Implicit(BaseRpcTarget): undocumented",
|
|
"Unity.Netcode.RpcParams: RpcParams op_Implicit(LocalDeferMode): undocumented",
|
|
"Unity.Netcode.RpcParams: RpcParams op_Implicit(RpcReceiveParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcQueueTests: void Setup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcQueueTests: void TearDown(): undocumented",
|
|
"Unity.Netcode.RpcTargetUse: undocumented",
|
|
"Unity.Netcode.RpcTargetUse: Temp: undocumented",
|
|
"Unity.Netcode.RpcTargetUse: Persistent: undocumented",
|
|
"Unity.Netcode.RpcTarget: void Dispose(): undocumented",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(T, RpcTargetUse): missing <typeparam name=\"T\">",
|
|
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(T, RpcTargetUse): missing <typeparam name=\"T\">",
|
|
"Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: OnServerRpcAction: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: OnClientRpcAction: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: void MyServerRpc(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: void MyClientRpc(ClientRpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests: IEnumerator TestRpcs(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.CompileTimeNoRpcsBaseClassTest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.CompileTimeHasRpcsChildClassDerivedFromNoRpcsBaseClassTest: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.CompileTimeHasRpcsChildClassDerivedFromNoRpcsBaseClassTest: void SomeDummyServerRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.GenericRpcTestNB<T>: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.GenericRpcTestNB<T>: OnServer_Rpc: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.GenericRpcTestNB<T>: void MyServerRpc(T, ServerRpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.RpcTestNBFloat: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.RpcTestNB: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.RpcTestNB: OnTypedServer_Rpc: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.RpcTestNB: OnClient_Rpc: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.RpcTestNB: void MyClientRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTests.RpcTestNB: void MyTypedServerRpc(Vector3, Vector3[], FixedString32Bytes): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: .ctor(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void TestValueType(T, T): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void TestValueTypeArray(T[], T[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void TestValueTypeNativeArray(NativeArray<T>, NativeArray<T>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void WhenSendingAValueTypeOverAnRpc_ValuesAreSerializedCorrectly(Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void WhenSendingAnArrayOfValueTypesOverAnRpc_ValuesAreSerializedCorrectly(Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests: void WhenSendingANativeArrayOfValueTypesOverAnRpc_ValuesAreSerializedCorrectly(Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: OnReceived: undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteClientRpc(byte): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteArrayClientRpc(byte[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteNativeArrayClientRpc(NativeArray<byte>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SbyteClientRpc(sbyte): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SbyteArrayClientRpc(sbyte[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SbyteNativeArrayClientRpc(NativeArray<sbyte>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortClientRpc(short): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortArrayClientRpc(short[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortNativeArrayClientRpc(NativeArray<short>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UshortClientRpc(ushort): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UshortArrayClientRpc(ushort[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UshortNativeArrayClientRpc(NativeArray<ushort>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntClientRpc(int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntArrayClientRpc(int[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntNativeArrayClientRpc(NativeArray<int>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UintClientRpc(uint): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UintArrayClientRpc(uint[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UintNativeArrayClientRpc(NativeArray<uint>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongClientRpc(long): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongArrayClientRpc(long[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongNativeArrayClientRpc(NativeArray<long>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UlongClientRpc(ulong): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UlongArrayClientRpc(ulong[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UlongNativeArrayClientRpc(NativeArray<ulong>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void BoolClientRpc(bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void BoolArrayClientRpc(bool[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void BoolNativeArrayClientRpc(NativeArray<bool>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void CharClientRpc(char): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void CharArrayClientRpc(char[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void CharNativeArrayClientRpc(NativeArray<char>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FloatClientRpc(float): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FloatArrayClientRpc(float[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FloatNativeArrayClientRpc(NativeArray<float>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void DoubleClientRpc(double): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void DoubleArrayClientRpc(double[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void DoubleNativeArrayClientRpc(NativeArray<double>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteEnumClientRpc(ByteEnum): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteEnumArrayClientRpc(ByteEnum[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ByteEnumNativeArrayClientRpc(NativeArray<ByteEnum>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SByteEnumClientRpc(SByteEnum): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SByteEnumArrayClientRpc(SByteEnum[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void SByteEnumNativeArrayClientRpc(NativeArray<SByteEnum>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortEnumClientRpc(ShortEnum): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortEnumArrayClientRpc(ShortEnum[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ShortEnumNativeArrayClientRpc(NativeArray<ShortEnum>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UShortEnumClientRpc(UShortEnum): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UShortEnumArrayClientRpc(UShortEnum[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UShortEnumNativeArrayClientRpc(NativeArray<UShortEnum>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntEnumClientRpc(IntEnum): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntEnumArrayClientRpc(IntEnum[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void IntEnumNativeArrayClientRpc(NativeArray<IntEnum>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UIntEnumClientRpc(UIntEnum): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UIntEnumArrayClientRpc(UIntEnum[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void UIntEnumNativeArrayClientRpc(NativeArray<UIntEnum>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongEnumClientRpc(LongEnum): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongEnumArrayClientRpc(LongEnum[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void LongEnumNativeArrayClientRpc(NativeArray<LongEnum>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ULongEnumClientRpc(ULongEnum): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ULongEnumArrayClientRpc(ULongEnum[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ULongEnumNativeArrayClientRpc(NativeArray<ULongEnum>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2ClientRpc(Vector2): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2ArrayClientRpc(Vector2[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2NativeArrayClientRpc(NativeArray<Vector2>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3ClientRpc(Vector3): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3ArrayClientRpc(Vector3[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3NativeArrayClientRpc(NativeArray<Vector3>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2IntClientRpc(Vector2Int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2IntArrayClientRpc(Vector2Int[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector2IntNativeArrayClientRpc(NativeArray<Vector2Int>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3IntClientRpc(Vector3Int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3IntArrayClientRpc(Vector3Int[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector3IntNativeArrayClientRpc(NativeArray<Vector3Int>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector4ClientRpc(Vector4): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector4ArrayClientRpc(Vector4[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Vector4NativeArrayClientRpc(NativeArray<Vector4>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void QuaternionClientRpc(Quaternion): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void QuaternionArrayClientRpc(Quaternion[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void QuaternionNativeArrayClientRpc(NativeArray<Quaternion>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ColorClientRpc(Color): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ColorArrayClientRpc(Color[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void ColorNativeArrayClientRpc(NativeArray<Color>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Color32ClientRpc(Color32): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Color32ArrayClientRpc(Color32[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Color32NativeArrayClientRpc(NativeArray<Color32>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void RayClientRpc(Ray): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void RayArrayClientRpc(Ray[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void RayNativeArrayClientRpc(NativeArray<Ray>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Ray2DClientRpc(Ray2D): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Ray2DArrayClientRpc(Ray2D[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void Ray2DNativeArrayClientRpc(NativeArray<Ray2D>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void NetworkVariableTestStructClientRpc(NetworkVariableTestStruct): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void NetworkVariableTestStructArrayClientRpc(NetworkVariableTestStruct[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void NetworkVariableTestStructNativeArrayClientRpc(NativeArray<NetworkVariableTestStruct>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FixedString32BytesClientRpc(FixedString32Bytes): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FixedString32BytesArrayClientRpc(FixedString32Bytes[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB: void FixedString32BytesNativeArrayClientRpc(NativeArray<FixedString32Bytes>): undocumented",
|
|
"Unity.Netcode.RuntimeTests.RpcTypeSerializationTests.RpcTestNB.OnReceivedDelegate: undocumented",
|
|
"Unity.Netcode.EditorTests.ServerNetworkTimeSystemTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.StartStopTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.StartStopTests: void Setup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StartStopTests: void TestStopAndRestartForExceptions(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StartStopTests: void TestStartupServerState(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StartStopTests: void TestFlagShutdown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StartStopTests: void TestShutdownWithoutStartForExceptions(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StartStopTests: void TestShutdownWithoutConfigForExceptions(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StartStopTests: void Teardown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StopStartRuntimeTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.StopStartRuntimeTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.StopStartRuntimeTests: void OnOneTimeSetup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StopStartRuntimeTests: IEnumerator WhenShuttingDownAndRestarting_SDKRestartsSuccessfullyAndStaysRunning(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.StopStartRuntimeTests: IEnumerator WhenShuttingDownTwiceAndRestarting_SDKRestartsSuccessfullyAndStaysRunning(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TimeInitializationTest: IEnumerator TestClientTimeInitializationOnConnect(float, float, bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TimeInitializationTest: IEnumerator Teardown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TimeIntegrationTest: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TimeIntegrationTest: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TimeIntegrationTest: IEnumerator TestTimeIntegrationTest(int, uint): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TimeIntegrationTest: IEnumerator OnTearDown(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: k_DefaultTimeOutWaitPeriod: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: m_IsStarted: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: TimedOut: undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: float GetTimeElapsed(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void OnStart(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void Start(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void OnStop(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void Stop(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: bool OnHasTimedOut(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: bool HasTimedOut(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: .ctor(float): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: int GetFrameCount(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: void OnStop(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: bool OnHasTimedOut(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: void OnStart(): undocumented",
|
|
"Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: .ctor(float, uint): undocumented",
|
|
"Unity.Netcode.EditorTests.TimingTestHelper: List<float> GetRandomTimeSteps(float, float, float, int): undocumented",
|
|
"Unity.Netcode.EditorTests.TimingTestHelper: void ApplySteps(NetworkTimeSystem, NetworkTickSystem, List<float>, StepCheckDelegate): undocumented",
|
|
"Unity.Netcode.EditorTests.TimingTestHelper: void ApplySteps(NetworkTimeSystem, NetworkTickSystem, List<float>, StepCheckResetDelegate): undocumented",
|
|
"Unity.Netcode.EditorTests.TimingTestHelper.StepCheckDelegate: undocumented",
|
|
"Unity.Netcode.EditorTests.TimingTestHelper.StepCheckResetDelegate: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: TestComplete: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: MinThreshold: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: CheckPosition: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: IsMoving: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: IsFixed: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: bool ReachedTargetLocalSpaceTransitionCount(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: void OnInitialize(ref NetworkTransformState): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: void StartMoving(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: void StopMoving(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationObject: void Update(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationTests: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.TransformInterpolationTests: IEnumerator TransformInterpolationTest(): undocumented",
|
|
"Unity.Netcode.Transports.UTP.UnityTransport.ConnectionAddressData: IsIpv6: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator Cleanup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: void DetectInvalidEndpoint(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ConnectSingleClient(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ConnectMultipleClients(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ServerDisconnectSingleClient(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ServerDisconnectMultipleClients(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ClientDisconnectSingleClient(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ClientDisconnectMultipleClients(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator RepeatedServerDisconnectsNoop(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator RepeatedClientDisconnectsNoop(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator DifferentServerAndListenAddresses(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ServerDisconnectWithDataInQueue(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ClientDisconnectWithDataInQueue(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportConnectionTests: IEnumerator ServerDisconnectAfterClientDisconnect(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportDriverClient: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportDriverClient: Driver: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportDriverClient: UnreliableSequencedPipeline: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportDriverClient: ReliableSequencedPipeline: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportDriverClient: ReliableSequencedFragmentedPipeline: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportDriverClient: LastEventPipeline: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportDriverClient: void Connect(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportDriverClient: IEnumerator WaitForNetworkEvent(Type): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers: MaxNetworkEventWaitTime: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers: IEnumerator WaitForNetworkEvent(NetworkEvent, List<TransportEvent>, float): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers: void InitializeTransport(out UnityTransport, out List<TransportEvent>, int, int, NetworkFamily): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEvent: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEvent: Type: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEvent: ClientID: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEvent: Data: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEvent: ReceiveTime: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEventLogger: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEventLogger: Events: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTestHelpers.TransportEventLogger: void HandleEvent(NetworkEvent, ulong, ArraySegment<byte>, float): undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitServer_IPv4(): undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitClient_IPv4(): undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitServer_IPv6(): undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitClient_IPv6(): undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_NoRestartServer(): undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_NoRestartClient(): undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_NotBothServerAndClient(): undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_RestartSucceedsAfterFailure(): undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_StartServerWithoutAddresses(): undocumented",
|
|
"Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_StartClientFailsWithBadAddress(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator Cleanup(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator PingPong(NetworkDelivery, NetworkFamily): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator PingPongSimultaneous(NetworkDelivery, NetworkFamily): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendMaximumPayloadSize(NetworkDelivery, NetworkFamily): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator MultipleSendsSingleFrame(NetworkDelivery, NetworkFamily): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendMultipleClients(NetworkDelivery, NetworkFamily): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator ReceiveMultipleClients(NetworkDelivery, NetworkFamily): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator DisconnectOnReliableSendQueueOverflow(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendCompletesOnUnreliableSendQueueOverflow(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SimulatorParametersAreEffective(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator CurrentRttReportedCorrectly(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendQueuesFlushedOnShutdown(NetworkDelivery): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendQueuesFlushedOnLocalClientDisconnect(NetworkDelivery): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator SendQueuesFlushedOnRemoteClientDisconnect(NetworkDelivery): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnityTransportTests: IEnumerator ReliablePayloadsCanBeLargerThanMaximum(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: Stop: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: Received: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: ReceivedParams: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: ReceivedFrom: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: ReceivedCount: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void OnRpcReceived(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void OnRpcReceivedWithParams(int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneWithParamsRpc(int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeWithParamsRpc(int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerWithParamsRpc(int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerWithParamsRpc(int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerWithParamsRpc(int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeWithParamsRpc(int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerWithParamsRpc(int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostWithParamsRpc(int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneWithRpcParamsRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeWithRpcParamsRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerWithRpcParamsRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerWithRpcParamsRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerWithRpcParamsRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeWithRpcParamsRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerWithRpcParamsRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostWithRpcParamsRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostWithParamsAndRpcParamsRpc(int, bool, float, string, RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToSpecifiedInParamsAllowOverrideRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneAllowOverrideRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeAllowOverrideRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerAllowOverrideRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerAllowOverrideRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerAllowOverrideRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeAllowOverrideRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerAllowOverrideRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostAllowOverrideRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneDeferLocalRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeDeferLocalRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerDeferLocalRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerDeferLocalRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerDeferLocalRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerDeferLocalRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostDeferLocalRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToEveryoneRequireOwnershipRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToMeRequireOwnershipRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToOwnerRequireOwnershipRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotOwnerRequireOwnershipRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToServerRequireOwnershipRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotMeRequireOwnershipRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToNotServerRequireOwnershipRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void DefaultToClientsAndHostRequireOwnershipRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void SpecifiedInParamsRequireOwnershipRpc(RpcParams): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void MutualRecursionServerRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void MutualRecursionClientRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcNetworkBehaviour: void SelfRecursiveRpc(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: YieldCheck: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: YieldCycleCount: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: .ctor(HostOrServer): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: m_EnableTimeTravel: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: m_SetupIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: m_TearDownIsACoroutine: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: m_ServerObject: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void OnCreatePlayerPrefab(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void OnServerAndClientsCreated(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void OnInlineTearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void Clear(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void OnOneTimeTearDown(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void OnTimeTravelServerAndClientsConnected(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: UniversalRpcNetworkBehaviour GetPlayerObject(ulong, ulong): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifyLocalReceived(ulong, ulong, string, bool, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifyLocalReceivedWithParams(ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifyNotReceived(ulong, ulong[]): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifyRemoteReceived(ulong, ulong, string, ulong[], bool, bool, int): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifyRemoteReceivedWithParams(ulong, ulong, string, ulong[], int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: s_ClientIds: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToEveryone(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToEveryoneWithReceivedFrom(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToEveryoneWithParams(ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToId(ulong, ulong, ulong, string, bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotId(ulong, ulong, ulong, string, bool): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToIdWithParams(ulong, ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotIdWithParams(ulong, ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToOwner(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotOwner(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToServer(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotServer(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToClientsAndHost(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToMe(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotMe(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToOwnerWithReceivedFrom(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotOwnerWithReceivedFrom(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToServerWithReceivedFrom(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotServerWithReceivedFrom(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToClientsAndHostWithReceivedFrom(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToMeWithReceivedFrom(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotMeWithReceivedFrom(ulong, ulong, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToOwnerWithParams(ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotOwnerWithParams(ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToServerWithParams(ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotServerWithParams(ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToClientsAndHostWithParams(ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToMeWithParams(ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void VerifySentToNotMeWithParams(ulong, ulong, string, int, bool, float, string): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UniversalRpcTests.UniversalRpcTestsBase: void RethrowTargetInvocationException(Action): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnnamedMessageTests: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnnamedMessageTests: NumberOfClients: undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnnamedMessageTests: IEnumerator UnnamedMessageIsReceivedOnClientWithContent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnnamedMessageTests: void UnnamedMessageIsReceivedOnHostWithContent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnnamedMessageTests: IEnumerator UnnamedMessageIsReceivedOnMultipleClientsWithContent(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnnamedMessageTests: IEnumerator WhenSendingUnnamedMessageToAll_AllClientsReceiveIt(): undocumented",
|
|
"Unity.Netcode.RuntimeTests.UnnamedMessageTests: void WhenSendingNamedMessageToNullClientList_ArgumentNullExceptionIsThrown(): undocumented",
|
|
"Unity.Netcode.EditorTests.UserBitReaderAndBitWriterTests_NCCBUG175: undocumented",
|
|
"Unity.Netcode.EditorTests.UserBitReaderAndBitWriterTests_NCCBUG175: void WhenBitwiseWritingMoreThan8Bits_ValuesAreCorrect(): undocumented",
|
|
"Unity.Netcode.EditorTests.UserBitReaderAndBitWriterTests_NCCBUG175: void WhenBitwiseReadingMoreThan8Bits_ValuesAreCorrect(): undocumented",
|
|
"Unity.Netcode.EditorTests.XXHashTests: undocumented",
|
|
"Unity.Netcode.EditorTests.XXHashTests: void TestXXHash32Short(): undocumented",
|
|
"Unity.Netcode.EditorTests.XXHashTests: void TestXXHash32Long(): undocumented",
|
|
"Unity.Netcode.EditorTests.XXHashTests: void TestXXHas64Short(): undocumented",
|
|
"Unity.Netcode.EditorTests.XXHashTests: void TestXXHash64Long(): undocumented"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|